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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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March 16th, 2020, 21:12 Posted By: wraggster
Great news for French speakers: the third opus of the Mario series, “Super Mario Bros 3″ for NES, has been translated to French! The translation was written by hlabrande and the hacking was done by Wave.
This translation to French is not entirely based on the English text; the choice was made to write a translation that is closer to the original Japanese. Thus, Princess Peach, and not Princess Toadstool, is writing you letters; the suit is a tanuki suit and not a raccoon; the awkward joke at the end was removed to get closer to the Japanese version; and Peach’s second and third letters, inexplicably switched in the English version, have been put back in the right order.
This is technically not the first translation of the game: the game was remastered and released on the Game Boy Advance under the “Super Mario Advance 4″ title, and that game was released in Europe, with a French translation. Being a remaster and all, there were no space constraints to work under. The GBA version also implements the changes mentioned above, which was a factor in deciding to implement them in this translation.
https://www.romhacking.net/translations/5432/
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March 16th, 2020, 21:07 Posted By: wraggster
A Washington court has denied Nintendo's move to dismiss a class-action lawsuit accusing the company of unfair and deceptive business practices regarding defective Nintendo Switch Joy-Con controllers.
Though it denied the dismissal of the suit, the district court did at the same time grant a request from Nintendo to refer the lawsuit into arbitration, in accordance with requirements in Nintendo's End User License Agreement.
The lawsuit was brought last year by US law firm Chimicles Schwartz Kriner & Donaldson-Smith, with the plaintiff Ryan Diaz, and now includes 18 total plaintiffs.
https://www.gamesindustry.biz/articl...to-arbitration
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March 16th, 2020, 21:06 Posted By: wraggster
Nintendo has been triumphant in defending itself against claims that the Switch's Joy-Con controllers infringe on patents owned by Gamevice.
The mobile accessories firm filed a lawsuit against Nintendo back in 2018, claiming that the console/handheld hybrid copies ideas from its own detachable controllers for smartphones and tablets.
However, the Patent Trial and Appeal Board has invalidated all 19 of Gamevice's claims against Nintendo, according to Law360.
"Gamevice does not contest Nintendo's showing that these dependent claims are unpatentable, nor does Gamevice offer any other argument or evidence in support of patentability," the board said.
https://www.gamesindustry.biz/articl...ainst-gamevice
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March 16th, 2020, 20:52 Posted By: wraggster
Nintendo and Lego have teamed up to create a line of Super Mario Lego sets.
The two companies announced the partnership today and gave a first look at the toys, which center around an electronic, Bluetooth-equipped Mario figure with screens in its chest and face that can collect virtual coins as it interacts with levels made of Lego bricks.
Lego chief marketing officer Julia Golden said the sets would be a "highly social, interactive and collaborative experience for kids."
https://www.gamesindustry.biz/articl...per-mario-line
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March 16th, 2020, 20:47 Posted By: wraggster
Nintendo has told employees at its Redmond, Washington offices to self-quarantine after one of its workers tested positive for the novel coronavirus (COVID-19), according to The Hollywood Reporter.
"We have determined that the individual had contact with other employees and we have notified those employees to the situation. All impacted employees are now self-quarantining, whether they are experiencing symptoms or not," the company said.
Nintendo has also given its employees throughout Washington and California the option of working from home as a result of the pandemic.
The Centers for Disease Control reports that Washington state has seen 457 reported cases of COVID-19, more than any other state in the US.
https://www.gamesindustry.biz/articl...elf-quarantine
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March 2nd, 2020, 20:32 Posted By: wraggster
First shared here as always, enjoy!
This is something I have been working on for a while. I can't take full credit, the original code for this clone is from 2000, then it was worked on a few years after that by others. The code was a mess!
I gave it a a huge refactor and clean up code-wise, then added loads of stuff to make it more faithful to the real game: new graphics, character select, new blocks, multiplayer...
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March 2nd, 2020, 20:29 Posted By: wraggster
Due to the fact that there was no lightweight API to display on-screen overlays until the release of Tesla last month, no usable FPS counter solution was available for the Switch even though it may not sound like much work.
Want an FPS counter for your Switch? Now, you can have it although the overlay itself takes a good chunk of the screen for now! ()
Now, the prayers of those who want to know how well their Switch is performing have been answered as masagrator, who’s been behind many 60FPS mods for commercial games, has released NX-FPS letting you see FPS in real-time without external hardware like a capture card.
NX-FPS is a SaltyNX plugin which collects FPS data from commercial Switch games and it currently supports the NVN and EGL APIs used in games. As of right now, it can log two types of data namely:
- PFPS – Pushed Frames Per Second (unsigned integer)
- This counts how many frames were pushed to the display in the last second
- FPS – Frames Per Second (decimal value)
- This is calculated from average frame time and gets refreshed with every new frame
Currently, data generated from this plugin can be used with masagrator’s own Status Monitor Overlay as long as you have version 0.4 or above installed and it lets you see FPS statistics in real time. Other developers can also use NX-FPS in their own homebrew overlay solutions as it functions separately from Status Monitor Overlay.
You may read more and download NX-FPS from this link and use it with Status Monitor Overlay. It’s important to state that NX-FPS may cause a kernel panic if you close a game less than 10 seconds after the Nintendo logo appears.
http://wololo.net/2020/03/02/psvita-...r-with-nx-fps/
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March 2nd, 2020, 20:20 Posted By: wraggster
Swiss r798 is released. The swiss army knife of gamecube homebrew. Swiss aims to be the ultimate utility Gamecube homebrew application.
Swiss Changelog:
Cleaning up the mess from the previous release, the Wiikey Fusion should now work better than ever, including 2-disc support.
A long-standing bug causing crashes with DVD/GCLoader and patch fragments has been fixed.
There's now the option of booting games through the GameCube Main Menu. This feature has some issues still, but it mostly work. Current game settings apply, so it can be seen in progressive scan.
@Extrems committed:
Add exception for PAL games booted through IPL.
Show disc number when other disc has been found.
Generalize text encoding patch for early SDK.
Remove debug log spam.
Add text encoding patch for BS2.
Add region patch for BS2.
Add video patches for BS2.
Port Wiikey Fusion over to the new patches.
Add boot through IPL feature.
Rewrite workaround for CPU lockup on EFB Z peek during a copy operation.
Fix DVD read starting in the alignment for a previous patched file.
Don't allocate audio streaming buffer for new patches.
Reimplement DVD-R spin-up.
@EBLeifEricson committed:
Added check of SP2 slot for cheats when on a different device
https://github.com/emukidid/swiss-gc
http://www.emucr.com/2020/02/swiss-r798.html
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March 2nd, 2020, 20:09 Posted By: wraggster
higan v107.27 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance
higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
higan Changelog:
* Fix typo in SFC PPU mode 7 renderer.
* v107.27
* prevent invalid memory access in Memory::Readable,Writable when size=0
* v107.26
* GBA: code cleanups
https://gitlab.com/higan/higan
http://www.emucr.com/2020/03/higan-v10727.html
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March 2nd, 2020, 20:09 Posted By: wraggster
byuu v1.4 is released. byuu is a multi-system emulator that focuses on accuracy and ease-of-use. It is currently in early release beta status. byuu is an upcoming multi-system emulator that aims to provide the accuracy of higan, with the ease-of-use of bsnes. It seeks to accomplish this by catering to the common 99% of use cases, rather than higan, which tries to cater to every niche. As such, certain advanced functionality will not be available in byuu; however, the emulator will be significantly easier to use, like bsnes.
Planned roadmap:
v1: support for gamepad mapping and the save state manager
v2: support for other controller types (mice, light guns) and multiple-players
v3: support for Famicom Disk System, Super Game Boy, and Sega CD emulation
v?: support for per-system input mapping, cheat codes, movie recording, and run-ahead functionality
v?+X: optional scanline renderers for each core to boost performance substantially
v?+Y: additional emulation cores from outside of higan (PS1, Saturn, N64 would be most promising!)
https://byuu.org/byuu
http://www.emucr.com/2020/03/byuu-v14.html
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March 2nd, 2020, 20:02 Posted By: wraggster
Nintendo Switch, Grand Theft Auto 5, FIFA 20, Call of Duty: Modern Warfare and Dragon Ball Z: Kakarot were the big winners in January acrosss Europe, Middle East, Africa, Asia and Australia.
This is all according to GSD figures [the data project owned by European trade body ISFE] analysed by GamesIndustry.biz. The data features physical retail numbers from 17 countries, and digital download data from 16 major publishers in nearly 50 markets. The full details of which are at the bottom of the article.
Just over 15 million AAA games were sold across EMEAA territories during January, a slight increase of 1.1% compared with the same period 12 months ago.
Due to the ageing console cycle, sales of games machines are down 15.8% in January compared to the same period a year before, with revenue down 13.1%. The only console to sell better in January 2020 vs 2019 was Nintendo Switch (up more than 17%). Switch accounted for almost 52% of all consoles sold across the retail markets, with the Neon version the most popular individual product.
The increase in game sales was primarily due to an increase in full game downloads, with Grand Theft Auto 5, FIFA 20 and Tom Clancy's Rainbow Six Siege the biggest selling digital titles. Just under 8.45 million full games were downloaded last month across the markets.
Physical game sales took a slight tumble, down 5.6% year-on-year to 6.6 million games sold. The physical games market performs best when big new games are launched, and there was a lack of significant titles released last month. By comparison, Resident Evil 2 and New Super Mario Bros U Deluxe were released in January 2019.
https://www.gamesindustry.biz/articl...-console-sales
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February 27th, 2020, 22:16 Posted By: wraggster
higan v107.24 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance
higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
higan Changelog:
* v107.24
* SFC: scanline renderer - fixed an issue where the backdrop color was showing while the screen was disabled
* SFC: scanline renderer - fixed an off-by-one issue with the vertical sprite positions
* SFC: scanline renderer - added known scanline render position overrides from bsnes
* SFC: dot renderer - fixed an issue with scrolling in hires mode
* MS: fixed the pause button mapping (also, it binds to the start button now)
https://gitlab.com/higan/higan
http://www.emucr.com/2020/02/higan-v10724.html
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February 26th, 2020, 22:08 Posted By: wraggster
higan v107.23 is released. higan (formerly bsnes) is a Nintendo multi-system emulator that began development on 2004-10-14. It currently supports the following systems:
- Famicom
- Super Famicom
- Game Boy
- Game Boy Color
- Game Boy Advance
higan also supports the following subsystems:
- Super Game Boy
- BS-X Satellaview
- Sufami Turbo
higan Changelog:
* v107.23
* SNES: fixed important issues in the new scanline renderer
** (mosaic vcounter and OAM address reset behavior)
* v107.22
byuu v1:
* SNES: fixed hires and interlace rendering with new scanline-based renderer
* Mega Drive and Neo Geo Pocket (Color): default to English/NTSC-U for multi-region games
* Windows: fix an occasional crash when unloading games
* Windows: fix beeping sound when assigning inputs and hotkeys
http://www.emucr.com/2020/02/higan-v10723.html
https://gitlab.com/higan/higan
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