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THE LATEST NEWS BELOW

Animal Crossing: New Horizons sales top 2.6m in Japan

April 7th, 2020, 22:18

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Gearboy v3.0.0 beta 1 released!

April 7th, 2020, 12:24

* Fix warnings
* Disable matrix rendering for the momment
* Upate gitignore
* Update .gitignore
* MS Visual Studio 2019 project
* Fix warnings
* Fix SDL config path pointer
* Update Roboto font format
* Merge branch 'develop' of https://github.com/drhelius/Gearboy into develop
* Merge branch 'develop' of https://github.com/drhelius/Gearboy into develop
* Change Robot font format
* Add SDL dependency
* Add Glew dependency
* Remove Qt references
* Merge branch 'develop' of https://github.com/drhelius/Gearboy into develop
* Update README.md
* Merge branch 'master' into develop
* Create FUNDING.yml
* Update README.md
* Update README.md
* Minimium window size
* Video scale factor
* Fix loading cheats without ROM
* Open recent roms
* Update Dirent
* Minor refactor
* Game Genie and GameShark cheats
* Customizable dmg palettes
* Default palettes
* Customizable Gamepad
* Gamepad config
* Update README.md
* Update README.md
* Pause on focus lost
* Customizable keyboard
* Disable input when using GUI
* Persistent keyboard config
* Keyboard working
* Minor refactor
* Minor refactor
* Avoid noise when empty
* Ignore tmp files
* About window as modal
* About window as modal
* Load/Save RAM files
* Add Roboto font
* Update README.md
* Refactor
* Read/Write settings file
* Changing config lib to mINI
* Fix warnings in macOS
* Add inih library
* Improve gui
* Improve save state operation
* Ensure closed files for save states
* Avoid running emu when idle
* Disable pause after init
* Init buffers to avoid noise
* Fix missing glew lib for Linux
* Emulator build info
* Emulator sync
* Fix build on Linux an Windows
* Initial rendering
* Merge branch 'target-color-format' into develop
* Fix GB_Color_Format enum
* Use RGB565 in rpi app
* Use RGB565 in iOS app
* Run for N cycles in PS2
* Expose internal DMG buffers
* Add BGR pixel formats
* Runtime flag to select pixel format RGB555 and RGB565 (default)
* Natively rendering in RGB565
* Fix ImGuiFileBrowser alphabetic sort
* Audio working
* Add cross platform data dir
* Fix warnings in ImGuiFileBrowser
* Changed file browser
* Fix README
* Basic gui implementation
* Set emulator name as constant
* Minor structure change
* Update Travis CI
* Basic structure for ImGui app
* Fix Travis for ImGui
* Fix Travis for ImGui
* Fix Travis for ImGui
* Fix Travis for ImGui
* Fix Travis for ImGui
* Fix Travis for ImGui
* Add vscode
* Push version to 3.0.0 and enable debug
* ImGui initial commit
* Delete Qt files

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GBARunner2 (2020/04/04)

April 6th, 2020, 23:12

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Vvctre v25.0.2

April 6th, 2020, 22:55

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1964 - Carnivorous Edition (2020/04/05)

April 6th, 2020, 22:42

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Nintendulator 0.985 beta

April 6th, 2020, 19:15

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cemu 1.18.0c released

April 6th, 2020, 19:08

# New in 1.18.0c:
input: Improved detection speed of controllers for DSU client
input: Fixed a problem where high input lag could occur for DSU client controllers

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TWiLight Menu++ 13.0.0

April 3rd, 2020, 21:48

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Dolwin v0.11 is released.

April 3rd, 2020, 21:22

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pFBN v4.2

April 3rd, 2020, 21:21

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GB Enhanced+ v1.4

April 3rd, 2020, 21:02

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Nintendulator 0.985 beta (2020/04/01)

April 3rd, 2020, 21:01

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Vvctre v20.2.1

April 3rd, 2020, 21:00

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m64p (2020/04/01)

April 2nd, 2020, 14:30

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Neko Project 2 v0.83k8/fmgen (2020/03/31)

April 2nd, 2020, 14:29

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Gamevice brings yet another accusation of Nintendo patent infringement

April 2nd, 2020, 14:24

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hekate - CTCaer mod v5.1.3 & Nyx v0.8.6

April 1st, 2020, 13:19

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RetroArch 1.8.5 released

April 1st, 2020, 12:58

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NS USB Loader Mobile 0.2 for Nintendo Switch

April 1st, 2020, 12:57

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A Super Mario Christmas is the ideal counter to PS5 and Xbox Series X

April 1st, 2020, 12:03

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