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November 14th, 2013, 23:41 Posted By: wraggster
Pity the Wii U GamePad. This Swiss Army knife of controllers was supposed to be all things to all players, and yet lately its creator seems to be doing its level best to ignore it. Instead it’s the Wii Remote – at least in its MotionPlus-enhanced form – that finds itself back in favour, as Nintendo attempts to welcome back the expanded market with a more accessible, familiar peripheral.Or does it? Because there can be few games that highlight the awkward position in which Nintendo currently finds itself quite so effectively as Wii Sports Club. It’s a high definition, online-enabled update to two-fifths of last generation’s biggest game: Tennis and Bowling are available now, with the rest of the collection to follow in the months to come. It’s not on a disc, instead free to download, but not to play – you’ll need to buy a 24-hour pass at £1.79 to access either Tennis or Bowling, or lay down £8.99 apiece to have them permanently available. It’s a setup that’s likely to confuse the very players that made the original a phenomenon, and that’s before you factor in the features that differentiate it: online features and improved controls.Wii Sports didn’t work because its controls were accurate, but because they were accessible. The inherent imprecision of the original Remote made it a great leveller: here was a game where anyone could beat anyone else, where timing was more important than accuracy. Rudimentary mimicry of the real-life action was enough to return the ball, or roll it towards ten pins. Now, Tennis has a much sharper learning curve, as spins, lobs, slices and smashes require a degree of nuance and finesse that may be beyond youngsters and beginners.
http://www.edge-online.com/features/...iling-console/
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November 14th, 2013, 23:39 Posted By: wraggster
Lucky old Nintendo. By delaying the launch of PS4 in Japan, Sony has given the Wii U pretty much an uncontested run of the home-console sales this holiday season. (Xbox One was unlikely to be a contender in Japan even if it was coming this year, which it isn’t.) And with brand new Mario and a slew of family-friendly causal titles either on the way or freshly released, the troubled dual-screen tween-gen hardware is beginning to seem like an attractive proposition.Christmas isn’t as big a deal in Japan as it is in the West, but people do still exchange gifts, and even more so around New Year’s, when kids are given money by doting parents and grandparents to spend on whatever they like. Shougatsu, as the New Year’s holiday is known in Japan, is a family occasion just like Christmas is for us, and Nintendo is clearly betting that families in Japan will want to do their bonding over a Wii U.For a start, there’s Mario. Who needs next-gen hardware when Japan’s favourite plumber is back in a full-fledged new big-screen outing? Super Mario 3D World is released in Japan on 21 November, and its importance cannot be overstated. When 3DS was ailing in its first year in Japan, it was Super Mario 3D Land and Mario Kart 7 (along with Monster Hunter 3 Ultimate 3) that saved it, right at the end of 2011, turning the handheld into the ubiquitous carry-everywhere item that it is today. It is obviously no coincidence that Super Mario 3D World’s release is at the same time of year as those games.
http://www.edge-online.com/features/...endos-to-lose/
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November 14th, 2013, 23:28 Posted By: wraggster
Hidden in a press release beneath all the Nintendo Direct news are the wordsKirby: Triple Deluxe, the confirmed title of the puffball's new 3DS game. That title was originally just for Japan after the game's reveal last month, but now it's the moniker in North America too.
Also, it took me a full 46 seconds to work out why that title is oh so clever. Change the Triple to a number and the Deluxe to its first letter... yup, see? Clever, clever Nintendo.
Apart from the new title, there's not much more to go on. Triple Deluxe looks to be a fairly typical Kirby 2D platformer, with its first trailer showcasing some familiar powers as well as the ability to quickly jump to and fro between near and far planes. One thing we do know: It's due sometime next year.
http://www.joystiq.com/2013/11/14/ne...nintendo-conf/
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November 14th, 2013, 23:26 Posted By: wraggster
Super Mario 3D World may be the "present culmination of 3D Super Mario," but that doesn't mean Nintendo's EAD team is done with Super Mario Galaxy games. Speaking in a recent Iwata Asks interview, EAD General Manager Shigeru Miyamoto assured fans there could be another entry in the series that appeared twice on the Wii to high acclaim.
"The same team can't make both [Super Mario 3DWorld and another Super Mario Galaxy game] at the same time," Miyamoto said. "And we can't bring in a second party and slap the name Super Mario Galaxy on it. I suppose we could idealistically make both in Tokyo, but we want to do something new too, so there was that dilemma."
The same interview revealed a few interesting tidbits about Super Mario 3D World, including that fifth playable character Rosalina is unlocked by beating the main game i.e. getting the ending, and her unique ability is a "special spin attack" (see above.) Also, the cloning power-up that lets you control multiple heroes was inspired by a mistake, after an EAD developer accidentally used a placement tool to put in two Marios.
Not that it's very surprising, but 3D World Director Koichi Hayashida also noted Nintendo had the Wii U game in mind ever since it began development on 3DS entry Super Mario 3D Land. As for future Mario adventures, Miyamoto said, "Personally, I would like to take on a variety of new challenges with Super Mario Galaxy and design 2D Super Mario games in an easy-to-understand way within certain restraints."
Super Mario 3D World is out next week on November 22 for the Wii U.
http://www.joystiq.com/2013/11/14/su...ario-galaxy-a/
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November 14th, 2013, 23:25 Posted By: wraggster
Ready those objection poses, because Ace Attorney - Dual Destinies receives DLC episode Turnabout Reclaimed next week on on November 21. The additional content is priced $6.
The DLC features Phoenix Wright's first case after getting his attorney's badge back, which means the return of spiritual medium Pearl Fey. It also stars the wonderfully named pirate Sasha Buckler, who asks the lawyers to defend a friend who's been accused of murder. Her friend just happens to be a killer whale.
It seems unfair that in his first case back Phoenix has to counter murder charges against a client that literally has the word "killer" in its name. Sometimes you just get thrown in at the deep end.
http://www.joystiq.com/2013/11/14/ho...t-reclaimed-d/
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November 14th, 2013, 23:22 Posted By: wraggster
The Legend of Zelda series has become as known for its Mad-Libs structure as it has for its green-clad hero. Whatever Zelda you pick up, you can probably expect to have to find the [NUMBER] [PLURAL NOUNS] and thus prove you've got the [ADMIRABLE TRAIT] that marks you as the hero of legend. Whether this predictable pattern gives the games an overwhelming sameness or comforting familiarity depends very much on your point of view, but The Legend of Zelda: A Link Between Worlds manages to shed a lot of the franchise's baggage while staying true to its history.
The new game for the 3DS isn't just a link between two worlds, but the best of both of them.
http://www.joystiq.com/2013/11/14/th...view-a3d236e2/
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November 14th, 2013, 23:20 Posted By: wraggster
The Legend of Zelda series has always been about adventure. With a vast open world to explore and tons of tiny little secrets, it can get taxing for one boy in green tights to handle. On top of the usual Hyrulian spelunking, A Link Between Worlds adds another kingdom to the mix – "Lorule" (get it?).
Here's a bit of help to prevent you from searching high and low for some of the answers hidden within the darkest depths of the game.
After booting up the game and finishing your first (easy) dungeon, it's time to run some errands! Immediately head to Kakariko Village to the west, and familiarize yourself with the layout. You'll want to visit the old man standing out in the open on the far left of the town to enable StreetPass functionality (more on that later). The first item on your shopping list is a shield, which you can prop up by pressing the right trigger. It's 50 Rupees – an amount you may not have already. Before you buy it, go to bee house (it literally has a giant bee icon on it) and get the net item.
http://www.joystiq.com/2013/11/14/st...-worlds-guide/
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November 14th, 2013, 23:19 Posted By: wraggster
Everyone may be all abuzz with PlayStation 4 madness (you're keeping up with our launch coverage, right?), but that doesn't mean the eShop is taking a week off. In fact, it's a very solid week for all the Nintendo downloaders out there.Mario & Sonic at the Sochi 2014 Olympic Winter Games debuts on both Wii U and 3DS today, and staring on November 19, both platforms also pick upAdventure Time: Explore the Dungeon Because I DON'T KNOW!.
Today on Virtual Console, the 3DS gets the classic beat-em-up and pompadour simulator, River City Ransom. Elsewhere on Virtual Console, Nintendo isrunning a sale on Zelda games. The 3DS and Wii U versions of The Legend of Zelda and Zelda 2: The Adventure of Link have been knocked down to $3.49 each. Meanwhile, Link's Awakening DX, the old Game Boy Color essential, is discounted to $3.99. The sale runs from Nov. 14, 9 a.m. PT through Nov. 21, 8:59 a.m. PT.
And, what's this? A WiiWare game? It is! For all you Wii obsessives, your collection won't be complete without Deer Drive Legends.
http://www.joystiq.com/2013/11/14/ne...dventure-time/
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November 14th, 2013, 00:46 Posted By: wraggster
Pikmin 3 will receive a new set of stages on December 2, Nintendo announced today during a Nintendo Direct livestream. Unlike previous pieces of downloadable content for the game, the third round of content will be entirely new stages as opposed to new spins on previously-released levels.
The DLC will include four treasure stages and four battle stages with locales like a construction site and mystery factory. Some of the stages will allow players to control Captain Olimar, the main protagonist of Pikmin and Pikmin 2. The DLC will arrive along with a required update for the game, and will grant players free access to one collect treasure stage and one battle enemies stage for free in the Fortress of Festivity part of the game.
http://www.joystiq.com/2013/11/13/gu...c-in-december/
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November 14th, 2013, 00:25 Posted By: wraggster
Infinity Ward has release a new Call of Duty: Ghosts title update on all platforms.
The studio says the patch improves operations functionality, fixes UI bugs, addresses an issue with splitscreen players' rank, and fixes a rare crash with specific private match settings.
Earlier this week, it was reported that Infinity Ward may have inadvertently revealed upcoming Call of Duty Ghosts DLC. The studio is said to have mistakenly made public a developer playlist featuring multiplayer maps not included in the base game.
In CVG's Call of Duty Ghosts review critic Nick Cowen calls Activision's latest series instalment "fun and familiar". We collated current-gen and PS4 verdicts from across the games press in our Call of Duty Ghosts review round-up.
The first verdicts on the Xbox One version of the game were published on Tuesday, with reviewers seemingly divided on which next-gen version best deserves consumers' time and money.
Infinity Ward has announced plans to host a Call of Duty Ghosts double XP weekend on next-gen platforms between November 29 and December 2.
http://www.computerandvideogames.com...atch-released/
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November 14th, 2013, 00:21 Posted By: wraggster
A forthcoming firmware update for the Nintendo 3DS will allow customers to tie their accounts with the Wii U, meaning that digital currency can be deposited and spent through either device.
Due in December, the software update will allow 3DS users to sign into their Nintendo Network ID via the handheld. Along with this, if users already have an active Nintendo Network ID on their Wii U, these will combine together.
Digital cash will no longer be segregated by platforms, but combined as a single pot to take from and add to. Nintendo warns that, if users register the wrong Nintendo Network ID on their 3DS, they will be unable to combine balances with the Wii U, so it urges caution.
Since the release of the Wii U in November last year, dedicated fans had urged Nintendo to fuse the console's online network with the 3DS, much like the same way Sony does between PS3 and Vita.
The update will also bring another long-wanted feature to 3DS - Miiverse. Users will be able to post comments and sketches via their 3DS, with the messages appearing on both handheld and home consoles.
http://www.computerandvideogames.com...erse-with-3ds/
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November 14th, 2013, 00:19 Posted By: wraggster
Nintendo has released a new The Legend Of Zelda: A Link Between Worlds trailer.
The video shows off the title's StreetPass functionality and some of its new dungeons.
Players can customise their own Shadow Link character which can be stocked up with weapons and hearts. This can then be sent to other players via StreetPass.
When you receive another player's Shadow Link over StreetPass, you can battle them and earn rupees for defeating them.
The trailer also shows the return of a popular Zelda boss enemy. It appears near the end of the video if you want to avoid spoilers.
A sequel to the SNES classic A Link to the Past, A Link Between Worlds will release on November 22 in Europe.
Speaking in July, Zelda producer Eiji Aonuma said that the top-down levels in Super Mario 3D Land were a source of inspiration for the new Zelda game.
Aonuma recently starred in a video in which he demonstrated the title in detail.
http://www.computerandvideogames.com...pass-features/
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November 14th, 2013, 00:18 Posted By: wraggster
The montage includes Shantae And The Pirate's Curse on 3DS and 1001 Spikes from Cave Story studio Nicalis.
The full list of games shown is as follows:
- QUBE Director's Cut (WiiU)
- Scram Kitty And His Buddy On Railers
- Shantae And The Pirate's Curse (3DS)
- Armillo (Wii U)
- Grinsia (3DS)
- 1001 Spikes (Wii U)
- Tengami (Wii U)
- Picross e3 (3DS)
- Pier Solar HD (Wii U)
- Putty Squad (3DS)
- Teslagrad (Wii U)
- Treasurenauts (3DS)
- Wooden Sen'Sey (Wii U)
- Retro City Rampage (3DS)
- Knytt Underground (Wii U)
- Unepic (Wii U)
- Siesta Fiesta (3DS)
- Shovel Knight (Wii U)
Over 1000 indie developers and studios have shown an interest in developing for Wii U, according to Dan Adelman, Nintendo's manager of business development.
http://www.computerandvideogames.com...montage-video/
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November 14th, 2013, 00:13 Posted By: wraggster
Nintendo Pocket Football Club sees the The Big N get into the (non-American) football management game, albeit in Europe where the football management game is a pretty darn popular kind of game. As announced by Nintendo of Europe during today's Direct broadcast, Pocket Football Club is due in 2014, with more info due in the coming months.
Players customize their teams by choosing their country, emblem, and kit, and then get their managing on by setting formations, tactics, organizing transfers, and training players up to boost their stats. Would-be managers will be able to showcase their coaching skills in single-player and local wireless and online multiplayer.
http://www.joystiq.com/2013/11/13/ni...club-unveiled/
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November 14th, 2013, 00:08 Posted By: wraggster
For the first time in series' history, Nintendo is celebrating its most recent Pokémon games by issuing a gigantic soundtrack collection.
As noted in our review of the games, Pokémon X and Y feature a massive overhaul in the game's audio. Older entries in the franchise are almost obsolete when compared to the new arrangements and technologies used in Xand Y, and the more modern soundtrack lends much to the game's atmosphere.
Thanks to Nintendo and the iTunes Store, you can now purchase all 200-plus songs on the Pokémon X/Y soundtrack for $9.99. As a bonus, the "super soundtrack collection" also includes "a battle game music track" from the upcoming Pokémon Origins animated miniseries, as well as five songs from Pokémon Red and Blue created by original composer Shota Kageyama.
Alongside this announcement, Nintendo has also revealed plans to release future Pokémon soundtrack collections. Throughout 2014, the company will issue music collections for every game in the series, dating back to Pokémon Fire Red and Leaf Green. It's currently unknown when these soundtracks will appear, or what price point they might feature.
http://www.joystiq.com/2013/11/13/ap...-y-soundtrack/
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