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Thrust GBA Review
Thrust Developer - Matthew R. Partridge
Anyone have a Commodore 64 back in the 80s?
If you did, then the chances are you came across this game
at some time. It was a huge hit, and rightly so.
At first glance you may think, huh, that doesnt
look so special, and you would be right, the vector
graphics are functional, but where this game really shines,
is in the gameplay.
The object of Thrust is to fly around avoiding / shooting
gun emplacements and stealing orbs without hitting anything
or running out of fuel. Once you have collected an orb your
ship handles differently and becomes more difficult to control.
You also have the option of destroying the nuclear reactor
on each planet on your way out for bonus points.
The major factor in Thrust is the realistic gravity effects,
each planet you visit has a different level of gravity, this
directly affects the way you attempt the level.
You have to give this game a lot of patience when you first
play it, but it will ultimately reward you with a satisfying
This is one of the best homebrew games I have come across,
game designers these days seem to have forgotten that a game
doesnt have to have snazzy graphics and polyphonic surround
sound to be any good.
WAKE UP GAME DESIGNERS !!!!
GAMES HAVE TO BE FUN !!!!
Thrust would maybe have benefited from a password system,
so that you dont have to play the same levels over and
over, but apart from that minor criticism, I think this is
a top notch piece of homebrew software, and you should give
it a go.
Thrust can be downloaded here:
Reviewed by Steveola