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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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September 19th, 2005, 01:02 Posted By: wraggster
Francesco Lombardi writes:
Hi all!
This mail is to inform you that I have put online a few little tools for gba and DS programming.
FPC 4 GBA is the *FIRST* pascal compiler ever made that can produce gba executables! It is based on freepascal compiler and, at this time, it is in a pre-alpha stage. You must recompile all freepascal sources in order to make it working. Read carefully the txt in the package in order to make something working! You can find some examples and a little lib too to make the first steps in gba-pascal programming world.
Gfx2DS is an image-to-c header converter. It is designed specifically for Nintendo DS, although you can use it for gba too, and supports a wide number of graphic formats. It can handle transparent channel and it is the official tool of WinS DS project (http://www.gbawins.com).
Gba2Pas is an image-to-header converter that produces Pascal headers. It is the first tool for gba pascal programming and supports a wide number of graphic formats. It can handle full color (mode 3/5) and palettized (mode 4)
mode. It can reduce bit depth from 32/16 to 8 bit, with palette optimization.
You can find all this stuff on my web site: http://itaprogaming.free.fr.
Enjoy!
Francesco
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September 18th, 2005, 21:57 Posted By: wraggster
suanyuan has released another version of his unofficial Visualboy Advance build known as VBA smooth. Here are the changes for version 6.4:
* feature added:
- add an entry forceRenderMethod=1 in vba.ini to force using DirectDraw driver (thanks awi's suggestion)
- force to stop emulation before switching sound emulation on/off
- add an entry saveMoreCPU=1 in vba.ini for slow computer to save more CPU power
* bug fix:
[mikoxc] when sound is disable, vba load a game then crashed
- fix a bug in PCM interpolation module
[mikoxc] VBA run a game with sound disable, after load a real-time save file, VBA crashed
- fix another bug in PCM interpolation module
[bohdy] 6.3 still runs at half framerate in automatic mode, just like if frameskip 1 was selected.
- fix a bug in automatic frame rate control
[Squaresoft74] On the top and left sides of the screen i get blue lines that weren't there with previous builds.
- not crop a pixel around the border of output image
http://www.emutalk.net/emu64-news/30...-released.html
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September 18th, 2005, 11:21 Posted By: wraggster
Mic has updated Dualis the Nintendo DS emulator for Windows to release 11, heres whats new:
CPU: Fixed a bug in Thumb STRH with register offset
MMU: Fixed accesses to DTCM when it has been mapped within main RAM
MMU: Added ITCM
GPU: Fixed a bug that closed the emulator when a BG was enabled before the VRAM banks were set up
GPU: Fixed a bug where the wrong screen base block would be used in some cases
GPU: Fixed some OBJ priority issues
GPU: Fixed some luma increase/decrease issues
GPU: Added support for extended palettes on text BGs
GUI: Memory viewer and disassembler now accept arbitrary addresses
GUI: Added an edit function to the memory viewer (click on a memory cell, enter a new value and hit "Set")
GUI: Fixed a few bugs in the palette and tile viewer dialogs
And for the curious types, the full source code of Dualis is now available in the download section.
Download Here --> http://nintendo-ds.dcemu.co.uk/dualis.shtml
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September 18th, 2005, 00:44 Posted By: jointhewait4wifi
Hi your probley 1 of many that are looking forword to nds wifi well you probley have tons of questions that want to be answered simple problem solved go to www.freewebs.com/jointhewait4wifi and you can learn all about wifi including the wifi games Mario Kart And Animal crossing... and wait theirs more if you already have seen the videos and screens you might wanna stop at our forum and post a msg and it will apear on the site and your anwser can be solved by me and my friends who have done alot of search on wifi or other people around the world that may know your anwser that you r looking for
thx
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September 17th, 2005, 23:04 Posted By: wraggster
DWedit has released a new version of GoomBA the Gameboy, Emulator for the GBA Movie Player (also works on Nintendo DS and the Gamecube Gameboy Player)
Heres whats new:
Fixes lots of games!
Supports SRAM saving. Hit L+R to go to the menu and save SRAM. If you don't return to the menu, it doesn't save SRAM. So don't go through a marathon session of some game, then turn off the power without hitting L+R.
Witness the power of 224k of RAM for Gameboy rom data storage! Some games will run very slowly if there is not enough RAM to hold all the cached pages, sorry Zelda fans.
Does not yet support savestates.
Emulator By Flubba. GBAMP support by Dwedit. FAT16/FAT32 filesystem code by Chishm. GBA Movie Player figured out by Darkfader and Chishm.
Download Here --> http://gbaemu.dcemu.co.uk/goombamovi...redition.shtml
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September 17th, 2005, 23:02 Posted By: wraggster
DWedit has released a new version of GoomBA the Gameboy, Emulator for the GBA Movie Player (also works on Nintendo DS and the Gamecube Gameboy Player)
Heres whats new:
Fixes lots of games!
Supports SRAM saving. Hit L+R to go to the menu and save SRAM. If you don't return to the menu, it doesn't save SRAM. So don't go through a marathon session of some game, then turn off the power without hitting L+R.
Witness the power of 224k of RAM for Gameboy rom data storage! Some games will run very slowly if there is not enough RAM to hold all the cached pages, sorry Zelda fans.
Does not yet support savestates.
Emulator By Flubba. GBAMP support by Dwedit. FAT16/FAT32 filesystem code by Chishm. GBA Movie Player figured out by Darkfader and Chishm.
Download Here --> http://gbaemu.dcemu.co.uk/goombamovi...redition.shtml
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September 17th, 2005, 22:41 Posted By: wraggster
I’ve decided to officially discontinue my work on DrSMS, I’ve moved on to other projects on different platforms and developing on the GBA holds no real interest for me any more.
Thanks to everybody for your support over the last couple of years and massive thanks to RedMage for hosting this site for what seems like for ever. Not sure how long this site will stay up for so as RedMage may want to take it down.
All is not lost for you SMS/GG emulation lovers though, Flubba author of PCEAdvance, Goomba and co-author of NESAdvance and SnesAdvance has just created SMSAdvance. So you’ll be able to enjoy increased compatibility on his amazing emulator which already surpassed DrSMS.
Goodbye.
Reesy
http://drsms.webpersona.com/
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September 17th, 2005, 14:38 Posted By: wraggster
Cidrick has released a new version of his Picross game for the Nintendo DS:
Version 0.2 is done
There are now 50 puzzles to complete. I also added SRAM support so the game will keep track of your best times for puzzles, as well as keeping track of which puzzles you've completed. I also fixed that bug that was pointed out earlier.
For the record, I added a check for a homebrew cartridge in the slot before saving, so if you download this via WMB it shouldn't mess up any saves of a commercial GBA cart inserted in the DS, but I haven't tested this. Please do this at your own risk!
Download Here --> http://nintendo-ds.dcemu.co.uk/picrossds.shtml
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September 17th, 2005, 13:35 Posted By: wraggster
If we’re lucky, Nintendo oughtta be bringing some playable titles for the Revolution (whether it ends up being called that or not) to E3 in May of 2006. Also of note is a “classic-style expansion controller” to be used with the “freehand-style controller” (the remote?) to play third-party ports and classic Nintendo game downloads.
The extra classic-style expansion being produced is described as “a shell with a hole in the top into which you slot the freehand-style controller.” Does this shell also interface with the analog-stick expansion we’ve seen already? And what did Jim Merrick, Nintendo Europe’s senior director of marketing, have to say to about when we’ll get to finally play some Revolution games? “Without making a commitment, if I went to E3 2006 and didn’t end up playing the Revolution, I’d be very disappointed…” No guarantees, but some fairly strong words concerning the future playable state of Revolution games, which makes sense considering the official 2006 launch date.
Mr. Merrick also claimed that the folks at Nintendo had “more surprises in store,” in addition to the controller just revealed. Whatever the case, we foresee the light-gun genre making a serious comeback on home consoles over the next few years. And for that, Iwata-san, we thank you.
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September 17th, 2005, 03:08 Posted By: wraggster
Got a special news article for those wanting to buy a <a href="http://www.gbax.com/main.pl?indexgp2x.html" target="_blank" >GP2X</a> before the rest of the world can get their hands on one.
For those that dont know theres a new contender of the Future King of Homebrew Consoles and that console is the GP2X, the console itself is basically a Portable Linux Machine with Dual Cpus running at 200Mhz Each, one of the amazing things about this machine is that Gamepark Holdings have made the Console fully Open Source so that means youll see lots of Emulators and Homebrew on the GP2X from the word go. Some of the Emulation scenes best programmers have already said they are working on it and that includes people like LDChen (PSone Emu), Chui (Snes and NeoCD Emus) theres already a Gameboy emulator running on the console and with the backing of a mass of Developers you will have the ultimate console without the unfair obstructions that Sony and others force on us.
Heres some details off the site:
To sum up the GP2X:
It can play games. It can play your Movies. It can play your music. It can view photos. It can read Ebooks. It runs on just 2 AA batteries - And it can do all this in the palm of your hand or on your TV screen.
Yes that's right, this handheld can connect to the TV, console style. Watch your DivX movies on the TV. Play emulated classics on the TV. Try big screen Quake. Or just play them all on the GP2X's large 320*240 backlit screen. You get the best of both worlds.
It runs the free Linux operating system. This means a whole world of Games, Utilities and Emulators are at your disposal. Quake, Doom, SNES, Megadrive, MAME, Media players and Applications to name just a few.
It's powerful - Two 200mhz CPU's with 64meg of RAM, custom graphics hardware and decoding chips. Takes SD cards and has 64M of NAND memory. Plenty to play with. One of the most powerful and advanced handhelds today.
That means it can play movies without any re-encoding. Just put them onto an SD card. Any size. Any resolution. No messing about. The GP2X scaling chip will resize to fit the screen. No other handheld can do that.
Heres a screenshot:
<img src="http://gp2x-emulation.dcemu.co.uk/blackandwhite.jpg">
Check out the Worldwide Official Seller of the GP2X at this early Sneak Peak address here --> http://www.gbax.com/main.pl?indexgp2x.html
Also Check out our GP2X site Here --> http://gp2x-emulation.dcemu.co.uk/
One thing to remember you can buy it now from them and its advisable to do so as the first shipment will be in limited numbers.
Mouth Watering eh 
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September 17th, 2005, 03:08 Posted By: wraggster
Got a special news article for those wanting to buy a <a href="http://www.gbax.com/main.pl?indexgp2x.html" target="_blank" >GP2X</a> before the rest of the world can get their hands on one.
For those that dont know theres a new contender of the Future King of Homebrew Consoles and that console is the GP2X, the console itself is basically a Portable Linux Machine with Dual Cpus running at 200Mhz Each, one of the amazing things about this machine is that Gamepark Holdings have made the Console fully Open Source so that means youll see lots of Emulators and Homebrew on the GP2X from the word go. Some of the Emulation scenes best programmers have already said they are working on it and that includes people like LDChen (PSone Emu), Chui (Snes and NeoCD Emus) theres already a Gameboy emulator running on the console and with the backing of a mass of Developers you will have the ultimate console without the unfair obstructions that Sony and others force on us.
Heres some details off the site:
To sum up the GP2X:
It can play games. It can play your Movies. It can play your music. It can view photos. It can read Ebooks. It runs on just 2 AA batteries - And it can do all this in the palm of your hand or on your TV screen.
Yes that's right, this handheld can connect to the TV, console style. Watch your DivX movies on the TV. Play emulated classics on the TV. Try big screen Quake. Or just play them all on the GP2X's large 320*240 backlit screen. You get the best of both worlds.
It runs the free Linux operating system. This means a whole world of Games, Utilities and Emulators are at your disposal. Quake, Doom, SNES, Megadrive, MAME, Media players and Applications to name just a few.
It's powerful - Two 200mhz CPU's with 64meg of RAM, custom graphics hardware and decoding chips. Takes SD cards and has 64M of NAND memory. Plenty to play with. One of the most powerful and advanced handhelds today.
That means it can play movies without any re-encoding. Just put them onto an SD card. Any size. Any resolution. No messing about. The GP2X scaling chip will resize to fit the screen. No other handheld can do that.
Heres a screenshot:
<img src="http://gp2x-emulation.dcemu.co.uk/blackandwhite.jpg">
Check out the Worldwide Official Seller of the GP2X at this early Sneak Peak address here --> http://www.gbax.com/main.pl?indexgp2x.html
Also Check out our GP2X site Here --> http://gp2x-emulation.dcemu.co.uk/
One thing to remember you can buy it now from them and its advisable to do so as the first shipment will be in limited numbers.
Mouth Watering eh 
To read more of the post and Download, click here!
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September 17th, 2005, 03:07 Posted By: wraggster
Got a special news article for those wanting to buy a <a href="http://www.gbax.com/main.pl?indexgp2x.html" target="_blank" >GP2X</a> before the rest of the world can get their hands on one.
For those that dont know theres a new contender of the Future King of Homebrew Consoles and that console is the GP2X, the console itself is basically a Portable Linux Machine with Dual Cpus running at 200Mhz Each, one of the amazing things about this machine is that Gamepark Holdings have made the Console fully Open Source so that means youll see lots of Emulators and Homebrew on the GP2X from the word go. Some of the Emulation scenes best programmers have already said they are working on it and that includes people like LDChen (PSone Emu), Chui (Snes and NeoCD Emus) theres already a Gameboy emulator running on the console and with the backing of a mass of Developers you will have the ultimate console without the unfair obstructions that Sony and others force on us.
Heres some details off the site:
To sum up the GP2X:
It can play games. It can play your Movies. It can play your music. It can view photos. It can read Ebooks. It runs on just 2 AA batteries - And it can do all this in the palm of your hand or on your TV screen.
Yes that's right, this handheld can connect to the TV, console style. Watch your DivX movies on the TV. Play emulated classics on the TV. Try big screen Quake. Or just play them all on the GP2X's large 320*240 backlit screen. You get the best of both worlds.
It runs the free Linux operating system. This means a whole world of Games, Utilities and Emulators are at your disposal. Quake, Doom, SNES, Megadrive, MAME, Media players and Applications to name just a few.
It's powerful - Two 200mhz CPU's with 64meg of RAM, custom graphics hardware and decoding chips. Takes SD cards and has 64M of NAND memory. Plenty to play with. One of the most powerful and advanced handhelds today.
That means it can play movies without any re-encoding. Just put them onto an SD card. Any size. Any resolution. No messing about. The GP2X scaling chip will resize to fit the screen. No other handheld can do that.
Heres a screenshot:
<img src="http://gp2x-emulation.dcemu.co.uk/blackandwhite.jpg">
Check out the Worldwide Official Seller of the GP2X at this early Sneak Peak address here --> http://www.gbax.com/main.pl?indexgp2x.html
Also Check out our GP2X site Here --> http://gp2x-emulation.dcemu.co.uk/
One thing to remember you can buy it now from them and its advisable to do so as the first shipment will be in limited numbers.
Mouth Watering eh 
To read more of the post and Download, click here!
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September 16th, 2005, 22:55 Posted By: wraggster
Miqualke has released anew version of his Puzzler for the Nintendo DS:
Here is Grid Challenge, a improved version of GridLock I already released.
-So first, what's the aim of the game ?
-You need to move blocks with stilus to make free the path for the master piece (smiley piece) to the exit.
But horizontal blocks can only move horizontally, and vertical blocks can only move vertically. The square piece can move both way.
-ok, but how many levels ?
-There is actually 750 levels.
-Huge ! but it already demotivated me, that's to much
-Don't walk away, there is the challenge mod !
You need to play 6 levels that are choosed randomly with 6 levels of difficulty.
Download Here --> http://nintendo-ds.dcemu.co.uk/gridchallenge.shtml
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September 16th, 2005, 17:47 Posted By: wraggster
Success HK have released 2 new GBA Micro accessories, heres what they are:
GBM LCD Protective Seal protects your GBM screen from scratches and damage
Protective carry case stylistically designed to keep your GBM protected from minor bumps, drops or scratches
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