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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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August 29th, 2005, 13:31 Posted By: wraggster
The Chuckster has updated his port of the Atari2600 emulator Stella for the Nintendo DS, Heres the latest news:
Split project into ARM7 and ARM9 parts. Waded through the TIA/SDL sound source code. It's going to be tough.
On the other hand, I added support for the Game Select/Reset switches so that games such as Adventure are playable. Use the L and R buttons respectively to invoke the switches. In addition, the screen is now scaled 1.5x horizontally to almost fill the whole bottom screen.
I've noticed the recent publicity that I have been getting. Thanks for supporting my project! As requested, I am now numbering releases and naming them accordingly. Stella DS 0.41 is the current version.
Downloads etc Here --> http://nintendo-ds.dcemu.co.uk/stellads.shtml
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August 29th, 2005, 13:26 Posted By: wraggster
September 2005
09th .......Zoo Tycoon
23rd ......Meteos
29th .......Castlevania: Dawn of Sorrow
30th .......Advance Wars: Dual Strike
29th .......Madden NFL 2006
Third Quarter 2005
.TBC ......Spyro Shadow Legacy
.TBC ......The Sims 2
October 2005
06th ....... FIFA 2006
07th ....... Nintendo DS Hardware (Blue)
07th ....... Nintendo DS Hardware (Pink)
07th ....... Nintendogs
28th ....... Marvel Nemesis: Rise of the Imperfects
28th ....... Pac 'N Roll
.TBC ...... Bubble Bobble Revolution
.TBC .......Metroid Prime: Hunters
.TBC .......Tony Hawk's American Wasteland
.TBC .......Trauma Center: Under the Knife
.TBC .......Ultimate Spider-Man
November 2005
09th ....... Mario Kart DS
11th ....... Mario Kart DS (France release)
11th ....... Need For Speed: Most Wanted
11th ....... The Incredibles: Small Channel of the Underminer
18th ....... Sonic Rush
18th ....... Yu-Gi-Oh! Nightmare Troubador
25th ....... Dragonball Z: Supersonic Warriors 2
25th ....... Kirby Power Paintbrush
.TBC ......Harry Potter and the Goblet of Fire
.TBC ......Lost in Blue
.TBC ......Rainbow Islands Revolution
.TBC ......SBK: Snowboard Kids DS
.TBC ......Shrek SuperSlam
December 2005
02nd ....... Peter Jackson's King Kong
.TBC .......Battles of Prince of Persia
Fourth Quarter 2005
.TBC ....... Prince of Persia: Warrior Within
2005 (precise dates to be confirmed)
.TBC ....... Frogger: Helmet Chaos
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August 29th, 2005, 13:25 Posted By: wraggster
Due to the new GameBoy Nintendo has decided to shrink their Mp3 player. The new Play-Yan will be released in Japan on September 13th simultaniously with the Micro. Play-Yan Micro will be only 58.5 x 43.4 x 11.0 millimeters, and will weigh 16 grams. The Play-Yan Micro will be able to fit into the GameBoy Micro, Nintendo DS, and the GBA SP. The Play-Yan will be able to play back Video and Audio in MPEG-4, ASF, and MP4 Video format, and MP3 audio files.
The new Play-Yan hs been updated with some new features including, it supports MP4 files, and the menu has been streamlined and updated with a more modern look. Depending on the system you use the, if you use the micro you will have 3 hours of video and 10 hours of audio, if you use the DS you will have 5 hours of video and 20 hours of audio.
The Play-Yan Micro will be available only online and in 2 packages; package one is 5000 yen ($46) for only the Play-Yan Micro, and the second package is 6000 yen ($56) that has the Play-Yan Micro and the Panasonic MediaStage Version 4.2 for Nintendo, which converts Video and audio files to Play-Yan-compatable files. On September 13th the Play-Yan Micro will be available for online purchase through the official Nintendo Website.
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August 29th, 2005, 13:18 Posted By: wraggster
Dwedit has updated his version of GoomBA the Gameboy emulator for the GBA & Nintendo DS Movie Player .
Games which don' T uses 32k saves (IE Not Pokemon) cuts much less speed problems now, since they get 2 extra mask pages. Kirby 2 is now playable, along with Donkey Kong. Zelda isn' T quite there yet.
Fixed the missing rows in the finely problem.
Still has No savestates yet...
I cuts No idea why games like Zelda DX, Dragon Warrior 1&2, Dragon Warrior Monsters, and Pokemon Trading Card Game crash, while Pokemon Gold/Sliver runs fine.
Download Here --> http://gbaemu.dcemu.co.uk/goombamovi...redition.shtml
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August 29th, 2005, 13:17 Posted By: wraggster
Dwedit has updated his version of GoomBA the Gameboy emulator for the GBA & Nintendo DS Movie Player .
Games which don' T uses 32k saves (IE Not Pokemon) cuts much less speed problems now, since they get 2 extra mask pages. Kirby 2 is now playable, along with Donkey Kong. Zelda isn' T quite there yet.
Fixed the missing rows in the finely problem.
Still has No savestates yet...
I cuts No idea why games like Zelda DX, Dragon Warrior 1&2, Dragon Warrior Monsters, and Pokemon Trading Card Game crash, while Pokemon Gold/Sliver runs fine.
Download Here --> http://gbaemu.dcemu.co.uk/goombamovi...redition.shtml
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August 28th, 2005, 22:51 Posted By: wraggster
The DS Scene to the newcomer is a minefield and quite hard to understand if all the emails ive had are anything to go by.
If any of you have any tutorials, guides and faqs to help newcomers then please post them in our forum.
Also if you have any reviews of DS games or hardware then let us know by posting them in the forum 
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August 28th, 2005, 02:09 Posted By: wraggster
Beersleep has released a new video player for the Nintendo DS, heres a rough translation of what he posted:
Hello, I and delfare have made a video converter for nintendo DS named viDeoconverterS, For the moment there is not the sound, but that could not delay. It is rather simple of use, it is enough for you to put the video one in the repertoire dated, to modify the convert_video.bat and of modified this line:
avi2ds Data/test.avi by avi2ds Data/MaVideo.avi and if you want to save place but by losing quality you replace this line by:
avi2ds Data/test.avi by avi2ds_BadQuality Data/test.avi
once that you converted your video, it is enough for you to click on build_rom.bat and that will create a file video.ds.gba pret with being flasher on your cartridge gba!
Also, it is necessary to remove the file of screen0.frm with screen9.frm bus when one does one * frm that thus modifies the odre frames are enmellé a little in the video but that is arranged!
Dowload Here --> http://nintendo-ds.dcemu.co.uk/videoconverters.shtml
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August 28th, 2005, 00:40 Posted By: wraggster
Chuckster has updated his port of the Atari2600 emulator Stella for the Nintendo DS, Heres the latest news:
So as you can see, I got controls working but the framebuffer still needs optimized. I will work on that now. Hopefully, the framebuffer is what's slowing things down. My plan is to only draw the updated portions each frame and to use an extended rotation background on Mode 5 instead of the FB0.
If the emulated processor or the C++ emulator core code are the bottlenecks and the code needs a drastic rewrite, this project will surely grind to a halt. I have no experience whatsoever with optimizing for embedded systems or even with ARM assembly for that matter.
UPDATE:
The emulator has been quite optimized and plays at a smooth playable speed now thanks to a faster framebuffer drawing routine. I will continue to work on it though and add sound.
Downloads etc Here --> http://nintendo-ds.dcemu.co.uk/stellads.shtml
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August 28th, 2005, 00:22 Posted By: wraggster
It looks like the guys over at IGN have got their hands on (or rather their teeth, you’ll understand if you read the article) a GameBoy Micro before it’s released to the world. Basically the theme of the feature is; The GameBoy Micro is small, really small. It’s smaller in 2D dimensions than the PSP’s screen. It’s small enough to fit in the mouth of the reviewer and really the only games console that’s small enough to fit on your keychain. So does that hinder the gaming experience? Well despite the screen being smaller than a GBA cart, apparently no. The main controls are where you’d logically rest your hands on the device and although the start/stop and trigger buttons aren’t perfect, they’re workable. Of course the maker or breaker of the $100 device is the screen. The reviewer had some trouble with fast moving games where you can lose clarity, but complex RPGs are fine to play due to the high number of pixels. In sunlight it’s above average but it does have the common tendency of LCDs to go off-color at high angles but it’s not like you’d want to share such a small screen anyway. The reviewer also found the replaceable front cover useful, since it includes a screen cover like most mobile phones. If it gets scratched, chuck recycle it and get a new one. Judging by the feature, I’d gladly pay the $20 premium over a GBA SP for the tiny size of the device. What about you?
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August 28th, 2005, 00:18 Posted By: wraggster
Nintendo sure has a lot of people scratching their heads, with news of the Revolution's hook still a ways off and Zelda moving ever further into the distance. Gamemethod thinks they know what's up, and have an editorial talking through Nintendo's strategy. From the article: "The most problematic system for Nintendo appears to be the GameCube. Clearly, support for the indigo box has declined rapidly over the past couple years, with third-party publishers cutting off support and many of its exclusives (especially those from Capcom) spreading to other consoles after experiencing little success with the GameCube's limited user base. GameCube has seen a couple terrific first-party exclusives recently; such as Metroid Prime 2: Echoes and Paper Mario: The Thousand Year Door; but in order for the system to hold up at all against the technologically superior Xbox 360 (not to mention the original Xbox and PlayStation 2), Nintendo needs a new killer app for their console.". Gamemethod aren't the only ones thinking about the big N. IGN has a rundown on the new GBA Micro, and Press The Buttons unearthed some gems: legally viewable Super Mario Bros. Super Show episodes. That's more Italian plumber than you can shake a stick at.
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August 28th, 2005, 00:17 Posted By: wraggster
Gamespot's excellent Rumor Control column this week has some weighty topics to consider. Specifically, they take on the rumor floating around that the revolution in the Revolution's controller will be 'tilt resistance'. From the article: "When Nintendo intimated that the truly revolutionary aspect of its next-generation consoles was in its controller, rumors began to fly fast and furiously. One of the very first was that it would incorporate gyroscopes, which would allow players to control games via physical movement of the controller. Later rumors said the controller would sport everything from a touch screen, which would allow for configurable virtual buttons, to there not being any controller at all--just a visor and floor-mounted motion sensor." Their verdict? We're going to have to wait and see what Iwata has to say at the TGS. Other topics covered this week include Nintencats and Killzone 2.
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August 27th, 2005, 17:34 Posted By: wraggster
Ethos posted this news at his DS Dev Site:
I placed 3rd and 7th in the NeoFlash competition, that's ok I guess. Well I am going to sell off the Neoflash I have right now since I will be getting another one, and it'll give me a bit of revenue for the courses I am taking right now. I am charging $110 USD (savings of over $50) for the 512megabit version, which includes shipping to anywhere in Canada (add $5.00 for the US) with Paypal. I have only used it twice, and replaced one battery since it was junk (so only 2 batteries with it). Email me [here] for details! As an added bonus I will release the latest version of the emu once it is sold Thanks again to everyone who voted for me!!
http://ethos.oddigytitanium.com/
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August 27th, 2005, 17:27 Posted By: wraggster
Chuckster has released an early port of the Atari2600 emulator Stella for the Nintendo DS, the version is considered alpha, he also adds this
Also, sound and controls need to be implemented. Shouldn't be too hard -- at least the controls. I am not going to start on these features until I get framebuffer working though.
Downloads etc Here --> http://nintendo-ds.dcemu.co.uk/stellads.shtml
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August 27th, 2005, 16:27 Posted By: wraggster
Recently a new firmware has been released for the GBA/Nintendo DS Movie Player, heres whats new
Changes:
Long filename support!!!!!!!!
Text reader looks very nice now.
Help button changed to setup, items include:
Music Mode: All,Repeat All,Repeat One,Single,Random,Rev Repeat
Sleep Mode: Sleep, Not Sleep
Auto Page:No Auto, user selected delay, 1-30 secs
Background: internal,?
Password
Download at our GBA/Nintendo DS Movie Player Firmware Page Here --> http://gbaemu.dcemu.co.uk/gba-ds-mov...firmware.shtml
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August 27th, 2005, 16:26 Posted By: wraggster
Recently a new firmware has been released for the GBA/Nintendo DS Movie Player, heres whats new
Changes:
Long filename support!!!!!!!!
Text reader looks very nice now.
Help button changed to setup, items include:
Music Mode: All,Repeat All,Repeat One,Single,Random,Rev Repeat
Sleep Mode: Sleep, Not Sleep
Auto Page:No Auto, user selected delay, 1-30 secs
Background: internal,?
Password
Download at our GBA/Nintendo DS Movie Player Firmware Page Here --> http://gbaemu.dcemu.co.uk/gba-ds-mov...firmware.shtml
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