Revolution Engine is the very First homebrew 3D Game Engine for Wii. It is directly based on GX without any GL wrapper or anything similar. Natively designed for the Wii, this engine is probably capable of generating the best homebrew graphics ever seen on this game console.
Revolution Engine 0.4 alpha 3 Supports:
Triangle meshes, Quad meshes and mixed meshes Rendering
Custom file formats for 3D meshes
Vertex lighting, software based
U V coordinates
Mixed through TEV, Multiple TEV stages
2D system, GX based
True type texts
IR pointers for up to 4 players
Content Manager (Under construction)
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