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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
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May 27th, 2006, 19:21 Posted By: wraggster
The Legend of Zelda series has won numerous awards in its near two-decade run, but one magazine is calling out the game's hero, the boyish elf Link, as a perfect 10. The June issue of Out, a magazine focusing on gay and lesbian culture, named the green-leotard-wearing hero as the Hottest Video Game Character in its "What's Hot Now" section for his role in the upcoming GameCube and Wii release, The Legend of Zelda: Twilight Princess.
From the mag: "When darkness enshrouds the land, Nintendo's sexy farm-boy-turned-wolf sets out to save the day in this upcoming game. His weapons: a sword, a bow, arrows, and kick-ass grooming skills."
This isn't the first time Link has been associated with gay culture--he was the inspiration for Xandir P. Wifflebottom, the homosexual video game character in Comedy Central's Drawn Together.
Gay characters have largely been passed over by game designers, with many leading men and ladies being the prototypical alpha male or buxom sexpot. The Sims, Fable, and a few others allow same-sex marriages, but most games fail to even broach the issue.
Via Gamespot
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May 27th, 2006, 19:20 Posted By: wraggster
When Nintendo named the first DS installment of its 3D space-based shooter series as Star Fox DS earlier this month, it appeared the company was tapping into the same well of creativity that produced titles for Tetris DS, Super Mario 64 DS, and Mario Kart DS. Now it appears that the Star Fox DS moniker was only temporary, as Nintendo's Web site now lists the game as Star Fox Command.
Star Fox Command puts players through a branching set of missions in the familiar Arwing fighter. There's also multiplayer co-op and competitive game modes for up to four players on the Wi-Fi Connection, or eight players locally. Co-op mode will also allow a player designated as team leader to plot out a course through the level using the system's touch screen.
Star Fox Command is set for release August 28, according to the Web site. Nintendo reps were not immediately available to confirm the new name.
Via Gamespot
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May 27th, 2006, 19:13 Posted By: wraggster
Via Slashdot
What started as a guy simply trying to rescue his whiny girlfriend from an angry ape 26 years ago has since grown into one of the most recognizable faces in video gaming: Mario. GameDaily explores the different types of Mario games over the years, from Jump Man to Mario Kart, to the new Wii title, Super Mario Galaxy." From the article: "Mario Bros. was released in a combination cart with the shooting game Duck Hunt, and gamers ate it up aplenty. (It was so popular, in fact, that the game was released for the Game Boy Color and remains one of its highest sellers to date.) Super Mario Bros. 2 would arrive years later and would take a drastic turn in gameplay, as it was actually based on a Japanese game called Doki Doki Panic and not the "true" sequel that was released in Japan only (at the time- it would resurface in the SNES release Super Mario All Stars). It was a hit, and would see a release alongside the launch of the Game Boy Advance years later under the name Super Mario Advance
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May 26th, 2006, 17:21 Posted By: wraggster
Ficedula has released a new version of SylphAMP - this can be installed on Winamp as an output plug-in and will send the audio to your DS
Heres whats New
-Hopefully improved sync a bit
-Lowered lag between PC/DS
-Less garbage playing when pausing/stopping song
-Display playlist on DS
-Very basic UI
-Support entering any IP as server to connect to
In theory you could connect to your home PC via the internet. In practice I haven't tried this (and until NTL upgrade my broadband next month, I won't have enough upload). You'd need to forward port 9883 from the router to the PC running Winamp; it also needs an absolute minimum of 350Kbit upstream from the PC to the DS to work, preferably a bit more.
Once I implement options on the PC side to downsample the audio either to 22KHz and/or mono, it'll be more usable on lower speed connections.
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May 26th, 2006, 17:01 Posted By: wraggster
SuccessHK have posted the release of this Commercial DS Game:

Latest release in the popular war game series Daisenryaku. This issue features new maps and weapons and the usual Nintendo DS features. The DS version will have greatly simplified systems to make the game suitable for beginners, for example the hexagon units in the battle field are changed to squares. You can use the stylus to control the game, and press the SELECT button to swap the top and bottom screens to issue commands to the troops and plan your strategies.

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May 26th, 2006, 16:50 Posted By: wraggster
One of the nicest touches during Nintendo's E3 press conference was the personalised player caricatures representing Satoru Iwata, Shigeru Miyamoto and Reggie Fils-Aime on display during the trios' demonstration of Wii Sports Tennis. Now, it seems that more than a mere in-joke, Nintendo's forthcoming console may enable gamers to create their own avators for inclusion in a variety of games.
Speaking to CNN Money, Miyamoto explained, "We have some different ideas about how to take advantage of that functionality - and we will be sharing that type of functionality with third parties."
Quite how this will work is anyone's guess, but it's concievable that - given Nintendo's notion that everyone at home should have their own personalised Wiimote - the console will let players design their own characters, possibly by combining a set of pre-made facial features linked to a personal profile stored on the Wii (or even the remote itself, given 'net rumours that each will contain a small amount of memory).
Presumably then, this information would be available to any game that wants it. If this turns out to be true, it would seem that Baseball, Golf and Tennis in Wii Sports would most likely be the initial candidates for this feature, with more to follow.
In the interview Miyamoto also expressed his thoughts on the PS3's price tag and strangely familiar motion-sensitive controller features. On the former, Miyamoto revealed, "I knew before [the Sony announcement] that it was going to be expensive," said Miyamoto. "Even then, it was a bit of a shock. But I think it's clear that they don't want to lose a lot of money per unit."
As for that controller, Nintendo's design guru bullishly noted, "That always seems to happen and we kind of expected it. It reinforces for us that we've been on the right path all along. We've gotten used to others copying what we do - and we're having a lot of fun with it. [...] On the flipside, I suppose they must be worried about any other functionality we may announce."
Via CVG
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May 26th, 2006, 16:48 Posted By: wraggster
via CVG
Despite heading for a sluggish 2007 release, Smash Bros. Brawl has quickly become one of the most anticipated Wii titles amongst the gaming public.
As with the Gamecube instalment, series director Masahiro Sakurai is drip-feeding screenshots and information via his own official Smash Bros website, which today has sent a fresh batch of Wii screenshots spinning into our laps. Detailed in today's screens are Zero Suit Samus and Wario, who are looking extremely attractive, despite the Wii's apparent humble system specs when compared to the PS3 and 360.
Smash Bros. Brawl is penned for release in 2007, and will feature a new roster of characters including guest star Solid Snake and a smashing online mode. We can't wait and if you want to missed the splendid promo movie revealed at E3, cast eyes right and feast on its goodness.
SCreens Via Comments
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May 26th, 2006, 16:45 Posted By: wraggster
Just when we'd got used to the idea of calling its new console 'Wii', Nintendo has gone on a domain name spending spree and bought some rather interesting dot coms monikers, much to our collective amusement.
First off let's get the childish humour out of the way; heading up Nintendo's domain name swag are office favourites Wiipower.com, Wiicreator.com, Wiilove.com, Wiicooking.com, Shallwii.com, Wiigirls.com and indeed Wiiboys.com. At the moment the domains all redirect to Nintendo's American website, but we'd love to see the final article Nintendo has planned for Wiiboys.com. A site for vertically challenged chaps possibly?
Advertisement:Anyway restraining our playground humour for a moment, some of the dot coms we've uncovered actually make sense, but some suggest new Wii revelations in the form of: Wiianimation.com, Wiifitness.com, Wiikaraoke.com, Wiimusic.com and Wiilanguages.com - all of which have us scratching our heads in Friday morning confusion. A Wii fitness game? A Singstar-style karaoke game? All will no-doubt be revealed in the fullness of Wii time.
Whilst we trawl through the list looking for more side-splitting toilet humour, why don't you spend your morning searching for hidden Wii domains or inventing some of your own?
Via CVG
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May 26th, 2006, 16:44 Posted By: wraggster
Internet cogs are whirring at full capacity this morning as rumours spiral uncontrollably regarding the possible inclusion of a mic on Nintendo's upcoming Wii console's remote controller. Admittedly, it's all based on speculation, largely fuelled by the discovery of the domain Wiikaraoke.com registered by Nintendo, but hey - who cares!
Some 'net pundits are pointing to Wiikaraoke.com's existence as further evidence that the Wii's remote will be microphonically enhanced and that - in line with Nintendo's family friendly, party game push on the new machine - signals a brand new vocally-focussed franchise for the company. Cue frenzied yodelling of "OMG!11 NINTENTO COPYED SONYS SINGSTARR!!!" on messageboards everywhere, probably.
This news comes on top of various 'net reports this week erroneously pointing to an official (yet non-existant) announcement regarding an in-built Wiimote mic. Many of these have included news of voice-over IP functionality for the new console and - while still purely speculative - does seem at least a reasonable supposition.
Given the fact that Nintendo's DS already sports such a feature, it would seem likely that mic capabilities will find themselves on Wii come release. Of course, the fact that Nintendo made such a song-and-dance about the fairly underwhelming Wiimote speaker at E3 also suggests that there's something about it the company isn't yet telling us. As such, we're not going to dismiss the existence of a Wii karaoke title and other mic functionality for the time being - instead we'll conclude with the tried and tested "wait and see".
Via CVG
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May 26th, 2006, 16:43 Posted By: wraggster
After the initial wave of disbelief and derision that met the renaming of Nintendo's new home console, Nintendo UK boss David Yarnton believes a stellar performance at E3 has extinguished any lingering doubts over the controversial 'Wii' moniker.
Speaking on the final day of E3 in an exclusive interview broadcast today on Eurogamer TV, Yarnton dismissed suggestions that his office still faced a unique PR and marketing challenge with the innovative system – in the UK, 'wee' is a colloquial term for the act of urination – insisting Wii's playable unveiling had emphatically silenced the critics.
“We haven't had anyone talk about the name as such apart from in a positive manner now,” he said. “That's died and gone, and what people are talking about is a fantastic product.
“If you look at Nintendo, which has been around for over 100 years, there's always been very much a philosophical approach to what we do, very much a holistic approach to gaming, and we're looking to be all-encompassing for everyone,” he added. “When we started looking into the name 'Wii', that's what we were talking about – everyone, rather than a single thing. It's a very simple word that we've created to come across with that message to everyone.”
Nintendo's post-show critical reception has indeed moved the debate on, with a largely positive response to the console in the press. And Yarnton is now relishing the prospect of a powerful debut in Europe.
“At this stage we've announced we'll be releasing this year and that's where it stands,” he insisted when asked if he could guarantee the UK would receive Wii before year-end. “If you look at the E3 stand we've got 27 titles on show in comparison with some other companies that have a very limited range, so I think we're really geared up for a solid launch.”
Elsewhere in the interview, Yarnton reveals why the success of DS has ended Nintendo's third-party crisis, dismisses the importance of cutting-edge visuals and reveals he is “flattered” by Sony's move to “copy” the Wii controller with its motion-sensing PS3 pad.
Via GIbiz
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May 26th, 2006, 16:42 Posted By: wraggster
A Nintendo UK spokesperson has confirmed to GamesIndustry.biz that the Wii console will go on sale in Europe at around the same price point as has been announced for the US and Japan.
Nintendo stated yesterday that the Wii will cost YEN 25,000 or less (GBP 120) and USD 250 or less (just under GBP 135) when it hits stores later this year. A spokesperson has now told GI.biz that "UK pricing will be in line with Japan and the US."
However, it seems probable that the console will cost slightly more due to UK VAT - with a price point of around GBP 150 looking likely.
Nintendo has confirmed plans to ship 6 million Wii units by the end of March 2007. However, allocation figures for each territory have yet to be revealed.
Via gibiz
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May 26th, 2006, 00:27 Posted By: wraggster
zzo38computer posted this news/release:
Now I posted V2.0
Now you can edit and run program on Nintendo DS, and some things are fixed and some new commands. (You have to type NEW before typing in a new program, though.)
If you find any bugs or anything else, tell me. Also tell me if is good
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May 25th, 2006, 23:53 Posted By: wraggster
New product from SuccessHK

Features:
High speed for data transfer
Recharge your PSP/NDS/iPod via PC USB port
Light weight. Easy to carry
No driver installation
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May 25th, 2006, 23:46 Posted By: wraggster
Staying consistent with Wii's inferior processing and graphical specs, official Wii documentation given to development studios confirms the absence of Dolby Digital 5.1 optical outputs. It is likely that Nintendo will continue to use Dolby Pro Logic II for simulated 5.1 audio as it has with the GameCube. IGN writes: "There is a single proprietary audio/video jack on Wii and users have the option to plug in different cables depending on their preference. According to developer documentation, Wii owners will be able to insert a composite, S-video or component audio/video cable into the jack, but all three come standard with stereo left and right channel audio cables."
Though a Dolby Digital solution could still surface being that final Wii tech specs have yet to be announced, don't expect it. Not that Nintendo's target audience will.
Via Joystiq
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May 25th, 2006, 23:44 Posted By: wraggster
While DS and PSP game sales duke it out, GBA software quietly outsold them both last month. The portable boys at Modojo write: "Believe it or not, there are 11 GBA games that should be on the radar of hardcore gamers. We ran down why people should pay attention and offered up some media for all of them. It may be on its last legs, but '06 is shaping up to be arguably one of the GBA's best years yet."
Battle B-Daman & Battle B-Daman 2, Yggdra Union, Scurge: Hive, and Metal Slug (pictured) are just to name a few. Follow the link for the full listing of 11 games. Any readers out there still prefer GBA over the fancy smancy current and next-gen consoles?
Via Joystiq
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May 25th, 2006, 23:40 Posted By: wraggster
There was no more room at the top of Nintendo of America's corporate ladder, so the company just added some rungs. The US arm of the Japanese game giant announced today that company president Tatsumi Kimishima has received a promotion to the new roles of CEO and chairman of the board.
Before coming to Nintendo, Kimishima spent 27 years with Sanwa Bank of Japan, where he served in several management-related jobs. After leaving Sanwa, he served as chief financial officer of The Pokemon Company in 2000 and president of Pokemon USA in 2001 before becoming president of Nintendo of America in 2002.
Taking over the roles of president and chief operating officer is Reggie Fils-Aime, who has led audiences through the past several E3 press conferences as executive vice president of sales and marketing. He achieved celebrity status among Nintendo fans for his speech at E3 2004, when he declared, "My name is Reggie. I'm about kickin' ass, I'm about takin' names, and we're about makin' games."
Fils-Aime joined NOA in December 2003, after working in high-level positions at VH1, Procter & Gamble, and Pizza Hut. As the company prepares for the fourth-quarter launch of its Wii console, Fils-Aime will juggle duties between his former role in sales and marketing and his new position overseeing NOA's daily operations.
A third promotion announced today sees senior vice president of business development Mike Fukuda bumped up to executive vice president of business development. Of the three executives promoted, he has the longest tenure with Nintendo, having been with the company for 12 years. In his new role, he will oversee the creation of games and hardware tailored to Nintendo's North American audience.
Via Gamespot
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May 25th, 2006, 23:39 Posted By: wraggster
The executive vice president of Opera for Devices, Scott Hedrick, has revealed that Nintendo Wii owners will be using the console's unique remote controller to surf the web.
In an interview with IGN, Hedrick said: "The remote control is an extremely advanced tool. Opera plans to use this to its full advantage and it will provide an intuitive way to surf the Web."
"Imagine the possibilities in terms of surfing with a motion sensitive remote control."
Hedrick declined to give details of how the control system will work, stating only: "I cannot specifically comment on the lack of keyboard, but many devices running Opera don't have keyboards, such as the Nintendo DS, and feature on-screen keyboards to solve this problem."
He went on to say that Opera won't be sold separately from the Wii - but stopped short of confirming whether or not it'll come with the console as standard. However, it's clear that Hedrick believes online gaming will play a key part in the success of Nintendo's new console: "As Nintendo touts Wii as always connected it is natural that a browser should be a part of their strategy, as a gateway to the Web."
"I believe that Web technology will increasingly be a part of the gaming experience, whether it's live content being pushed onto games or you're just checking your Web mail while playing Mario Kart."
"We're seeing access to the Web in more and more places and in more and more ways, it was simply a matter of time before it spread to game consoles."
Via GI.Biz
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May 25th, 2006, 23:37 Posted By: wraggster
Nintendo has revealed to Famitsu.com, at the company's recent press conference unveiling its financial results, that Wii would arrive in Japanese stores with a maximum price tag of 25,000 yen. After taking in account various factors, the conversion to other currencies comes down to a launch price of: 225 dollars, 225 euros, and 150 pounds.
Via Slashdot
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May 25th, 2006, 23:34 Posted By: wraggster
Reggie Fils-Aime, Nintendo of America's Executive VP of Sales and Marketing, talks about what went wrong with GameCube and how Nintendo will not make the same mistakes when launching Wii. Reggie admits that the initial software lineup for the GameCube was simply not 'diverse and strong enough from a first and third-party perspective,' and by Nintendo's showing at E3 2006, the Wii will launch with a wide variety of games for may types of gamers
Via Slashdot
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May 25th, 2006, 23:19 Posted By: wraggster
Nintendo has revealed its next-generation console, the Wii, will retail in the US for $250 or less, and no more than ¥25,000 ($220/£119/€174) in Japan. It also expects to have shipped more than 6m of the machines by March 2007, the company said today.
That's as many machines as the total number of PlayStation 3 consoles Sony is expecting to ship in the same period. Sony's box is more than twice the price of the Wii. Both Sony and Microsoft have suggested consumers will buy a Wii alongside each company's more advanced console because the Nintendo machine is relatively so cheap.
Nintendo made the announcement in Osaka this morning after reporting a 12.5 per cent rise in full-year net profits to ¥98.38bn ($876.7m) but a 19 per cent drop in operating profits. The gain arose from the relative strengths of the Yen and the Dollar during the 12-month period, which ended 31 March 2006. Annual sales were down 1.2 per cent to ¥509.25bn ($4.54bn).
For the current fiscal year, due to end on 31 March 2007, Nintendo said it expects to announce an operating profit of ¥110bn ($980.19m). The boost will come largely from sales of the Wii and ongoing demand for the DS, particularly now the redesigned DS Lite will soon ship in Europe and the US. ®
Via The Register
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