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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 15th, 2007, 19:15 Posted By: wraggster
via joystiq
When you hear about the Wii Party Station by Nyko for the first time there's a moment where you think how ridiculous it is, but when you see it, you realize it could serve some purpose. An utterly ridiculous purpose, but a purpose nonetheless. Is it designed for "family fun" Wii play -- no. It is clearly designed for a bunch of guys sitting around and having a party.
The unit has four removable can holders which have liquid built inside of them so it can be refrigerated or frozen to keep drinks cold, a storage unit underneath, and a removable chip holder. All of this makes for super easy cleaning. There is a fan for hand drying -- like a bowling alley. And four displays for keeping score if you're tracking who won which games (assuming you're playing various games). The non-corporate line would be to use those displays to keep track if you're playing the Mario Party drinking game so that nobody goes overboard -- but that's a story for another time.
The unit runs off AA batteries and holds 4 Wiimotes (a hybrid of the Nyko Wiicharge Station with this would have been sweet). The unit looks like it would sit in a dorm room coffee table or a house shared by a bunch of guys. Is it a little ridiculous? Sure. But it doesn't take a stretch of the imagination to see it being useful to certain demographics -- and the Wii is all about the demographic spread.
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July 15th, 2007, 19:01 Posted By: wraggster
New from Divineo China
Play your Wii in total freedom without that messy (and fragile) sensor bar cable with Dragon wireless sensor bar. With a range of 5 meters to the Wii console and 5 meters to the Wiimote, you can set up your playing area as you wish.
Specifications & extra information
- Compact size design
- Can be placed anywhere
- High quality and efficient
- Wireless function and easy to set up
- 7 meters operating range to Wii console
- 5 meters operating range to Wiimote controller
- Maximum 12 meters operating range
- Requires 2 pieces of alkaline dry AA batteries (72 hours of continuous play time)
- Compatible with any Wiimote
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July 15th, 2007, 15:22 Posted By: wraggster
Some news about whats coming up in the next version of SNEmul! :
Sorry, no new release yet… I’m busy with work and vacation …
Hope to add new features like screen scaling, new GUI, memory pak compatibilty and some nice things soon…
Anyway, I wanted to wish an happy birthday to.. old SNEmul core!
It was the 14th july 1997, the start of the SNEmul DOS emulator project!
10 years ago… it seems to me like it was yesterday!
A lot to thanks to all SNEmul(DS) users for your support and help!
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July 14th, 2007, 22:14 Posted By: wraggster
A security bulletin released 4 days ago by Adobe, tells us that the Flash Player used by the Internet Channel can be exploited to execute arbitrary code because of an input validation error in flash. This might be a opening for hackers to create some kind of homebrew launcher, and Nintendo has to pay to get a unaffected version of the Flash player from Adobe. This means that this security hole might not be patched as fast as the last one. Official bullentin
via Wiili.org
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July 14th, 2007, 22:10 Posted By: wraggster
New preorder at SuccessHK
Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where ?thanks to the easy and unique controls ?they can re-shape everything and make it their own. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game's incredible depth of customization and expression... and the characters are just the beginning! At first, the town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!
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July 14th, 2007, 21:08 Posted By: wraggster
New preorder at SuccessHK
Boogie is a unique music/rhythm-based game that takes advantage of the innovative Wii controls to get gamers off their couch, playing and dancing to a new beat. The game will have gamers dancing, singing and starring in their own music videos. Players can also choose and customize different characters in the game to best show off their dancing style and karaoke skills, utilizing the innovative gameplay that matches the unique Wii controls
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July 14th, 2007, 21:05 Posted By: wraggster
New preorder at SuccessHK
Transforming the traditional Sims gameplay for the Wii and Nintendo DS platforms, MySims moves the player to a delightful but disorganized town where ?thanks to the easy and unique controls ?they can re-shape everything and make it their own. Players begin by creating their own toy-like Sim that reflects their personal style and attitudes. From pig-tails and baseball caps to dreadlocks and Mohawks, the options are endless and the style is unlike any Sims game to date. By unlocking cool new clothing, hairstyles and accessories, players explore the game's incredible depth of customization and expression... and the characters are just the beginning! At first, the town is rundown, but the player can make it much more dynamic. Using a selection of building blocks, unique patterns and engaging creativity tools, players can design furniture and appliances, architect new homes and businesses, and re-define the entire MySims landscape!
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July 14th, 2007, 14:58 Posted By: wraggster
New from Felix123:
The clock from the TV show 24, now on your DS! With realistic font and sound! It's open source (GNU GPL v2), so modify as you wish.
Ported from 24 Konfabulator widget by Timo Graw. Idea from Darkflame.
Future improvements:
Better sound
Soft reset(couldn't get it working...)
Alarm clock(Anyone know what would make a good alarm sound?)
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July 14th, 2007, 14:53 Posted By: wraggster
via drunkencoders
JRoque is an Spainsh newcoder who had developed CheatOh. A Cheat viewer for Nds and Wii.
It isn't an Action Replay or something like that. It's a viewer of codes and cheats.
It's a beta, so it don't have a lot of codes and cheats, but JRoque had say that next versions will increase the codes.
CheatOh! - by. JRoque
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July 14th, 2007, 00:50 Posted By: wraggster
Alekmaul has released a new version of his excellent Arcade emulator for the Nintendo DS:
heres whats new:
Version 4.0 of the 13/07/2007 New Design (thank you still in Lobo) and new Logo (thank you still in DayDream) Addition of its SN76496 and AY-8910, many plays have the sound now. Solomon' S key does not have any more Pb of background. Addition of Video Hustler, The Billiards, DigDug (2 sets), Hexa, Bank Panic grass. Galaga (and clones) become playable. Pinball Action becomes playable. Pb of background in Phoenix (and clones) are solved. In the same way how Pb of background in 1942! Addition of compressed the Zip support. Addition of the check of the CRC of the files to avoid the pbs compatibility. Addition of the management of the high scores. SELECT to add corners to the place of A (A becomes the principal shooting). More mode “Player 2”. More clones (less plays but that originals ). Mario becomes Masao to have the sound. Ms Pacman becomes ms Pacman (bootleg) and the file zip mspacmab.zip. Piranha becomes Piranha (hack) and the file zip piranhah.zip. Jr Pacman becomes playable. Pb of shooting in solved Arkanoid. Use of EFSLIB, thank you Noda .
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July 13th, 2007, 18:27 Posted By: wraggster
Divineo China have today posted that the G6 REAL 16GB Flash Cart for Nintendo DS has now been released. Heres the full details for those of you who want to know:
- 100% Game compatibility
- Extremely simple to use: just drag and drop files to the G6 Cart . No drivers or any software required .
- Work as U disk with USB 2.0 ultra fast burning speed. Standard FAT system
support .
- Build-in high speed memory. (Run game without lag or slow down. Speed of all the games is same as original.)
- Exclusive Super Cheat Function: Fully AR Cheat Code compatible engine. A Ready-Made Cheat Code database file is available for download (English, Chinese, Japanese)
- Supports reading individual cheat code file too. (xml, cht, dht)
- Special Game features can be enabled during game playing: (such as SlowMotion mode…)
- Software reset function
- The highest download play compatibility. (Mario Kart, New super Mario etc...)
- 100% clean dump supported without the need for any patching. (no update is
necessary for patching.)
- Hardware automatically game save type detect . (No need to update the save
type database file frequently.)
- Excellent homebrew support thanks to the DLDI auto-patcher .
- Upgradeable system . No size limitation of Flash rom .
- Robust and skinnable GUI .
- Built in PassMe (NO need for any boot cart/passcard etc.)
- Supports Slot-2 expansions card. (Rumble, Ram , Browser memory and Gba
Game card etc.)
- Boot Slot-1 automatically. Users may also select to appear Console Main Menu first or begin G6 Main Menu directly (Convenience for download play.)
- Includes a fully touch screen and button control operating system /GUI Menu
- NDS-GBA Linkage works fine .
- The strongest media features: Build-in Media-Extend application + Moonshell media player. MP3 ,OGG music and DPG /DSM / GBM movies )…
- Super E-book function, supports Word/ Txt file directly
- Super picture viewer function , support *.BMP¡¢*.JPG¡¢*.GIF¡¢*.PNG directly
- Built in PDA (Worldwide Time ,Memo , Note ,Phone book ,Calculator ..)
- Supports DS sleep mode .
- Brightness adjustment within GUI .
retail price : $ 79.95 £40
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July 13th, 2007, 18:00 Posted By: Shrygue
via Eurogamer
Nintendo 64 RPG classic Paper Mario has joined the Wii Virtual Console line-up today.
The addition of the 2001 classic brings the number of N64 titles available via the Wii Shop to six, joining Super Mario 64, Mario Kart 64, The Legend of Zelda: Ocarina of Time, Lylat Wars and F-Zero X. Each costs 1000 points to download, which equates to about GBP 7 - or just over 10 Euros.
Back in the day Tom awarded the game a whopping 9/10, commenting that it was "the best RPG on the Nintendo 64, and acts as a superb gateway to the genre," and "an RPG rich with ingenuity and style" with "all-important Mario moments that only a true fan will understand."
He even said, back in October 2001, that people should "buy it and forget about the GameCube". Now that it's about one eighth of its original £60 price tag (dear god), we reckon this one might prove a popular download, especially with the long-awaited Super Paper Mario arriving on Wii here in Europe in two months time.
In the meantime, you might want to trawl the bargain basement for 2004 Cube classic Paper Mario 2: The Thousand Year Door. Another game Tom dished out a rare 9/10 to, and fully compatible with the Wii, of course.
Elsewhere on the VC service this week is Air Zonk, a TG-16 game from 1992. Said to be a side-scrolling shooter, our friendly neighbourhood Wikipedia entry claims the game is "widely considered to be an excellent shoot 'em up." We'll be putting it through its paces ourselves today, and bringing you another VC round-up tomorrow morning to find out if they're talking a load of rose-tinted rubbish. As ever, 600 points is the fee for this slice of retro blastery.
We're losing count a little bit, but with think this pairing brings the European VC total up to 105. Not bad going, Nintendo, but some free trials would be nice.
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July 13th, 2007, 17:52 Posted By: Shrygue
via Games Industry
Club Nintendo fans in Europe have been told this week that they risk losing their entire stock of Nintendo 'Stars' if they don't agree to new privacy terms.
Customers have until July 15 to agree to new terms which give "permission to gather information about your online activities on our web site and with Nintendo’s products," a Nintendo statement said.
The company said the move was necessary "To allow us to implement additional features on our website, to improve our products and to adapt them to our users’ needs and preferences."
However, a stern warning later in the email - sent out on June 29, and again yesterday - revealed that users must comply with the new terms by Sunday or have their entire memberships deactivated.
The email stated: "If you choose to DECLINE our new Privacy Policy , you will from [July 15] onwards no longer be able to use your Stars in the Stars Catalogue, as we will be forced to deactivate your Nintendo membership."
The new privacy terms will give Nintendo the authority to track users' browsing habits on the Nintendo site, as well as their Wii console useage. The statement said: "Nintendo will collect information about the way you use your Wii and the Wii Network Services including, but not limited to, information about the games you download and/or play and how long you play them."
However, closer inspection of the new privacy terms revealed an incentive to allow Nintendo access to users information. By linking the Wii Shop Channel account to the Club Nintendo account, users will be able to redeem Stars (included as a scratch card within every first party Nintendo title) to get Wii Points online, claim Stars for Virtual Console games purchased, and be able to check statistics from Wii games with online functionality - all depedant on availability, Nintendo said.
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July 13th, 2007, 17:07 Posted By: wraggster
Neumann has updated his shooter game Abstract Shoot.
Heres release info:
Presentation:
It is a small play of shot very strongly inspired by this play which consists in drawing on all that moves while avoiding the projectiles.
12/07/07: Version BETA 0.5
- Addition of information on the screen the top (time, score, life bars).
- the enemies are of two types different (lents/rapides with more or less from life; and they balance projectiles).
- the gun is from now on mobile.
- gfx improved.
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July 13th, 2007, 17:05 Posted By: wraggster
Alex has updated Puzzlemaniak once more, heres whats new:
Bug in galaxies should have been fixed… (let me know)
Rules are now available in 5 languages : English, French, Italian, Spanish and German. Thanks to the translators.
This version has been compiled with the last version of dswifi lib (0.3.2).
DLDI patch still needed.
You’ve to remove all old files starting by “PuzzleManiak” from your linker before launching version 1.7
If wifi is not working for you, please tell me your configuration in the forum. And version 1.6 is still working for the daily challenge.
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July 13th, 2007, 17:02 Posted By: Malax
Hi DCEmu Community!
I started developing a Jabber-client for the Nintendo DS. Currenty, its not very advanced, but it works. I already talked to some friends using my DS . Now my concern: What do you think about a Jabber client for the Nintendo DS? What do you guys expect from a jabber client? Im in doubt there are many jabber users out there, but if you use it: Please post your opinion!
My plans so far:
Implement the basic Jabber protocol described in RFC 3920 and 3921.
Implement some XEP's like Groupchat, VCard, File transfer and so on. (Jingle would be sooo cool, but currently far away)
Are there any XEP's you want to see in DSJabber? I hope you like the idea and visit the project's blog at: http://malax.de/dsjabber (English, dont be afraid of a .DE domain ;-))
Malax
PS: Sorry about my bad english, it isnt my native language. ;-)
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July 13th, 2007, 17:02 Posted By: wraggster
News from Neoflash:
NEO2 Ultra Menu V2.00 [July.12th 2007]
history:
(please format your neo2 again before use it)
* Improve the FAT core a lot,more faster than before
* Support load GBA ROMs form SD directly and run,load 128M rom need 15s
* Disable the SMS fuction temporary,for debug
* Can copy and converte the GBA ROMs to SD directly if want the ROM compress and BOMA support, just need to add the ROMs on the SD page then will compress and export to SD
* Can drag and drop the GBA ROMs to SD directly too if don't need the BOMA and compress support
download: http://www.neoflash.com/forum/index....ic,4452.0.html
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July 12th, 2007, 23:59 Posted By: Shrygue
via IGN
During a recent one-on-one interview with Shigeru Miyamoto, the famed Nintendo producer talked briefly about progress on the Wii version of Animal Crossing, Here's what he had to say:
"The Animal Crossing team has been very busy working on a variety of different projects. Actually, the Mii Channel was put together by the director of the most recent Animal Crossing game. His name is Mr. Nogami. Recently he said he really wants to get back to work on Animal Crossing again, so hopefully we'll be able to show something to people before too long."
The title was announced previously and is expected to make full use of Nintendo Wi-Fi Connection.
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July 12th, 2007, 23:57 Posted By: Shrygue
via IGN
Dragon Blade follows a young adventurer who seeks six legendary pieces of the "Dragon Blade," each infused with the soul of different guardian dragons. In an attempt to build the ultimate weapon and vanquish evil, the young protagonist embarks on a quest to find and seal away each of the six dragons, taking their souls and abilities in the process.
Screenshots
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