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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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November 13th, 2008, 23:16 Posted By: wraggster
News/release from wplaat
Pong2 is an open-source game based on the original game of Pong. Pong2 has improved features over the original. The paddle can be moved horizontally and vertically. 10 tracks of background music are available during game play. The first player to score 10 points in each level is the winner.
Special thanks to my family for their support during the development of this game.
12/11/2008 Version 0.91
Added high Score screen
High scores are saved (.xml format) on your SD card.
Added better game sound effects
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November 13th, 2008, 23:10 Posted By: wraggster
News/release from Felix and Georg Potthast
ASCII Pong is a Pong game for the WII just using console mode and no graphics. It is done in black and white colors to look like the original classic Pong game. It can be played by one or two players. It will operate in one player mode until a key on the second Wiimote is pressed. The ball speed can be adjusted on the Instructions page. If you miss the ball the Wiimote will rumble.
Written in BCX Basic.
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November 13th, 2008, 22:30 Posted By: wraggster
In addition to the Coding contest over at drunkencoders, another comp is entering its final days and out of courtesy to the many coders here at DCEmu (and only to the coders) im posting the news of this comp.
We've got two days to go for homebrew authors around the world to submit their entries in our Nintendo Wii Coding Competition. We've lined up a bunch of sponsors and are offering not only a monetary bounty, but also store credit and a lot of goodies! If you happen to be another "scene site" owner I would encourage you to post news about this contest - your support won't be overlooked!
http://www.tehskeen.com/contests/tswcc/
Its great for the Wii scene to have coding contests and hopefully these will cover over the harm done by the recent piracy events that sadly. Lets hope some DCEmu Coders win the prizes
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November 13th, 2008, 22:16 Posted By: wraggster
During a presentation at the BMO Capital Markets Conference in New York City today, Take-Two Interactive CEO Strauss Zelnick gave an update on the release date of “Grand Theft Auto IV“’s downloadable content, saying that it might shift to Spring 2009.
He said, “It’s close to being complete. That said, it may move into the second quarter. Downloadable content is a big undertaking. It is important to be really special.”
As for “Grand Theft Auto: Chinatown Wars,” Zelnick said that the DS game is no longer guaranteed to be released by the end of first quarter of the 2009 fiscal year, which is January 31, 2009. It is now promised to be released in the first half of the fiscal year, which ends in April.
http://multiplayerblog.mtv.com/2008/...-wars-delayed/
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November 13th, 2008, 22:11 Posted By: wraggster
Nintendo shared today it early 2009 lineup of DS and Wii games for the Japanese market. Some big games are on the way for both platforms.
For the DS, the lineup looks a little something like this:
1/1: Riz-zoawd (D3 Publisher)
1/15: Understand the Meaning Adult Word Practice (Now Productions)
1/15: Strongest Kanji Drill 50,000 Problems (Mainichi)
1/15: Devil Survivor (Atlus)
1/22: Inugami no Ichizoku (From Software)
1/22: Rayman Raving Rabbids TV Party (Ubisoft)
1/22: Zubo (Electronic Arts)
1/29: Atelier Annie (Gust)
1/29: Final Fantasy Crystal Chronicles Echoes of Time (Square Enix)
1/29: Hirameki Action Chibikko Wagyan's Big Adventure (Bandai Namco)
1/29: Pacific Storm (SystemSoft Alpha)
For the Wii, the lineup looks like this:
1/15: Play on Wii: Mario Tennis GC (Nintendo)
1/15: Castlevania Judgment (Konami)
1/22: Another Code: R (Nintendo)
1/22: Fragile Farewell Ruins of the Moon (Bandai Namco)
1/22: Haruhi Suzumiya no Gekidou (Kadokawa Shoten)
1/22: Rayman Raving Rabbids TV Party (Ubisoft)
1/29: Final Fantasy Crystal Chronicles Echoes of Time (Square Enix)
All that, and one major February announcement. Mario & Luigi RPG 3!!! will make it out for the DS on February 11, Nintendo revealed today. Pricing is set at 4,800 yen. Plus, presumably, international shipping, unless Nintendo of America gets around to announcing a release date.
http://uk.wii.ign.com/articles/929/929362p1.html
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November 13th, 2008, 22:11 Posted By: wraggster
Nintendo shared today it early 2009 lineup of DS and Wii games for the Japanese market. Some big games are on the way for both platforms.
For the DS, the lineup looks a little something like this:
1/1: Riz-zoawd (D3 Publisher)
1/15: Understand the Meaning Adult Word Practice (Now Productions)
1/15: Strongest Kanji Drill 50,000 Problems (Mainichi)
1/15: Devil Survivor (Atlus)
1/22: Inugami no Ichizoku (From Software)
1/22: Rayman Raving Rabbids TV Party (Ubisoft)
1/22: Zubo (Electronic Arts)
1/29: Atelier Annie (Gust)
1/29: Final Fantasy Crystal Chronicles Echoes of Time (Square Enix)
1/29: Hirameki Action Chibikko Wagyan's Big Adventure (Bandai Namco)
1/29: Pacific Storm (SystemSoft Alpha)
For the Wii, the lineup looks like this:
1/15: Play on Wii: Mario Tennis GC (Nintendo)
1/15: Castlevania Judgment (Konami)
1/22: Another Code: R (Nintendo)
1/22: Fragile Farewell Ruins of the Moon (Bandai Namco)
1/22: Haruhi Suzumiya no Gekidou (Kadokawa Shoten)
1/22: Rayman Raving Rabbids TV Party (Ubisoft)
1/29: Final Fantasy Crystal Chronicles Echoes of Time (Square Enix)
All that, and one major February announcement. Mario & Luigi RPG 3!!! will make it out for the DS on February 11, Nintendo revealed today. Pricing is set at 4,800 yen. Plus, presumably, international shipping, unless Nintendo of America gets around to announcing a release date.
http://uk.wii.ign.com/articles/929/929362p1.html
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November 13th, 2008, 22:05 Posted By: wraggster
A new beta release of Dolphin the Gamecube and Nintendo Wii Emulator for Windows has been released.
Dolphin is a Gamecube emulator. It also has preliminary support for Wii and basic Triforce emulation (this is pending a commit, and does not run games yet).
Gamecube compatibility is about the same (or worse, due to various core changes and lack of subsequent compatibility work) as previous releases.
Wii compatibility is very low. Some games show their intro movies, that's it. There is preliminary Wiimote emulation but it does not work yet.
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November 13th, 2008, 22:05 Posted By: wraggster
A new beta release of Dolphin the Gamecube and Nintendo Wii Emulator for Windows has been released.
Dolphin is a Gamecube emulator. It also has preliminary support for Wii and basic Triforce emulation (this is pending a commit, and does not run games yet).
Gamecube compatibility is about the same (or worse, due to various core changes and lack of subsequent compatibility work) as previous releases.
Wii compatibility is very low. Some games show their intro movies, that's it. There is preliminary Wiimote emulation but it does not work yet.
Download Here and Leave Feedback and Compatability reports Via Comments
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November 13th, 2008, 21:25 Posted By: wraggster
Newly released today:
features
A comprehensive walkthrough of the entire game.
DETAILED MAPS: The locations of events, battles, items, and more are pinpointed
BESTIARY: In-depth bestiary including over 200 unique monsters with tips on how to capture them
CHARACTER AND SIDE QUESTS: Tactics to lead players through all extra quests found in the game
Platform: Wii
http://www.play-asia.com/SOap-23-83-...j-70-33r8.html
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November 13th, 2008, 21:23 Posted By: wraggster
Newly released today:
features
Flip Book: Extensive walkthroughs of every level for both Star Wars® The Clone Wars™: Lightsaber Duels™ for the Wii and Star Wars® The Clone Wars™: Jedi Alliance™ for the DS, including locations of items.
Maps: Detailed area maps to get you to your objectives.
Breakdown: Complete appendices with full analysis of every weapon, item, Force power, combo, and enemy.
Bonus Content: Exclusive art section, developer interviews, and more!
Platform: Wii, Nintendo DS
http://www.play-asia.com/SOap-23-83-...j-70-308l.html
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November 13th, 2008, 21:23 Posted By: wraggster
Newly released today:
features
Flip Book: Extensive walkthroughs of every level for both Star Wars® The Clone Wars™: Lightsaber Duels™ for the Wii and Star Wars® The Clone Wars™: Jedi Alliance™ for the DS, including locations of items.
Maps: Detailed area maps to get you to your objectives.
Breakdown: Complete appendices with full analysis of every weapon, item, Force power, combo, and enemy.
Bonus Content: Exclusive art section, developer interviews, and more!
Platform: Wii, Nintendo DS
http://www.play-asia.com/SOap-23-83-...j-70-308l.html
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November 13th, 2008, 21:19 Posted By: wraggster
Newly released today:
features
Call of Duty 4 Technology – Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield.
Coordinated Assault and Support – For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution.
New Theaters of Operation – Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war.
Innovative Multiplayer – Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty.
Cinematic Quality Graphics and Sound – Treyarch’s award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine.
description
Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.
http://www.play-asia.com/SOap-23-83-...j-70-2up3.html
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November 13th, 2008, 21:18 Posted By: wraggster
Newly released today:
features
Call of Duty 4 Technology – Built using the Call of Duty 4: Modern Warfare engine, Call of Duty: World at War utilizes a bedrock of technology that delivers jaw-dropping visuals, while empowering players to employ elements like fire to affect the dynamics of the battlefield.
Coordinated Assault and Support – For the first time in the franchise, Call of Duty: World at War introduces co-op, bringing fresh meaning to the “No One Fights Alone” mantra. Call of Duty: World at War co-op features up to four-players online, or two-player local split-screen, allowing gamers to experience harrowing single-player missions together for greater camaraderie and tactical execution.
New Theaters of Operation – Players fight as U.S. Marines and Russian soldiers facing enemies – some new to the Call of Duty franchise – that employ lethal new tactics and know no fear, no mercy, nor the rules of war.
Innovative Multiplayer – Multiplayer builds from the success of Call of Duty delivering a persistent online experience for more squad based interaction. New development with party systems allows an intimacy with squad based combat never before seen in Call of Duty.
Cinematic Quality Graphics and Sound – Treyarch’s award-winning sound department returns with effects that add to the already immersive cinematic intensity of the Call of Duty 4: Modern Warfare game engine.
description
Building on the Call of Duty 4 engine, Call of Duty: World at War thrusts players into the ruthless and gritty chaos of WWII combat like never been before, and challenges them to band together to survive the most harrowing and climactic battles of WWII that led to the demise of the Axis powers on the European and South Pacific fronts. The title re-defines WWII games by offering an uncensored experience with unique enemies and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning cover tactics, as well as explosive on-screen action through all new cooperative gameplay.
http://www.play-asia.com/SOap-23-83-...j-70-2up1.html
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November 13th, 2008, 21:12 Posted By: wraggster
Newly released today:
features
Players can choose from puzzle solving, fighting action, and mazes as younger Goku and Bulma travel through action-packed levels that show the origin of Dragon Ball
Dragon Ball Origins is innovatively controlled by using only the touch screen although button shortcuts can be assigned
Based on the original Dragon Ball series. Players will experience a thrilling adventure that is more fun and lighthearted compared to later Dragon Ball Z stories
Use either standard Combat Mode or Power Pole Mode. The type of attack or move differs depending on what mode Goku is in. Use the extendable Power Pole to solve puzzles, cross ricvers, and break rocks
To increase overall health Goku and Bulma can collect “heart pieces,” found in treasure chests throughout the stages. Players can increase skill points by collecting “skill orbs” which appear after defeating enemies. Skill points can be used to power up all of Goku’s attacks as well as Bulma’s sub-weapon
The entire game is in 3D, including full polygon cut-scenes
Gamers will have an opportunity to play through the Martial Arts World Tournament
Characters that appear include Master Roshi, Yamcha, Ox King, Oolong, Puar, Chi Chi and more!
description
Based on the original Dragon Ball series, Dragon Ball Origins for Nintendo DS is the latest edition to the Dragon Ball franchise. Players will experience a thrilling adventure that is more fun and lighthearted compared to later Dragon Ball stories. Gamers can collect the 7 Dragon Balls while traveling around with their CPU controlled partner, Bulma, who is protected by the character Goku. In the shoes of Goku, the player must protect Bulma from incoming enemy attacks using special skills, such as fighting with his power pole, or unleashing a kamehameha. Combined with Bulma’s ability to invent machines and weapons, the intrepid pair make a formidable team able to defeat even the strongest enemies or trickiest of obstacles. If either is defeated it is game over!
The innovative controls mean the player uses only the touch pad to control Goku. Players must draw lines or shapes to direct the character and control the action by tapping on the screen, for example a double tap on Goku followed by tapping on the Ka-me-ha-me-ha letters unleashes his devastating signature move.
http://www.play-asia.com/SOap-23-83-...j-70-31ai.html
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