|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
April 2nd, 2020, 14:30 Posted By: wraggster
m64p (2020/04/01) is released. m64p uses mupen64plus-gui, a brand new mupen64plus frontend written in Qt5. It supports all thing things you’d expect from a frontend (savestate management, pausing, screenshots, etc..). m64p comes bundled with GLideN64 for the graphics plugin. It should give you the best out-of-the-box experience available for N64 gaming.
m64p changelog:
Now includes the Raphnet Raw Input plugin. You can switch to this input plugin by going to Settings->Plugin and Path Selection
New hashing algorithm (XXH3), should provide some performance improvement
Some foundational things to get closer to being able to boot more homebrew ROMs, but nothing visible yet
https://m64p.github.io/
http://www.emucr.com/2020/04/m64p-20200401.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2020, 13:19 Posted By: wraggster
CTCaer has released a new version of their custom NX Bootloader for the Nintendo Switch:
This version supports booting ALL current OS/CS CFW, Linux chainloading and payload tools.
No more SD card removals
Latest HOS supported: 9.2.0
New in this version
•Fixed an issue with booting CFW on < 7.0.0
A missing check was causing old versions to boot complete stock.
•Fix issues with the usual sd card suspects when doing a warmboot based reboot.
The SD Card regulator is now disabled on HW init and re-enabled at the appropriate time.
•Support for Atmosphère experimental content.
Use the fss0experimental=1 key on a boot entry to enable it. For now it's only for NCM.
•Support fatal context version AFE2
•Add more Minerva checks, in case it is paired with old bootloader folder contents.
•Support coreboot.rom chainloading that is not 1MB.
emuMMC
•Fixed an issue with HOS 1.0.0. Based on m4xw/emuMMC@d12dd54
Nyx v0.8.6
•Fixed all touchscreen issues. In Nyx and HOS.
In case you have the issue, you can boot Nyx while pressing VOL- and VOL+.
This will force a re-calibration of the touchscreen. (The tool version will come later.)
Do not run this if you don't have issues, it is intended as a mismatch touchscreen calibration fixer
•Fixed an issue with lvGL heap which was causing hangs
•Fix Archive bit tool when filepath is bigger than 256 chars.
•Allow canceling of emuMMC creation.
https://github.com/CTCaer/hekate/releases
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2020, 12:58 Posted By: wraggster
If you’ve ever dabbled in emulation, you’ve probably heard of RetroArch at least once as it’s a front-end that allows you to manage & run dozens of emulators and game engines using so-called cores. Other than simply being a convenient way to play games from multiple retro systems, it also comes with a whole slew of features including support for screen filters, a runahead feature to reduce input latency, a common UI for all cores, the ability to create game playlists and many more. However, its high popularity is probably a result of its availability on many hacked consoles such as the PSVita, Switch, PlayStation 3, PlayStation 4 (currently unofficial), Wii (U), 3DS not to mention support for Windows [back to Windows 95], macOS and Linux!
Now, RetroArch 1.8.5 has been released and this relatively minor update brings along:
- The default menu driver (i.e. user interface) has been changed to Ozone from XMB which provides a Switch-esque UIRetroArch 1.8.5 running on Windows 7 with the brand-new ‘Nord’ theme. This release is slim on RA-wide features but it comes with a good deal of core updates which will be described in a later report!
- Lakka, a Linux distribution built primarily to run RetroArch, will still ship with XMB as default
- Ozone has received some improvements including:
- Elements are now scaled as per DPI
- It’s now possible to configure scaling manually
- Widgets/Notifications are now scaled appropriately
- Two new themes, namely Nord & Gruvbox Dark have been added
- Some minor quality-of-life (QoL) changes have been performed
- Various new cores have been added and some were updated especially on older consoles; these will be detailed in an upcoming cores progress report. Among these, we find:
- You may grab RetroArch 1.8.5 from this link by selecting the platform of your choice. You may support RetroArch’s development on Patreon or GitHub.
http://wololo.net/2020/03/23/emulati...e-psvita-more/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 1st, 2020, 12:03 Posted By: wraggster
People buy Nintendo consoles because of Nintendo games. It's an old adage that is broadly true. If you're not interested in Nintendo's roster of famous characters and franchises, then there's very little reason to buy into its platforms.
That's not to say third-party games cannot perform on Nintendo machines. Indeed, we've seen some third-party successes from Bethesda, CD Projekt, Ubisoft and Activision on Switch over the last year, and I'm sure the upcoming slate of 2K releases will achieve decent results -- although I'm not convinced by the logic of releasing them all on the same day.
But generally third-party games are not the reason people buy Nintendo consoles. If you look back at the best-selling games across every single Nintendo platform, you have to go back to the Super Nintendo and Street Fighter II to find any third-party game in the top ten. Only Ubisoft's Just Dance has come close in the last 20 years.
The reliance on first-party creates a challenge for Nintendo when trying to generate momentum for its devices. Inevitably there will be times when its biggest studios simply don't have anything to show. In the first year of Switch, Nintendo launched four mainline titles based on its biggest selling IP -- Zelda, Mario Kart, Splatoon and Super Mario. That's some of its most acclaimed development teams done and finished and not likely to return for three or four years.Wii U has given Nintendo a number of titles it can spruce up, update and re-release to fill gaps in the release schedule
In that regard, Wii U has been Nintendo's secret weapon this generation. Wii U's commercial failure is well documented, but the games it released on the platform were far from disappointing. From the very moment the Switch launched, Nintendo had a slate of high quality HD games that comparatively few people had played. Three of the ten best-selling games on Switch -- Mario Kart 8, The Legend of Zelda: Breath of the Wild and New Super Mario Bros U -- were all initially Wii U games.
https://www.gamesindustry.biz/articl...-xbox-series-x
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 31st, 2020, 19:30 Posted By: wraggster
pFBN v4.1 is released. pFBA is a FBNeo for PC & Nintendo Switch
pFBN v4.0 changelog:
pemu: vita: add custom romlist_help.png
pfbn: skin: fix rom sypnosis height
pemu: improve roms discovery time
pfbn: vita: add saves states previews
pfbn: vita: enable console games
pfbn: vita: fix favorites
pfbn: update fbneo (03-25-2020, b26b974f3588e7f14a77ea089)
pfbn: update bneo and dats (https://github.com/libretro/FBNeo/tr...4726a195a/dats)
pfbn: add unibios 4.0 support (default bios except on vita)
vita: hide force audio sync option as it's needed
vita: add c68k cyclone asm core back
pemu: fix skin text scaling
pemu: vita: fix emu texture
pemu: vita: cleanup texture
pemu: skin: add resolution option to skin config.cfg
pemu: romlist: fix gamelist.xml paths
pemu: vita: fix vpk build
pemu: vita: fix release build
pemu: use same button for favorites add/remove
pemu: messageBox: fix default text button color
pemu: fix console video preview
pemu: refactor gl2 renderer for retroarch shader compatibility
pemu: add some shaders: bevel, crt_aperture, crt_cgwg_fast, crt_hyllian, dot
pemu: fix keys repeat delay
pemu: fix some shaders, including crt geom
pemu: fix favorites path and medias
pfbn: update gamelist.xml
pfbn: add consoles platform back
pemu: add VIDEO_SNAPS_DELAY menu option
pfbn: update arcade gamelist.xml
pfbn: bump version to 4.1
pemu: skin: minor color changes
lot of untracked changes....
https://github.com/Cpasjuste/pemu
http://www.emucr.com/2020/03/pfbn-v41.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 31st, 2020, 19:27 Posted By: wraggster
Nin v0.7.1 is released. Nin is an advanced Nintendo Entertainement System and Famicom emulator that is actively being developped. Right now, the emulator is not very polished on the UX side, but can run many games without issues. A gamepad is supported. The exact mapping will depend on the vendor's layout. On a keyboard, the arrows are mapped to the NES D-Pad, Space is Select, Enter is Start, Z is A and X is B. Multiple controllers or other kinds of controller are not currently supported.
Supported Mappers
NROM
MMC1
MMC2
MMC3
MMC4
UxROM (Standard, 180)
CNROM
AxROM
GxROM
Color Dreams
MMC3 support is still experimental.
Nin Changelog:
Minor fixes
https://github.com/Nax/nin
http://www.emucr.com/2020/03/nin-v071.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 30th, 2020, 22:25 Posted By: wraggster
Cemu v1.17.4 is released. Cemu is a Nintendo Wii U emulator that runs commercial games. Highly experimental software to emulate Wii U applications on PC.
Cemu Changelog:
general: Added support for SD card emulation
The virtual SD card is always inserted
It's mapped to the 'sdcard' folder in the Cemu root directory
general: Fixed a deadlock that could happen when changing the mlc01 folder
RPL: Fixed a crash in the RPL loader that could happen for some game executables
coreinit: Minor stability improvements for multi-core recompiler mode
nn_act: Implemented GetSlotNoEx()
Fixes saving in Art Academy titles (#81)
Vulkan: Shaders with compile errors should no longer crash Cemu
Vulkan: Skip drawcall instead of crashing when out of vertex cache memory
http://cemu.info/
http://www.emucr.com/2020/03/cemu-v1174.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 30th, 2020, 22:06 Posted By: wraggster
Nintendo's mascot is celebrating his 35th anniversary this year, with some possible remasters on the way to mark the occasion, if some rumors are to be believed. News website Video Game Chronicle issued a story claiming that Nintendo would be releasing "several" major games, which would include "most of the Super Mario back catalog, remastered for the Nintendo Switch". VGC's sister site, Eurogamer, also corroborated the story, with their own sources hinting at Super Mario Galaxy being one of the remastered mystery games. Yet another reporting site, Gematsu, made its own separate claims that Super Mario Galaxy, Super Mario 64, Super Mario Sunshine, and Super Mario 3D World would be involved, alongside a brand new Paper Mario reveal. Only time will tell if these rumors turn out to be true, but they certainly would be major announcements, if so.
https://www.videogameschronicle.com/...h-anniversary/
https://gbatemp.net/threads/rumor-re...s-year.561221/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2020, 11:02 Posted By: wraggster
Wii7800 is a port of the ProSystem emulator developed by Greg Stanton. Additional changes developed by Ludovic Jacomme aka Zx-81 (PSP port), Leonis, and gdement. Portions of the Pokey code were adapted from the MAME implementation.
[h=3]0.5 - March 24, 2020[/h]- Partial Expansion Module (XM) support
- XRAM
- XPokey (limited to single Pokey)
- Added support for cartridges with sizes greater than 144k
- Additional bank switching modes and cartridge types
- Multiple bank switching fixes
- Reworked cartridge header detection
- Now properly detects bank switching, RAM, etc.
- Detects Expansion Module (XM)
- Detects High score cartridge
- Detects Pokey at $0450
- Cartridge database
- Added ability to edit cartridge database settings via menu
- Added several new cartridge properties
- Pokey at $0450
- Default difficulty switch settings
- Expansion Module (XM) enabled/disabled
- High score cartridge enabled/disabled
- Database content
- Fixed incorrect controller settings for Sirius, Crossbow, and Alien Brigade
- Added many homebrew cartridges
- Display enhancements
- Double strike (240p)
- GX+VI mode
- 16:9 correction
- Full widescreen support
- Ability to enable/disable bilinear filter (GX mode)
- Color trap filter
- Multiple default screen sizes
- Hierarchical file navigation support
- USB Support
- SMB (Network support) for loading ROMs
- Multi-save slot support
- Reworked menu system (cartridge-specific settings, etc.)
- Support for launching via WiiFlow (and returning)
- Fixed VSYNC issue which caused initial stutter on PAL games
- Fixed issue occurring when Kangaroo and Holey were enabled (caused background to be displayed, resulting in large black squares)
- Several audio improvements (eliminated majority of TIA and Pokey pops)
http://wiibrew.org/wiki/Wii7800
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2020, 10:55 Posted By: wraggster
The Nintendo Switch is quite the popular console right now, as many in lockdown are finding out. Hardware shortages have been noticed across the world--especially in Nintendo's home country--with demand overwhelming the short supply of the system. Not to mention, with the success of the recently released Animal Crossing: New Horizons, even the slightly less popular Nintendo Switch Lite handhelds are flying off the shelves. This has lead to a sharp jump in sales for the Switch hardware line, which are up more than 300,000 units over last week, in Japan. This surge in sales also means that the Nintendo Switch has officially surpassed the Nintendo Wii in terms of units sold in Japan. Though the Nintendo Wii was incredibly popular and still boasts over 101 million global sales, it only sold 12.7 million units in Japan before the system was discontinued in 2013. Currently, the Nintendo Switch is sitting at 12.8 million systems sold, putting it just above the older console's figures.
https://twitter.com/ZhugeEX/status/1...623849473?s=20
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 27th, 2020, 10:48 Posted By: wraggster
Nintendo of America has closed its repair service centres due to the spread of the novel coronavirus (COVID-19).
The repair centres are being closed as a "preventive measure... and in accordance with federal and local guidelines," Nintendo of America has said.
No timeframe was offered for when the centres will open again, and repairs in progress will be put on hold until that happens.
"If the repair center was able to receive the repair order, it will remain there until repair services resume," Nintendo said.
Products that have been sent but not yet accepted will be returned to the customer as "undeliverable." Nintendo will extend the warranty on its products for the amount of time that its repair centres are closed.
https://www.gamesindustry.biz/articl...s-indefinitely
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 25th, 2020, 23:02 Posted By: wraggster
Animal Crossing: New Horizons has become a major hit in the UK.
Nintendo's critically acclaimed sequel has sold more copies in its first week on sale than the launch sales of all previous Animal Crossing games combined, including the spin-offs. The launch is 3.5 times bigger than the last game in the series, 2013's Animal Crossing: New Leaf on Nintendo 3DS, which was the previous biggest launch for the series. It is also the biggest single game launch on Nintendo Switch since the console came out, although if you combine the sales of Pokémon Sword and Shield together, those games enjoyed a bigger first week.
This only factors in physical sales, it does not include digital download numbers, which may have been higher than usual considering the concerns around the COVID-19 virus that has seen the UK Government recommend that citizens stay indoors. Nintendo does not share digital download data externally.
It's no surprise to learn that Nintendo's game was No.1 in the boxed charts this week, comfortably ahead of Doom: Eternal, which debuts at No.2. Doom: Eternal's physical launch sales are roughly a third smaller than its predecessor, but the drop may not be quite so significant if we factor in digital sales. Unfortunately, Bethesda also doesn't share digital download figures, so we won't know how the game really performed.
https://www.gamesindustry.biz/articl...ords-in-the-uk
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 25th, 2020, 22:48 Posted By: wraggster
Animal Crossing: New Horizons is the fastest-selling Nintendo Switch game in Japan.
According to Famitsu data, the title sold 1.88 million games in just three days in the country. By comparison, the previous 3-day Switch record was held by Pokémon Sword and Shield, which sold over 1.36 million copies (both games combined). The previous standalone game record was Super Smash Bros Ultimate, which managed 1.24 million units in three days.
The game's sales far outstripped the opening performance of its predecessor, Animal Crossing: New Leaf on 3DS. That game achieved just under 722,000 sales during its opening three days.
https://www.gamesindustry.biz/articl...cords-in-japan
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
next » |
|
|