April 1st, 2020, 12:58 Posted By: wraggster
If you’ve ever dabbled in emulation, you’ve probably heard of RetroArch at least once as it’s a front-end that allows you to manage & run dozens of emulators and game engines using so-called cores. Other than simply being a convenient way to play games from multiple retro systems, it also comes with a whole slew of features including support for screen filters, a runahead feature to reduce input latency, a common UI for all cores, the ability to create game playlists and many more. However, its high popularity is probably a result of its availability on many hacked consoles such as the PSVita, Switch, PlayStation 3, PlayStation 4 (currently unofficial), Wii (U), 3DS not to mention support for Windows [back to Windows 95], macOS and Linux!
Now, RetroArch 1.8.5 has been released and this relatively minor update brings along:
- The default menu driver (i.e. user interface) has been changed to Ozone from XMB which provides a Switch-esque UIRetroArch 1.8.5 running on Windows 7 with the brand-new ‘Nord’ theme. This release is slim on RA-wide features but it comes with a good deal of core updates which will be described in a later report!
- Lakka, a Linux distribution built primarily to run RetroArch, will still ship with XMB as default
- Ozone has received some improvements including:
- Elements are now scaled as per DPI
- It’s now possible to configure scaling manually
- Widgets/Notifications are now scaled appropriately
- Two new themes, namely Nord & Gruvbox Dark have been added
- Some minor quality-of-life (QoL) changes have been performed
- Various new cores have been added and some were updated especially on older consoles; these will be detailed in an upcoming cores progress report. Among these, we find:
- You may grab RetroArch 1.8.5 from this link by selecting the platform of your choice. You may support RetroArch’s development on Patreon or GitHub.
For more information and downloads, click here!
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