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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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November 24th, 2005, 23:43 Posted By: wraggster

The latest company to capitalize on the insect craze is Rocket Company, which is behind this DS title based on the insect theme: Konchuu Kakutou: Mushi 1 Grand Prix, or Insect Fighting: Bug 1 Grand Prix. Different from Sega's Mushi King GBA adaptation, Kouchuu Kakutou is set up as an RPG. You raise your own insects and send them off into menu-based battle in forest stages, in the hopes of earning new insects and items along the way. Your goal is to turn your insect into the insect fighter champion. The game also features link support.
http://www.lik-sang.com/info.php?pro...6&lsaid=219793
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November 24th, 2005, 11:20 Posted By: jimiz
just dead ?!?....
no news...no update...no beta releases... bah!!!
I remeber "SPLASH"...a BIG BIG BIG fake false c64 emulator x GBA...many pictures in the WEB site...promises in every emulatron web sites...and later many moths...no body haved see anything!
The Autor was happy to be famous WITH NOTHING! very easy so... ...
I hope this now is not thesame for the NDS... because is really POOR of emulators... and peope who like work with this concole!
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November 23rd, 2005, 22:56 Posted By: wraggster
New For DS from Success HK
Scratch! Viewtiful Joe Jap ver

The Nintendo DS edition of Viewtiful Joe features a brand new storyline introducing Joe's sister Jasmine and puts players to the task in saving Captain Blue's Hollywood show after a sinister group steals it away. The Nintendo DS' hardware will be put to use as the development team is bringing to life the familiar cel-shaded environment the series is known for. The two screens will keep track of the action in two viewpoints and the touch panel is used to solve puzzles and pull off special moves. A new "Power Split" move debuts here, which requires that you draw lines across the screen.
Naruto: Saikyo Ninja Daikesshu 3 Jap ver.

The first two Saikyou Ninja Daikesshou games debuted on the Game Boy Advance. For this DS-based third entry, Tomy has added dual screen and touch pen support. The top screen shows the side scrolling action, similar in style to the GBA entries. On the bottom screen, you use the touch pen to input special commands for slashing away at enemies.
Ford Racing 3 US ver.

Experience the thrill of racing 55 of Ford's most prominent driving machines from the Model T to the 2005 Mustang GT in Empire Interactive's Ford Racing 3. Test your driving skill on 26 meticulously detailed tracks with interactive scenery from locations like the snow-packed mountains of Europe to the rain forests of South America. Take part in more than 20 hours of intense automobile action while competing in 11 challenging race types such as Boost, Overtake, and Relay while unlocking a huge range of game modes, tracks, and vehicles along the way. Players can even earn up to 14 different championships and contend with their friends in split-screen two-player head-to-head.
SNOOD 2 US ver

Welcome back to Snood in an all encompassing new style. Same old friends but new twists giving fun to all the family. We have arrived at Snoodville and the action is all go, go, go. Classic snood turned sideways is a massive issue as all the snoods fall to the floor. Once they meet up with three of their own color, all the action starts to happen. Clear the board of all the snoods in classic time limits and playmodes and test your skill literally on the edge. No more snoods available -- what do we do now? We fire a grappling hook to hook the snoods and pull them back to snood central. Then fire them to where we want them to be to make them fall from the board. Sounds simple BUT watch out. If you leave a poor snood by itself, you will never finish the game.
Dragon Ball Z: Supersonic Warriors 2 US ver.

Utilizing the Nintendo DS touch screen and double-monitor system to bring the intensity of Dragon Ball Z battles to life, Goku fights through an all-new challenge in the portable realm. The game also offers unique DBZ plotlines and intriguing "what-if" scenarios that provide fans with the chance to experience DBZ content in a new way via a single-player story mode whereby players create distinctive gaming adventures with each playable DBZ character.
Real Time Conflict: Shogun Empires US ver.

In "Shogun Warrior", players assume the role of one of two brothers who are locked in bloody combat in feudal Japan. Conquering neighboring territories and amassing formidable armies, only one warrior will be able to survive the deadly endgame to realize his ambitions and claim the title of Shogun. Utilize the Nintendo DS's touch screen to plot complex battle plans while watching the action play out through detailed 3D graphics on the top screen. Touch screen mini-games such as duels, castle sieges and sea battles enhance the battle experience. In between encounters, gamers will be able to use diplomacy and military strategy to manage their forces. For the ultimate in feudal warfare, up to 8 players can engage in enormous clashes through the wireless multiplayer capabilities of the Nintendo DS
Peter Jackson's King Kong US ver.

Working very closely with Peter Jackson and Wingnut Films, Ubisoft is creating a series of games (including a Nintendo DS edition) that will reflect the visual interpretation, character dynamics and dramatic narrative of Jackson's epic take on the classic King Kong story.
Survive as Jack in a world crawling with predators and live the legend as Kong
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November 23rd, 2005, 21:54 Posted By: wraggster
Nintendo is claiming massive early success for its Wi-Fi Connection online play system for the Nintendo DS handheld, with the company's statistics suggesting that 45 per cent of Mario Kart DS owners have already tried the game online.
Figures released by Nintendo of America for the first week of Mario Kart DS' release show that 52,000 unique users logged into the Wi-Fi Connection service with the game at least once - out of the 112,000 who purchased it.
That's over 45 per cent uptake, an incredible achievement for what is one of the world's first online handheld games, and an extremely strong start for Nintendo's online service - which works over home wireless networks, through public wireless "hot spots" or via Nintendo's own low-cost USB Wi-Fi device.
Mario Kart DS launches here in the UK on Friday, along with the USB Wi-Fi device, which will be sold separately for GBP 29.99, and the Nintendo Wi-Fi Connection public service - which will see 7,500 locations across the UK being set up to allow free DS online play, with more to follow in the coming months.
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November 23rd, 2005, 19:37 Posted By: King DS
Whos working on an App for WinDS? im gonna have a pop and chances are i will get NOWERE! but im still gonna try if you dunno what im on about click the link below
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November 23rd, 2005, 15:16 Posted By: davidgilmour
Hi,
in 2001-2002-2003 there were 5 issues of ADCANCE magazine released in the UK. Anyone got issue #4 and #5 and wanna sell them? I have 70+ ebay references.
Thanks
Davidgilmour
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November 23rd, 2005, 00:55 Posted By: wraggster
Nintendo is teaming up with London's Metro magazine to provide free taxi rides in London! To celebrate the launch of Mario Kart: DS, Londoners will be able to get free cab rides in Zone One this Friday, in ten Mario Kart branded black cabs which will be in service for one day only!
The way it works is simple: just check Friday's edition of Metro magazine for an exclusive voucher then hail any one of the branded cabs for a free ride in Zone One!
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November 23rd, 2005, 00:55 Posted By: wraggster
With the release of Mario Kart DS and Tony Hawk’s American Sk8land over the past few weeks, Nintendo’s DS online Wi-Fi service is officially in full swing. While most wireless routers are compatible with the DS (check out the official Nintendo Wi-Fi site for details), not everybody is going to have a wireless network set up at home. Public access points are also small in number in PAL territories, especially if sitting huddled on the floor of an EB store playing DS isn’t your cup of tea. Realising this, the boffins at Nintendo come up with a USB Wi-Fi adapter, which, theoretically, will work on almost every PC, providing they have a broadband connection and Windows XP.
We ordered our adapter last week, and – impressively – it arrived the very next day by courier. Not so impressively though were the contents. There wasn’t even a box – just the adapter itself, a USB extension cable, driver CD and instruction manual, shoved between a piece of cardboard.
More here --> http://palgn.com.au/article.php?id=3436
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November 23rd, 2005, 00:52 Posted By: wraggster
In its first week of availability, a whopping 45 percent of people who bought the new Mario Kart DS racing game for Nintendo DSTM already have test driven its free Wi-Fi capabilities, setting a new industry standard. This remarkable play rate of Mario Kart DS demonstrates both the easy setup and access of Nintendo Wi-Fi Connection, Nintendo's new wireless gaming service, as well as the fun game play that has always characterized the Mario Kart series.
On Nov. 14, Mario Kart DS became the first game to use Nintendo Wi-Fi Connection. Through the end of Sunday, more than 112,000 people in the United States had purchased the game. In the same time frame, nearly 52,000 unique users had logged onto Nintendo Wi-Fi Connection to play against people from all over the country.
Video game fans have high praise for the addictive fun of Mario Kart DS and the simplicity of Nintendo Wi-Fi Connection. Many report that they can't stop playing.
"From the user-end, this is the easiest way to get online in video games," writes popular video game blog Kotaku.com. "The Wi-Fi integration is seamless. It's as easy as clicking multiplayer on the menu and joining the game."
Nintendo Wi-Fi Connection lets users easily connect to the service at no additional charge using both home wireless networks and select Wi-Fi hotspots, without any complicated setup procedures.
Upcoming titles that use Nintendo Wi-Fi Connection include Animal Crossing®: Wild World on Dec. 5 and Metroid® Prime Hunters on March 20. The buzz for Animal Crossing: Wild World already has reached a fevered pitch. Four notoriously difficult game raters at Weekly Famitsu, Japan's leading video game magazine, scored it 37 out of a possible 40 points.
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November 22nd, 2005, 18:49 Posted By: wraggster

Product Features
Recharge your Gameboy Micro with ease through any USB port
Doesn't need an additional power supply
Portable, Lightweight, Easy-to-Use
Recharges completely in less than 3h
Description
Recharge your Gameboy Micro on the go, with the USB Recharger Cable. It's easy to use and just needs to be plugged into any USB port on a computer or notebook.
More info Here --> http://www.lik-sang.com/info.php?pro...5&lsaid=219793
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November 22nd, 2005, 18:44 Posted By: wraggster
Lik Sang have the new Gold Nintendo DS in Stock at a price of US$ 169.99
Heres a Pic:

If your after one i should get in quick because these will fly off the shelves.
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November 22nd, 2005, 13:29 Posted By: thaive
So i ordered a superpass, a supercard sd adapter and an sd card.
Currently i'm trying to work out the software i need to download to make it all work.
(anyone know a very good thorough detailed walkthrough?)
i have heard bits and pieces about ds's now being bricked if they have mario kart ... i have mario cart, and have not updated my ds's firmware (do i need to), i'll have a superpass so i didn't think i would need to, but if i were to would i too be bricked?
any help would be much appreciated
cheers
thaive
p.s. can anyone help me find find out if my ds NAH101##### is compatable with superpass .. lol.. its teal not blue 
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November 21st, 2005, 23:11 Posted By: King DS
Will it run proper Linux Programes and whatnot? like Duke nukem? or anything thats linux TBH? a proper PC App
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November 21st, 2005, 19:27 Posted By: wraggster
Gladius has updated the Snes emulator for the Nintendo DS, heres what he posted:
changes in the 11/21 release:
- fixed DMA, new modes and wrapping within bank supported
- Sprite register writes are done correctly with latching now
- Better CPU/APU sync (hopefully for the last time - yew you note crashes in level transitions in eg. mario, let me know)
- Speed up one the APU side, should Be less sound crackling
Download Here --> http://nintendo-ds.dcemu.co.uk/snesds.shtml
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November 21st, 2005, 18:21 Posted By: wraggster
Atari has announced plans to publish DS title Tamagotchi Connexion Corner Shop in Europe next year.
The game, which was developed by Bandai, lets you open speciality shops (such as a bakery, dentist's surgery or beauty salon) and play touch-screen mini-games to serve your customers' needs (by decorating cakes, filling cavities, applying make-up and so on).
You also get a choice of three Tamagotchi business partners called Mametchi, Memetchi and Kuchipatchi, and there are loads of NPCs to meet and greet. The ultimate object of the game is to earn lots of "Gs" and get your shop up to "royal status", apparently.
Expect lots of customisation options, plenty of funky sound effects and a huge dollop of cuteness - the game has a hand-drawn visual style in very bright colours, as you can see from the newly-released screenshots.
http://www.eurogamer.net/article.php?article_id=61757
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November 21st, 2005, 18:19 Posted By: wraggster
As Link and company scrub down their tights and polish their swords in preparation for their first big screen outing, more sinister rumours are afoot concerning the real reason for Nintendo's delay of The Twilight Princess.
According to Japanese publication Game Labo, whic has the story in its regular "rumour" column, whispers are being bandied around town claiming that Nintendo deliberately set back its latest Zelda title to clear out the remainder of its GameCube stock in anticipation of the Revolution's launch.
Obviously, once the company's next-gen system hits shelves, demand for the already sales-starved GameCube will drop off even further. As such, it makes sense to have one final huge franchise release on the console (presumably with heavily discounted bundles and so on) to shift the last remaining units which otherwise would simply sit around failing to make Nintendo any money whatsoever.
Of course, all this is just hearsay - albeit it logical, to a degree. However, one thing's for sure: whatever the reason for the delay of The Twilight Princess, as more news leaks out concerning the game, it looks to be shaping into one spectacular beast.
The latest round of Japanese publications has revealed that the newest game in the Zelda series has the biggest budget and largest development team yet for one of Link's adventures. What's more, Twilight Princess producer Eiji Aonuma has stated that the game should take players over 100 hours to complete, thanks to the wealth of new content that's been added since the title's announced delay.
Alongside the inclusion of many ideas originally pencilled in for later Zelda games, the team's been hard at work completely redoing all the animations using sophisticated motion-capture techniques designed to make The Twilight Princess the most immersive Zelda game yet.
Frankly, we can't wait. Even though we blatantly have to.
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