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November 6th, 2013, 22:48 Posted By: wraggster
To prevent Tupac from posthumously teaching modern kids the Thug Life vocabulary, Nintendo will add "explicit language" warnings to Wii Karaoke U.
As its name suggests, Wii Karaoke U allows players to sing along to their favorite songs. Unlike Rock Band or Guitar Hero however, Wii Karaoke U does not alter or censor the music it features. This becomes a problem for parents the moment somebody's kid develops a taste for old NOFX albums, so in response Nintendo is adding a warning to the game's eShop page.
"Wii Karaoke U by Joysound is intended to provide users with access to a large catalogue of songs from a broad range of music labels across a variety of musical genres - designed to appeal to all music tastes," reads Nintendo's official statement on the matter. "As such Nintendo does not restrict which songs are included in the catalogue of songs featured within the Wii Karaoke Uby Joysound application."
"It is however very important to us that all users of Wii Karaoke U by Joysound understand that some lyrics contained within songs may not be suitable for all audiences and as such we will immediately be implementing an additional message within the Nintendo eShop (prior to downloading the application and ticket purchase) as well as on the Wii Karaoke U by Joysound website pages."
http://www.joystiq.com/2013/11/06/wi...ut-ing-swears/
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November 6th, 2013, 01:12 Posted By: wraggster
Nintendo president Satoru Iwata has commented on the Wii U's lack of third-party support, claiming the company does not wish to "follow or imitate" its competition.
During a recent earnings Q&A, Iwata responded to queries regarding the Wii U's third-party support, and why Nintendo is trailing behind other platforms.
"In terms of how we view our relationship with third-party publishers, I think it is natural that there is a difference between publishers who have the software development resources like Nintendo's to build a software lineup of their own and publishers who do not," Iwata said.
"Since former President Yamauchi passed away, I have been considering what he taught us in the end, and his words that the worst thing we can do in entertainment is to follow what others are doing spoke directly to my heart.
"Following and imitating others is the kind of reasoning that Nintendo tries to avoid the most, and while we certainly do not have a negative attitude toward strengthening our ties with third-party publishers, employing the same methodology as the other manufacturers would only lead to the most simplistic competitive approaches, such as price wars or money-giving that would never end.
"We would like to take a unique approach of our own and build sustainable relationships with our third-party publishers."
Iwata also addressed the looming release of Sony and Microsoft's next-gen consoles. He said more competition will only strengthen the industry as a whole and thus Nintendo's outlook.
"Though there are some who take the view that intensified competition means overseas competition will be tough for Nintendo, no matter how Nintendo does domestically, I do not necessarily see it that way," Iwata said.
"This year, what Nintendo is promoting is, conversely, to stand out in the game industry for individuality. I believe we have become a unique value."
During the same investors call Iwata said Nintendo has no plans toabandon 3D, despite the release last month of a new Nintendo 2DS model.
Nintendo revealed last month that 3DS sales for the first half of the financial year totalled 3.89 million worldwide, compared to 5.06 million in the same period last year.
Overall, Nintendo has made $2 billion in sales since April this year, with a $6.1 million net profit.
http://www.computerandvideogames.com...ow-or-imitate/
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November 5th, 2013, 11:12 Posted By: wraggster
Nintendo's $99 Wii Mini console will launch at US retail later this month.
Nintendo Life reports the console's budget version will land in “mid-November,” packing a red WiiMote/Nunchuck combo and a copy of Mario Kart Wii.
Unlike the original Wii, the Mini doesn't include online functionality. It made its debut at Canada retail (selling just 35k units as of March), and later saw a limited UK release.
The news comes following word that Nintendo has officially ceased Wii production in Japan and Europe.
http://www.amazon.com/RED-WII-MINI-C...kiangagenew-20
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November 5th, 2013, 10:51 Posted By: wraggster
Have you done all your chores? Is everything caught and all your badges earned? Well then you are in luck, because the cult hit RPG Shin Megami Tensei IV AND its DLC are on sale beginning today! For the next week, players can pick up a copy of the epic demon recruiting 3D dungeon crawler that pits you squarely in the middle of the struggle between Law and Chaos for $39.99 in stores and the Nintendo eShop for Nintendo 3DS™. Plus, for the first time, DLC for Shin Megami Tensei, which adds new dungeons, new demons to recruit, and new equipment, will be on sale as well for 25% off. SMT IV packs more than 60 hours of content into "one of the best RPGs for the Nintendo 3DS."
Oh, but we didn't stop there. For the PlayStation®3 or PS Vita® owner that unfathomably has not bought a copy of Dragon's Crown yet, the game is on sale beginning Nov. 5 in stores and on the PlayStation Network. The PS3 version of the game will be on Sale for $39.99, while the PS Vita version will on sale for $29.99, and the Storyteller Voice Pack DLC and PS Theme are on sale as well. Dragon's Crown is the side-scrolling fantasy beat 'em up from Vanillaware with more than 100 hours of loot hunting, dragon beating, intense action gameplay. A recent patch made the game cross-play compatible too!
Here's a list of all the content that will be on sale and their sale prices:
Nintendo 3DS
- SMT IV Full Game - $39.99
- SMT IV DLC - Experience of the Afterlife - $1.49
- SMT IV DLC - Underworld Money-Maker - $2.24
- SMT IV DLC - Death Has Its Applications - $2.24
- SMT IV DLC - Overlord Equipment - $1.11
- SMT IV DLC - Clipped Wings 1 - $1.86
- SMT IV DLC - Snake Scale Equipment - $1.11
- SMT IV DLC - Clipped Wings 2 - $1.86
- SMT IV DLC - Ancient One of the Sun - $1.86
- SMT IV DLC - The Eternal Youth - $1.86
- SMT IV DLC - Radiant Equipment - $1.11
- SMT IV DLC - For the Past... For the Future - $2.24
PS3
- Dragon's Crown Full Game - $39.99
- Dragon's Crown DLC - Storyteller Voice Pack - $1.49
- Dragon's Crown DLC - Theme - $1.49
PS Vita
- Dragon's Crown Full Game - $29.99
- Dragon's Crown DLC - Storyteller Voice Pack - $1.49
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November 5th, 2013, 10:50 Posted By: wraggster
Actos Games has announced through their kickstarter to the world one of the best stretch goals yet: A Wii U version of APEXICON - Fantasy Puzzle Combat to the platform. Setting the goal at $20,000, just a scant $5,000 more than the initial goal, it will allow Actos Games, LLC. to bring this heavily anticipated Puzzle game to the console, allowing Nintendo fans to download it from the eShop and engage in word wars with their Wii U GamePad. Current backers can choose the Wii U version if the game makes its stretch goal.
"There's nothing more exciting than having Nintendo extend their hands out to you as a developer," said Jonathan Meyer, CEO of Actos Games, LLC. "Our first game, APEXICON - Fantasy Puzzle Combat, is perfect for the system, and it's clear Nintendo fans would love to see more interesting indie games hit the console. It's up to the Nintendo fans to really see if they wantAPEXICON - Fantasy Puzzle Combat on their favorite system. We will be able to use the power of the Wii U to help with our battle graphics, including processing power handling all the background coding that goes on which is thanks to the Nintendo Web Framework."
APEXICON - Fantasy Puzzle Combat is a puzzle RPG based around creating words from a boggle-like board. Calling itself a "successor to Puzzle Quest", it features four RPG classes, town-building, side-quests, and special hidden NPCs you can find to change the game's multiple endings. Similar to Bookworm Adventures, you are able to deal more damage to enemies with your words based on the skills you activate and use during combat.
For more information on APEXICON - Fantasy Puzzle Combat's Kickstarter, please visit at http://www.kickstarter.com/projects/...-puzzle-combat. The Kickstarter ends on December 1st.
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November 4th, 2013, 02:12 Posted By: wraggster
via http://www.gateway-3ds.com/
Our work is close to completion, but as our users know, we care very much about quality and we won't release our new firmware before it has been tested in depth and approved by our beta-testing team.
Besides better compatibility for the latest roms, we also have in the meanwhile started working on some new features that will surprise and please you all. There are many more good things to come in the future of Gateway 3DS and its users. The Future is Gateway 3DS !
On a side note, there has been a first clone announced under 2 different brand names.
We want to advise people interested in this product that it is a simple clone based on our 1.0 firmware (with all its limitations), with cheap Chinese design and components. It will inevitably fail and brick over time with or without updates as it is using our software which was not designed for their hardware.
By purchasing this device, you face the certainty of an unsupported and dead product before long. Please keep in mind the short life span of such products before going through a purchase, you might end up thinking you have been scammed.
We provide support and innovative features unprecedented by any other team before, and we will continue doing so with firmware updates that everyone can enjoy.
We will be back soon with 2.0 firmware and more exciting news about the future of Gateway 3DS!
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November 4th, 2013, 02:01 Posted By: wraggster
If you were drained by the New Super Mario Bros. series' abundant [video=youtube;F-ShoLALwK0]http://www.youtube.com/watch?v=xzQmc7Cx86Y"]re-use of tracks[/URL] and Super Mario 3D World's soundtrack may feel a little more inspired. In an interview with Destructoid, 3D World Lead Composer Mahito Yokota explained that "a lot" of the game's tracks will be live recordings.
"We're arranging the music with a big-band feel, taking advantage of a full horn section with trumpets and saxophones," Yokota said.
A horn section and stringed instruments flowed through this recent trailer, but hearing that the greater soundtrack will feature plenty of recordings is a bit of a relief. Considering [video=youtube;VEIWhy-urqM]http://www.youtube.com/watch?v=BhX1eG4RPW4"]some[/URL] of the Super Mario Galaxy soundtrack's [URL="http://www.youtube.com/watch?v=VEIWhy-urqM[/video], it'd be nice if 3D World's tunes are also lively enough to remain stuck in the minds of players years after they've finished the game.
http://www.joystiq.com/2013/11/03/su...ecorded-music/
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November 4th, 2013, 01:57 Posted By: wraggster
Super Mario 3D World producer Yoshiaki Koizumi has made it clear that there will be no DLC for the latest Mario title.
While New Super Luigi U was released as DLC for New Super Mario Bros. U earlier this year, it doesn't look like the DLC trend will continue with Super Mario 3D World.
Producer Koizumi told French gaming site Gamekult, that there are no plans to release DLC for Super Mario 3D World.
On the topic of the GamePad and asynchronous gameplay, Koizuma said "there will be levels where the GamePad will be particularly useful and in which you can find that kind of approach. There will also be a special mini-game with Toad, but I can't talk about it right now."
While DLC doesn't appear to be a major factor in Mario's future, Koizumi noted that the possibility of an open world Mario title would be explored if a large enough number of players expressed interest in it.
Wanting to keep Super Mario 3D World accessible, Koizumi said that it's important that players know where to go, and for this reason the developers "have given great importance on the placement and visibility of the flags."
Last week Nintendo President Satoru Iwata revealed that Super Mario 3D World would be the key title to drive Wii U sales.
Nintendo has confirmed a Super Mario 3D World release date of November 22 in the US and November 29 in Europe and Australia.
In our Super Mario 3D World preview we said "there's every likelihood that this will be the best Nintendo game since Galaxy - and maybe, just maybe, it'll provide enough consistent moments of magic to surpass it."
http://www.computerandvideogames.com...ario-3d-world/
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November 4th, 2013, 01:51 Posted By: wraggster
River City Ransom: Underground is the latest high profile game campaign on Kickstarter but as an interview with the title's creators this week highlights, it's not exactly a new game. Rather, it's an official sequel to a Nintendo Entertainment System/Famicom classic, belt-scroller River City Ransom. Remarkably, getting the license and the help of original River City creator Yoshihisa Kishimoto proved easy for the team, indie developers who were submitting game designs to Atari in crayon, aged six. 'I asked for the license and I asked Kishimoto-san if he had an interest in helping us make a better Kunio-kun game,' producer Daniel Crenna says. 'It's not particularly dramatic to say that, but I asked.' As the author points out, it's interesting to imagine what other games could be resurrected with a little bit of polite curiosity.
http://games.slashdot.org/story/13/1...ed-20-years-on
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November 3rd, 2013, 00:46 Posted By: wraggster
Wii U owners wanting more exercise are about to get their fix, as Nintendo is releasing its long-promised Wii Fit U and companion Fit Meter in the US tomorrow, November 1st. Balance Board owners can pick up the pedometer by itself for $20, and they can download the game trial from the eShop for free. Don't be too quick to buy the full $50 game and sensor combo -- anyone who picks up the Fit Meter by January 31st and syncs it with the Wii Fit U trial can keep using the fitness app indefinitely. Newcomers who'd like the Balance Board and Fit Meter in the same box will have to wait until they're united in a bundle shipping on December 13th for $90. If you're curious as to how the hardware and software work together -- or you're just feeling nostalgic for your Pokewalker --
http://www.engadget.com/2013/10/31/w...e-us-tomorrow/
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November 3rd, 2013, 00:37 Posted By: wraggster
It's no secret that the 3DS' Swapnote app makes it easy to exchange salacious images, but that's apparently news to Nintendo. The company has shut down internet-based SpotPass messaging in Swapnote after discovering that online forum goers were using the feature to trade in "offensive material." The move will keep children safe and provide a friendly environment for everyone, Nintendo says. We're surprised that it took so long for the gaming giant to shut down a Swapnote feature that was risky by its very nature, but the closure is at least coming in time to reassure legions of gift-givingparents.
http://www.engadget.com/2013/11/01/n...-3ds-swapnote/
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November 2nd, 2013, 00:41 Posted By: wraggster
Messaging function 'actively misused'
Nintendo has suspended its Swapnote messaging service on the 3DS due to the exchange of "offensive material".
The console firm said the service, which allows users to send photos and hand drawn messages to each other via SpotPass or StreetPass, had been "actively misused".
In a statement the company was investigating methods of preventing the transfer of offensive images to minors. The suspension of the service has affected all regions.
"Nintendo always wants to provide a positive experience for all consumers and limit the risk of any inappropriate activity or misuse of a service. We feel it is important on this occasion to take this action," read a statement from Nintendo.
"We are very sorry for any inconvenience to the many consumers who have been using this service responsibly; however this decision was made considering the point that many minors also use this feature of Swapnote. Thank you for your understanding."
http://www.develop-online.net/news/n...terial/0185399
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November 1st, 2013, 22:28 Posted By: wraggster
Nintendo Video is ready to launch a fresh lineup of great new shows for the fall. The free video application for theNintendo 3DS family of systems will debut new short-form videos starting Nov. 1 that will continue into 2014. Five new series have been slated, including two featuring The Legend of Zelda: The Wind Waker HD and Pikmin 3.
Owners who have downloaded the Nintendo Video application from the Nintendo eShop will automatically receive the new shows on their device, including:
• The Legend of Zelda: The Misadventures of Link: This original series of comedic shorts shows Link, the series' star, in a new and hysterical light. His surroundings will be familiar to fans of the series, since the shorts are based on The Legend of Zelda: The Wind Waker HD game for the Wii U console.
• Pikmin Nature Documentaries: These "nature documentaries" explore the wonderful world of the tiny Pikmin. The animations, highlighted by dramatic voiceover work, are a tongue-in-cheek take on safari nature shows.
• Bravest Warriors: The latest hit show created by Pendleton Ward, the mind behind Adventure Time, follows four teenage heroes-for-hire as they warp through galaxies to save adorable aliens and their worlds using the power of their emotions. The series is produced by Frederator Studios and launched on the Cartoon Hangover channel on YouTube. New episodes ofBravest Warriors will appear every Friday on Nintendo Video.
• Wildheart Riukiu: This new series of 3D shorts comes from the creator of Meat or Die, which has already amassed more than 5 million views on Nintendo Video. Wildheart Riukiu incorporates charming 16-bit graphics with some not-so-charming, but hilarious, characters. Think ninja puppets.
• Bee and PuppyCat: A Cartoon Hangover Shorts fan favorite, this two-part series by Natasha Allegri follows Bee, an out-of-work 20-something who has a life-changing collision with a mysterious creature she names PuppyCat.
"This latest set of great new shows for Nintendo Video gives fans a unique way to enjoy two of their favorite Nintendo franchises, in addition to hand-picked series from some of the most imaginative and successful creators in the world of animation," said Tony Elison, Nintendo of America's senior director of Business Development.
Fred Siebert, founder and executive producer of Frederator Studios, producer of the new Bravest Warriors series, said, "Cartoon Hangover is honored to be part of Nintendo's entry into the new golden age of TV innovation."
Since launching in July 2011, Nintendo Video has delivered a variety of premiere and exclusive videos automatically to Nintendo 3DS owners. The Nintendo Video application is available to download for free from the Nintendo eShop.
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November 1st, 2013, 01:57 Posted By: wraggster
3DS sees five million-selling games in Nintendo's first half of the year, Luigi's Mansion tops 3 million
While the Wii U struggles to find its stride, Nintendo is enjoying plenty of success with the 3DS. In a supplemental release following yesterday's earnings report, Nintendo updated sales figures for its million-selling titles over the first half of its fiscal year.
Animal Crossing: New Leaf led the way with sales of 2.49 million copies worldwide from April through September, bringing the game's lifetime total to 6.35 million copies. Luigi's Mansion was the next best seller, adding 1.91 million worldwide to bring its total to 3.13 million.
A trio of new releases also cracked the seven-digit sales threshold. Tomodachi Collection sold 1.63 million copies despite only being released in Japan, while Mario & Luigi: Dream Team and Donkey Kong Country Returns 3D sales totaled 1.37 million and 1.19 million, respectively.
Expect Nintendo's next earnings report to show the 3DS momentum continuing unabated. Those figures will include the launch of Pokemon X and Y, two games that combined to sell 4 million copies worldwide in their first two days on sale.
http://www.gamesindustry.biz/article...s-6-35-million
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November 1st, 2013, 01:45 Posted By: wraggster
Be honest: if you own a 3DS, have you moved its 3D slider to its lowest position and removed its supposed USP as a matter of course? That’s what we thought. As such, the invective that greeted Nintendo’s announcement of a 3DS revision that removes stereoscopic 3D at a hardware level always felt misguided. In any case, 2DS isn’t aimed at the snarky grown-ups for whom rounding on Nintendo’s every strategic blunder has become a reflex. The company may have been targeting families for most of its time in the videogame business – and the marketing department’s usual lifestyle photography makes out that this is also a system for all ages – but 2DS is for kids.Kids that play Pokémon in particular. 3DS was undermined right out of the gate, first by tabloid scare stories with illustrations of grown-ups going boss-eyed on public transport, then by Nintendo’s own admission that its new handheld’s signature feature wasn’t suitable for the under-sevens. That demographic may not matter greatly early on in a Nintendo system’s life – early adopters tend to be a little greyer about the temples – but with 3DS’s chance of a good Christmas depending heavily on Pokémon X/Y, something had to be done.The result is 2DS, a 3DS without 3D and the first Nintendo handheld in a dozen years to eschew a clamshell design. There’s sound logic behind the latter decision, judging by how many of the Edge brood have seen a handheld’s hinge as something to be snapped or smeared with an unidentifiable sticky substance, but there are subtler forces at work. This flat design is clearly meant to look and feel familiar to a new generation of players whose formative gaming experiences have involved jabbing at an iPad’s touchscreen.It also means Nintendo can cut production costs. Replacing 3DS’s two discrete screens with a single larger one (separated into two not by a hinge but a wedge of plastic) will help reduce manufacturing overheads. And while the chunky plastic shell may seem like more cost-cutting, it makes for a typically robust piece of Nintendo hardware that fits as snugly in adult as juvenile hands, one that should survive being flung unprotected into a schoolbag thanks to the thick layer of plastic over the screen. It’s still clearly designed for kids – the L and R buttons that curve around 2DS’s top corners have much more travel at their lowest point on the outer edges of the system, accommodating the slight of index finger – but the weight and feel continue Nintendo’s family-friendly design legacy.There are other little changes. The wireless switch on the launch model’s left side has been removed, and the feature is now toggled by tapping a wrench icon in the system’s Home menu (which also provides access to brightness settings). With no lid to snap shut, you put 2DS into Sleep mode by flicking a switch on its lower edge. There are odd little hangovers from the system’s 3D parent – it still has two cameras on the rear, enabling you to take and share 3D photos – but there are changes for the better, too. Start and Select now have circular buttons like the DS Lite and DSi, instead of the unpleasant flat surface found on the launch 3DS, which was only slightly improved on the 3DS XL.We’ll admit we too have played more 3DS games with the slider at its lowest point than at its maximum, but even if we rarely used it, it’s impossible to see the loss of 3D as anything but a retrograde step. Now the only discernible difference between DS and 3DS software is resolution. Most disappointing of all is the absence of the biggest potential benefit of dropping the system’s one-time USP: improved battery life. 2DS lasts three-and-a-half to five hours, a minor improvement on existing models, rising to five to nine hours while playing a DS game. Yet at £110 – around two-thirds of the suggested RRP of a 3DS XL – it’s competitively priced, and while it might not be able to match a tablet for industrial design or versatility, you can’t play Pokémon on an iPad. Nintendo will hope that proves incentive enough to get 2DS into the hands of a new generation on Christmas morning.
http://www.edge-online.com/features/...for-christmas/
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November 1st, 2013, 01:30 Posted By: wraggster
But Resident Evil, Phoenix Wright and Lost Planet fall below publisher’s expectations in its year of need
Japanese publisher and entertainment company Capcom has had its second financial quarter rescued by strong sales of Monster Hunter 4.
The hack-and-slash RPG was released in the publisher’s home country on September 14th, and has since sold three million copies on 3DS.
That, however, was about as much good news as there was for Capcom this period.
In its financial statement, the firm said console and PC versions of Resident Evil Revelations and Phoenix Wright: Ace Attorney – Dual Destinies on 3DS only “achieved projected sales”, with no figures included.
Meanwhile, Lost Planet 3, which was stunned by critics, did not met its expectations.
In the last quarter, Capcom’s profits dipped due to its scant release schedule. With little growth, the publisher has gradually been restructuring andbringing more projects in-house to be completed by its internal staff.
On the mobile front, Smurf's Village has continued to generate income for the publisher. But this title remains Capcom’s only significant mobile success, and it admitted that its wider “mobile contents did not achieve expected level of sales”.
Capcom’s digital content business, which covers console, PC and mobile games, managed a sales increase of £238.4 million (37,510 million yen), up 7.2 per cent from the same term last year. But, the division’s operating profit actually fell seven per cent to £34.3 milion (5.4 billion yen).
For the six month period ended September 30, 2013 Capcom’s total net sales came to £338.4 million (53,234 million yen), up 16.9 per cent from the same term last year.
Earlier this month, Capcom confirmed to our sister publication MCV that that as much as half of its European staff could lose their jobs as a result of urgent “restructuring”.
http://www.develop-online.net/news/c...-sales/0185309
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November 1st, 2013, 00:39 Posted By: wraggster
This week's Nintendo Download includes the following featured content:
Nintendo eShop on Wii U™
Wii Fit™ U – Trial Version – With Wii Fit U, you can create fitness routines, review progress and compare with friends in online Gym Communities and Miiverse™. Shape up with more than 70 fun activities, from new ones using the Wii U GamePad controller to Wii Fit favorites. Current Wii U and Wii Balance Board owners can download Wii Fit U from the Nintendo eShop and use it free for 31 days. Then purchase and sync a Fit Meter to keep the game for as long as you like. A Fit Meter sells at a suggested retail price of only $19.99. Wii Fit U will be available on Nov. 1.
LEGO® Marvel™ Super Heroes – LEGO Marvel Super Heroes features an original story scanning the entire Marvel Universe. Players take control of Iron Man, Spider-Man, the Hulk, Captain America, Wolverine and many more Marvel characters as they unite to stop Loki and a host of other Marvel villains from assembling a super-weapon capable of destroying the world.
Virtual Console™ on Wii U
Super Castlevania IV – In Super Castlevania IV – originally released on the Super NES™ in 1991 – players arm the legendary whip and take on the role of Simon Belmont on a quest to defeat Dracula and his evil minions. Using many additional weapons, including axes, holy water, crosses, knives and a magical stopwatch that can stop the flow of time, Simon must travel through 11 stages to reach Dracula's Castle, all the while overcoming perilous traps and hideous monsters.
Virtual Console on Nintendo 3DS™
Milon's Secret Castle® – In Milon's Secret Castle, Milon must explore the depths of a maze-like castle while defeating monsters that roam its corridors. The challenging game was originally released for the NES™ in 1986.
Nintendo eShop Sales
Shin Megami Tensei®IV – Buy Shin Megami Tensei IV for $10 off Nov. 4-11 in the Nintendo eShop on Nintendo 3DS. Critics call this one of the best entry points for the franchise. The game puts you in charge of fighting and recruiting demons in an epic RPG adventure.
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien – Featuring five exciting worlds, 125 levels and five death-defying Boss battles, BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien is 33 percent off in the Nintendo eShop on Wii U from Nov. 1 until 9 a.m. on Nov. 7.
Also new this week:
• LEGO® Marvel™ Super Heroes: Universe in Peril – Full Game and Demo Version (Nintendo eShop on Nintendo 3DS)
• Angry Bunnies (Nintendo eShop on Nintendo 3DS)
• Arcade Classics 3D (Nintendo eShop on Nintendo 3DS)
• Ben 10 Omniverse™ 2 (Nintendo eShop on Wii U) – Available Nov. 5
• Ben 10 Omniverse™ 2 (Nintendo eShop on Nintendo 3DS) – Available Nov. 5
• Beyblade Evolution (Nintendo eShop on Nintendo 3DS)
• PAC-MAN and the Ghostly Adventures (Nintendo eShop on Nintendo 3DS) – Available Nov. 5
• Saban's Power Rangers Megaforce (Nintendo eShop on Nintendo 3DS) – Available Nov. 5
• AiRace Speed – Demo Version (Nintendo eShop on Nintendo 3DS)
To view this week's Nintendo Download in its full graphical version, please visit: http://news2know.net/nintendo/downloadg0wnd873.php.
In addition to video games available at retail stores, Nintendo also offers a variety of content that people can download directly to their systems. Nintendo adds new titles weekly to the Nintendo eShop for the Wii U system as well as the Nintendo 3DS and Nintendo 3DS XL systems, to the Nintendo DSi™ Shop for the Nintendo DSi system and to the Wii™ Shop Channel for the Wii console.
The Nintendo eShop is a cash-based service and features games, applications and videos. Users can add money to their account balance by using a credit card or by purchasing a Nintendo Prepaid Card at a retail store and entering the code from the card. All funds from one card must be redeemed in either the Wii U eShop or the Nintendo 3DS eShop, respectively. They are not transferable and cannot be divided between the two systems.
The Wii Shop Channel offers games and applications and uses Wii Points™, which can be purchased via the Wii Shop Channel. The Nintendo DSi Shop offers games and applications and uses Nintendo DSi Points™, which can be purchased in the Nintendo DSi Shop. A Wii Points Card™ and Nintendo DSi Points Card™ can be purchased at retail locations. All points from one card must be redeemed in either the Wii Shop Channel or the Nintendo DSi Shop, respectively. They are not transferable and cannot be divided between the two systems.
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November 1st, 2013, 00:33 Posted By: wraggster
Cypronia, a video games developer and digital publisher, is pleased to announce that its new Nintendo 3DS™ game, Angry Bunnies, is now available on the Nintendo 3DS eShop™ in North America.
Game Details:
Angry Bunnies is challenging physics-based demolition, with addictive gameplay set in 3D Stereoscopic scenery. There are 150 fun levels to enjoy, perfectly suited for short bursts of gaming.
Each level requires logic and force to solve.
Game Features:
3D stereoscopic experience
150 streamlined levels
Challenging physics-based demolition
Comical characters with special abilities
Hours of gameplay and replay value
A full trailer is also available on YouTube –
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November 1st, 2013, 00:29 Posted By: wraggster
QubicGames is pleased to announce that a demo for AiRace Speed is available today for download on the Nintendo eShop for Nintendo 3DS. The demo features three high-speed tracks which provide players with a glimpse of the whole new gaming experience they can expect from AiRace Speed, the latest instalment of the adrenaline soaked futuristic racing series.
“With exhilarating speeds and death defying obstacles, AiRace Speed is regarded by many critics as one of the best racing games from the 3DS eShop” said Jakub Pieczykolan, CEO at QubicGames. “We are pleased to announce the availability of the three levels demo, which will allow anyone to join in with the fun”.
Take the challenge in AiRace Speed, the third sequel of the best-selling Nintendo DSi™ classic - AiRace, and pilot the most advanced and powerful jets as you compete to beat your best time. Experience the action as you race on stunning high-speed tracks featuring extremely difficult tunnels, spectacular halls and hidden shortcuts.
Take speed to a whole new level and enjoy a frantic new gaming experience including:
- Take the challenge - fly extreme speeds across 18 adrenaline-fueled tracks
- Stunning environments packed with challenging obstacles, tunnels, shortcuts and more
- Take control of one of 5 high-speed futuristic jets powered with advanced technology
- High-performance graphics and immersive 3D effects that put you in the middle of the action
- Compete against fellow competitors around the world in online leaderboards
- Fantastic replay value with special achievements to be unlocked
- Third game of the successful and highly rated AiRace series
AiRace Speed is currently available on the Nintendo 3DS eShop priced at $4.99, 4,99€ and £4.49. Learn more about AiRace Speed at:http://www.airacespeed.com
A brand new gameplay video is also now available online:http://www.youtube.com/watch?v=sQSXL6A9koc
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November 1st, 2013, 00:00 Posted By: wraggster
To celebrate the release of Sonic Lost World, SEGA’s Hardlight Studio are bringing the first ever boss battle to Sonic Dash with a free update. Prepare for the fight of your life as Sonic’s daily dash through peaceful green hills and sunny beaches is invaded by this deadly new foe. Zazz is the most unpredictable, destructive member of The Deadly Six and he is itching for a fight. Sonic Lost World sees this dangerous new group of enemies rise up against Dr. Eggman and threaten to destroy Sonic’s world.
In this exclusive Sonic Dash boss battle when Zazz attacks on his flying mech you must get ready to dodge powerful, high speed projectiles and defeat him as quickly as you can for a massive score boost. Be careful though, his relentless pursuit of Sonic could be the end of your perfect run.
In addition to this menacing new update comes the Deadly Six Card Collection Challenge. Players across the globe must work together to collect a set number of character cards scattered across the Sonic Dash tracks. When enough have been collected by the whole community, those who took part will receive exclusive Sonic Lost World themed prizes.
Best get your running shoes on as this new content will only be available for a limited time!
Check out the new Sonic Dash trailer here!
Sonic Dash is a free to play endless runner available to download now on the App Store.
Sonic Lost World is out now in Europe and North America, exclusively on Wii UTM & Nintendo 3DSTM. Sonic must use his all new parkour moves and explosive new colour powers to take down the evil Deadly Six.
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