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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 22nd, 2007, 23:43 Posted By: wraggster
New from Anarcho Mario
I just release my first project ever: GoLife !
It's Yet Another Game of Life but with -i think- many interesting features (and more will follow):
Relativly big universe (256*192 cells)
Copy, cut and paste
Horizontal and vertical flip
Rotation
Undo
Different speeds
etc.
and... COMPATIBILITY WITH THE .LIF FORMAT ! Thanks to the Fatlib, you can load and save thousand of famous patterns. (some are include in the archive, but google "conway game of life patterns" will bring you a lot more)
Oh, and there a little bug as a bonus: the keyboard for the save function is still invisible
But i hope to fix that soon.
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March 22nd, 2007, 23:41 Posted By: wraggster
Dragonminded has revealed that DSOrganize 2.7 Alpha will have its own Internet Browser.
More news the minute it comes in.
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March 22nd, 2007, 23:39 Posted By: wraggster
News from the CNCds team:
I’ve been working toward two things lately. First is using ‘proper’ graphics and second is setting up the game flow that lets you enter and leave levels or ‘missions’.
The entering and leaving of missions is taking priority because it affects a lot of the game code. Once I’m done with that I’ll dump the latest source code online and focus properly on the graphics. The changes I’m making include work on the GUI. To that end I’m currently implementing the screen to set up a skirmish game which is where I’ll do most of my debugging. This has required a few new GUI controls that are being implementing. As part of this process I’m doing some refactoring here and there to improve the GUI system.
I should finally have the net at home about a week today and that should be about the time I start properly getting my teeth into upgrading the graphics. If there’s no problems that should be perfect timing so I can easily look up all the docs I need and chat with other DS coders for help, can’t wait!
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March 22nd, 2007, 23:34 Posted By: wraggster
via dsfanboy
Many of us undoubtedly grew up with these turtles. We probably had their comics, loved to watch the cartoon and maybe even owned the sewer playset with all of the figures (Rat King was our favorite villain to fight in there). With such a massive following years ago, the turtles now look to return and capture a brand new audience.
And, with the new movie that aims to do this, there are undoubtedly going to be game tie-ins. With Ubisoft at the helm, we thought the game would be in good hands and get the justice it deserved, perhaps allowing us to relive, if only for a few hours, those wonderful days we enjoyed in our adolescence. Looks like that won't be happening, according to the critics:
IGN (55/100) says the game needs improvements: "It's certainly not terrible and the rhythmic jumping action has some fun and energy, but the fact remains that the game just ends up feeling inconsistent due to sloppy storytelling and, more importantly, an absolutely awful fighting engine."
Nintendo Power (55/100) thinks the game isn't worth the effort: "Success gives you a feeling of accomplishment, but the path is paved with frustration." [Apr 2007, p.87]
Video Game Talk (50/100) finds the game a waste of time: "The single player campaign is incredibly short and offers little replay value due to its relative ease. The multi-card multiplayer mode is an average extra, but I doubt folks will sit around to compete for the best times on those odd, jump-laden levels. This is a decent DS title once it hits the $10 bargain bin, but leave it on the retail shelf for now." .
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March 22nd, 2007, 23:20 Posted By: wraggster
Today starts the voting for the Neoflash Coding Contest and this is the Nintendo DS Game Vote.
You can Vote at Neoflash and also in this thread via comments
Heres the contestants
NDS-Game-Division
http://www.neoflash.com/forum/index.php/board,84.0.html
[NDS GAME] ECLIPSE DRIVING By: mastertop101
[NDS GAME] Warcraft : Tower Defense By: Noda
[NDS GAME] WolveSlayer By: Payk
[GBA GAME] BANJO ADVANCE V2 : Kazooie Rescue By: omg
[NDS GAME] NDS SPORTS By: Davgav
[NDS GAME] 08. VIRUS DS By: kukulcan
[NDS GAME] Bge Palet By: Samote
[NDS Game] Duke3DS By: GPF
[NDS Game] Touchdown! The Alien Attack By: Sweater Fish Deluxe
[NDS-GAME] Blubb 3D By: qwrty
[NDS GAME] Eskiv DS By: pouer256
[NDS Game] Earth Invaders 0 By: smealum
[NDS GAME] War of the Weeds By: mollusk
[NDS Game] FallDownDS By: Keoniomega
[NDS GAME]Pipe Nightmare By: Knight0fDragon
[NDS GAME] Twist By: mollusk
[NDS Game] SensitiveDS By: spinal
[NDS GAME] TamaSurvivor By: theNinjaBunny
[NDS Game] DSBowling Solitaire By: dannynewp
[NDS GAME] SnakeDS By: Beda
[NDS GAME] Fish Tank By: Ben2303
So Get Voting and Give your Feedback on the entrys to help me decide who deserves to win. Ill use your views as the Nintendo DS Scene to help me choose who i as a judge choose to win so its very very important to try all releases.
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March 22nd, 2007, 22:57 Posted By: wraggster
Today starts the voting for the Neoflash Coding Contest and this is the Nintendo DS App Vote.
You can Vote at Neoflash and also in this thread via comments
Heres the contestants
NDS-App-Division
http://www.neoflash.com/forum/index.php/board,83.0.html
[NDS App] μLibrary By: Brunni
[NDS App] IRCDS 0.3d By: freemaan
[NDS App] Pictoblog By: 0xtob
[NDS App] Phidias By: Tassu
[NDS App] Beup Live 0.3d By: HtheB
[NDS App] StyxDS v0.2 By: redbug
[NDS App]DSPhoto 1.0 By: Arialia
[NDS APP] Binary Clock By: mastertop101
[NDS App] MapViewerDS By: mollusk
[NDS App] DSPad By: ced
So Get Voting and Give your Feedback on the entrys to help me decide who deserves to win. Ill use your views as the Nintendo DS Scene to help me choose who i as a judge choose to win so its very very important to try all releases.
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March 22nd, 2007, 21:12 Posted By: Shrygue
via DS Fanboy
Puchi Puchi Virus is a puzzle game from Keys Factory, a company that generally sticks to game accessories. It's published in Japan by JALECO, who published things like the NES port of Maniac Mansion and Irritating Stick for the Playstation-- we didn't even know they still existed.
The gameplay looks like a slightly novel puzzle game based around capturing same-colored items inside a wide beam. But the art is stunning. The DS can do some excellent 2D in the right hands, and Puchi Puchi Virus has some of the best we've seen recently. The characters are vibrant and presented in an anime style, while the backgrounds are more in the whimsical, highly-stylized form of modern Western animation like Dexter's Laboratory.
Screenshots can be viewed here. Leave feedback via comments.
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March 22nd, 2007, 21:03 Posted By: wraggster
Eke-eke has released a new version of SMSPlus Project the Sega Master System emulator for the Nintendo Gamecube and Nintendo Wii
Heres whats new:
(22/03/2007):
- added SDCARD subdirectory browsing and LFN (255 char. max) support
More Info
If you want to load roms from a SDCARD, they must be placed (zipped or not) in a directory called SMSROMS.
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March 22nd, 2007, 20:59 Posted By: wraggster
Eke-eke has released a new version of Genesis Plus the Genesis emulator for the Nintendo Gamecube and Nintendo Wii
Heres whats new:
22/03/2007:
- added SDCARD subdirectory browsing and LFN (255 char. max) support
More Info
INTRODUCTION]
Run genplus.dol on Gamecube or WII with your prefered method and then load a rom from bootable DVD or from SDCARD. If you use SDCARD, roms must be placed in a directory called GPROMS. DVD loading doesn't work with dol's sdload method. Read the NFO included for detailled options.
[FEATURES]
- accurate & fast genesis emulation with sound
- improved compatibility (only a few games don't work properly, please report any game issues)
- SRAM support (save/load game sram on a memory card)
- serial EEPROM support (used by some games for saving)
- Savestate support (save/load in-game state on a memory card, 19 blocks needed)
- 6-buttons full support
- 2 Players Supported
- Game Genie Support
- zipped roms support
- PAL (50Hz) Genesis support
- load roms from DVD or SDCARD
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March 22nd, 2007, 20:54 Posted By: Shrygue
via DS Fanboy
Next-Generation's Eric-Jon Rössel Waugh acknowledges that the Nintendo DS is an industry-changing system, but still sees the portable console as an "unfinished project." He wrote up a wishlist of improvements that he feels would fulfill the handheld's potential, extending its shelf-life. And while we've already seen dozens of message board topics filled with wild-eyed suggestions and what-they-should-really-do ideas in the past, Eric's revisions actually sound half-way sane.
So what are some of his seven steps for making a better Nintendo DS? Slap on some internal flash memory, paving the way for firmware updates and a Virtual Console setup for handheld games (GB/GBA/NGPC/etc.). Allow for an expandable, customizable system interface. Flesh out its WiFi support by integrating Pictochat and developing a unified online service.
They're all great recommendations, but one has to wonder how implementing those changes would affect the portable's retail price. The DS probably wouldn't have been such a success if it weren't for its impulse-buy pricing. Still, we would love to see Eric's suggestions make it into the handheld's next revision.
We're sure that our readers have their own ideas on what the next Nintendo DS should have. VoIP capabilities? A flux capacitor? Maybe just throw some Ds on it? Drop us a comment and let us know what you think would make a better Nintendo DS!
Leave feedback via comments.
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March 22nd, 2007, 20:50 Posted By: wraggster
via wiifanboy
Between the bookends of Sonic and the Secret Rings and Super Paper Mario, there lies a game of quirk. Cooking Mama: Cook-Off , the successor to the DS sleeper-hit, has arrived at your Wii's doorstep and desperately wants to entertain you. But should you give it the time of day?
Let's take a look:
IGN (58 / 100) thinks the controls were far from spot on: "What really suffers in the game, however, are the actual cooking actions. Previously the core appeal to the game on DS, the moves needed to perform Wii cooking are a bit less defined."
GamePro (65 / 100) feels as though the game has its moments, though: "At its best, Cook Off is an inherently fun experience; you'll probably invite your friends over, shove a Remote in their hands and say "You have to try this game." Unfortunately, for all its charm, the game is deeply flawed, and you can't help but wonder if it wasn't best served as an appetizer on the DS rather than as a main course on the Wii."
GameBrink (63 / 100) is happy they at least added some multiplayer: "You each complete the same steps at the same time after which Hitler Mama gets pissed off and grades you. It's essentially the same thing as the normal mode but with a split screen and a score to beat. It will definitely keep those who like the game playing for many days to come."
Do y'all agree with any of this? Circle gets the square (kudos if you get the joke)!
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March 22nd, 2007, 20:48 Posted By: wraggster
via wiifanboy
While most of you have probably been enjoying the Duck Hunt minigame in Wii Play, Detn8 Games is seeking to bring you a more fleshed-out and authentic experience when they release Ultimate Duck Hunting on the Wii. We assume the Ultimate comes from the inclusion of some kind of Xtreme beverage (or perhaps you ride on a snowboard while hunting these ducks?).
Co-founder Jeff Hill reveals that players will be able to virtually hunt digital ducks come June this year in the US, with the ducks finally migrating to the UK during Q4 of this year. Nothing more is revealed on this title, but we hope, nay pray, there is a sniveling, giggling dog in the game that we get to shoot in the face.
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March 22nd, 2007, 20:46 Posted By: wraggster
via wiifanboy
According to a report over at Rumor Reporter, we could be seeing an installment in the Katamari franchise on the Wii. Apparently, they got their hands on a list during a corporate meeting for a major retail chain, which they fail to name, listing several of the titles that Wii owners could be enjoying this year, the most notable of which is a game titled Beautiful Katamari.
Heres the list:
Alien Syndrome 5/29/07
Backyard Football 08 10/28/07
Ben 10
Beautiful Katamari 11/27/07
Big Brain Academy 6/28/07
Bust-A-Move Bash 4/17/07
Chicken Shoot 4/1/07
Chicken Shoot
Code Lyko 10/30/07
Crash of the Titans 10/9/07
Dream Pinball 10/1/07
Driver '76 6/28/07
Elevator Action 6/28/07
Emergency Mayhem 4/28/07
Family Fun 9/23/07
Fantastic 4: Rise of the Silver Surfer 6/28/07
Harry Potter and the Order of the Phoenix 7/10/07
High School Musical 8/14/07
Legend of Dragon 5/1/07
Manhunt 2 8/28/07
My Sims Town 6/25/07
Pirates of the Caribbean: At World's End 5/22/07
Pokemon Battle Revolution 6/28/07
Spelling Spree 6/26/07
Spyro - Eternal Night 10/9/07
Surf's Up 5/26/07
Tiger Woods 08 8/20/07
Transformers 4/19/07
Tumiki Fighters 10/30/07
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March 22nd, 2007, 20:42 Posted By: wraggster
via seganerds
Ya know, Nintendo has always said it’s not aiming to have the best graphics in the home console business, but I never thought I’d see the day when a handheld rivaled the Wii’s graphic’s capabilities.
The game in question is Alien Syndrome, which is developed by Totally Games. I don’t think there’s any question the Wii version pushes more polygons, but the PSP’s textures look cleaner and more crisp.
However, I do want to say this problem could have more to do with the developer and the fact the games are still unfinished. But whatever way you slice it, it’s hard to argue that the games don’t look pretty similar, graphically speaking.
Screens Via Comments - Judge for Yourself
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March 22nd, 2007, 20:24 Posted By: Shrygue
via DS Fanboy
If the official Nintendo headset isn't to your liking, Turtle Beach offers its own solution with the Ear Force D2 headset. Retailing for $19.95 US, the headset is a little chunkier than it's official Nintendo cousin, however it looks as if in the long run the D2 could be a bit more comfortable. Not only that, but it comes in a few different colors (black, white and pink), allowing those of you with a need for matching colors to have the headset that goes with your DS Lite.
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March 22nd, 2007, 19:28 Posted By: wraggster
Nintendo and Opera have announced that the final version of the Wii Internet Channel will now be available in April, a little later than the previous release date in March.
It's been delayed to allow last minute tweaks to the Opera browser to ensure a better surfing experience.
Scrolling and zooming are said to have been improved, as are start-up times and accessibility to favourites. It will also now feature buttons to quickly punch-in common Internet wordy-things, like "www" or "com" or "Hollyoaks", decreasing the amount of time you'll need to spend waving your arms about.
A test version has been available on the console since December, and the full banana will be free to download until June. If you happen to fall asleep for two months and miss this promotion, well, you'll have to fork out 500 Wii points for the browsing privileges.
Surfing the web is just one of the options available from the console's Menu Channels. There's also the Internet Channel, Disc Channel, Photo Channel, Mii Channel and Wii Shop Channel, as well as the Forecast Channel, which lets you see just how dismal the UK's weather is compared to other bits of the world. And then laugh.
via eurogamer
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March 22nd, 2007, 19:22 Posted By: wraggster
via engadget
If you've had your fill of tossing virtual turtle shells at hapless virtual victims while racing around a virtual track, you can finally take your favorite Nintendo mascot for a spin around a real life track, thanks to the Nintendo Mario Kart DS Track Race Set. Unfortunately, we're guessing the novelty factor here is going to last for a good five laps or so before you realize that this thing is just as boring as every other slot racing set ever built.
More Info
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March 22nd, 2007, 19:22 Posted By: wraggster
via engadget
If you've had your fill of tossing virtual turtle shells at hapless virtual victims while racing around a virtual track, you can finally take your favorite Nintendo mascot for a spin around a real life track, thanks to the Nintendo Mario Kart DS Track Race Set. Unfortunately, we're guessing the novelty factor here is going to last for a good five laps or so before you realize that this thing is just as boring as every other slot racing set ever built.
More Info
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March 22nd, 2007, 18:57 Posted By: wraggster
New from Divineo China
Now the Wii can look fun as well as play fun! XCM are back and bring their years of replacement case development to the mighty popular Wii. I-Case is a complete, high quality and colourful replacement shell for the Wii console. It’s perfect for those gamers who want to inject their Wii with further healthy does of fun and make their console stand out from the rest. Boasting a simple installation procedure, virtually anyone from young gamers to your Gran could install the I-Case! Initial colours available include Chrome, Crystal Blue and Black. .
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March 22nd, 2007, 18:40 Posted By: wraggster
Boogie - it's "the ultimate videogame party package" that'll have you dancing, singing and starring in your own music videos
This is what EA says about its just-announced Wii-exclusive title, which "takes advantage of the innovative Wii controls to get gamers off their couch, playing and dancing to a new beat". Our hips are already swinging.
Anyway, yes, it's a music / rhythm-based affair, due out this year. The only other details on Boogie EA has released so far is that we'll be able to choose and customise different characters in the game to best show off our dancing style and karaoke skills.
Seeing as we're pretty crap at both, hopefully there'll be someone in it called Mr Turd.
via cvg
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