|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
August 11th, 2009, 10:41 Posted By: wraggster
Because it's still "just" a DS, there doesn't seem to be as much buzz over the DSi as there was the last DS handheld revision, the DS Lite. Just because there's no buzz, however, doesn't mean the thing's not selling.
As we've told you the third iteration of the DS has already sold 6.86 million units worldwide. But what's more remarkable than that impressive number is the speed at which consumers have snapped the device up.
According to Nintendo of America's vice president of corporate affairs, Denise Kaigler, the DSi has sold more units in its first three months on sale in the United States (1.7 million) than the original DS (1.38 million) could manage. More than the DS Lite (1.07 million) could manage. Heck, it's more than even the Wii (1.52 million) could manage.
Whether it can sustain that level of growth is doubtful, but hey, we're not talking about the future right now. We're only talking the present. Well, the present and the immediate past.
http://kotaku.com/5334532/dsi-sellin...aster-than-wii
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 11th, 2009, 10:39 Posted By: wraggster
New Concept Gaming has announced the list of games compatible with its jOG accessory has passed the 100 mark, with more titles being added every week.
The jOG device is compatible with the Nintendo Wii that only allows character movement in a game when the player jogs on the spot. The idea is to encourage physical exercise whilst playing otherwise physically unchallenging games.
“The decision we made early in development to use ‘overlay’ technology has paid dividends as we see the compatibility list grow day by day,” explained Brendan Ludden, MD of New Concept Gaming.
“No other accessory in this field works with anywhere close to this number of games. While boredom is never far away with other fitness related peripherals, there will always be new fresh games coming through that will work perfectly with jOG, and with multiplayer fully supported too, the whole family can join in the fun”
The jOG works with any game that uses the Nunchuk joystick which immediately ensures its compatibility with most Wii titles, not just fitness related games such as Wii Fit and Mario and Sonic at the Olympics.
Games like Call of Duty 3 and Resident Evil 4: Wii Edition have been seen as a successful match with the jOG, where to avoid being shot by the enemy or ripped apart by zombie-like savages, you must get your own legs moving.
http://www.casualgaming.biz/news/290...y-widens-reach
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 23:43 Posted By: wraggster
bushing has released Betwiin v1
Betwiin is a tool that will let you convert NAND dumps from one Wii to run on another.
Directions for use:
Copy input dump file to input/flash.bin.
Copy input keys to input/.
Copy output keys to output/.
Run betwiin.py, wait several minutes.
Take output file from output/flash.bin and use as appropriate.
http://wiibrew.org/w/images/8/84/Betwiin-1.0.zip
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 23:41 Posted By: wraggster
suloku has released Open Sram Language Modifier v4
This is an application to toggle sram settings such as the mono/stereo setting and the language used by gamecube games and the system IPL. The goal of this app is to make PAL gamecube games run on a NTSC gamecube/wii with the desired language, because all PAL games will play in english on a NSTC environment.
This is a clone of emu_kidid's sram language modifier 1.1 and it has the same features.
I made this in the hope of it working on the wii, using yagd and libogc functions.
http://hitmen.c02.at/files/yagcd/yag...0.html#sec10.5
The "open" is just to differ it from emu_kidid's, as he lost the source and I couldn't find a better name, sorry for that.
Changelog
Version 4 - 10 August 2009
Added warning message for wii's disk channel launching.
Fixed some issues when printing the language names on screen.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 21:22 Posted By: wraggster
News via dsscene
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 21:15 Posted By: wraggster
News via Nintendomax
G33k us the French version of IRC client for the DS "ClIRC" in the version 0.06. Note that the application is coded by Cluster and Translated in french by G33k.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 19:10 Posted By: wraggster
Newly released today
features
15 activities plus multi-player and time trial
Include street luge/in-line skating, kite surfing, base jumping, acrobatic double dutch, BMX biking, skateboarding and rock climbing
Detailed environments and cool character designs
Includes the option to use Mii characters
Single and multi-player games to challenge you, your family and friends
description
ACTIVE LIFE: Extreme Challenge is the follow up to the successful Active Life: Outdoor Challenge game/mat bundle. Leveraging the ‘active gaming’ trend, Active Life games use a mat controller along with the Wii Remote to incorporate the player’s entire body into the gameplay.
ACTIVE LIFE: Extreme Challenge kicks ACTIVE LIFE into high gear, featuring ‘extreme’ themed sports such as base jumping, street luge, and rock climbing. Whether you want to swoosh down the hills of San Francisco in a street luge, scale the cliffs of the Grand Canyon, or kite-surf in the crystal blue waters of the Pacific, this game will get your heart pumping!
http://www.play-asia.com/SOap-23-83-...j-70-3g0m.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 16:42 Posted By: wraggster
Nintendo president Satoru Iwata has said the company hopes to launch the Wii Vitality Sensor "not too late" in 2010.
Speaking in an investor Q&A he conceded there's work to do with regard to getting the concept of the device across. "The majority of the audience at E3 responded to it like, 'What in the world is Nintendo planning with a single pulse meter?'" he said.
According to Iwata your pulse indicates more than just your BPM - it can also provide "various kinds of information such as the condition of automatic nerve".
He continued, "Wii Vitality Sensor has great potential for various applications like measuring how horrified a player is in a horror title. What we are trying to propose first is a videogame with a theme of relaxation, which is completely opposite from traditional ones, to enrich the users' lives."
Specifically, the lives of those who have trouble unwinding after a busy day. "What if you were able to visualise how to unwind and relax, or check the condition of your automatic nerve by simply inserting your finger in the device once a day?"
Internal tests are already underway at Nintendo, where employees have been trying to improve the condition of their automatic nerves by visualising how they'll feel at the weekend. According to Iwata, patterns have started to emerge.
"You have all had an experience where you are not in tune with how your body is doing or aware of how exhausted you body may be in a busy, strained period, but if you can visibly measure your condition every day, you can start to see how you're doing," he said.
"It would be like stepping up on a scale every day and seeing the change of your weight. Our new challenge that is different from past software development is to make a videogame by using the visible activities of your automatic nerve."
As for those who are cynical about the Vitality Sensor's sales potential - people were also cynical about Wii Fit, observed Iwata. "Of course no one can tell how people respond to it before the launch. We understand everyone wants to enjoy a vibrant lifestyle, so I believe if the product could support that desire, it would make a large impact in society."
http://www.eurogamer.net/articles/wi...launch-in-2010
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 16:41 Posted By: wraggster
Nintendo boss Satoru Iwata has said he reckons the company's E3 2009 conference could have been better.
He was speaking during a financial results briefing, as reported by Nintendo Everything. "As for the media briefing at E3, of course we had many internal discussions after that," he said. "Honestly speaking, none of us at Nintendo thought that our presentation at E3 was as good as it could have been. It is apparent that we could not fully convey the charm of our products."
Previously, Iwata said, Nintendo was successful in showing off the likes of Wii Sports and Wii Fit "since it was something no one had ever seen or imagined before". But New Super Mario Bros. Wii was a bit tricker: "Four people lined up with Wii Remotes was not a scene that no one had ever seen. Those who actually had the chance to play understood how the game would change with four people playing simultaneously, but we could not address that fun sentiment at the media briefing."
In these days of webcasts and whatnot Nintendo needs to find "a better way to demonstrate the products' appeal", according to Iwata.
"In that sense, we learned many lessons from this year’s E3 show," he said. "After the media briefing, we had a domestic trade briefing in Japan. There we disclosed the black Wii console and red Nintendo DSi, which made a big buzz among game fans. It is also an important lesson for next year."
http://www.eurogamer.net/articles/ni...s-satoru-iwata
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 16:40 Posted By: wraggster
Big things expected from Wii Sports Resort, Wii Fit Plus and New Super Mario Bros Wii
Having admitted that both Wii Music and Animal Crossing: Let’s Go To The City have both underperformed at retail, Nintendo president Saturo Iwata has predicted big things for its upcoming Wii line-up.
“I believe that Wii Sports Resort, Wii Fit Plus and New Super Mario Bros Wii all have the potential to surpass 10m copies worldwide in the whole fiscal year,” he told investors.
http://www.mcvuk.com/news/35335/Iwat...-sell-10m-each
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 01:45 Posted By: wraggster
linus has updated Code Downloader to v1.5
Native Wii Code Downloader. Downloads Wiird .txt files from the Wiird code database to the sd card and renames them to the name of the game they are used for. To use the cheats in game, txt codes/cheats files must be converted into .gct format by using Wiicm or CheatManager.
Change Log
Version 1.5: Fixed bug in file parsing that caused program to hang when encountering google analytics code.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 00:57 Posted By: wraggster
News via gxmod
Ninchenfan proposes a new version of its game whose aim is to prevent the black cat to escape from the plateau.
News / corrections:
- New graphics (big thank you to D-Gamer)
- Use fonts Freetype
- Fixed bug in the algorithm
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 10th, 2009, 00:24 Posted By: wraggster
News/release from funkystuff
I have finished my first real sort of game. I was too lazy to build a main menu or such or an ending but what i have here for you is my game of BrickBlox that I have built off the example I posted earlier. Source code is still useful but you will need to use your own makefile for whatever version of PAlib you are using.
Touch the ball to release it.
Use touch screen to control paddle.
Press R or L to launch a rocket.
I hope I see cool expansions from making this game open source with the rest of you. If you make any cool maps let me know so I can add them to my own version or include them on any updates.
How the bricks are loaded are through a map and tiles as you can see in the files. You can have a maximum of 80 bricks in 1 stage; any more and they will not load as a safety procedure by the game. Use the maps already created to get a reference of how they are made.
Hope you have fun with this!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2009, 23:43 Posted By: wraggster
News via wii-addict
ShootMii is developed by denisgeorge666 and the rest of his team, it is a 2D shoot game has 2 players with tanks.
Citation
Version 0.8
Appearance-ALTERNATION bonus
-Determination of roundabout missile
-Automating the generation of a release and upload on google code
Version 0.7
Implantation-bonus
Implementation of head-researchers
Order display changed
-Addition of trail behind the homing
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2009, 23:40 Posted By: wraggster
News/release from Freezy
A simple yet addictive game, just point and click on two or more connected and identical 'chunks' to 'munch' them up.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2009, 23:15 Posted By: wraggster
pembo has updated BootMii Configuration Editor to v2.4
BootMii configuration editor allows you to change the values in the /bootmii/bootmii.ini file without having to take out the SD card and edit it on a PC.
ChangeLog
Version 2.4
Automatic download/updating of application when a new version is released
Additional option in the settings menu (accessed via the ‘home’ button). This option allows to enable/disable the automatic update/version checking and is particularly useful if you run this on a wii without an internet connection
Settings File paths are now resolved from the argv/argc parameters when supplied from the loader (N.B. the homebrew channel does provide these). If not supplied then a default location of 'SD:/apps/Bootmii_cfg_ed‘ is assumed
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
August 9th, 2009, 23:13 Posted By: wraggster
Slappy has released Quadrax v0.2
Quadrax is logical game game where more than keen reactions you will need fast fingers and will have to use all your grey brain cells. :-)
Just only that way you can succeed in solving all the ninety levels, which the game has
Version 0.2
Released: 9 August 2009
Few graphic improvements.
+ Minimap added
+ Game music is playing in background
+ Performance up!
Download Here and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
next » |
|
|