March 3rd, 2006, 19:05 Posted By: wraggster
Last year, Nintendo's DS Metroid outing was shoved back to the murky depths of 2006, with only the promise of online play and voice chat consoling bereaved Nintendo fans. Now that Metroid Prime Hunters is finally approaching release, a stream of exciting new game details have reached our ears.
In an interview on the official Nintendo Europe website, NST's game director Masamichi Abe and game designer Richard Vorodi give the full run-down on Metroid Prime Hunter's enticing multiplayer modes. Revealed in the interview are seven deathmatch flavours, including the standard 'battle' and 'survival' modes, as well as a Capture the Flag-style mode among others.
Also mentioned is Hunter's interesting 'Rival Radar' feature, which allows players to set their DS to seek out rival Bounty Hunters in public, much like the similar Bark Mode in Nintendogs. Also new to our ears is talk of a 'Hunter License' which will track your game statistics, such as how often you use a certain weapon. Be warned though: Hunter Licenses can be freely viewed over Nintendo's Wi-fi Connection service so, if you're a rubbish deathmatcher, we advise you to start practicing sharpish.
Metroid Prime Hunters morph balls into the stores on May 5.
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