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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 12th, 2007, 23:26 Posted By: mcdougall57
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July 12th, 2007, 23:20 Posted By: Shrygue
via Computer and Video Games
We've got the latest Nintendo release schedule that reveals the much anticipated European release dates for two of its biggest upcoming games.
Samus' massive Wii debut isn't far off because Metroid Prime 3: Corruption is hitting stores on October 26. YES!
And Legend of Zelda: Phantom Hourglass (aka The Best Game on DS) is sailing it's way to our little island a week before that: October 19.
In another slightly more surprising revelation, Nintendo also confirms that Advance Wars 2 is on the way to DS, and it'll be out later this year. Wowzer!
Needless to say, you'd better have some cash saved up because those are some of the most essential purchases of the year for every Nintendo fan.
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July 12th, 2007, 23:16 Posted By: mcdougall57
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July 12th, 2007, 22:12 Posted By: wraggster
New from Divineo China

Long lasting battery power for your Wiimote combine with a dedicated charger that fits into any USB plug! This is the rechargeable battery power pack for Wii.
Specifications & extra information
- Easy to set up and use
- Can stand by 168 hours
- Long life mega power battery
- Comes with power charge cable
- 3 hours quick charge function
- Can be use continuously over 24 hours
- Built-in power charge working indicator.
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July 12th, 2007, 21:43 Posted By: Shrygue
via Computer and Video Games
Nintendo has been shoving Super Smash Bros. Brawl screens at you daily for the past few weeks, but if you live in UK you aren't getting a sniff of the action until next year.
In a shock revelation, the game that Miyamoto originally mooted to be a Wii launch game is now set for a frustratingly vague "2008" release in Europe.
The Americans, on the other hand, will be brawling from December 3. Life just isn't fair. Time to go mental.
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July 12th, 2007, 21:38 Posted By: Shrygue
via Computer and Video Games
Forget swimming with real dolphins. Who want's to get in the sea where sharks might come and bite yours and the dolphin's asses off when you can do it on Wii?
Endless Ocean, formerly known as Forever Blue, is a deep sea diving sim that lets you explore the depths looking to discover dozens of types of fish, and train your own dolphin.
Now, for a videogame, that sound knob, but the strange fact is this game looks bloody good and we actually look forward to having a poke around. Check out the tranquil video and tell us you don't think it looks nice.
Screenshots
Video clip
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July 12th, 2007, 21:33 Posted By: Shrygue
via Computer and Video Games
This is what we like to see - a multi-format game actually making an effort to be a proper Wii game, not a cut-down port with Wii Waggle. Kudos to EA.
FIFA 08 on will have plenty of extra Wii-flavoured goodies. FreeMotion is what EA is calling the new control system that lets you "use motions to control everything from tackling to shooting and throw-ins to freekicks."
There's a 'Footii Party' mode too, but wait... this isn't your usual range of crap mini-games. It'll boast three cool games - a mint-looking Table Soccer game, Juggling (or kick-ups where we're from), and a game called Boot It, a cartoony penalty-taking game that uses your Mii.
Playing as your Mii, you use Remote gestures to shoot and save the ball, and can take on a special Ronaldinho Mii - crazy teeth removed.
Of course, there's a serious game in there, as EA stresses. There are over 570 teams and 14,000 players, and the online Interactive Leagues are coming to Wii too, allowing you to play matches over the internet and build up points on huge online leagues.
FIFA 08 is coming home to Wii later this year. No specific date has been announced.
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July 12th, 2007, 21:06 Posted By: Shrygue
via Games Industry
Nintendo has admitted that shortages of the Wii console are likely to continue for the rest of the year, with retail facing the possibility of a second Christmas without enough stock to meet consumer demand.
Yesterday at the company's E3 conference, Nintendo revealed a host of new products including the Wii Zapper and the Wii Wheel peripherals, and new software in the form of Wii Fit.
But George Harrison, senior VP of marketing has told Reuters that the firm cannot guarantee it won't see the same problems it had last year with supply unable to meet demand.
"There is no guarantee that we are not going to have 'out-of-stocks' this holiday season," said Harrison.
"If you see one, buy it. Don't assume that you can come back later and find one."
Harrison said that Nintendo is trying to find the right production schedule, but the console sells out within days whatever the region.
"We're trying to figure out what's the reasonable monthly level, and as we've seen every time we ship product to the market, whether it's on Japan or here in the US or Europe, it sells out in a matter of days."
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July 12th, 2007, 21:04 Posted By: Shrygue
via Games Industry
Nintendo's DS title The Legend of Zelda: Phantom Hourglass has returned to number one in the Japanese charts, according to data from Media Create.
The latest Zelda title has sold 75,000 units in the week ended July 8, holding off competion from another DS title – Chibi Robo! Park Patrol which enters the charts at number two.
The only other new entry in the top ten is PlayStation 3 title My Summer Vacation, which sold 29,000 copies in its first week.
The top ten best-selling games in Japan follow:
1. The Legend of Zelda: Phantom Hourglass (DS)
2. Chibi Robo! Park Patrol (DS)
3. Super Robot Wars: Original Generations (PS2)
4. Flash Focus: Vision Training in Minutes a Day (DS)
5. Wii Sports (Wii)
6. Itadaki Street DS (DS)
7. My Summer Vacation (PS3)
8. Wii Play (Wii
9. More Brain Training (DS)
10. New Super Mario Bros. (DS)
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July 11th, 2007, 22:43 Posted By: bandit

At the E3 press conference, Nintendo has revealed it is to release a Wii Zapper enclosure for the Wii remote. It will house both the remote and the Nunchuk in a two handed gun configuration and will be compatible with a number of titles including a new Medal of Honor game as well as Resident Evil: Umbrella Chronicles. The Zapper will be bundled with first party software and sell for a suggested retail price of $19.99.
DIGG THIS
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July 11th, 2007, 22:41 Posted By: wraggster
via 1pstart

Nintendo has just announced a new Wii Peripheral. It is a step-pad type device which allows you to stand, sit, do push-ups, and other aerobic exercises such as jump-roping alongside a new title, Wii Fit. The game will monitor your health rating, and provide many mini games to get your fat butt in shape.
The device measures your balance, and even calculates your weight (body mass index.) It is wireless via bluetooth, and will ship later this year with the software title.
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July 11th, 2007, 22:36 Posted By: wraggster
via engdaget

Let's not bandy about here, we're pretty much God's gift to green shell snipes, and hook us up with a few red shells and perhaps a banana or two and you can pretty much kiss your Flower Cup goodbye. Nintendo just announced some extensive online functionality for its upcoming Wii-based Mario Kart title, including an undisclosed amount of "more" online competitors, which is always a plus. Nintendo is also packing a free Wii Wheel with each copy of the game to help ease the newbs into the Kart action. No word on how much the new wheel will cost on its own, but we'll be seeing both it and Mario Kart in the first quarter of 2008.
PIcs Via Comments
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July 11th, 2007, 20:44 Posted By: wraggster
News/release from JessTicular
Hello,
I've previously posted here about my Spider Solitaire DS game, and would like to let everyone know of a new version: v3.0.0
The main updates to v3.0.0 are completely new graphics, as well as a
complete engine re-write.
This version also brings with it:
- Complete re-write of the display engine
- Added sounds
- Added Ghosted cards for those which are selected
- Added a 'Congratulations' section showing score and turns
- Changed movement to be free rather than snapping to piles
- Source is much, much cleaner now, and due to modularity, should
allow for future versions of Solitaire and possibly other card games.
More information and a download of both the source code & binary of the game are available at:
http://jt0.org/projects/spidersolitaire
Webmasters, I would ask that you please do not mirror the files, nor link directly
to them, but instead link directly to the project page (above).
Thank you very much, and I hope you enjoy the game.
Cheers,
Jess - http://jt0.org
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July 11th, 2007, 19:17 Posted By: gl.tter
I've just released WiiYourself!, a fully-featured native C++ Wiimote library.
It supports just about everything, including all Bluetooth stacks & audio. Source is available and contributions are welcome.
This marks the release of my totally-free & fully-featured Wiimote native C++ library.
Originally based on Brian Peek's excellent Managed Wiimote Library over at MSDN's Coding4Fun website (check it out if you need .Net support), I've since rewritten and extended it considerably:
What it's good at:
supports multiple Wiimotes, Nunchuk & Classic Controllers
reads battery level / buttons / acceleration / IR / triggers / joysticks (with deadzones)
estimates orientation (including Pitch and Roll)
can set LEDs & rumble (with optional async duration)
supports all Bluetooth stacks (auto-detects output method)
(experimental) speaker support (square wave & sample playback!)
threaded to multitask smoothly
extensive debug output.
Current limitations:
only runs on Windows (could easily be extended, contributions welcome)
needs more testing (join my mailing list)
http://wiiyourself.gl.tter.org
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July 11th, 2007, 18:47 Posted By: Shrygue
via Computer and Video Games
When Sega and Nintendo revealed that Sonic and Mario would be in a game together it was is a big deal. Following 20 years of rivalry the two gaming icons would join forces to promote sport to kids around the world.
Back when the game was announced we caught up with Sega Europe boss Mike Hayes who explained, "Obviously we were lucky enough to secure the Beijing 2008 Olympic licence about a year ago and so we were thinking about what we could do with that. Speaking to the IOC (International Olympics Committee), they really pushed home the spirit of sport for everyone, and their wanting to get younger people into the Olympics.
"So rather than just doing a simulation we thought that we had some great characters that young people love and are very iconic. The idea started there, and then we thought that is would be perfect if Nintendo could bring Mario into it so we talked to Nintendo and they agreed it was a great idea. So it was actually from the Olympics that this was born."
Screenshots here
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