Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the DCEmu Homebrew & Gaming Network.

THE LATEST NEWS BELOW

Nintendo Switch had 23 million-selling games in the last fiscal year

April 29th, 2019, 18:11

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Nintendo shares drop 5% after conservative Switch forecasts

April 29th, 2019, 18:09

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Nintendo Switch Online reaches 9.8m subscribers in six months

April 29th, 2019, 18:06

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Nintendo remains the industry's best long-term bet

April 29th, 2019, 18:04

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Cheaper Nintendo Switch tipped by Bloomberg sources

April 26th, 2019, 00:03

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Nintendo Switch has now sold more than N64

April 25th, 2019, 23:58

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[SWITCH] NoiES v1.0

April 12th, 2019, 18:39

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[SWITCH] SDLPoP v1.2

April 12th, 2019, 18:37

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|SWITCH] GrafX2 Switch v1.0.0

April 12th, 2019, 18:35

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[SWITCH] Ken's Labyrinth v3.2.2

April 12th, 2019, 18:34

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Swiss r646

April 12th, 2019, 18:10

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higan v106r132

April 12th, 2019, 18:04

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Atmosphère 0.8.7 released

April 12th, 2019, 16:46

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Freebird (Switch overclocking tool) version 0.9.1 beta released

April 12th, 2019, 16:45

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PPSSPP Switch Beta Release

April 11th, 2019, 19:32

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Latest Dolphin emulator update adds Netplay Server Browser

April 11th, 2019, 19:30

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reNXpack - Repack Nintendo Switch nsps to work on lower firmwares

April 11th, 2019, 19:29

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Mesen-S v0.1.0 released!

April 11th, 2019, 19:27

First release - this is an alpha-quality release.
In other words, there may be critical bugs - please don't use this to start playing a 5+ hour game!
Among other limitations, none of the enhancement chips (Super FX, etc.) are currently supported, so any game that uses them will not work.

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GLideN64 Public Release v4.0 released!

April 11th, 2019, 19:23

Today is time to set new Release tag to master branch.
Previous Release 3.0 was a revolutionary one because of massive changes in plugin's architecture and new possibilities opened by these changes. This release is rather evolutionary. It continues tendencies started in the previous version. Of course, new features had been developed too. Lets see:

Solution for HLE problems

The main theme of the new release is solution of HLE-related problems. It started with long long awaited HLE implementation of BOSS ZSort microcode made by Gilles Siberlin.

Then olivieryuyu and me completed our "Mission Impossible 2" : HLE implementation of microcodes for "Indiana Jones" and "Battle for Naboo".That was a huge and incredibly hard work. Successful completion of that task ultimately closed "HLE not supported" issue. All N64 games now can be run in HLE mode. olivieryuyu wrote an article about this microcode: "The masterpiece graphic microcode behind the Nintendo 64 version of Indiana Jones and the Infernal Machine and Star Wars Episode I: Battle for Naboo". I highly recommend to read it.

Next step was to fix issues caused by incomplete or incorrect implementation of some HLE commands, which caused HLE-only glitches. We started with re-implementation of S2DEX microcode, which is designed to draw such 2D objects as sprites and backgrounds. olivieryuyu decoded that huge and tangled microcode and we made new HLE implementation of it, trying to reproduce original algorithms as close as possible. That work took us circa six month.

We also fixed several small HLE issues, where glitch was caused by an issue in some command. Such fixes also required microcode analysis. Thanks to olivieryuyu's efforts we fixed:
missing transition effect in Dark Rift menu
Coin Block Blitz mini game in Mario Party
Conker's Bad Fur Day lighting fix
Missing graphics in Sim City 64

Regressions fixes.

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Cemu v1.15.4b released!

April 11th, 2019, 19:16

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