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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 1st, 2006, 21:48 Posted By: wraggster
Beda has released a new version of a rather nice looking puzzle game? for the Nintendo DS:
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October 1st, 2006, 21:27 Posted By: wraggster
Darkmath has updated his 3D space shooter for the Nintendo DS, looks like hes added new backgrounds too.
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October 1st, 2006, 21:18 Posted By: wraggster
Sasq has released the first non beta of his homebrew game for the DS, heres the release info:
This is port of Linley's Dungeon Crawl to Nintendo DS. Dungeon Crawl is a rogue-like (similar to Nethack, Angband etc). It has close to 400 monster types and over 200 spells.
This is not just a straight port. Some effort has been made to make this port playable on a portable console - formatting the output into windows, designing an input system with shortcuts that is quick to use etc. I have personally played it many hours and I think the controls are pretty comfortable.
Changes since V1.0 BETA
Realtime clock now used for tagging your score (and you can see time played by pressing 'C')
The inventory remembers last selected item. You can also use X to jump between sections.
Right Shoulder now mapped to CTRL - you can disarm traps and attack non-hostiles with R+Direction etc
Files can now be placed under /CRAWL/ - which will be used for both loading and saving if it exists
Fixed some more text layouts to fit the screen
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October 1st, 2006, 21:12 Posted By: wraggster
bjoerngiesler has updated his FTP app for the DS, heres whats new:
Changes:
Fixed Wifi allocation bug. Do not use 2.2 anymore! Use this instead!
Stupid bug fixed that broke GBAMP support
Booting now verified on SuperCard and GBAMP
CDUP support
More bugfixes
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October 1st, 2006, 21:07 Posted By: wraggster
franck569 has updated his homebrew game for the DS:
Heres what he posted:
Hello,
The game is now really playable, one bug persist but its playable. 4 level are added ( add more is really simple and quick, i will do it more later, after fix the bug ) the score and combo are added
new graphics, more simple but generate by the game, dont store in the rom
If you loose, you return to the level 1, if you finish the 4 level, you return to the first but without loose you score. I will add a system for upload your score, and check the score of other player.
( i have cheat for the screen of level 2, so the score is not really ok )
todo list :
- one bug to fix
- score upload system
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October 1st, 2006, 20:56 Posted By: wraggster
3 Screenshots of the Supercard Rumble Flash cart have been released and yes it a flash cart that has the rumble feature:
Does Rumble interest you ?
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October 1st, 2006, 20:52 Posted By: wraggster
Via MSNBC
Over the years, the industry has shown a knack for granting no more than two consoles a fighting chance at any given time. Atari and Intellivision were doing fine in the early 1980s until ColecoVision crashed the party. Then you had Nintendo and Sega own the next few console generations, easily vanquishing systems like 3DO and Atari's Jaguar.
The elasticity of that theory was stretched when Microsoft rolled out its Xbox in 2001. At that point, Sony owned the market with its PlayStation and had introduced the PlayStation 2 a year earlier. Nintendo was the distant silver medallist in the process of upgrading its gamers to the GameCube platform.
Microsoft's introduction came at Nintendo's expense as Sony was able to own two-thirds of the global market. However, with Microsoft and Nintendo running neck and neck domestically, the industry was able to absorb all three players as legitimate standards. Game publishers were left with little choice but to service all three systems, even though both Microsoft and Nintendo made sure that they had their own proprietary "must have" franchises to keep their owners loyal.
Four years ago, I suggested that Nintendo drop out of the console race and stick to its handheld and software strongholds. I don't see it that way anymore. In fact, even though Nintendo is taking some pretty risky chances in launching a revolutionary system, I think the climate couldn't be better for Nintendo.
However, before digging into the prospects of Nintendo, it's important to explore why the Xbox 360 and PlayStation 3 are vulnerable.
I'm one unhappy camper when it comes to my Xbox 360. I had to ship it out to McAllen, Texas, two weeks ago when I got the dreaded "three red flashing lights" hardware failure error.
It's a common flaw. Microsoft even has an entire page devoted to it, and it's also one of the prompts on its customer service line. I've owned just about every major console since I was old enough to earn an allowance, and this is the first one that went bonkers on me within the first year of ownership. Thanks to what I see as a pretty skimpy warranty -- and my boneheaded ways for not looking into an extended warranty -- I'm out $139 plus shipping. I still don't know if I'll be getting my original unlucky machine back or some other refurbished reject, but at this point, my faith in Microsoft is about as buggy as my 360.
Naturally, I reserve the right to change my mind once Halo 3 hits stores next year. Until then, I'll just gripe about seeing red (literally) and feeling gypped after overpaying for software titles that don't offer a whole lot more than their sixth-generation versions.
Then we have the PS3. The company has teased gamers with product delays. Now, a problem with its Blu-ray drive finds the company nearly halving the number of units it expects to have on the market in time for this year's holiday selling season. The price tag -- at $499 to $599 -- is also steep given the limited resources of younger gamers.
More Info
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October 1st, 2006, 20:26 Posted By: wraggster
WhiteX from Emulation 64 has posted a review of Lego Star Wars 2 for the Nintendo DS:
Heres an excerpt:
Lego Star Wars remounts the Star Wars movies entirely with very funny Lego parts, last year´s Lego Star Wars appeared on Home consoles, GBA and PC platforms with solid graphics and larger than life characterizations, now, the plastic dudes are back for one more round with the first three movies and a rather troublesome DS version.
Presentation/graphics 7
The presentation is very good, there´s a hub zone located on the Tatooine cantina where you can see the little guys doing a lot of funny things, all graphics look polished and both friends and foes are very well drawn on their Lego doll counterparts, the game is full 3D with little to be ashamed of it´s big brothers, aside from the bugs.
Yes, this version shows a lot of unnecessary bugs, mostly graphical, and it is quite hard to overlook them, I mean, you have it all, dissapearing characters, missing scenarios, "ghost walls", garbled graphics, you name it, if it is a graphic bug, it is there.
Music/sound effects 7
All the cool Star Wars songs are here but not with their origina renditions but "video game-ized" versions, not the worst thing in the world but it could have been much cooler, the sound effects are the original ones, so a lightsaber looks and sounds like a lightsaber.
Gameplay 7
it is quite the same of last year´s, you go around beating the empire trooper by trooper using the good guys of the Star Wars universe packed in groups with each having unique features that prove themselves useful on different areas of various stages located around the three movies, you solve some simple puzzles using the force of Jedi characters to make way for a blaster wielding person to use a towing cable to lift themselves up to a control that makes a platform for your Jedi double jump on it, i guess you already got the idea.
Oh! there are ship controlling segments too and they are not the best thing in the world, the ships control is jerky, not very intuitive and the stages are very uninspired with a feeling that you don´t really know what to do, that feeling by the way permeates the "on foot" segments as well.
Full review here --> http://www.emulation64.com/reviews/37888/
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October 1st, 2006, 20:16 Posted By: wraggster
Via Joystiq
We lost track of Cooking Mama, assuming it would never wash up on shores outside of Japan. We were surprised when it popped up in a recent release list and picked up a copy right away. This quirky cooking simulator features Japanese-heavy dishes, with a lot of deep-frying and uncommon oceanic ingredients. Reviewers have been giving it points for originality, but docking it for longevity:
Yahoo! Games (70/100) - "So while there isn't all that much on the menu, the fast-paced and simple gameplay can't fail to raise a smile, at least for the first few plays. Most will set it aside after that, but it's priced at a decidedly value-conscious $20 -- less than the cost of a good steak."
GameSpot (69/100) - "You might glean a bit of info on what goes into some of these dishes, but this isn't a virtual cookbook. There are no precise recipes to be accessed anywhere in the game. There's also no multiplayer component of any kind, though the advertised four-player wireless icon on the back of the box might lead you to believe otherwise."
IGN (70/100) - "The big question: is any of this fun? Though the entirety of this game is simply doing what you're told as quickly as possible, it's actually an amusing game if you're not expecting much out of it."
Give Cooking Mama a shot, especially if interested in the culture of Japanese food. We don't think it would hold up without the menu of shumai wontons, octopus dumplings, and other unique treats.
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October 1st, 2006, 20:13 Posted By: wraggster
Well it looks like the Wiimote retail box has been unveiled by who knows how on Flickr via a NeoGAF forum post. We realize it's just an accessory box but are trying to stay consistent with every single unveiling of such an elusive console. If a single Wii is dropped from a shipping pallet come November, rest assured we'll cover it here.
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October 1st, 2006, 11:30 Posted By: wraggster
News/release from Paco_777
Hello,
Here is My first DS project : "Comic Book DS".
It's a comic book viewer.
You can already download a sample of a comic book "La Vie de Norman"
A fully fonctionnal V1 should be soon available, allowing everyone to convert their comic books.
More information and download here :
http://gnese.free.fr/NDS/ComicBookDS/
hope you'll like it !
Download at Link Above:
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October 1st, 2006, 11:27 Posted By: wraggster
More DS Scene drama seems to be the topic today, always interesting to watch from a distance but not if your in the middle of it, heres whats said at Kraln.com:
So, there’s this person who is spamming various crud about a ds developer on IRC. The spammer seems to think that somehow, this developer has ‘fragmented’ the ds development community, and pushed many talented people away.
I think whomever this spammer is, needs to realize a few things.
IRC is not where a community lives and dies, especially something like DS homebrew. There are forums, wiki’s, mailing lists etcetera which don’t have anything to deal with irc drama.
Spamming a room of legitimate developers is supposed to accomplish what, again?
Anyway, I’ve pasted a screenshot from this demo that the spammer has been posting. Real mature. Probably some underage nerd from the netherlands or something doing all this.
More info --> http://www.kraln.com/
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October 1st, 2006, 11:24 Posted By: wraggster
Heres what the author of Stella and Doom for the DS posted at his site:
My graphics card has been overheating. I moved some of the PCI cards away from it and took canned air upon it, but the damage has already been done. So that puts an end to my programming for a while because anything graphically intensive (even X Windows) causes it to lock up. I would greatly appreciate help in this way. If you have any extra cards laying around or happen to work for NVidia or ATI and can spare me a card, your help will not go unnoticed, so drop me a line using the Contact link to the left.
I've made some contributions in my spare time to the DS homebrew community, and a lot of people use and appreciate such projects as StellaDS and DS Doom, which I have made free of charge for everyone to enjoy. I've also helped as much people who have had technical problems with my software as I've had time to. Not to mention, I have shared the source code to three of my projects, making my intellectual property available to any budding programmers to look at. Hopefully, the right eyes are reading this (and a lot do  .
I also snuck in some time to make a short page for DS Doom that has a few extra DS Doom related stuff (stats, Carmack quote, movie) and points to the actual DS Doom site.
More info --> http://thechuckster.homelinux.com/
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October 1st, 2006, 11:18 Posted By: wraggster
Nintendo Europe confirmed that only one friend code per console and not per person using the Wii:
Update: Since posting it has come to my attention that you will only get one friend code per Wii and not a friend code per account on the Wii.
"If we chose to, we could allow each family member to have their own account. But that just isn't what Wii is about. To give a very straightforward example, we're aiming at a console for everyone to use, but if we allowed everyone to have their own account, you would need to enter a password to use the console. To switch on Wii and be presented with a screen asking for your user name and password...well for me, that would have been unacceptable. In discussions, pretty much everyone agreed on this point"
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October 1st, 2006, 11:16 Posted By: wraggster
Some Official Nintendo Wii accessories have been unveiled - The smaller bag is the game and accessory case which holds up to 8 games at a price of £14.99. Then theres the Wii console carry bag which holds the Console and a ton more priced £29.99
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October 1st, 2006, 11:12 Posted By: wraggster
Seems that theres gonna be a Nes Wii controller, excellent for gettting the perfect feeling whilst playing NES games via the Virtual Console.
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October 1st, 2006, 11:07 Posted By: wraggster
Whenever a coder leaves any scene its sad, in this case hes the coder of the rather excellent DSOrganize, obviously theres events beyond this site thats affected his decision:
**** the Scene
I'm flat out tired of this bullshit. There is nothing but rot left in the DS scene. From SC splitting the scene to card makers not releasing drivers and everything inbetween, it is just ****ing ROTTEN. I quit. Good ****ing riddance. I hope you are happy. If you want to complain about this, go see the people in #dsdev and #mellowdsdev on efnet
Later he posted this:
How DARE You StoneCypher
This isn't about the shit you have caused in #dsdev and #mellowdsdev. This isn't about the lies you spread, or any of the bullshit you cause. This is directly between you and me. How DARE you use my blog comments to spread your ****ing shit on how I am a liar. You have some nerve after all that you have said to me and about me. I don't care how vehemently you deny these alligations to the public. For all I care, you can spread your propaganda all over the scene channels and all over the forums. But I KNOW that you know what you did, and I KNOW you know how you treated me, and yet, you use my blog against me.
Lets hope issues get resolved, more info here --> http://dragonminded.blogspot.com/
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September 30th, 2006, 21:11 Posted By: wraggster
Our "aren't we cool because we don't snort whipped cream" friends at Kotaku posted that Famitsu (video game magazine) polled major Japanese retailers about the market this holiday season. Here are the results:
1. Which next gen console will, in your opinion, sell better during Christmas?
88% - Wii
11% - PS3
2. With all hardware considered, which console do you expect to sell best after Christmas?
60.7% - Nintendo DS
32.8% - Wii
3.3% - PS2
1.6% - PS3
1.6% - Xbox 360
Looks like Sony PS3 sales will be right up there with Scony PS3 sales this holiday season.
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September 30th, 2006, 18:29 Posted By: The Hombrew Hunter
Somebody loves you!, Archeide posted a MAX MEDIA version of SNEmul DS!!
Just watch saving, it's experimental, and loading one save after the other erases all of them AND sram.
So watch it. Also, thank me, because I did this all while needing to run to the bathroom.
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