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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 3rd, 2006, 22:47 Posted By: wraggster
Mic has released yet another new version of his Nintendo DS Emulator for windows, heres whats new:
CPU: Added SWI 3 and 6
CPU: Fixed some problems with SWI 5
CPU: Modfied MSR a bit
GPU: Added support for the VTX_DIFF command
GPU: Fixed some bugs with rotation parameters on the sub core
GPU: Fixed the GL_INVALID_OPERATION error that could occur when switching back and forth between different renderers
MMU: Fixed accesses by the ARM7 in the 0x02100000-0x023FFFFF memory range
MMU: Changed initial value of WRAMCNT to 3
MMU: Fixed a typo that lead to bad 16/32-bit WRAM writes from the ARM7
GUI: Added a few more Thumb opcodes to the disassembler
GUI: Added a "Turbo SWI" option on the CPU tab for ARM7 binaries that mainly sit and wait for vblanks
Download here --> http://nintendo-ds.dcemu.co.uk/dualis.shtml
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March 3rd, 2006, 22:34 Posted By: wraggster
Japanese secondhand shops selling the double-screened handheld at more than double the retail price. Survey shows no signs of waning interest.
Despite being just a redesign of an existing console rather than a new machine, the Nintendo DS Lite sold out quickly in Japan on its first day of release yesterday. Hundreds of customers were seen in line outside stores across the country, and the handheld sold out within hours of its morning release. When GameSpot checked out stores in Tokyo, employees were turning away patrons before the stores were even open for business, already having more people in line than handhelds to sell. The desire for the new DS wasn't limited to just Japan's tech-hungry capital; similar reports were heard from various other regions including Osaka, the second-largest city in the country.
Today, GameSpot went through a number of major shopping districts including Akihabara, Ikeburuko, and Shinjuku, but no retailer had any units available. However, secondhand shops were selling DS Lite units at nearly 40,000 yen ($343), which is more than double the handheld's official price of 16,800 yen ($144). Prices at online auction sites are lower, with deals closing around an average of 26,000 yen ($233).
Gamers who missed out on yesterday's launch will either have to pay a premium to purchase their DS Lite secondhand, or wait until Nintendo makes its next big shipment on March 11. On that date, Nintendo will release the Ice Blue and Enamel Navy color models of the DS Lite, which were delayed due to problems in manufacturing.
The popularity of the DS shows no signs of fading, especially with the new announcements that Nintendo made late last month. The company unveiled a number of new add-ons that will make the handheld function more as a multimedia device, including a Web browser and digital TV tuner.
The latest issue of Famitsu features a report of a survey taken from its official site, and it shows that gamers are looking forward to the handheld's extended capabilities.
When asked about the DS's Web browser, 245 surveyed gamers answered that they look forward to using it, doubling the 121 that had no interest. Among the reasons given by interested users were the use of the two screens for browsing (216 votes), convenient controls with the stylus (180 votes), and the handwriting-recognition software when browsing (155 votes). On the other hand, a significant number of users had no idea the DS's web browser will cost money (3,800 yen/$33--Sony's PSP comes with one for free).
When asked about the 1seg digital broadcast TV tuner, 38.2 percent of the surveyed gamers said they are looking forward to the TV tuner, while only 9.8 percent said they have no interest. A little over half (52 percent) still weren't sure about it. The 1seg broadcast service is still relatively new, with the general public mostly unaware of its capabilities.
For its final question, Famitsu asked gamers who don't own a DS whether they're now interested in picking one upon learning of the handheld's new functions. 58.1 percent said yes, 31.1 percent said they're still thinking, and 10.8 percent said no.
Nintendo has still not announced a release date for the DS Lite in North America.
http://www.gamespot.com/news/6145349.html
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March 3rd, 2006, 19:05 Posted By: wraggster
Source CVG:
Last year, Nintendo's DS Metroid outing was shoved back to the murky depths of 2006, with only the promise of online play and voice chat consoling bereaved Nintendo fans. Now that Metroid Prime Hunters is finally approaching release, a stream of exciting new game details have reached our ears.
In an interview on the official Nintendo Europe website, NST's game director Masamichi Abe and game designer Richard Vorodi give the full run-down on Metroid Prime Hunter's enticing multiplayer modes. Revealed in the interview are seven deathmatch flavours, including the standard 'battle' and 'survival' modes, as well as a Capture the Flag-style mode among others.
Also mentioned is Hunter's interesting 'Rival Radar' feature, which allows players to set their DS to seek out rival Bounty Hunters in public, much like the similar Bark Mode in Nintendogs. Also new to our ears is talk of a 'Hunter License' which will track your game statistics, such as how often you use a certain weapon. Be warned though: Hunter Licenses can be freely viewed over Nintendo's Wi-fi Connection service so, if you're a rubbish deathmatcher, we advise you to start practicing sharpish.
Metroid Prime Hunters morph balls into the stores on May 5.
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March 3rd, 2006, 19:02 Posted By: wraggster
Natsume, long-time comrade of Nintendo and developer of the insiduously addictive Harvest Moon series, has confirmed that it has a game in the works for the Revolution. As is the way with these things, the company declined to comment on the nature of the game itself, so it could be anything from a new Harvest Moon to an balloon animal simulator, for all we know. Apparently, the game - whatever it turns out to be - might get a behind-closed-doors showing at this year's E3.
So there you go - another game publisher in mystery Revolution title shocker. We're sure more will be revealed come this year's E3 - which you're probably sick of hearing by now.
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March 3rd, 2006, 18:51 Posted By: wraggster
Play Asia are offering the following games at a discounted price, (might be a chance to snag a game your missing)
Heres the listing
Nintendo DS™ Games:
Bouken-Ou Beet: Vandal vs. Busters JPN US$ 19.90
Croket! DS: Tenkuu no Yuusha tachi JPN US$ 19.90
Danshaku / Nanostray JPN US$ 19.90
Futari wa Precure Max Heart: Danzen! DS de Precure o Awasete Dai Battle JPN US$ 19.90
Iron Feather JPN US$ 19.90
Kenshuui Tendo Dokuta 2: Inochi no Tenbin JPN US$ 24.90
Kouchuu Kakutou: Mushi 1 Grand Prix JPN US$ 14.90
Kouchuu Ouja Mushi King: Greatest Champion e no Michi DS JPN US$ 14.90
Kyouryuu Ouja Ketteisen: Kyouryuu Grand Prix JPN US$ 19.90
Kyouryuu Taisen Dino Champ: Saikyou DNA Hakkutsu Daisakusen JPN US$ 19.90
Lunar Genesis JPN US$ 24.90
Mega Man Battle Network 5: Double Team US US$ 29.90
Rockman EXE 5 DS Twin Leads JPN US$ 29.90
Scratch! Viewtiful Joe JPN US$ 29.90
Super Black Bass: Dynamic Shot JPN US$ 16.90
Super Monkey Ball DS JPN US$ 29.90
True Swing Golf US US$ 24.90
Viewtiful Joe Double Trouble US US$ 29.90
Zoids Saga DS: Legend of Arcadia JPN US$ 16.90
More details Here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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March 3rd, 2006, 18:45 Posted By: wraggster
Play Asia are offering the following games at a discounted price, (might be a chance to snag a game your missing)
Heres the listing
Gameboy Advance™ Games:
Boulder Dash EX JPN US$ 14.90
Chocovader JPN US$ 14.90
F-Zero: Blue Falcon JPN US$ 19.90
Frontier Stories JPN US$ 29.90
Kuru Kuru Kururin JPN US$ 19.90
Metroid: Zero Mission JPN US$ 29.90
Napoleon JPN US$ 9.90
RockMan Zero 4 JPN US$ 24.90
RockMan and Forte JPN US$ 19.90
Shaman King: Chou Senjiryokketsu 2 JPN US$ 9.90
Summon Night Craft Sword Monogatari: Hajimari no Ishi JPN US$ 29.90
Summon Night: Craft Sword Monogatari 2 JPN US$ 29.90
Tales of World: Narikiri Dungeon 3 JPN US$ 29.90
Yoshi no Banyuuin Ryoku / Yoshi Universal Gravitation JPN US$ 29.90
More details Here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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March 3rd, 2006, 18:43 Posted By: wraggster
Play Asia are offering the following games at a discounted price, (might be a chance to snag a game your missing)
Heres the listing
Gamecube™ Games:
Auto Modellista U.S. Tuned JPN US$ 14.90
Biohazard JPN US$ 14.90
Biohazard 0 JPN US$ 14.90
Capcom Vs. SNK 2 EO JPN US$ 14.90
Donkey Kong: Jungle Beat JPN US$ 12.90
Eternal Darkness: Sanity's Requiem JPN US$ 12.90
Gold Gashbell!! Friendship Tag Battle JPN US$ 19.90
Gold Gashbell: Yuujou Tag Battle 2 JPN US$ 19.90
Kururin Squash JPN US$ 29.90
Metroid Prime 2: Dark Echoes JPN US$ 39.90
Mobile Suit Gundam: Senshitachi no Kiseki JPN US$ 14.90
Mr. Driller Drill Land JPN US$ 29.90
Naruto JPN US$ 29.90
Naruto: Gekitou Ninja Taisen 2 JPN US$ 29.90
Nintendo Puzzle Collection JPN US$ 29.90
Pokemon Box Ruby & Sapphire (incl. Link Cable) JPN US$ 9.90
Product Number 3 (P.N.03) JPN US$ 12.90
Resident Evil 4 US US$ 29.90
Super Mario Sunshine (English language version) KOR US$ 14.90
The Legend of Zelda: The Four Swords JPN US$ 14.90
Wave Race Blue Storm JPN US$ 6.90
More details Here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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March 3rd, 2006, 18:34 Posted By: wraggster
A major new Flash Cart for DS and GBA, heres the info:

Product Features
First built-in inner High-Speed 8K cache system
Built-in NeoFAT system, support multi-files, can load file from SD/MMC directly
Built-in 64M NOR flash, can use for store files and SMS
Built-in 32M big buffer area, can run very complex APP software
Built-in 2M REAL hardware save system, simulates 100% of the EEPROM/Flash chip
More Description
Neo Max is the ultimate pack for your Nintendo DS. It can be used for development, to run backups on GBA and on Nintendo DS. It has a fast and convenient transfer/burning option. You can run applications through the 256M of the MK3 card and more! A 8Gb SD card is INCLUDED that can be managed like a virtual hard disk for your NDS!
1. First built-in inner High-Speed 8K cache system
2. First built-in changable battery system for NEO cart
3. First built-in battery voltage indicate system
4. First built-in SD/MMC A.I. power protection system
5. Built-in mobile Li-Ion cell battery, no need to maintain, auto rechargable
6. Built-in PDA style GBA/NDS menu, can use NDS touch screen for total control
7. Built-in SMS2 system, can edit and backup/restore the game save file to SD/MMC
8. Built-in 2M REAL hardware save system, simulates 100% of the EEPROM/Flash chip
9. Built-in 16M Menu Flash, can use GBA cart or SD/MMC to upgrade the new MK core
10. Built-in 32M big buffer area, can run very complex APP software
11. Built-in 64M NOR flash, can use for store files and SMS
12. Built-in NeoFAT system, support multi-files, can load file from SD/MMC directly
13. Built-in power save function, the idle module will auto enter sleep mode
Buy one at Linkers4u.com
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March 3rd, 2006, 18:33 Posted By: wraggster
A major new Flash Cart for DS and GBA, heres the info:

Product Features
First built-in inner High-Speed 8K cache system
Built-in NeoFAT system, support multi-files, can load file from SD/MMC directly
Built-in 64M NOR flash, can use for store files and SMS
Built-in 32M big buffer area, can run very complex APP software
Built-in 2M REAL hardware save system, simulates 100% of the EEPROM/Flash chip
More Description
Neo Max is the ultimate pack for your Nintendo DS. It can be used for development, to run backups on GBA and on Nintendo DS. It has a fast and convenient transfer/burning option. You can run applications through the 256M of the MK3 card and more! A 8Gb SD card is INCLUDED that can be managed like a virtual hard disk for your NDS!
1. First built-in inner High-Speed 8K cache system
2. First built-in changable battery system for NEO cart
3. First built-in battery voltage indicate system
4. First built-in SD/MMC A.I. power protection system
5. Built-in mobile Li-Ion cell battery, no need to maintain, auto rechargable
6. Built-in PDA style GBA/NDS menu, can use NDS touch screen for total control
7. Built-in SMS2 system, can edit and backup/restore the game save file to SD/MMC
8. Built-in 2M REAL hardware save system, simulates 100% of the EEPROM/Flash chip
9. Built-in 16M Menu Flash, can use GBA cart or SD/MMC to upgrade the new MK core
10. Built-in 32M big buffer area, can run very complex APP software
11. Built-in 64M NOR flash, can use for store files and SMS
12. Built-in NeoFAT system, support multi-files, can load file from SD/MMC directly
13. Built-in power save function, the idle module will auto enter sleep mode
Buy one at Linkers4u.com
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March 3rd, 2006, 18:31 Posted By: wraggster
New Flash Cart for Nintendo DS & GBASP, heres all the info:

Product Features
Boot from ANY Flash cart
Included 8Kb high-speed inner cache, can use command to read/write it
Included 2M SRAM for NDS game save ( 100% hardware save, support EEPROM and Serial Flash directly )
Support SD and MMC card directly, maximum memory size up to 16Gb ~ 32Gb
Included 16M Menu Flash, can backup/restore the NDS SMS file
More Description
The MagicKey 3 (MK3) by NeoFlash Team s a development tool for Nintendo DS (and GBA/SP). Instead of relying on cartridges like the Neo Flash 512, it uses the memory from an SD or MMC card that you plug in through the MK3 adapter. Because of the cheap price of SD and MMC memory, and the large capacity available (up 32GB!) the possibilities are endless!
1. Included 8Kb high-speed inner buffer, can use command to read/write it.
2. Included 2M SRAM for NDS game save ( 100% hardware save, support EEPROM and Serial Flash directly ), and can compress the game save then backup to 16M menu flash later ( SMS function ).
3. Included 16M Flash for menu, can store the MagicKey3 MK3 boot menu program, and can backup / restore the NDS SMS file
4. Included Li-Ion battery, lifetime over 5 years, can keep the game save data around 3~7 days, for temporary using only, must backup the save data to menu flash later for a long time safe backup.
Note: MK3 don't support iQue and new color NDS, it's for original version NDS only, and you need to use ANY GBA flash cart to boot it from GBA port
Buy one at Linkers4u.com
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March 3rd, 2006, 18:30 Posted By: wraggster
New Flash Cart for Nintendo DS & GBASP, heres all the info:

Product Features
Boot from ANY Flash cart
Included 8Kb high-speed inner cache, can use command to read/write it
Included 2M SRAM for NDS game save ( 100% hardware save, support EEPROM and Serial Flash directly )
Support SD and MMC card directly, maximum memory size up to 16Gb ~ 32Gb
Included 16M Menu Flash, can backup/restore the NDS SMS file
More Description
The MagicKey 3 (MK3) by NeoFlash Team s a development tool for Nintendo DS (and GBA/SP). Instead of relying on cartridges like the Neo Flash 512, it uses the memory from an SD or MMC card that you plug in through the MK3 adapter. Because of the cheap price of SD and MMC memory, and the large capacity available (up 32GB!) the possibilities are endless!
1. Included 8Kb high-speed inner buffer, can use command to read/write it.
2. Included 2M SRAM for NDS game save ( 100% hardware save, support EEPROM and Serial Flash directly ), and can compress the game save then backup to 16M menu flash later ( SMS function ).
3. Included 16M Flash for menu, can store the MagicKey3 MK3 boot menu program, and can backup / restore the NDS SMS file
4. Included Li-Ion battery, lifetime over 5 years, can keep the game save data around 3~7 days, for temporary using only, must backup the save data to menu flash later for a long time safe backup.
Note: MK3 don't support iQue and new color NDS, it's for original version NDS only, and you need to use ANY GBA flash cart to boot it from GBA port
Buy one at Linkers4u.com
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March 3rd, 2006, 01:38 Posted By: wraggster
The M3 Adapter team have released a new version of their game manager software for the M3 adapter the M3 team have announced that the adapter is fully compatible with the new Nintendo DS Lite!
Buy M3 Adapter: $92.95
Download Game Manager v1.2 via comments.
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March 3rd, 2006, 01:11 Posted By: wraggster
JimmyL has again updated his Puzzle game for the DS:
Another quick update this morning. I changed the touch code again, this time it doesn't register an initial touch until 2 frames of touch are near each other, then it starts lagging the input by 2 frames to avoid any bad touch points when the pen is coming off the screen. There are still some not too common problems when the screen is lightly scraped, but this seems to work well for normal use.
Screens and Download via comments
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March 2nd, 2006, 21:42 Posted By: warleyboy
I have just purchased a 1Gb Ecube flash card.
I have managed to install drivers, and appear to have a connection via the lead to the gameboy.
I have managed to format the card but don't seem to be able flash the roms to the card, maybe doing something wrong but keeps saying rom not chosen, when selecting a rom to flash.
Any help would be very much appreciated.
Many Thanks
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March 2nd, 2006, 21:28 Posted By: wraggster
Shane Monroe sent us this great news 
First, we're doing a bi-weekly internet radio show called Dual Screen Radio ( http://www.dualscreenradio.com). We've had a lot of positive feed back, thousands of downloads, and a lot of happy listeners 
Second, we're TOTALLY HOOKED on Puzzloop - so we wanted to share our translation information with our listeners:
http://www.dualscreenradio.com/puzzloop/
We've covered quite a bit - always looking for more Japanese/English speakers to help us translate the remaining screens.
Big thanks for listening and for your great news site! It is a daily stop!
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March 2nd, 2006, 18:32 Posted By: wraggster
Thanks to PDRoms for this news:
Ex:Machina version deux is the newest update to Ex:Machina. Its an action game developed for the Game Boy Advance. The world had become so corrupt that all the evil combined to create one pure evil being. To combat this equilibrium of the earth create our hero, the worlds ying to the evil yang. This is where the game starts. Armed with two high powered pistols and a whole range of kick ass moves the hero must use to vanquish this evil. The update has tweaked every apsect of the previous to create a polished gaming experience.
http://exmachinagame.tripod.com/
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March 2nd, 2006, 18:30 Posted By: wraggster
ShizZy posted this news:
Gekko (Not to be confused with the Gamecube's Cpu) is a "proof-of-concept" Gamecube Emulator that we have been working on for the past few months. What this means, is at this time it doesn't offer anything the other emulators don't, it is relatively slow and no commercial games boot. On a different note, currently Gekko is probably the most actively worked on Gamecube Emulator, and considering the great leaps and bounds we've made in the past few weeks, new updates are expected in the very near future. Gekko is currently being developed by myself (ShizZy), aprentice, and thakis, with some assistance from ZeZu. Stay tuned..
 
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March 2nd, 2006, 18:23 Posted By: wraggster
Source Eurogamer
There's some great news for all those fantasy farmers eagerly awaiting the arrival of Harvest Moon on the DS, as new details emerge about a rack of additional features and functions to be included in the dual-screen debut.
Rather than resting on their laurels and churning out another GBA title with minimal improvements, the return to Forget-Me-Not Valley is going to be celebrated by a wealth of new additions to everyone's favourite rural RPG.
According to a recent article in Nintendo Power magazine, the dual screen technology is going to be put to good effect in Harvest Moon, allowing players to search for items in town on the bottom screen, while still undertaking those all-important daily chores in the top screen. A bit like having a clone to help you out with menial labour, we imagine - something we've all dreamed about.
You'll also be able to show your animals that extra bit of love and attention, making use of the touch screen to shear sheep, milk cows, and give all your furry friends a little petting to let them know you care. Aww, bless!
New tasks include saving 101 Harvest Sprites and the Harvest Goddess from their other-worldly banishment at the hands of the evil Witch Princess, and if you fancy a dabble in the dark arts yourself, why not forget about the local ladies and try wooing a witch while you weed? They're perfectly amenable to marriage, apparently.
There's also the option to hire Harvest Sprites to work for you, a new casino offering Blackjack and Poker in place of the horse racing, and a few little tricks to make your life easier, such as being able to save anywhere, purchase a teleport stone early on from the casino, and order shop goods by phone without trekking around from store to store.
And while there's plenty of home grown goodness to chew on there, unfortunately, there's still no firmer release date than summer, so you're just going to have to wait. Sorry.
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March 2nd, 2006, 18:21 Posted By: wraggster
Source CVG
It's been over ten years since Mario last strutted his stuff in a 2D platformer - the genre that he pioneered and evolved in the early 90s. Thankfully, after a long break, Nintendo has decided to take the plumber back to his routes in New Super Mario Bros., which veteran Mario director and project head Takashi Tezuka recently discussed.
Speaking to official US Nintendo mag Nintendo Power, Tezuka explained his approach to recapturing the spirit of the original NES classic. "When developing this game, I really had the original Super Mario Bros. in mind," he said. "After that game, Mario evolved, but it eventually became more difficult and suited more toward hard-core gamers. I didn't want to continue in that direction. Tezuka continued, "That's not to say this game isn't for hard-core players, but I want to recapture the spirit of the original Super Mario Bros."
As well as living up to the original Mario Bros. game, the masterminds at Nintendo have also packed the new DS version with a wealth of new abilities it seems. According to Tezuka, "In addition to the standard Super Mushroom, Fire Flower and those kinds of things, there are quite a few new items. There's a mushroom that turns Mario tiny. Another kind of mushroom turns Mario into a giant if you collect three of them. There's also a Koopa Mario; he wears a shell and can slide back and forth like a Koopa to hit enemies." Tezuka also noted that there were other super-secret power-ups that Nintendo is keeping under its hat for the time being.
"The gameplay itself has a lot of replay value," Tezuka revealed. "Remember how in Super Mario 64 you needed to collect a certain number of stars to reach the next course? We're doing something similar to that. There are also similarities to Super Mario World in that different branches exist to different levels. By completing some task, you'll open a different branch."
New Super Mario Bros. is currently penned for US release in May. We can't wait.
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