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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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August 28th, 2009, 23:30 Posted By: wraggster
Timbr has released BlueMSX-Wii v1.0 :
BlueMSX-wii is an MSX 1/MSX 2/MSX 2+/Turbo R emulator for the Nintendo Wii.
This emulator is based on blueMSX, ported to run on the Nintendo Wii. The emulator will be feature complete, which means that everything works (audio, controllers, keyboard). A nice GUI is featured to choose the games/applications you wish to play.
News
28-08-2009: New features / bug fixes since release-candidate:
Updated to BlueMSX V2.8.2.
Added full support for GameCube controller.
Fixed problems with 'save state'. Also improved speed of saving a lot.
Allow empty screenshot elements in gamelist.xml files (did crash before).
Missing 'Screenshots' sub directories are now automatically created (on generating screenshot).
Solved showing wrong day of state files.
Embedded game pack will only be installed when no game pack is already installed.
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August 28th, 2009, 23:13 Posted By: wraggster
News via http://www.aep-emu.de/PNphpBB2-file-...c-t-13270.html
Snes9x GTK/X11 is a port of Snes9x v1.51 to the GTK by BearOso.
Quote:
Changes for version 75
* Fixed screensaver disable option so it doesn´t send a fake keypress when Snes9x isn´t focused.
* Changed resolution setting to store width and height instead of a screen´s mode index.
* Fixed a bug where the PortAudio driver wouldn´t output sound at 44100hz.
* Allowed changing the behavior of the ESC key so it exits Snes9x.
Changes for version 74
* Fixed a couple thread deadlocking problems in the audio mixer that could result in no sound.
* Removed the powerof2 function to fix compile problems on OpenBSD.
* Changed fullscreen mode to issue a raise signal to the window manager after remapping.
Changes for version 73
* Fixed a compile error when XRandR support isn´t being built.
* Included Tukuyomi´s updated French localization.
Changes for version 72
* Added a new regular-interval audio mixer to significantly improve sound quality.
* Added a new SDL audio output driver.
Changes for version 71
* Refactored video driver initialization code.
* Removed dependency on gtkglext for OpenGL output.
* Allowed theme icon to be used for window mini-icon.
http://www.snes9x.com/phpbb2/viewtopic.php?p=22874
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August 28th, 2009, 22:59 Posted By: wraggster
Newly released today:
features
Premium three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc
Each game maintains its original storyline and settings
New Wii controls bring an entirely new level of immersion and freedom to these milestone games
Updated versions of Metroid Prime and Metroid Prime 2: Echoes
Three different sensitivity settings allow beginners to advanced gamers a chance to enjoy the games
description
All three games in the trilogy have been crafted into one unbelievable package, with a newly implemented exclusive title menu with direct access to any of the three titles. Not only that, but players can also earn awards by collecting tokens through their progress across the trilogy, making for an ideal award system. Both Metroid Prime and Metroid Prime 2: Echoes games have been updated with the refined control system of Metroid Prime 3: Corruption. Moving is done with the Control Stick and the Nunchuck controller, while the Wii Remote controller controls the Arm Cannon's crosshairs, allowing the player to smoothly and more accurately aim by pointing at the screen. The camera will move where the player points, making for more intuitive control, and allowing players to look around and attack while moving. Three different sensitivity settings allow everyone from beginners to FPS veterans to find a response speed to their liking. In addition to the new control, the Nintendo GameCube games have new features and improvements such as 16x9 wide-screen presentation, and improved HUD system to accommodate the new pointer control, some graphic improvements, and newly added new difficulty levels.
http://www.play-asia.com/SOap-23-83-...j-70-3eu6.html
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August 28th, 2009, 22:58 Posted By: wraggster
Newly released today:
features
Professor Layton and the Diabolical Box features a riveting new mystery and more than 150 new brain teasers, riddles and logic puzzles to challenge and delight players.
Beyond the puzzles found in the game, players with a broadband Internet connection who connect their Nintendo DS and Nintendo DSi™ systems to Nintendo® Wi-Fi Connection will get access to downloadable bonus puzzles. A new puzzle will be available each week for 33 weeks after the game launches.
The new game includes a significantly greater amount of voice work and animated movie scenes compared to the original.
description
Puzzle master Professor Layton and his apprentice, Luke, have stumbled upon another mystery. It’s up to them to navigate their way through numerous puzzles to determine who – or what – caused the death of Professor Layton’s mentor, Dr. Schrader. Was it the mysterious Elysian Box, rumored to kill all who open it? Professor Layton and Luke find a clue that begins their adventure: a train ticket for the Molentary Express.
http://www.play-asia.com/SOap-23-83-...j-70-3f99.html
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August 28th, 2009, 22:44 Posted By: wraggster
[Jose Torres] sent in his latest attempt at creating a custom Gameboy game cartridge. We’ve featured his projects before, and he’s come a lot closer over the last 2 years. He’s aiming to create an easy interface for homebrewers that doesn’t require any other special equipment. In this revision, he’s using a PIC and a memory controller to interface between an SD card and the Gameboy. The cart also has USB support for uploading files to the SD card and reprogramming the PIC. Because it’s just USB mass storage, it will work on almost any modern OS. He’s currently testing the device, but hopes to be selling them soon for $40.
http://hackaday.com/2009/08/28/usb-gameboy-cart/
http://octopart.com/info/Xilinx/XC9572XL-10TQ100C
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August 28th, 2009, 22:41 Posted By: wraggster
New from Divineo China
Make your Wii shooting games more fun! Simply install your Wiimote and turn your games into a true shoot-‘em-up action adventure! Easy. Comfort. Realistic!
A semi-automatic pistol functions by using the energy from the recoil of a single round of ammunition to extract and eject a fire. Reload from a magazine into the chamber for the next shoot.
Are you ready to fire?
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August 28th, 2009, 22:14 Posted By: wraggster
The Mega Man NES cartridge you see here is actually a...
...500 GB hard drive. That's according to a Russian Doll's worth of links that point to a company called seller on tech crafts site Etsy which sells hard drives that masquerade as NES cartridges. And they won't just do fake Mega Man cartridges for your $149. Any game's possible.
http://kotaku.com/5347299/no-amount-...cartridge-play
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August 28th, 2009, 21:53 Posted By: wraggster
Asda and Sainsbury’s lower Nintendo’s consoles to under £150
Supermarket giants Sainsbury’s and Asda has slashed the price of Nintendo Wii to below £150, MCV can reveal.
Asda is selling the console, Wii Remote, Nunchuk and Wii Sports for £145 in store, while Sainsbury’s is selling the same set for £149.97, although Sainsbury’s offer can also be found online.
This bank holiday weekend is set to be a lucrative weekend for the hardware market, following PS3 and Xbox price drops. This Wii promotion is certain to benefit the market even further.
Other promotions running over the Bank Holiday weekend includes Xbox Elite, Bioshock and a HDMI cable for £179.95 at Zavvi.
http://www.mcvuk.com/news/35610/Wii-...t-supermarkets
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August 28th, 2009, 21:52 Posted By: fatquack
This powerful application allows you to design and create your own games for one of the most popular consoles around - the Nintendo Wii. All that you need is a PC running windows with the latest version of the .NET framework, a Nintendo Wii and an SD card.
No code is required is make great 2d games. The software is based on YoYo Games' Game Maker.
Wii Game Studio
Please register to the forums and let me know what you think.
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August 27th, 2009, 23:26 Posted By: wraggster
News from our pals over at Nintendomax:
This is now a week since nintendomax has stalled, therefore we owe you some explanations.
On August 21, 2009 in the morning, our accommodation was hung on a complaint of Tetris Holding LLC for this reason "we are hosting a homebrew that violates the copyright of the name Tetris. Notice that we did not see it coming because the mail box in question was not consulted by the team. The reasons TETRIS HOLDING LLC has protected his copyright is not challenged. We will remove from our database homebrew concerned.
We do everything to solve the problem, normally the release should not delay. We will later a backup on another server to no longer have the same worries in the future.
Moreover, it is returned to all the team is busy, it is certain that trime health and for my part I will be absent because I'm moving this weekend. Thus, it is likely, although our accommodation was restored in the coming days, as the revival of nintendomax drags another week or two.
@ Soon.
http://www.nintendomax.com/index.php...14&format=news
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August 27th, 2009, 22:32 Posted By: wraggster
flarup has released Sand Traps 1.0
Sand Traps is an original puzzle/platform game for Wii homebrew.
The objective of the game is to tilt the board using your wiimote, in order to guide the sand towards the green exit. In each level you need to save a certain percentage of the sand. If the sand 'falls out' of the board it is lost. If the sand touches the red stone it is also lost.
In some levels you can add new stone, and in some levels you can also remove it again so you can reuse it elsewhere.
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August 27th, 2009, 22:29 Posted By: wraggster
Technik has released Revolution Engine v0.4a3
Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Revolution Engine 0.4 alpha 3 Supports:
3D System
Triangle meshes, Quad meshes and mixed meshes Rendering
Advanced transparency
Custom file formats for 3D meshes
Vertex lighting, software based
Multiple cameras
Node Based
Material system
Textured objects
U V coordinates
Diffuse color
Diffuse maps
Specular color
Specular maps
Transparency
glossiness
Specularity
Mixed through TEV, Multiple TEV stages
Multiple shaders
2D system, GX based
Node Based
True type texts
Multiple Viewports
Solid panels
Image-based panels
IR pointers for up to 4 players
Buttons
Windows
Miscellaneous
Content Manager (Under construction)
Screenshot function
Download - http://www.revolutionengine.tk/
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August 26th, 2009, 22:09 Posted By: wraggster
New from Divineo USA
The Black Wii Fashion Travel bag will hold your Wii Console, sensor bar, 2 Wii remotes and 2 nunchuks. There are also compartments for all cables and game storage. Everything you'll need to take you Wii console and accessories on the road!
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August 26th, 2009, 19:08 Posted By: wraggster
AgentQ has released a new version of ScummVM for the Nintendo DS, heres the release info:
ScummVM 1.0.0 RC1 released for testing!
Please test this new beta version of ScummVM, and post your results here.
It would be good to know which games you have tested.
This will soon become the new stable version on the main ScummVM downloads page, so it's important to know of any bugs!
Please include which card reader you're using and the language your game
is running in.
Download here:
http://scummvm.drunkencoders.com/scu...0-0-rc1-ds.zip
ScummVM DS 1.0.0 RC1
- Fixed crash when returning to launcher from AGI games
ScummVM DS 1.0.0 beta1
- Gamma correction feature to make games more visible on the original DS
- Assorted bug fixes
Supported Games
Build A:
Manic Mansion
Zak McKracken and the Alien Mindbenders
Indiana Jones and the Last Crusade
Loom
Passport to Adventure
The Secret of Monkey Island
Monkey Island 2: LeChuck's Revenge
Indiana Jones and the Fate of Atlantis
Day of the Tentacle
Sam & Max Hit the Road
Bear Stormin' (DOS version only)
Fatty Bear's Birthday Surprise (DOS version only)
Fatty Bear's Fun Pack (DOS version only)
Putt-Putt's Fun Pack (DOS version only)
Putt-Putt Goes to the Moon (DOS version only)
Putt-Putt Joins the Parade (DOS version only)
Build B:
Beneath a Steel Sky
Flight of the Amazon Queen
Build C:
Simon the Sorcerer 1/2
Elvira 1/2
Waxworks (Amiga version only)
Build D:
Sierra AGI games
Gobliiins 1 - 3
Bargon Attack
Ween: The Prophecy
Future Wars
Lost in Time
Build E:
Inherit the Earth
Build F:
Kyrandia 1
Build G:
Lure of the Temptress
Build H:
Nippon Safes
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August 26th, 2009, 17:25 Posted By: wraggster
News/release from eglomer
Description: Gravity, as a game, mixes ability and puzzle traits. Right now, only the ability part of the game is available.
The available modes are:
• Arcade:
o Survival: You must avoid all your enemies as long as possible. Available in easy, normal and hard levels.
o Impact: Destroy all your enemies in the shortest time crashing them against the panel blocks, but be careful, if you crash, you’ll be destroyed too. 20 levels available (5 easy, 5 normal, 5 hard and 5 extreme).
o Custom: Customize your own level game.
• Story (Coming soon): With this mode you’ll live a great adventure where you’ll have to use your Gravity to continue the story. You must beat down enemies, solve lots of puzzles and brain-teasers and prove you are the best.
You can also find, in the main menu, the “Ranking” (incomplete) section where you can check your best scores and share it with the world using your Nintendo DS Wifi connection.
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August 26th, 2009, 17:07 Posted By: wraggster
Wack0 has fixed Calthephenom's WiiRecipe, and released it as v0.2.
WiiRecipe is a simple application that prints ingredients for recipes to the screen when you press buttons. Currently it supports burritos and hamburgers, by pressing down or up on the wiimote.
26-Aug-09
Fixed the problems, it works now and actually prints newlines to the screen :P (Release by Wack0. Yes, I like using tona's functions.)
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August 26th, 2009, 01:51 Posted By: wraggster
MediaMall is on the verge of announcing their Wii PlayOn beta, which has been in quiet testing for a while now. What this means to you: For about $40, you'll be able to stream Hulu and Netflix to your Wii.
PlayOn's been around on the Xbox and PS3 since last year, as well as on all kinds of DLNA-compliant TVs—it's essentially a super-compatible web interface for video services that don't work on certain platforms—and we knew it was headed Wii-ward from the start. This is a step, and a sign that the service will actually materialize sometime soon, but it probably won't include a specific, formal release date. [PlayOn]
-PlayOn support for Nintendo's Wii in Beta.
-This is the first time PlayOn is able to control the user interface (and we spent significant time designing it)
-It is available for a free 14-day full-featured trial at www.playon.tv; after that it is a one-time $39.99 fee to purchase a license
-It is the same software that supports the PS3 and XBOX360, so if you already have a license or active trial, it will work on your Wii as well
-PlayOn uses the "Internet Channel" on the Wii
-How it works: You can find the PlayOn Media Server(s) by opening the "Internet Channel" web browser on the Wii, pressing the "WWW" button, and entering the web address playon.tv — We recommend you add this page to your Wii Browser "Favorites" to make it easy to return to. To upgrade your Nintendo Wii with the "Internet Channel" web browser, visit http://www.nintendo.com/consumer/sys...#downloadOpera
-We are very proud to offer Wii support as it has been one of the most requested features from our users and shows our commitment to expanding consumer access to PlayOn
-PlayOn offers the broadest selection of premium content available from Internet – to – TV providers (Hulu, Netflix, CBS, ESPN, CNN, Amazon VOD, You Tube) and our selection of niche content is growing daily via our open plugin architecture:
o Academic Earth
o Adultswim
o Cartoon Network
o Channel9
o Crackle
o Food Network
o GameTrailers.com
o HGTV
o Local Files
o NBA
o NFL
o Southpark Studios
o Spike TV
o Podcasts (OPML Player) — with dozens of available feeds!
o International channels: Danish DR and Spanish TVE
- PlayOn works on a broad range of devices, including the Playstation3, XBOX360, Nintendo Wii, Digeo's Moxi HD DVR, Verismo's VuNow Device and many DLNA-compliant devices
- You can see video demos of playon for the PS3 and XBOX360 at http://www.themediamall.com/playon/lp200907 (sorry - the Wii one isn't ready yet since we are still in Beta and hope to get feedback on the UI before it is set in stone!)
http://gizmodo.com/5345357/playon-wi...lu-to-your-wii
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August 25th, 2009, 20:43 Posted By: Shrygue
via Eurogamer
Capcom has confirmed a 27th November date for Resident Evil: The Darkside Chronicles on Wii.
This is the on-rails shooter based around Resident Evil 2 that has two-player co-op as well as a new Evade system to avoid baddies with.
Capcom also points out that "this is the first time Nintendo has allowed a third-party publisher to bundle a game with its official Zapper in Europe".
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