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June 10th, 2006, 11:58 Posted By: wraggster
Via Kotaku
We most definitely understand your desire to see the Nintendo DS Lite system released in Black in North America. While I was not personally involved in the resdesign of the Nintendo DS Lite, I can tell you that it is likely that aesthetics were taken into consideration. At this point, there are no changes to the color that will be available when the system is released. We may release additional colors at a later time, and it may be that one of the colors will be Black. Only time will tell. Your enthusiasm and support is appreciated, and your e-mail will be forwarded along for further review.
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June 10th, 2006, 11:38 Posted By: wraggster
This one is for all the Nintendorks out there. When you're not playing Nintendo's video games, you're probably doing one of three things: cosplaying as famous Nintendo characters, quilting yourself a blanket featuring your favorite Nintendo characters, or wondering why those same Nintendo characters don't permeate every other facet of your life.
Courtesy of Rich Uncle Pennybags and the good folks at USAopoly comes Monopoly: Nintendo Collector's Edition. Yup, we're talking about an actual physical copy of Monopoly, not a video game version. The promotional shots they sent us don't show off the board very well (although we can tell that Mario is Boardwalk, natch), but they do show off all the little pewter figurines. They are: Mario's hat, Koopa shell, NES controller, Donkey Kong barrel, Link's boots (of the iron variety we assume), and Link's shield (of the Hylian variety).
Alright, we love Zelda as much as the next cosplaying Link fan, but two Zelda tokens and not a single Metroid one? Samus ain't gonna be happy. Expect to find it in stores in July for an suggested retail price of $35.95. That's like one DS game, right?
Screenshots Via Comments
via joystiq
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June 10th, 2006, 11:22 Posted By: wraggster
After the Nintendo Wii's impressive showing at the 2006 Electronic Entertainment Expo in Los Angeles, more companies are looking at the machine as a viable platform for their products. The latest to jump on the bandwiigon is Take-Two Interactive, publisher of games such as the Grand Theft Auto and Civilization series.
In a postearnings conference call with investors and analysts, Take-Two CFO Karl Winters fielded a question with regards to the company's plans for the Wii.
"The reception this platform received at the E3 show, you know, is one that makes us take a real strong look at it," he said. "And as we grow our sports business, there are opportunities with our sports games to extend them to the Wii system, particularly if you look at baseball where we have exclusive arrangement, as well as, you know, some of the other sports games, which would play extremely well on the Wii product, the nonlicensed league ones."
He went on to say that the appearance of 2K Sports games on the Wii would likely happen in late 2007 or 2008. The company's MLB 2K franchise is, as Winters mentioned, a likely candidate to appear on the Wii. Take-Two currently owns the third-party rights to make MLB-licensed games.
Aside from the baseball portion of Wii Sports, Nintendo has not yet announced a first-party baseball game for the Wii. The company did have a baseball game in the works for the GameCube, titled Nintendo Pennant Chase Baseball, but eventually canceled it. Some presumed it was canceled to develop that series on Nintendo's next-gen console.
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June 9th, 2006, 21:32 Posted By: wraggster
Ryan FB has updated his Genesis Emulator for the Nintendo DS:
PicoDriveDS 0.1.2 is up. Changes:
Switched from Cyclone 0.0080 to Reesy's Cyclone 0.0084
Switched from software scaling to hardware scaling
Added three scale modes: Stretch, Aspect, and 1:1
Cycle through scale modes with L
Position the window in 1:1 mode by holding R and using the D-Pad
Added soft reset (press select, takes you back to the ROM list)
Added NDS banner information (shows up in WMB)
..
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June 9th, 2006, 20:47 Posted By: wraggster
New DS Accessory from Success HK

Product Features of Nintendo DS Stylus Pen Bundle Set for NDSL
Included three different stylus pens match different needs
For spare or replacement
The Copper Pen features retractable design
Harden, comfortable and functional
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June 9th, 2006, 20:26 Posted By: wraggster
Via Gamespot
Since launching in Japan in May 2005, the Brain Training series has sold over 5 million copies and been responsible for attracting a mature audience to gaming. Launching today on the Nintendo DS as ' Dr Kawashima's Brain Training: How old is your Brain?', the game includes number and word exercises as well as Sudoku, and gives you a brain age based on your ability.
With the DS Lite finally reaching the UK on June 23, we talk to Nintendo UK's David Yarnton to discuss if the combination of a novel new title and more fashionable hardware will attract the same kind of people as it has in Japan.
GameSpot UK: Brain Training launches today in Europe--do you think it will prove to be as popular here as it's been in Japan?
David Yarnton: I think that there's been a really big swing of people looking at self-improvement and self-development, and we see a lot of programmes about health and exercise. People see their body as a temple but their mind as a junkyard, so I think there's very much a trend towards self-improvement and I think that [Brain Training] will fall into that category.
GameSpot UK: The game launched in Japan over a year ago and has been a fixture in the games charts since. Why has it taken so long to make it over to the UK?
DY: One of the reasons is obviously adaptation to English countries, we've launched Brain Training in America in April and now we're launching here. It's also just about the life cycle of the product.
GameSpot UK: A lot of the big titles for the DS, most recently Nintendogs and Animal Crossing, have originated from Japan. More specifically, they've all come from Nintendo's internal development teams. Has part of the staggered release been to give European developers a chance to catch up?
DY: It's a combination of that, but it's also for the hardware base to get to a sufficient size. We've had great success with the DS hardware, and we're shortly going to be releasing the DS Lite, which I think will appeal to a lot of people that Brain Training will appeal to as well.
GameSpot UK: Looking at the issue of keeping your brain healthy, how does Brain Training actually help you?
DY: Well, we don't profess this to be a medical product, it is purely a number of exercises that will help keep your mind alert and your brain active. Dr Kawashima has done a lot of research over time about looking after the brain and some of the principles and ideas that he developed have been adapted into the game. He endorses the software because the simple arithmetic, memorisation and reading exercises are all very much a part of his principles on keeping the left and right part of the brain active.
GameSpot UK: So what are the main benefits of playing Brain Training regularly?
DY: I think that one of the most important things is that people can enjoy themselves playing it, but it helps to exercise and stimulate your brain. All the simple exercises such as arithmetic, memorisation and reading work as a treadmill and allow you to exercise your mind. One of the reasons the game has been so successful is that you use both the touchscreen and voice control, and this is why it effectively challenges many different aspects of the mind.
GameSpot UK: This is an important year for Nintendo, with the DS Lite released this month in the UK and the Wii following in Q4. The DS Lite sold out almost immediately in Japan and was difficult to find for some weeks after launch, so are you anticipating a similar response in the UK?
DY: We feel very positively about the console and think it's a great product. The DS itself has done very well in the UK and this is an extension that will expand the market into a new area.
GameSpot UK: The Touch generations line was announced at E3, and Brain Training is one of the first titles to be released under the brand. Are we going to see a lot more of these non-traditional games genres from Nintendo?
DY: Very much so. The trends that we've had in Japan show that the whole series of Brain Training-type games have sold over five million in Japan, with something like 50 percent of registered users being over 35. If we draw that down even further, there are 20 percent of users that are over 55. But there are still a lot of what you would consider normal gamers, and even though [Brain Training] will appeal to people who don't normally play games, it does appeal to normal gamers as well. It's more important to think about the hardware as well, because the DS makes it easy for people to go and play.
GameSpot UK: You can see evidence of that in Japan, where businesswomen play on their DS Lite during their lunch hour. Do you think that a more fashionable version of the console will result in this happening in the UK?
DY: I very much hope so! I think one of the great things is that Brain Training includes Sudoku, and I imagine people riding on the tube to work will play this. I think they'll be a bit reluctant to do some of the voice recognition in the game, but they can use this time to do some of the exercises, and like I said, Sudoku as well. It's very easy to pick up and play whenever you get a spare five or ten minutes.
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June 9th, 2006, 20:22 Posted By: wraggster
CNET wonders if 'Apple is about to frag the gaming community with a revelation that could shake Microsoft to its core: Apple will buy Nintendo. What could be more quintessentially left-field Apple behaviour than buying out the U.S.'s number three games console manufacturer?' The article goes on to compare the companies, saying 'both have followings whose brand dedication verges on the religiously devout' and design styles that are so similar that 'the Nintendo DS Lite practically looks like Jonathan Ive built it.' The writer says an Apple and Nintendo merger will 'penetrate the mainstream consumer market with Macintosh computers'. The possible outcome of a merger would be a console based around the Mac Mini. As for whether Apple have the cash to pull it off: 'Cisco was rumoured to be looking at a purchase of Nintendo earlier in the year, so the idea of Nintendo being bought is not outlandish in itself. Apple's market cap is $51.7bn (Nintendo's is $23.1bn)'
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June 9th, 2006, 17:27 Posted By: wraggster
Wii games could retail for $50 (around £27) according to US retailer Best Buy.
Three games - Red Steel, Super Smash Bros Brawl and Super Mario Galaxy - are listed in the Wii section of the US website, each with the release date of 1 December 2006 and a price tag of $50.
As Nintendo is yet to make an official statement on the price of software for its next console this is undoubtedly a place holder set by Best Buy, but it does make for a good rough estimate from the experienced retailer.
At least US gamers know how much the console will cost thanks to Nintendo's recent statement confirming that Wii "will not exceed $250 in America'".
As for the UK, we've still got some time before we know exactly how much we'll need to save. When we spoke to a Nintendo UK representative today they told us that there isn't a fixed date for a UK pricing announcement. It is widely expected that the console will cost around £150, however.
Via Gamesradar
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June 9th, 2006, 17:25 Posted By: wraggster
The Wii remote won't be the only way gamers will be able to interact with Nintendo's new console as the games giant has vowed to make any sort of controller to suit any type of game.
"If the game requires a peripheral, then we'll supply a peripheral - it's all about the end user's experience and that's the top priority for us," Katsuya Eguchi, creator of Wii Sports, told Kikizo.
We've already seen evidence of a regular control pad and a lightgun but it seems Nintendo is hoping to extend the range of peripherals. Perhaps, after the success of games like Guitar Hero, Nintendo realises that gamers will spend on peripherals if they add an extra dimension to the gaming experience.
So soon we could see Wii swords, tennis racquets, golf clubs, batons and cooking utensils - the possibilities are endless.
Wii Light Sabre for me 
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June 9th, 2006, 17:09 Posted By: wraggster
Nintendo has confirmed that a new Zelda spin-off is currently in development for the Nintendo DS.
It's titled Mogitate Tingle Bara Iro Rupee Land - which translates to Fresh Tingle's Rose Coloured Rupee Land. Tingle, you may recall, appeared in both Wind Waker and Majora's Mask - but in the new game, you play as him when he was aged just 35, and had yet to take on the Tingle form.
You're guided through the game by a bloke called Rupeeji ('Old Man Rupee'), who tells you to collect a load of rupees and chuck them into a magical spring. Then you'll be transported to Rupee Land and turned into Tingle.
You also get a bit of help from Pingle, a fairy type who communicates with you via a TV in your house. As you explore Rupee land, you'll have to hand over cash to the local inhabitants to keep them happy, and to pass through toll gates. The game is due out later this year.
And there's another title for DS owners to look forward to - Kaitou Wario 7, as it's currently known, which will rather obviously be the next instalment in the Wario series.
It's being developed by Suzak, the studio who brought us F-Zero Climax on the Game Boy Advance and, oh dear, EyeToy title Rhythmic Star. They've got another DS game in the pipeline, too, although the title has yet to be revealed and there's no word on when either game will hit the shops.
Via Eurogamer
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June 9th, 2006, 17:02 Posted By: wraggster
If you've been following Nintendo's Zelda series since Majora's Mask hit the N64 way back when, you should be more than a little familiar with the character Tingle - the camp fairy... thing... who tends to polarise gamer's opinions somewhere between 'love' and 'want to beat to death with a sledgehammer'.
Anyway, Nintendo announced that Tingle would be getting his very own DS RPG last year but news has been thin on the ground since then, with some sources claiming the game had been ditched. However, the latest issue of Famitsu has brand new information on the game, which is still alive and well and - by all accounts - completely and utterly bonkers.
Advertisement:Now known as Japan as Mogitate Tingle Bara Iro Rupee Land, which apparently translates roughly to Fresh Tingle's Rose Colored Rupee Land, you'll play Tingle from his humble beginnings as a normal man. Shortly after the game starts, you'll meet up with Rupeeji who tasks you with collecting rupees (the Hyrule currency in Zelda).
On accepting the quest, you're transformed into the Tingle we all know and love - or want to beat to death with a sledgehammer - and must embark on an adventure involving lots and lots of money. It seems you'll need money for all sorts of things, including making other characters very happy. Other than the fact you're accompanied by a girl fairy called Pingle, not much more is known about the game at this point.
However, Fresh Tingle's Rose Colored Rupee Land (which we really, really hope Nintendo doesn't choose to rename when the game arrives over here) is currently scheduled for release later this year, so more details should follow swiftly.
Screens Via Comments
via cvg
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June 9th, 2006, 07:33 Posted By: wraggster
Lazyone has updated his port of Wolfenstein 3D for the DS, heres whats new:
Well, you all wanted a status bar…And so shall you get the cheapest one I could make, enjoy. Still no luck for users with SD cards, I’ll add in romdiskfs support next. Here it is, the cheapest statusbar imaginable
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June 9th, 2006, 01:09 Posted By: wraggster
Namco's classic arcade shooter Point Blank ships for the DS next week, as Point Blank DS. Back in 1998, the game was ported to the PlayStation and required the use of Namco's GunCon peripheral. Obviously, it would be awkward -- especially in public -- pointing a light gun at the DS's 3-inch screen, unless it was a really tiny zapper -- which would still be awkward in public. Thankfully, the stylus acts as an intuitive, if not unorthodox, alternative.
Point Blank DS will be an important test for Nintendo's handheld, and if well received, will expand the possibilities for simple, addictive fun on the DS.
Via Joystiq
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June 9th, 2006, 01:04 Posted By: wraggster
Handhelds and puzzle games go together like peanut butter and jelly. So it's no surprise that another puzzle-based game is headed to the platform seemingly designed for them. O~3 Entertainment today announced Konductra for the DS, which will be released sometime "later this month." Details are slim, but the game will involve the classic formula of matching colored tiles, creating patterns, and stymieing opponent's progress. There are four game modes--Task, Score, versus computer, and versus human--though their intricacies haven't been announced. Through the game's wireless feature, players can challenge others locally or globally over the Nintendo Wi-Fi Connection. The game is being developed by Austin, Texas-based oeFun, which was founded in early 2005 by Ian Dunlop. Konductra has not yet been rated or priced.
Via Gamespot
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June 8th, 2006, 19:03 Posted By: wraggster
THQ just put out a release list that outlines titles they will be publishing. On this list is the SpongeBob Squarepants game that was playable at E3. The release list gives an October release date for the Wii version, along with all other versions.
On top of that, Japanese site TechOn has some insider info (or so they say) that tells them to expect the Wii to launch this October as well. With THQ’s Spongebob title slated for October, and TechOn discussing an October release as well, could we actually be seeing the Wii on store shelves in time for Halloween?
Via Gonintendo
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June 8th, 2006, 18:40 Posted By: wraggster
As we announced yesterdaythe awesome-looking new Pokémon title for Wii, called (ironically) Pokémon Battle Revolution, will launch a few months after Pokémon Diamond and Pearl on the DS .
Here you can see the first screen from the game, grabbed from Famitsu, and over at YouTube you can also see video footage of this week’s game presentation by Nintendo President Satoru Iwata. It’s a tad grainy and you can hear Iwata-san’s dulcet Japanese tones in the background, which feels oddly relaxing.
Back to Pokémon Diamond and Pearl on the DS. Both titles will feature Wi-Fi worldwide chat capabilities and will fully link up with Pokémon Battle Revolution
We’ll be sure to fetch you the first official screens and videos on all these new gen Pokémon titles as we get them.
Screens and Vid Here
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June 8th, 2006, 18:27 Posted By: wraggster
Nintendo President Saturo Iwata spoke yesterday at a Japanese marketing event (Japanese source), revealing information about "virtual console" pricing and the Wii's relationship with the DS. Iwata revealed that games for Nintendo's "virtual console" that will allow Wii owners to play old titles on their consoles will be priced at ¥500 and ¥1,000, roughly US$4.50 to US$8.99. For reference, classic retro games for the Nintendo GameBoy sold for upwards of US$35 for some titles, US$19.99 for others. Uptake was understandably low, as gamers were reticent to pay that much for old content.
Retro gaming may prove to be a big boon for Nintendo. Microsoft's Xbox Live Marketplace has already captured the attention of many gamers with games costing 400 to 1,200 Microsoft "points," which translates to US$5 to US$12.50. Nintendo's pricing is roughly competitive with Microsoft's, but the ability to launch with a massive library of retro games could easily overshadow Microsoft's service, which has been anemic in terms of new titles since launch (though we wait in anticipation for Paperboy, Contra, and others). Are gamers more likely to buy Zuma for US$10, or Majora's Mask?
Iwata also talked about ramping up production of the DS Lite from 1.6 million units a month to 2 million. Demand for the system in Japan has been near insatiable, and with a June 11 launch in the United States, the added production will hopefully keep the system on store shelves so it can take advantage of the success of the New Mario Bros. and Brain Age. The system has been a license to print money for Nintendo, with ten games in Japan that have already sold over a million copies.
Iwata talked up the Wii's capabilities in terms of DS connectivity, including the ability to share demos and the fact that the DS could also be used as a touch screen controller for Wii games. He also hinted that future DS games will be able to be played on the Wii, with added or expanded content as a teaser.
Downloading DS demos via the Wii is a nice touch, but not that surprising. Being able to use the DS as a touch screen for the Wii, however, offers up the possibility of being able to use the Wii to play DS games on your television. The GameBoy Player was a successful product for the GameCube, allowing gamers to play their GBA games on their televisions, and if the Wii features such an ability, Nintendo has a better chance of converting DS gamers into Wii owners.
From the picture Iwata is painting, it's clear that the Wii is designed to profit not only from new games sales but also by working closely with the DS, and placing an emphasis on inexpensive classic games purchased online. It's hard to underestimate the worth of Nintendo's back catalogue, and the addition of classic Sega and Turbografx titles adds considerable appeal for gamers who cut their teeth on Nintendo's early consoles.
Unfortunately, we still don't know when the Wii will launch or how much it will cost. Iwata said the launch date and final pricing for the Wii will not be announced until September.
Via Arsetecnica
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June 8th, 2006, 17:43 Posted By: wraggster
Nintendo president Satoru Iwata has defended the name of Nintendo's next-generation console, saying he's glad he helped come up with it despite all the criticism bandied about.
Speaking at a Tokyo press conference, Iwata said: "I have never thought the name was a mistake. Some people seem to have a problem with it now, but I think they'll grow to like it."
Look at the Game Boy, Iwata argued - that name was also criticised, with some saying it suggested girls were excluded from playing with the handheld. But once the Game Boy caught on, so did the name, according to Iwata.
Iwata's comments echo those made by Nintendo UK boss David Yarnton in a recent interview with Eurogamer TV, where he said: "[Wii is] a very simple word that we've created to come across with that message to everyone."
When asked in the same press conference about the rumours that Microsoft is developing a handheld to rival the Nintendo DS, Iwata didn't appear to be too concerned: "Whatever Microsoft does won't change what Nintendo will do," apparently.
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