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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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November 18th, 2008, 17:34 Posted By: wraggster
Newly released today:
features
Players frantically swap candies on the conveyer belts in order to match the custom candy pattern that customers are displaying
Rush to see who can make orders the fastest, sabotage friends while sorting candy or even have special tug-of-war style battles to see you gets to serve customers first
Encounter a wide cast of quirky customers and villainous rivals. Keep a close eye on the various personalities that show up ready to place an order. Poor service could mean a loss of a great tip
http://www.play-asia.com/SOap-23-83-...j-70-2zqi.html
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November 18th, 2008, 17:33 Posted By: wraggster
Newly released today:
features
Play 13 brilliant mini-games and activities including choreography, music and clothes design, Friendship tests and photo-sessions!
Collect stars use them to buy items to customise your character in the Bratz Kidz shop
Fully customise with over 350 accessories options including hairstyle, make-up, manicure, clothes, shoes and jewellery – totalling 843750 different combinations!
Play in Freeplay or Album mode, then choose Competition or Play with up to 3 friends in multiplayer mode
Exchange items, play mini-games and more!
Complete all the mini-games and unlock exclusive scenes from the Bratz Kidz “Sleep Over Party” DVD
description
Welcome to the Bratz Kidz Slumber Party! Join your favourite Bratz Kidz characters for a game filled with all the fun of a late night party – no boys allowed!
Yasmin is hosting a sleepover. As our 4 girls look through Yasmin's photo album, they remember all their craziest times together and embark on an adventure based on each of the memories in the album! Explore the adventure mode or dip in and out of a series of fun mini games where you customise your favourite Bratz Kidz characters. You can also make a delicious pizza for your girlfriends, take stylish photos, create your very own clothes and much more in this sassy sleepover!
Select, customize and play with your favourite Bratz Kidz. Jade is really respectful, Sasha is very dynamic, Yasmin is self-confident and Cloe is sweet – and of course they're all sparky, adventurous and cool.
Join the Bratz Kidz Slumber Party in this sleepover themed world with an adventure based on Jasmine's photo album full of memories. The game stimulates the player's creativity and imagination with focus on fun, fashion and glamour! The kidz with a passion for fun are waiting for you to arrive…
http://www.play-asia.com/SOap-23-83-...j-70-2ovy.html
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November 18th, 2008, 17:32 Posted By: wraggster
Newly released today:
Big League Sports evolves the family friendly 'pick up and play’ sports gaming experience on Wii. Featuring some of the world’s most popular sports in one title, ‘game night’ will take on a whole new tone as up to four players swing, kick, dunk, charge and skate their way to victory.
Six sports are represented for a combined total of 22 events, each using instinctive controls that mimic real athletic movement with the Wii Remote™. Each sport – tennis, basketball, football, soccer, lacrosse and hockey – has its own kind of “hit the shot at the buzzer” kind of heart-pounding action, and this is exactly what Big League Sports captures.
http://www.play-asia.com/SOap-23-83-...j-70-2zrb.html
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November 18th, 2008, 17:24 Posted By: wraggster
Newly released today:
features
Hundreds of Pokémon. Players can choose to be a boy or girl Pokémon Ranger
Use the Capture Styler to capture wild Pokémon. Once they are captured, wild Pokémon will follow the player around until their powers are used (either in a Poké Assist or a Field Move)
description
In Pokémon Ranger: Shadows of Almia, you once again play as a Pokémon Ranger, working to help people, Pokémon and nature in a new area called the Almia Region. Starting out as a Student Ranger, you quickly earn the title of a full-fledged Pokémon Ranger. As you succeed in more and more missions, you will aspire to become the highest Ranger rank: Top Ranger. Along the way you meet and capture all kinds of different Pokémon.
Capture wild Pokémon and create a team to clear obstacles and puzzles encountered along the way. After using a Pokémon’s ability, it will leave your team; however, you will have a Partner Pokémon that will always stay by your side. As you progress through Missions and Quests, your Capture Styler becomes more powerful, giving your Styler more Energy and eventually advancing you to the level of Top Ranger.
http://www.play-asia.com/SOap-23-83-...j-70-319n.html
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November 18th, 2008, 17:22 Posted By: wraggster
Newly released today:
features
A Classic is Reborn on the DS! - The interface is built around the stylus and touch-screen controls while retaining the feel of the classic. Actions taken on the bottom screen play out on the top screen.
Additional Gods and Miracles – 5 different elementally imbued gods, each with their own unique miracles and demon counterpart, are now selectable rather than just one.
More Single-Player Missions and Variety – Challenge Mode with 50 missions to clear as well as Free Play Mode including a “Warrior Hunt” mini-game.
4-Player Wireless Multiplayer – Versus Mode allows up to 4 players to compete unleashing disasters such as earthquakes, tidal waves and volcanic eruptions to wreck havoc on opponents’ lands!
A Must-Have for Populous Fans – The most popular and classic maps from previous editions pay homage to the roots of the legendary series.
description
A completely re-imagined remake of the PC classic that launched the god-sim genre, “Populous DS” brings the power of the gods into the palm of the player’s hands. The unique features of the DS improve upon the original as touch-screen controls, dual-screens, and versus play with up to 4 players wirelessly have been implemented. The gameplay is fresh for returning players as multiple gods each with their own unique miracles have been added, while returning fans will recognize the classic maps from previous editions of Populous in homage to this legendary series.
http://www.play-asia.com/SOap-23-83-...j-70-303r.html
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November 18th, 2008, 17:21 Posted By: wraggster
Newly released today:
features
Return to the world of Tales of Symphonia and discover the aftermath of the merging of the two worlds
Capture, collect, and feed monsters as they grow, gain experience and even evolve into completely new, more powerful beasts
Environments, characters and effects look better than ever
The Tales RPG trademark real-time battle system returns with an all new free run system, dynamic unison attacks and a strategic elemental system
Customize the party with unlimited combinations of monsters and characters throughout the adventure
Celebrating the Tales 10 year anniversary in North America
description
Set two years after the events of the original, best selling Gamecube RPG, Tales of Symphonia, embark on a new adventure in the world saved by Lloyd and his friends. Tales of Symphonia: Dawn of the New World follows the journey of two young heroes in a world of chaos as their fates intertwine with Lloyd, Colette, and Ratatosk, a summon spirit rumored to be the lord of all monsters.
Retains the award-winning original’s dramatic storytelling, endearing characters and action-packed battle system along with new gameplay elements and functionality designed exclusively for the Wii™ Console. Tales of Symphonia: Dawn of the New World will sure to be an instant classic.
http://www.play-asia.com/SOap-23-83-...j-70-2tfv.html
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November 18th, 2008, 17:14 Posted By: wraggster
Newly released today:
features
Race into an action-packed story of pursuit and betrayal. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate
An all-new game engine featuring cutting-edge physics and improved AI designed to push players and the cars to limits with adrenaline filled action driving maneuvers
Fight off the cops and others as you take down your prey in high-speed, high stake multi-car chases. New and vastly improved AI mechanics mean more aggressive and intelligent cops focused on taking you out fast and by any means necessary
Tear across the massive highway system and discover the open world of the Gulf Coast Tri-Cities area, with three unique cities connected by an extensive highway system
In addition to the classic sprint and circuit race modes, Need for Speed Undercover features an all new exclusive multiplayer mode, Cops N’ Robbers. This visceral team-based mode supports up to 8 players and pits two teams of 4 players against each other. Robbers must pick up the money and take it to the drop-off point while the cops attempt to prevent the drop-off. Each game consists of two rounds giving the players the chance to play as the Cops and as the Robbers
Over 55 licensed cars are available featuring performance tuning that enables the player to dynamically adjust the vehicles to create the vehicles that can accommodate all action driving scenarios. Some of the cars include the Mercedes CL55, Audi R8, Porsche 911 GT2 and the Mitsubishi EVO X
description
The Chase is on! Need for Speed Undercover has players racing down highways, evading cops and hunting down rivals as they go deep undercover to take down an international crime syndicate. The new game heralds the return of high-intensity police chases and introduces the all-new ‘Heroic Driving Engine’ - a unique technology that generates incredible high-performance moves at 180 miles per hour.
Need for Speed Undercover also utilizes Hollywood style filming and production techniques as well as the acting talent of Maggie Q and Christina Milian to create a rich, cinematic experience.
This stunning mix of gameplay and live-action movies will immerse gamers in the world of the Tri-City Bay Area. The city’s open-world environment features over 80 miles of roads, including an enormous highway system that sets the stage for heart-pounding highway battles. These high-speed, high-stake chase sequences will push players to the limit as they fight off cops and opponents while whipping through traffic at 180 miles per hour.
An intelligent new A.I. mechanic delivers a realistic and high-energy action driving experience. Going back to the franchise’s roots, Need for Speed Undercover features more aggressive and intelligent cops whose sole purpose is to take down the player quickly and by any means necessary.
http://www.play-asia.com/SOap-23-83-...j-70-2tjv.html
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November 18th, 2008, 17:10 Posted By: wraggster
New from Divineo China
Specially designed for Samba de Amigo game for Wii, this light weight Maracas Set gives you realistic percussion sound with every shake of your hand. It comes with pretty and lovely appearance. You can use 2 Maracas Controllers at the same time to enjoy the game to the most!
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November 18th, 2008, 17:09 Posted By: wraggster
New from Divineo China
This unit is actually a Wi-Fi router or bridge for those who do not have wireless networks in the first place. It features 3 easy-to-switch modes: Router, Bridge and Auto.
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November 18th, 2008, 17:09 Posted By: wraggster
New from Divineo China
This unit is actually a Wi-Fi router or bridge for those who do not have wireless networks in the first place. It features 3 easy-to-switch modes: Router, Bridge and Auto.
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November 18th, 2008, 15:28 Posted By: bandit
It seems Acekard is the first flashcart team to be able to run a flashcart on the newly released DSi. Of course, Acekard is using their own flashcart. Although this shows some promise, there are still obstacles.
This is a lab work, it works ONLY in LAB. Even though we can go this far, it is almost impossible to make a commercial product.
There is a major problem that can't be resolved, at least for now.It seems DSi did many sanity checks to make sure there is no more fcards.
we will keep researching and good luck to all.
btw: we assume there are more than one modes on DSi, we still haven't found any way to access the SD card slot in origin DS mode.
Source: Acekard
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November 17th, 2008, 20:24 Posted By: Shrygue
via Gizmodo
As part of a series of core titles that include the wildly popular Wii Sports, Wii Play and Wii Fit, Nintendo was expecting big things from Wii Music when it hit the shelves on October 20th.
Sales figures so far do nothing to back up these ambitions as in the first 11 days just under 81,000 units were sold, according to raw NPD data.
'Flop' would be too harsh a term to use at this early stage, but when you consider that Wii Fit sold just under 688,000 units in a similar period earlier this year it must be causing concern in the Nintendo camp.
Reasons for the low sales figures are that unlike the other key titles there's no innovative new hardware supplied with the game. The rhythm gaming market is also well covered by best-sellers like Rock Band and Guitar Hero and perhaps consumers are deciding that there's just nothing special enough about Wii Music to justify the expense.
Nintendo isn't panicking and uses the example of games like Brain Age, which started slowly but went on to sell 2.5million copies, as a more comparable model than its traditional best-sellers.
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November 17th, 2008, 20:06 Posted By: Shrygue
via Joystiq
It looks like we're going to have to stop by the wheelbarrow store on our way home today, because the Virtual Console is going to need one to carry its giant balls. How giant, you ask? Here's what we were greeted with when we checked Nintendo's weekly release:
"SPACE INVADERS: The Original Game (Super NES, 1-2 players, 800 Wii Points)"
No, seriously. That's what it says. It's pretty ballsy from the outset, but it only gets progressively more so as you examine the listing. (1) They spell it in all caps, like "Yes, that SPACE INVADERS." (2) They follow that up with "The Original Game," as if to clarify that yes, they are, in fact, asking for eight dollars to play a game from the Carter administration. (3) They actually list it before the perfectly acceptable Forgotten Worlds (Genesis, 1-2 players, 800 Wii Points), today's other release.
... Come to think of it, we're not even sure there's a wheelbarrow big enough.
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November 17th, 2008, 19:57 Posted By: Shrygue
via Eurogamer
A preview of Grand Theft Auto: Chinatown Wars in Spanish magazine MarcaPlayer has revealed a few more details on the DS entry in the series.
Most exciting must be the news that the game will range over the whole of Liberty City as it's portrayed in GTA IV - with the exception of the borough of Alderney (known as New Jersey in real life). Dukes, Bohan, Broker and Algonquin are all in there.
According to a translation by Nintendo Everything, Chinatown Wars' drug-dealing mini-game will have "big importance".
You'll have a PDA with a GPS system for keeping track of missions and navigating the streets of Liberty. This will appear on the touchscreen, along with the radio and controls for talking to people and using thrown weapons.
The rest of the action will be shown on the DS' top screen, and although the action is shown top-down, it won't be a fixed perspective. The camera can rotate through a full 360 degrees.
And, with the obligatory not-in-public use of the DS' microphone, you can whistle to call cabs.
Rockstar's owners Take-Two revealed last week that Chinatown Wars, expected in January, has been delayed to the spring of next year.
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November 17th, 2008, 19:44 Posted By: Shrygue
via Games Industry
Koch Media CEO, Dr Klemens Kundratitz, has told GamesIndustry.biz that he believes there are too many casual and DS titles in the market between now and Christmas, and that he is concerned that pricing will fall for DS titles as a result of other companies over committing.
"We're all faced with too much casual and DS product between now and Christmas, so we're also the victim of that," he said in an interview at Game Connection in Lyon. "But I think that in spite of the economic worries we as an industry can be quite confident that we're not affected in too abrupt a way.
"However, I have my worries about the street pricing of Nintendo DS products for next year, and I hope that we aren't seeing companies that have overcommitted on this platform, and are slashing prices - thereby making the business model unattractive for everybody."
Kundratitz admitted that the 'gold rush' on the DS platform was somewhat inevitable, and that he was glad that Koch Media would be able to leverage its distribution connections to ensure good retail placements for its own products.
"It's a free economy, everybody makes their own assumptions, and if a platform is so enormously successful, everybody wants to have a piece of the action," he said. "In hindsight you're always wiser, but it's not something that anybody could have foreseen.
"I think I would be in a much more nervous state right now if I had to rely on third party partners to put my products on the shelves. It's always been my viewpoint that you need to have the channels open in the key markets, and once we have those channels open - and that's now including Spain since the summer, and now also in the US - you can then invest in long term projects and strong products.
"In times where shelf space comes at a premium it's always those companies with the better retail contacts which will benefit. That will also be part of the consolidation, that people without that strength and reputation of being a reliable partner for retail will have it more difficult."
The full interview with Dr Klemens Kundratitz is available now.
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November 16th, 2008, 23:17 Posted By: wraggster
A Spanish-language magazine (picked up and translated by Nintendo Everything) has more of what you can expect when Grand Theft Auto: Chinatown Wars releases for the DS, whenever that is. This is in addition to news that the game will feature most of the map from Grand Theft Auto IV (all the boroughs except Alderney).
Here's what they say to expect:
• Camera can swivel 360 degrees
• Trains will pass overhead in the city, cars will circle, pedestrians will be walking, etc.
• GPS seen on the touch screen while you move through the city
• PDA allows you to gain access to the map with more details as well as the goals of missions
• You can mark points that you want and the GPS will always tell you the shortest legal route to the destination with yellow or blue arrows
• New discoveries (such as gas stations) are added to the map
• Top screen brings you all the action, while the lower screen will let you control elements like the PDA, GPS, the radio, access to the people on the map, or using Motolov cocktails and grenades.
• Drugs have a big importance in the game
• Drug system can be compared to Drugwars
• You have to control the stock of drugs, buy them in one neighborhood and sell them in another • Good way to make money in the game
• You are given a map so that you know what people demand and at what prices
• Like other GTA games, in Chinatown Wars, you can catch a taxi - whistle into the microphone so the taxi will stop
All sounds cool. That thing with the taxi, better watch it if you're playing in public. I can see that having some unintended consequences.
http://kotaku.com/5089600/more-detai...chinatown-wars
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November 16th, 2008, 21:00 Posted By: wraggster
News/release from PaceMaker for the tehskeen coding comp
WiiCalc.
Version:
0.1
Objective:
Calculate.
Point at the buttons with the Wii Remote and use (A) to select the button.
Can you find the two easter eggs?
Controls:
A - Push the buttons.
Home Button - Return to Loader
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November 16th, 2008, 20:52 Posted By: wraggster
News/release from uschghost for the tehskeen coding comp
Uschtris 11/1308
by: uschghost
about:
This is my entry to the "teh skeen Wii coding competition".
Its a simple tetris clone but with some twists.
control:
Hold the wiimote horizontale [+ -- oo]
Press start on the titlescreen to start the game.
Press A to switch the curent block with the next one.
Hold B to increase the horizontal moving speed of the current block.
1 and 2 rotates the block.
you can return to the loader at any time by pressing the "Home" button.
thx to everyone involved in the Wii scene.
Enjoy =)
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