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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 4th, 2006, 18:58 Posted By: wraggster
Dolphin the gamecube emulator for windows has had some new screens of the emulator playing the Mario Football game, check em out via the comments:
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January 4th, 2006, 18:51 Posted By: wraggster
As you might have noticed by now, we love our DS's here at CVG towers. In fact, even the PC Zone boys are partial to a bit of lunchtime Animal Crossing action (we've got a spare coconut on auction currently valued at one fireman's hat and an eye patch, if anyone's interested in upping the stakes). However, if we had to make one complaint about the handheld, it would be its less than beauticious aesthetic appeal.
Now though, rumours are spreading their wings around the internet and taking flight like fairies of speculation concerning a revised version of the DS hardware hitting Japanese shelves this year. Gamefront.de cites a report in the latest edition of Famitsu magazine which reveals that some new but unspecified hardware will appear in the East commencing this spring.
Famitsu clarifies that it won't be a next-gen system, but instead a revision of an existing machine, with fingers pointing to either the DS or PSP. It seems that retailers are strongly hinting at a redesigned DS though, possibly with improved functionality.
While it's obviously all a bit speculative at the moment, a facelift for Nintendo's year-old dual-screen handheld would be far from unexpected - particularly given Reggie Fils-Aime's comments last year that an upgrade is in the works.
http://www.computerandvideogames.com....php?id=131960
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January 4th, 2006, 18:28 Posted By: wraggster
SuccessHK posted this new product:

Walt Disney Pictures' Chicken Little catapults players smack dab into the middle of Oakey Oaks, Chicken Little's hometown, where they experience first-hand all of the action, humor, fun and heart-warming adventure as portrayed in the film. Taking on the roles of Chicken Little and his friends Abby Mallard, Runt-of-the-Litter and Fish-out-of-Water, players must try to outwit bully Foxy Loxy and save the town from an alien invasion all the while attempting to reverse Chicken Little's tarnished reputation from that unfortunate "acorn incident." You know, the one where he shouted, "The sky is falling!" causing mass chaos in the town of Oakey Oaks, and earning him the reputation of town fool.
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January 4th, 2006, 02:32 Posted By: wraggster
Nintendo-Europe is on a Revolution roll; Nintendo France sent a card out to game journalists promising, "In 2006 Nintendo launches a Revolution." The cover features a stylized drawing of nunchuks, inside there are some strange pictures of a topless guy and a cutout you can display (follow the link for more images if this sounds crazy), and the back teases, "Before changing the face of videogaming forever, Nintendo France wishes you Merry Holidays and a Happy New Year."
If Europe, who usually see console and game launches later than North America and Japan, is being promised the Revolution in '06, is there any doubt we'll see it in America any later? The question now is, how early will we see it: simultaneous multi-market launch in Q4 or earlier for North American and Japan?
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January 4th, 2006, 02:26 Posted By: wraggster
The first screens of Worms Open Warfare on DS have wriggled in revealing the series' return to its traditional 2D form.
With flat worms once again replacing the plumper 3D warriors, Open Warfare should see the series re-embrace the same outrageous arsenal and anarchy that made the 16-bit original so loved.
While details of the Wi-Fi capabilities and the various modes remain as sketchy as our memories of New Year's Eve, THQ has promised that there are plenty of surprises still to come for both PSP and DS gamers.
Worms Open Warfare will be declared on PSP and DS on 24 March
http://www.gamesradar.com/news/defau...sectionid=1588
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January 4th, 2006, 02:23 Posted By: wraggster
While most eyes are on the upcoming next-generation console war, Nintendo sent out a little reminder that the battle for handheld gaming is still raging. The Japanese company today revealed that nearly 4 million units of its DS handheld have been sold in the US. The latest numbers bring the total crop of DSs in customers' hands to more than 10 million. In Nintendo's home country, the DS has sold more than 5 million units, and in Europe, the number exceeded 1 million in June (new numbers have not yet been made available).
Perrin Kaplan, Nintendo of America's vice president for marketing and corporate communications, told the Seattle Post-Intelligencer that more than 3 million DSs were sold in the US in 2005, on top of the 1.2 million sold in just over a month in 2004. With both the DS and the three models of the Game Boy Advance, Nintendo claims to own 78 percent of the handheld gaming market in the US.
Nintendo also trumpeted the numbers being put up by a few of the dual-screened handheld's software titles. Sales of Mario Kart DS, released in mid-November, have already topped 1 million units in the US. Nintendogs, which revived sales of the system both in the US and Japan, has sold more than 1.5 million units in the US since its August release.
With more than 5 million units sold in Japan since its December 2004 regional launch, the DS has become the fastest-selling gaming machine in Japan's history. In another first, Japanese gamers have scooped up more than a million copies of four different titles within one year of a system's launch: Nintendogs, Animal Crossing: Wild World, Brain Age, and Brain Flex.
The Nintendo Wi-Fi Connection service, which allows gamers to play over the Internet, has seen 550,000 unique visitors since its debut in late 2005.
The sales numbers of Nintendo's main rival in the handheld market, the Sony PSP, differ depending on who is asked. According to the Seattle Post-Intelligencer, Sony has sold 2.7 million PSPs in the US from its March launch through December 1. However, last month, Sony told Reuters that 3 million units of the handheld have been sold in the US through November. A third opinion yields a third number--NPD Funworld says 2.5 million PSPs were sold in America through November.
http://www.gamespot.com/news/6141751.html
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January 3rd, 2006, 22:30 Posted By: wraggster
In an announcement neither likely to set the world alight, or possibly even cause much of a ripple across the foamy white waves of the internet, Satoru Iwata has revealed that Nintendo's forthcoming Revolution won't be as expensive as that there Xbox 360 Core thing.
Speaking to Yahoo Japan, Nintendo's president reiterated once more than the company's next-gen console is set to land on shelves at a price point below that of both Sony and Microsoft's fancy offerings - specifically sighting a sub-299 USD price tag.
Given that rumours of a super-cheap Revolution have been cascading through internet quarters for some time now, the news hardly comes as a stunning revelation. However, this is about as close to an official price announcement as we've had from the company up to this point so, you know, it's news of a sort!
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January 3rd, 2006, 22:15 Posted By: wraggster
Chris Double has released a source only release of DSEmu the Nintendo DS Emulator for Windows, heres the news:
Happy new year and that. I decided that with the new year should come a new burst of working on this 'ere emulator, so I decided to delve back into the code. I've stopped progress on the dynarec project, it being too massively large to handle at this time. Instead, I've pushed on with the other major missing part of the emulator; DS graphics.
The first task, of course, is to handle that strange VRAM banking business. I believe that, with a set of hacks implemented today, most of that is up and running; there are likely to be rather a few bugs in that implementation, of course, as with most parts of this emulator, but the substance of the mapping is there. There are a few things missing, like the WRAMCNT register, but they should be along in short order.
With the current codebase, you still won't see any output on the screen, since there is no renderer of any kind in the GPU code at the moment. However, I've confirmed that at least the one demo I have to test does indeed write to VRAM, and in the right place, so something must be working correctly. I guess the next step is to actually render something, to get some output from the DS side of the emulator.
As ever, you can grab the latest source, and possibly vomit over the hackery of the GPU, at the URL below.
http://ng.dsemu.org/dsemu-ng-20060102.tar.bz2
Oh, yeah. First release of '06! Let's hope that heralds a period of productivity on this thing.
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January 3rd, 2006, 22:03 Posted By: wraggster

Alekmaul has released a new version of his Arcade Emulator ala MAME for the Nintendo DS, heres the info:
MarcaDS is an arcade emulator.
It use the same principle than Mame but it's not using its code,Mame is too huge for our little DS , but it's just my opinion. To use this emulator, you must have compatibles ROMS with NO COMPRESSION ZIP format. Do not ask me about ROMS, I doj't have them. A search with Google will certainly help
you.
Here is MarcaDS version 2.0 
Regarding updates, some games added (about thirty ...) and lots of deceptions for games that I can't make support for now ...
You can download the new version HERE
Also, I send a HELPME !!! to people who have a GBAMP or M3 and who want to help me to test MarcaDS with it ... Send propositions to my mail adress : alekmaul@portabledev.com.
Download Here --> http://nintendo-ds.dcemu.co.uk/marcads.shtml
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January 3rd, 2006, 21:45 Posted By: wraggster
yopyop has updated his rather great Nintendo DS Emulator for Windows, heres whats new:
DeSmuME mini Update :
- correct VCMatch int which allow to play another demo I let you search.
Download via comments
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January 3rd, 2006, 21:16 Posted By: wraggster
Back in November, Nintendo was quick to quash rumours that Legend of Zelda: Twilight Princess would make an appearance on the Revolution rather than the GameCube.
And whilst that's still very much the case, a new twist in the tale has emerged, since apparently you'll be able to play Twilight Princess on your Revolution using the crazy new "freestyle" controller.
Nintendo, you may recall, announced that Twilight Princess was delayed back in August, saying that the development team needed more time to "add some incredible new elements" to the game.
Well, according to NGC magazine, these elements are specifically designed to enhance the game for those playing on their shiny new Revolution consoles.
"Twilight Princess will be playable on the forthcoming Revolution using the upcoming console's unique controller," the article states.
"When you insert the disc into your Revolution, you'll be given the option to use the Revolution's controller, with all the advantages this will bring."
But what kind of advantages, exactly? Can we expect new weapons and the like, new levels or perhaps some brand new gameplay? Nothing else has been revealed so far, and we're still waiting for Nintendo to tell us whether or not this is just a rumour, so it's a case of wait and see. In the meantime, Legend of Zelda: Twilight Princess is due out in the spring.
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January 3rd, 2006, 21:10 Posted By: wraggster
It's been revealed that Contact, a new game currently in development for the DS, will work with the Nintendo Wi-Fi Connection service - making it the handheld's first online RPG.
Contact is being produced by Gouichi Suda, director of Capcom's schizophrenic shooter Killer 7. It follows the adventures of a boy called Cherry who's tasked with helping a nutty professor find all the lost components of his spaceship.
But when Cherry and the professor get separated, it's up to you to help them make contact - do you see - by following the professor's instructions on the top screen, and using the touch screen and stylus to move Cherry around.
Now a Wi-Fi Connection logo has appeared on the Contact website, confirming that the game will feature an online mode - but so far there are no details of how this will work.
Contact is out in Japan next month. A European release has yet to be announced, but let's just say we're optimistic...
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January 3rd, 2006, 19:50 Posted By: wraggster
Nintendo of Europe has posted a 2006 preview on their official website concerning Nintendo products and software. The European subsidiary says "in 2006 Nintendo will launch [Revolution]." While we know the Revolution will be released sometime in 2006 in both the US and Japan, no mention of a European date has been given. Given the fact that this announcement is posted on Nintendo of Europe's website, we can only assume they are implying a 2006 Euro release as well.
Pro G puts it best by saying: "I think we should wait until the words 'Revolution' and 'European release 2006' are used in the same sentence in an official statement by an Nintendo rep before we assume the Revolution will be coming to Europe in 2006, but we're hopeful."
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January 3rd, 2006, 02:11 Posted By: wraggster
olimar has released flashMe V6, heres what he wrote:
Here's flashMe V6 (pre-release). I'll let you bang on it for a few days before making it official. It's a non-critical update, just a few small fixes. No SL1 shorting is needed if you have V5.
Changes:
- shows your old firmware version
- fixed booting problems with with Darkain's MultiNDS and NeoFlash loaders
Download here --> http://ds.gcdev.com/dsfirmware/
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January 2nd, 2006, 17:15 Posted By: wraggster
DFC Intelligence, a leading video game analyst, has released industry data from February through December of 2005. The firm found that the video game market has grown by 7%, which is what Nintendo, as well as gaming companies as a whole are banking on. Nintendo's market value increased by 15% for the 10 month period gaining the highest increase in market value of the big three console manufacturers. We think this has something to do with a little Nintendo hanheld made from two screens.
In related portable news the article reads: "The biggest disappointment we have found so far is what we would consider to be very weak merchandising for the Sony PSP. Many stores have displays for the Nintendo portable systems, but not the PSP. What is worse is the tendency for stores to have a larger selection of UMD movies than PSP games."
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January 2nd, 2006, 11:47 Posted By: wraggster
ecurtz has released a new demo for the DS:
Here's the promised two pass 3D demo, it took me longer than I expected to get it finished. Unfortunately, I still can't get it working with only one bank of VRAM - I'll send a shiny new DS game to anyone who can get that going...
And a link to the old two screen one since that thread is aging
Download both via comments:
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January 2nd, 2006, 11:35 Posted By: wraggster
NeoFlash has released a new version of their Menu System for their MK2/3 Nintendo DS Flash Carts. Heres whats new:
* Added Support for More MMC/SD Cards
* Add Initial Touch Screen
* Start to support the MK3 On-board Flash (MK3 Compatibility w/Images 100%)
* Add the MK3 & NEO Cart Icons (File Browsing Support)
* New Burning Percentage Bar
* Add the New Operation Key-presses
A - Directly Boot from SD/MMC
X - Flash ROM to NEO/XG2005 Card
Y - Flash to MK3 On-board Flash
Download via Comments
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