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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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November 12th, 2020, 18:39 Posted By: wraggster
bsnes-mt v1.3.2 is released. bsnes-mt is an improved version of bsnes — an accurate emulator of the 16-bit game console SNES (Super Nintendo). Pixel-perfect integer-ratio scaling, PNG screen*shots, precise aspect ratio, and more.
bsnes-mt v1.3.2 Changelog:
Built-in hotkeys: unused modifiers are now taken into account.
Widened settings navigation for Russian items to fit into at 100% OS-level zoom without horizontal scrolling.
Minor corrections to Brazilian-Portuguese translation.
https://github.com/Marat-Tanalin/bsnes-mt
http://www.emucr.com/2020/10/bsnes-mt-v133.html
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November 12th, 2020, 18:38 Posted By: wraggster
Virtual GameBoy v5.8 is released. Virtual GameBoy is a program that emulates the Nintendo GameBoy handheld on your computer. It runs GameBoy, Super GameBoy, and GameBoy Color games on PCs, Macs, PocketPCs, Unix boxes, etc. VGB also helps debugging GameBoy software without using a costly development system.
Virtual GameBoy v5.8 Changelog:
- Added file drag'n'drop support to VGB-Windows.
- Added CPU-based simple linear scaling algorithm.
- Refactored scaling and special effects framework.
- Optimized scaling for large screens and windows.
- Enabled "Video | Stretch Full Screen" option with effects enabled.
- Enabled "Video | Force 4:3 Screen" option with effects enabled.
- Added "Video | Interpolate Video | Linear Scaling" option to VGB-Windows.
- Added -linear command line option to VGB-Linux.
http://www.emucr.com/2020/10/virtual-gameboy-v58.html
http://fms.komkon.org/VGB/
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November 12th, 2020, 18:27 Posted By: wraggster
Nemulator v4.3.1 is released. Nemulator is win32 NES emulator.nemulator 2.0 uses DirectX 10, therefore Windows Vista or Windows 7 is required. If you receive an error message stating that d3dx10_33.dll is missing, please download the latest DirectX 10 update from Microsoft at microsoft.com. You need a lot of horsepower (probably a dual-CPU/core system) to run the menu at full speed.
nemulator v4.3.1 Changelog:
– Fixed a bug that could cause nemulator to crash
Added icon
http://www.emucr.com/2020/10/nemulator-v431.html
http://www.nemulator.com/
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November 12th, 2020, 18:25 Posted By: wraggster
iNES v5.9 is released. iNES is a program that emulates Nintendo Entertainment System (NES) and Famicom videogame consoles on your computer. It plays NES games on PCs, PocketPCs, Macs, Unix boxes, etc.
iNES v5.9 Changelog:
Refactored scaling and special effects framework.
Optimized scaling for large screens and windows.
Added simple CPU-based linear scaling algorithm.
Added file drag'n'drop support to iNES-Windows.
Added -linear command line option to iNES-Linux.
Added "Video | Interpolate Video | Linear Scaling" option to iNES-Windows.
Enabled "Video | Stretch Full Screen" option with effects enabled.
Enabled "Video | Force 4:3 Screen" option with effects enabled.
http://fms.komkon.org/iNES/
http://www.emucr.com/2020/10/ines-v59.html
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November 12th, 2020, 18:23 Posted By: wraggster
No$gba v3.03 is released. NO$GBA pronounced as No Cash GBA is a Nintendo DS / DS Lite and GameBoy Advance emulator for Windows XP, Vindows VISTA and MS-DOS. NO$GBA options include emulating all known save types as well as and multiple cartridges reading. NoGBA supports multiplayer and is able to load multiple NDS ROM files for linking games. Multiplayer for GBA Games is also supported.
No$gba v3.03 Changelog:
- filesys viewer: supports deeply nested/compressed/encrypted filesystems
- filesys viewer: allows to browse into dozens of compressed/archive filetypes
- filesys viewer: added file/folder/archive/device icons, added save-as button
- filesys viewer: auto-mounts child archives when expanding treeview items
- filesys viewer: detects about 150 different filetypes
- nds/help: file formats for sound, 2d/3d-video, message, manuals
- 3ds/help: file formats for sound, 3d-video, message, mpo, cro0/crr0, config
- compression/help: specs for Yaz0, ASH0, ALZ1, zip compression
- archive/help: specs for arcless, narcless, sarc, zar, encrypted arika archives
- gba/eeprom: ignores non-DMA access (Tomato Adventure) (thanks Unknown W.B.)
- gba/eeprom: avoids crash by stripping upper 4bit of 14bit addresses
- gba/debug: fixed nonsense warnings on jumps to 300xxxxh (caused by dsi mapper)
- dsi/ndma: gxfifo ndma mode support, fixed ndma ctrl bits in iomap (thanks ttb)
- 3ds/help: MCU: added missing IRQ 26,27,28,29 and IRQ 18,19,20,21
- 3ds/help: added aes keyslot summary
- 3ds/help: specs for partitions, cleanup for FIRM encryption chapter
- 3ds/help: confirmed GBA footer format (removed most of the guess/maybe stuff)
- debug: fixed lost data/stack/regs window focus after emulation run
http://problemkaputt.de/gba.htm
http://www.emucr.com/2020/10/nogba-v303.html
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November 12th, 2020, 17:28 Posted By: wraggster
Swiss r927 is released. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.
Swiss Changelog:
A few very minute changes while I'm working on something big.
@Extrems committed:
Fix file copy error.
Disable game boot when EXI speed is downgraded.
Don't apply LZMA compression twice.
Make .tar.xz as well.
Add bypass instructions.
@loociano committed:
Fix 'Invalid/corrupt file' error when reading read-only files.
https://github.com/emukidid/swiss-gc
http://www.emucr.com/2020/10/swiss-r927.html
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November 12th, 2020, 16:16 Posted By: wraggster
mGBA v0.8.4 is released. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack.
Features:
- Near full Game Boy Advance hardware support[1].
- Fast emulation. Known to run at full speed even on low end hardware, such as netbooks.
- Qt and SDL ports for a heavy-weight and a light-weight frontend.
- Save type detection, even for flash memory size[2].
- Real-time clock support, even without configuration.
- A built-in BIOS implementation, and ability to load external BIOS files.
- Turbo/fast-forward support by holding Tab.
- Frameskip, configurable up to 9.
- Screenshot support.
- 9 savestate slots. Savestates are also viewable as screenshots.
- Video and GIF recording.
- Remappable controls for both keyboards and gamepads.
- Loading from ZIP files.
- IPS and UPS patch support.
- Game debugging via a command-line interface (not available with Qt port) and GDB remote support.
https://github.com/mgba-emu/mgba
http://www.emucr.com/2020/11/mgba-v084.html
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November 12th, 2020, 16:00 Posted By: wraggster
Sixtyforce v2.0.2 is released. Sixtyforce the Nintendo 64 emulator for the Mac. It does this by dynamically translating the code that a Nintendo 64 uses into something your Mac understands. Nearly every part of a Nintendo 64 has been painstakingly recreated entirely out of software to pull off such an amazing feat.
Application:
- Support for Intel 64 bits.
- The code is signed for Mountain Lion.
- Update to use APIs modern as possible.
- The USB controllers can now be connected and disconnected when Sistyforce is running.
- Added default settings for multiple controllers.
- Improved reliability sauvgardes state.
- Fixed a bug that caused the left and right audio channels were reversed.
- Various fixes.
Emulation:
- Generating code 64-bit addressing.
- Fixed bugs in the kernel emulation.
- Fixed bugs with interrupts unmasked.
- Updated to use modern memory protection.
- Improved startup.
Graphics:
- Conversion faster textures.
- Improved restoration and registration status.
- Fixed problems of color combiner.
- Fixed clipping issues.
- Fixed the sky in GoldenEye.
- Support basic Conker's Bad Fur Day.
- Start the implementation of the buffer in real time.
- Remove obsolete preferences.
http://sixtyforce.com/
http://www.emucr.com/2020/11/sixtyforce-v202.html
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November 12th, 2020, 15:56 Posted By: wraggster
Hhugboy v1.3.0 is released. HhugBoy is a Game Boy (Color) emulator for Windows, based on GEST v1.1.1 by TM, with added support for unlicensed mappers, Unicode filenames, screenshots and some other stuff. Released under GPL v2.
Hhugboy v1.2.8 Changelog:
New mapper support: Sachen MMC1, Sachen MMC2, Mani M161, Rocket Games, Wisdom Tree (NewRisingSun)
MMM01 mapper rewritten & implemented properly (NewRisingSun)
Support bootstrap ROMs named cgb_boot.bin or dmg_boot.bin (NewRisingSun)
Fix certain Unicode filenames corrupting config file (NewRisingSun)
Note this changes the encoding of file paths, so if you are using a config file from an older version, you will have to redefine them
Fix rendering issues causing wrong colours in 32-bit rendering and 16-bit when using colour mixing (NewRisingSun)
Fix font file handle being kept open (NewRisingSun)
Reverse default A and B buttons to X and Z to reflect real console order
(default turbo A and B buttons are also reversed accordingly)
Don't activate menus when pressing Alt alone so it can be used as an input
https://github.com/tzlion/hhugboy
http://www.emucr.com/2020/11/hhugboy-v130.html
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November 12th, 2020, 15:54 Posted By: wraggster
m64p (2020/11/01) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
m64p changelog:
This is the first release with official Mac OS X support. A big thanks to @joeldenning for getting this working. Mac OS 10.14+ is required. It should support everything except the auto updater. You can netplay cross platform, meaning Mac, Windows, and Linux users can play together.
This release includes support for LLE Graphics (Settings->LLE Graphics). For the uninitiated, LLE graphics is basically "super accurate graphics mode". It is quite CPU intensive and may not work full speed on every computer. It is also supported in netplay, if the player creating the room has LLE enabled, it will be required for all others joining that match. I wouldn't recommend enabling it for netplay unless you are sure that everyone you are playing with has an adequate CPU. If someone can't run the game at full speed, they are going to experience extreme input lag.
For the curious, the LLE graphics are accomplished using a combination of https://github.com/Themaister/parallel-rsp and https://github.com/ata4/angrylion-rdp-plus
https://m64p.github.io/
http://www.emucr.com/2020/11/m64p-20201101.html
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November 12th, 2020, 09:46 Posted By: wraggster
Nintendo has been enjoying quietly dropping new videos as of late, with another surprise Nintendo Direct Mini making waves today. The Partner Showcase revealed numerous new release dates and game titles, ranging from Story of Seasons, to Bravely Default II. Major announcements include Control: Ultimate Edition, which has just launched on the Nintendo Switch, as a cloud version, and Hitman 3 which will also be playable through the cloud as well. Ubisoft’s Immortals: Fenyx Rising has locked in a launch of December 3rd, while Square Enix’s Bravely Default II faces a slight delay into 2021, with a new release date of February 26th.
The news continues with the announcement of Story of Seasons: Pioneers of Olive Town, which brings an all new farming adventure to the console on March 26th. The No More Heroes series saw the major reveal of not just a new release window for the third entry, but also the existence of Nintendo Switch ports of No More Heroes 1 and 2, which were originally available on the Nintendo Wii. Kirby developers HAL Laboratory have a new game to show off called Part Time UFO, which is already on the eShop. Arriving today on the eShop alongside it is a demo for Hyrule Warriors: Age of Calamity, which you can grab right now, to experience part of the game ahead of its November 20th official launch.
And of course, you can’t forget the latest Bakugan game, which was previously teased and announced by Wayforward in a previous Direct. Bakugan: Champions of Vestroia launches November 6th for the Nintendo Switch.
https://gbatemp.net/threads/october-nintendo-direct-mini-reveals-no-more-heroes-switch-ports-new-story-of-seasons-game-more.576295/
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November 12th, 2020, 09:43 Posted By: wraggster
Nintendo has revealed its latest sales data in its scheduled quarterly earnings release. The data reports information as of September 30th, and brings the total sales amount of the Nintendo Switch to 68.3 million units sold. Previously, the Nintendo Switch surpassed the 61.91 million sales record of the Nintendo Entertainment System, and with this new data, we can see the system is on track to likely beat the sales of the Nintendo 3DS family of handhelds, which is sitting at 75.94 million systems sold.
In this report, Nintendo has also adjusted its predicted sales of Nintendo Switch consoles for the fiscal year, having originally forecasted 19 million units, increasing the total to 24 million units. The fiscal report also reveals previously unknown sales data for Super Mario 3D All Stars, which released during this period; the game managed to reach 5.21 million sales in a matter of 12 days. Additionally, Animal Crossing: New Horizons continues its streak, as it now sits at 26 million, the second best-selling Nintendo Switch game behind Mario Kart 8: Deluxe.
Source
https://gbatemp.net/threads/nintendo...do-3ds.576737/
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November 11th, 2020, 17:33 Posted By: wraggster
Nintendo has released its results for the first half of its fiscal year, showing a dramatic increase in profits.
For the six months ended September 30, net sales were reported at ¥769.5 billion ($7.4 billion) -- up 73% from the ¥444 billion ($4.3 billion) recorded during the same period last year.
Of this, overseas sales accounted for ¥596.4 billion ($5.7 billion) or 77.5% of the total.
The surge in sales contributed to a 209% year-on-year rise in operating profit, now at ¥291.4 billion ($2.8 billion), while ordinary profit is up 249% to ¥297.5 billion ($2.85 billion).
The platform holder did not attribute the growth to anything in particular, but it's a safe bet the pandemic and its impact on people's increased appetite for video games has been a major factor.
Following a successful start to its financial year, Nintendo has increased its forecasts for the 12 months ended March 31, 2020.
Net sales are now expected to reach ¥1.4 trillion ($13.4 billion), up from ¥1.2 trillion ($11.5 billion).
Operating profit estimates has been increased from ¥300 billion ($2.9 billion) to ¥450 billion ($4.3 billion), while ordinary profit has been raised from ¥290 billion ($2.8 billion) to ¥440 billion ($4.2 billion).
By comparison, net sales for the previous financial year were ¥1.3 trillion ($12.5 billion), with operation profit at ¥352.3 billion ($3.4 billion) and ordinary profit to ¥360.4 billion ($3.5 billion).
Hardware sales for the six-month period rose by 80.9% year-on-year to 12.53 million units, of which the primary model of the Nintendo Switch accounted for 8.36 million, with 4.17 million Switch Lite units sold.
https://www.gamesindustry.biz/articl...le-to-usd2-8bn
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August 23rd, 2020, 21:46 Posted By: wraggster
It’s 2020 and we do get a brand new physical Wii game. Vblank Entertainment and the guys at Nintendo made this possible. If you are into games like GTA, you will love this one. Let’s read on…
Welcome to Shakedown: Hawaii, Vblank Entertainment‘s latest open world adventure. Build a “legitimate” corporation by completing open world missions, acquiring businesses, sabotaging competitors, “rezoning” land, and shaking down shops for protection money.
You are the CEO, and questionable subsidiaries, misleading ads, fine print, hidden service fees, and marketing spin are your tools of choice. Shakedown: Hawaii parodies big business, and the most absurd business practices that go alongside.
From the boardroom to the streets, build your corporate empire and destroy the competition.
https://pdroms.de/nintendo-wii/shake...awaii-wii-game
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August 23rd, 2020, 21:43 Posted By: wraggster
Nix: The Paradox Relic is a brand new NES game.
A group of dangerous space pirates have hidden in the abandoned Neoterica Research Facility, built into the side of a huge asteroid. The facility is very dangerous, the home of many fearsome monsters and failed experiments. Valuable relics and technology exist in the facility but most adventurers are too scared to even try and enter it.
You are Nix, the only bounty hunter tenacious enough to enter the facility and take down the pirates. Use your special abilities as a Caniden to make your way deep into the facility, capture the pirates, and discover the secrets of The Paradox Relic!
https://pdroms.de/nintendo-nintendoe...rcial-nes-game
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