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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 24th, 2017, 12:00 Posted By: wraggster
You cant beat the Xmas season for great Homebrew releases, well heres a translation of a classic Snes game that will get your mouth watering:
Almost 20 years after its original Japanese release, the immediate ancestor to the beloved tactics game Advance Wars is finally playable in English.
Super Famicom Wars was developed by Intelligent Systems, published by Nintendo and first released on May 1 1998. The game was available exclusively via the Nintendo Power rewritable cartridge system, making it one of the hardest Super Famicom titles to obtain.
The game was followed up by two titles for Game Boy Advance then yet another two for Nintendo DS in relatively quick succession. Since then, not much has been heard about the series’ future from either Nintendo or Intelligent Systems. This is a shame, really, since the Wars series’ upbeat take on turn-based military strategy is uniquely charming and accessible. So, in a way, releasing this translation makes a new game in the Wars franchise available to the English speaking world for the first time in almost ten years.
More details http://www.romhacking.net/translations/3354/
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December 20th, 2017, 21:05 Posted By: wraggster
MrHuu offers a first draft of "OpenTitus 3DS", port of the game engine "OpenTitus" for the nintendo 2DS / 3DS.
OpenTitus is the port of the game engine used in the DOS version of Titus the Fox: To Marrakech and Back (1992) and The Adventures of Moktar - Vol 1: The Zoubida (1991) released on Amiga, Amstrad CPC, Atari ST and MS -BACK.
OpenTitus is able to play:
Titus the Fox: To Marrakech and Back (1992)
Lagaf': Les Aventures de Moktar - Vol 1: La Zoubida (1991)
You will need a New3DS and a copy of 'Titus the Fox' to use this build.
.cia builds and support for 'Moktar' will follow soon. There's other things to do first.
Changelog
18-12-2017
- Initial release
Todo
- Sprites have black background!
- Password input
- Something
Install
-Place the 'OpenTitus' folder from the archive in: 'sd:/3ds/'
-Copy gamefiles from 'Titus the Fox - To Marrakech and Back' into: 'sd:/3ds/OpenTitus/titus'
Controls
D-pad - Movement
A - Throw / Pickup
B - Jump
Y - Show health bar
Start - Show status screen / Pause
Select - Exit
ZR - Audio On / OFF
ZL - Show Debug stats
news via http://www.nintendomax.com/viewtopic...3f67002e1080b8
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December 19th, 2017, 21:29 Posted By: wraggster
Joel16 offers version 0.7.9 of "3DSident", utility that like PSPident gives some (in) useful information about your nintendo 2DS / 3DS.
3DSident v0.7.9
Original Version:
Fixed blank WiFi page.
Fixed initial fw version only showing region code for some old 3ds users.
Brightness is now read through hardware registers, and from this, the raw values will now be displayed on o3ds/2ds as well.
GUI Version:
All of the above fixes.
WiFi mac address for each slot has been brought back.
3DSident v0.7.8
Original Version:
Display brightness values explicitly. (New 3DS/2DS only)
Select button on boot hides unique info. (Useful when taking screenshots and such, thanks for the idea @sirocyl).
Now uses ac:i to obtain WiFi slot info rather than config blocks.
Minor code clean-up.
GUI Version:
Display initial system version.
Display brightness values explicitly. (New 3DS/2DS only)
Display auto-brightness status.
Display power saving mode.
Display sound output mode.
Select button - toggles hiding unique info. (Useful when taking screenshots and such, thanks for the idea @sirocyl).
Display ticket count.
Now uses ac:i to obtain WiFi slot info rather than config blocks.
Minor code clean-up.
download - https://github.com/joel16/3DSident
via http://www.nintendomax.com/viewtopic...889c9d99e60fce
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December 19th, 2017, 21:22 Posted By: wraggster
Heres some new NES roms never released before, heres the details:
CaH4e3 updated his site with the following new NES dumps:
- Panda Baby (Unl)[!].
Let's make some more dumps before the end of the year for a great justice... Today we have a rare guest - Panda Baby. This game was made on the same engine as Lion King III, Felix The Cat, The Hacker and other games by Dragon Co., but with an unusual ID (DY0001 for PCB, DJ08006 for Cart, while the regular cart labels for Dragon Co. are DHxxxx, which you can see at the pirates ID list on this site). Who exactly and when produced this game currently unknown and still the object of research but as against the other similar games this one is a seemingly rare so we have a great luck to have one here. Surprisingly, this game exploiting the same Donkey Kong Country background while using the Panda as the main character like the Shin-Shin Electronics version does. So we have another question here: are there any DKC versions ever existed? Maybe all these games are used Panda character instead by default? However, the game itself is so shitty so the AVGD won't play it at all.
- 90-in-1 Hwang Shinwei (Unl)[U][!].
Along with the Panda got an interesting multigame cart by Hwang Shinwei - Cartridge Story III. There are some later versions of this cart known on the net (150/210/260-in-1 bad dumps). But the main difference in this dump is a presence of previously undumped simple games by Hwang Shinwei. There are no dumps for part I and II still, as well as proper dumps of 210/260-in-1 carts. But I hope I can fix this the next year though.
This dump can be played only on later FCEUX. So you need either to build a current SVN repository or download the dayli build by official build bot.
- Super 86-in-1 [p1][!].
And finally, a simple multigame carts with a set of total rehacks of regular games. Some are known from the other dumps, some maybe not, don't know.
News source: http://cah4e3.shedevr.org.ru
via http://emu-russia.net/en/
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December 19th, 2017, 21:18 Posted By: wraggster
The out of archive guys are back with another long gone magazine for us to read, heres the details:
Again, due to ongoing health issues as well as scanner problems (having to throw out a years worth of scans due to a scanner defect that was noticed way too late), this update comes a bit later than expected, as a big part of the magazine needed to be redone from scratch...
But our first issue of the Nintendo Official Magazine is finally here. You might notice this it starts with issue 54 and that's for good reason. NOM is the continuation of Nintendo Magazine System and thus kept it's numbering despite changing the magazine's name. There's a ton of great content in this first issue so let's get started!
Let's start of with a look at Enix in an RPG Special. Then let's take a look at the included interview with Midway about Doom 64.
Besides these two great feature we also selected four reviews to preview the magazine as you download the full issue: Staring of with the classic Super Mario 64 as well as Pilotwings 64 and then looking at the slightly more dated Turok: Dinosaur Hunter and Star Wars: Shadows of the Empire. Enjoy!
more here http://www.outofprintarchive.com/cat...ne/NOM054.html
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December 19th, 2017, 21:14 Posted By: wraggster
The virtual boy was a failiure , well before its time but heres a story that will excite many:
Digital Foundry have published a video feature about the Donkey Kong Country series that features behind-the-scenes stories from some of the games' developers.
It includes a brief section about Rare's experiments on a Virtual Boy version with quotes by Environment Art Director Steven Hurst. Read on for a full transcript under the video.
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December 17th, 2017, 23:11 Posted By: wraggster
The Nintendo Switch is a bloody smart idea, it may not be the most powerful home console but because of its ability to do so much its a gamechanger, heres part of the article from Kotaku:
When I was a kid, video games felt like they were for kids. They were platform games with furry animal mascots. They were as vibrant and sugary as the cordial I guzzled whilst playing them. Even zeitgeist games like Street Fighter II, while technically violent, represented the benign violence of the playground. It was Jean Claude Van Damme. A spontaneous crowd around 8-year-olds that can’t punch properly.
FIGHT FIGHT FIGHT.
Then, when I was a teenager, video games were as clumsy as I was. The leap to 3D was as awkward as puberty. Video games had hair on their chest and nowhere to put all their bizarre, messed up sexual energies. The writing was like terrible teenage poetry. We stumbled over words, our voices breaking as we tripped over our slow-moving, train-wreck avatars.
“You were almost a Jill Sandwich”.
Video games were Resident Evil, Tomb Raider. We loved these video games then. They made sense in context. In 2017 it’s like cringing through a re-read of our crusty teenage diaries.
full article here --> http://www.kotaku.co.uk/2017/12/15/t...my-video-games
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December 17th, 2017, 21:57 Posted By: wraggster
Injectiine the Nintendo Wii U VC batch injector has had a new release, heres the full release info:
Injectiine v1.21 is released. Injectiine is a Wii U VC batch injector by CatmanFan.
Supported Consoles:
Nintendo Entertainment System (NES)
Super Nintendo Entertainment System (SNES)
Nintendo 64 (N64)
Nintendo DS (NDS)
Game Boy Advance (GBA)
Injectiine Features:
* Batch interface
* Functional VC injectors
* Multi-line support
* Custom bootSound support (optional)
* N64 converter for converting *.n64 and *.v64 ROMs to *.z64 format
* MetaVerify for verifying converted TGA images
* snesROMUtil for verifying SNES ROMs and removing headers
* Option to pack game in either encrypted WUPInstaller format or decrypted Loadiine (GX2) format
* Option to select SM64 INI, DK64 INI, custom INI or blank INI when injecting N64 games
* Option to input your own options when using custom N64 INIs (UseTimer, RetraceByVsync, etc.)
* Option to define your custom INI/ROM name for N64 injects (e.g. Undop0.599, UNSMJ3.002, UNLEE0.123)
* Injectable NES Zapper emulation via Wii Remote
* Option to use decrypted base from Files directory
Injectiine v1.21 Changelog:
-Updated Loadiine compiling process
-Added option to use decrypted NES base from Files directory. All consoles available now support offline injection.
-Added Duck Hunt [EUR] as NES base (supports emulation of the NES Zapper via Wii Remote)
-Fixed offline SNES base injection
-Fixed offline NDS base injection
-Added fnr.exe automatic deletion which fixed bug where generated output folder was empty (NDS only)
-Updated readme.txt
-Updated changelog.txt
download - https://gbatemp.net/threads/release-...jector.491386/
via http://www.emucr.com/2017/12/injectiine-v121.html
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December 17th, 2017, 21:41 Posted By: wraggster
What seems to be one of the best ways to get Nintendo 64 emulation on windows has again been updated, heres whats new:
m64p (2017/12/16) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
download - https://m64p.github.io/
via http://www.emucr.com/2017/12/m64p-20171216.html
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December 17th, 2017, 21:29 Posted By: wraggster
The Nintendo DS Emulator MelonDS has had a quick bug fix release, heres the release notes:
melonDS v0.6b is released. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out!
melonDS Features:
* almost-complete 2D graphics
* 3D graphics (software renderer) with texturing, alphablending, lighting
* input: keyboard and joystick, touchscreen
* backup memory
* booting from the BIOS
* resizable video output window, preserving aspect ratio of individual screens
melonDS Changelog:
As promised, the quick fix release is out. There are a few other goodies too.
download http://melonds.kuribo64.net/
via http://www.emucr.com/2017/12/melonds-v06b.html
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December 17th, 2017, 21:12 Posted By: wraggster
Heres a new browser exploit for the Nintendo Wii, i have 4 Nintendo Wiis Exploited and love playing emulators and older games on them, heres the news from Eurasia:
Fullmetal5 over at gbatemp.net has released a browser exploit for Wii called FlashHax. Quote: 'This is an exploit in the Wii's Internet Channel which can still be freely downloaded from the shopping channel. This exploit is entirely loaded over the internet so you don't even need an SD card for this. The goal in the future is to have a little app store where you can launch any homebrew app without having to go through the Homebrew Channel or mess around with preparing files on an SD card. Unfortunately this doesn't work for the vWii since Nintendo doesn't allow you to download the Internet Channel on the vWii. Although if you install the channel through homebrew it should in theory work (untested tho).' Thanks goes to hitman43 for the heads up
via http://www.eurasia.nu/modules.php?na...=7689&forum=88
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December 15th, 2017, 23:55 Posted By: wraggster
For hackers of Nintendo Wii heres a nice beta update of the USB Loader GX, heres the release info:
USB Loader GX SVN r1267 is released. USB Loader GX is a program to be loaded on a Wii console. The main purpose of this program is to load Wii games from a USB hard drive, but it includes much more than that.
USB Loader GX SVN Changelog:
* Set Nintendont as default gamecube mode for new loader install.
* Set the Nintendont video scale option on 2 lines.
* Added the Nintendont video scale option to individual game settings.
* Added parental control option to block change of loader's Layout (requested)
* Updated Language : FR, PT-BR, IT
download https://sourceforge.net/projects/usbloadergx/
via http://www.emucr.com/2017/12/usb-loa...svn-r1267.html
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December 15th, 2017, 23:53 Posted By: wraggster
FixNes the Nes Emulator has been updated, heres the release info:
fixNES Alpha v1.0.5 is released. This is a NES Emulator.
fixGB Alpha v1.0.5 Changelog:
small change in multi-chip nsf playback, when both n163 and s5b are used make sure to give n163 priority to prevent possible write address overlap conflicts
Controls right now are keyboard only and do the following:
Y/Z is A
X is B
A is Start
S is select
Arrow Keys is DPad
Keys 1-9 integer-scale the window to number
P is Pause
B is Disk Switching (for FDS)
O is Enable/Disable vertical Overscan
download https://github.com/FIX94/fixNES
via http://www.emucr.com/2017/12/fixnes-alpha-v105.html
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December 15th, 2017, 23:42 Posted By: wraggster
The guys over at Romhacking have posted a load of new rom hacks, heres the listing:
Bug Fix
Complete
Improvement
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December 15th, 2017, 23:33 Posted By: wraggster
Heres some news from Nesworld concerning 3DS Demos:
Anyway 2017 is almost over, so why not end the year with a few updates and the first one is a long overdue update to the 3DS demo "NFR" section. It has now been updated with all, to mw, known demo carts available in all regions and as something new there are placeholder pictures for those that has yet to receive a proper scan.
Anyway if you're interested then why not click on the link below
http://www.nesworld.com/article.php?...a=3dsdemocarts
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December 12th, 2017, 21:23 Posted By: wraggster
Heres a new version of the PC Engine emulator for the 3DS:
bubble2k16 offers us version 1.00 of " TemperPCE ", port of TurboGrafx emulator \ PC Engine " Temper " of Exophase for nintendo 2DS / 3DS.
Well, after many weeks of testing and debugging,
v1.00 is now released:
- Fixed Castlevania Rondo of Blood's flickering sprite problem.
- Added support for the SGX games.
- Fixed critical emulation bugs with some instructions in the original (slow) and fast cores. Games like Populous, Choujikuu Yousai Macross 2036, Alshark, Strip Fighter, Monster Lair that used to encounter ARM 11 exceptions or freeze the emulator should now work.
- Default the CPU core to use the Fast core, which is more stable than before.
- Added key mappings for fast forwarding (limited to 180 fps), opening emulator menu.
- Updated button configurations to allow you to map to a single 3DS key to multiple Turbografx keys.
- Minor optimizations for ADPCM and CD sound generation.
- Added ADPCM sample interpolation.
- Added feature in the menu, and fixed some menu bugs.
- Fixed issues with games that do mid-frame pallet changes. Games like Castlevania Rondo of Blood and Strip Fighter look correct now.
- Optimized the configuration file read / write engine.
- Fixed bug to allow non-CD games to also save RAM battery.
Fixed Fixed Fixed Fixed CD CD CD CD CD CD CD CD CD CD CD CD CD CD CD Fixed Fixed Fixed Fixed Fixed Fixed
- Fixed race condition that causes the sound to stop playing when resuming a game from the pause menu.
download https://github.com/bubble2k16/temperpce_3ds
via http://www.nintendomax.com/viewtopic...d524ac93c92884
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December 12th, 2017, 21:12 Posted By: wraggster
A console that is a handheld that is a screen is to me one of the best ideas ever, heres the news from Nintendo press release:
Nintendo Switch hits 10 million sales worldwide since its launch on 3rd March 2017, with a range of award-winning games including The Legend of Zelda: Breath of the Wild and Super Mario Odyssey already available, with plenty more experiences to come in 2018.
Nintendo Switch is a home console that can be played on a TV, and also taken instantly on the go – it lets people play their favorite games anytime, anywhere and with anyone. And since every Nintendo Switch system comes bundled with two Joy-Con controllers, players can easily share the fun of compatible multiplayer games with friends and family right out of the box.
The robust and diverse library on Nintendo Switch features two of the most acclaimed video games of all time in Super Mario Odyssey and The Legend of Zelda: Breath of the Wild. At The Game Awards last week in Los Angeles, Super Mario Odyssey won the award for Best Family Game. The Legend of Zelda: Breath of the Wild was honored with the awards for Game of the Year, Best Action/Adventure Game and Best Game Direction.
Nintendo Switch is also home to fun multiplayer games like Mario Kart 8 Deluxe, Splatoon 2 and ARMS that can be played online or with friends and family in the same room, as well as an ever-growing list of great third-party games like Mario + Rabbids Kingdom Battle, FIFA 18, Rocket League, L.A. Noire, The Elder Scrolls V: Skyrim, Golf Story and Stardew Valley, Nintendo Switch is truly for any player.
“As you can see in people’s living rooms, on a plane or riding the subway, fans all over the world can enjoy playing Nintendo Switch wherever they go,” said Nintendo of America President and COO Reggie Fils-Aime. “The response from fans has been great, and we’re doing our very best to satisfy demand during the holiday shopping season.”
After a record-breaking 2017, Nintendo Switch will continue its momentum in 2018. The system will see the launch of Nintendo-published games like Kirby Star Allies, Bayonetta, Bayonetta 2 and a new game in the beloved Yoshi franchise, in addition to big third-party games like Wolfenstein II: The New Colossus from Bethesda, Mega Man 11 from Capcom, PROJECT OCTOPATH TRAVELER (working title) from Square Enix, Shovel Knight: King of Cards from Yacht Club Games and Runner 3 from Choice Provisions.
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