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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 25th, 2008, 00:45 Posted By: wraggster
nullEX has released a version of the GBC Emu for Wii with support for the Wiimote & Classic Controller:
So in the absence of someone who has tested the command classic, and assuming that this works well, to see if this is the end:
Wiimote control:
1 -> B
2 ->
Home -> Menu
A -> nothing ...
B -> Width
-- -> Select
+ -> Start
Control classic:
A ->
X ->
B -> B
And -> B
+ -> Start
-- -> Select
gatillos right -> width
gatillos left -> Menu
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April 25th, 2008, 00:15 Posted By: wraggster
The Wii Fit marketing bonanza has yet to begin proper in North America, but today we finally get a look at how Nintendo will be pitching the game in print ads, courtesy of the Wall Street Journal. Using the tag line "How will it move you?" expect to see Nintendo's attempts to appeal to women and moms—Nintendo's sales and marketing SVP Cammie Dunaway's words—show up only after the fitness game has been released.
We just hope no one is confused by the product imagery, mistaking the Wii Fit balance board for a prosthetic limb attachment on which you're supposed to balance your disembodied leg. Marketing isn't easy, folks!
http://kotaku.com/383781/first-look-...i-fit-ad-blitz
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April 25th, 2008, 00:12 Posted By: wraggster
Nintendo will launch the aptly-titled Nintendo Channel alongside WiiWare in the US on May 12, according to Wired. There will be no demos for WiiWare titles, but users will have the ability to share reviews of WiiWare titles if they've played them for at least an hour. It will also provide sortable lists of upcoming games.
While a far cry from The New York Times' "full game downloads" claim in January, DS owners can download demos that will then be sent to the portable and last until it's shut off. The Japanese version, launched in November 2007, also provides videos. The Nintendo Channel is coming to Europe on May 30.
http://www.joystiq.com/2008/04/24/ni...iiware-launch/
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April 25th, 2008, 00:10 Posted By: wraggster
On a trip to the Wired.com offices, Nintendo of America pres. Reggie Fils-Aime told the site that a Wii lasts about one hour in the wilds of retail and that makes him a little miffed. Most of the conversation dealt with Nintendo's FY08 profits, but Reggie did say that Nintendo of America is "passionately upset about the lack of product relative to demand."
Fils-Aime explains that production is determined by Japan and NoA does its best to remind the folks across the Pacific that there are "missed opportunities" when there isn't enough product. He further points out that North America receives 40% of the 1.8 million Wii consoles manufactured every month, and that NA is the only territory where Wii supply and demand don't match up.
http://www.joystiq.com/2008/04/24/ni...ut-wii-supply/
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April 24th, 2008, 23:56 Posted By: wraggster
Nyko's already let loose a wireless nunchuck and a cord-free adapter for your standard issue nunchuck, but if those options are a little too subdued for your taste, you may want to consider one of the company's new "limited edition" Kama models, which are also wireless and available in your choice of four colors of varying degrees of garishness. That includes gray, black, pink and gold (or gold details, it seems), each of which are limited to between 150 and 300 units and cost $35 each. Yes, that's a premium over the standard model, but just imagine the looks of adoration you'll get when you whip one of these out at your next Wii Sports tourney.
http://www.engadget.com/2008/04/23/n...wii-nunchucks/
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April 24th, 2008, 23:40 Posted By: wraggster
New from Divineo China
Keep your Wii Balance Board clean while improving your grip and even adding style with Talismoon protective soft skin. Available in several colors, it is the perfect companion to your balance board. ...
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April 24th, 2008, 23:38 Posted By: wraggster
New from Divineo China
Playing on a perfect bright screen is always what a gamer expect ! Prevent your console screen from those anoying scratches and dust with the Screen shield, your console will be perfectly protected. ...
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April 24th, 2008, 23:27 Posted By: Shrygue
via Computer and Video Games
Eyes right to our video player for a new trailer from Izuna 2: The Unemployed Ninja Returns, an RPG for DS.
The game combines "zany" characters and "hilarious" dialogue with "hardcore" dungeon gameplay. And according to Atlus, which is publishing the game, "Also, the lead character's a sexy, self-absorbed ninja."
From the looks of things, we expect it to be a rogue-like dungeon crawler with a cute anime styled protagonist. It's hardly breaking the mould, but might be entertaining if the claim of genuinely hilarious dialogue actually pans out.
Sadly, there's no chance of you seeing a hot, unemployed ninja girl down the dole office any time soon, as the game hasn't got a European release date - it's only confirmed for America at the moment, where it's out in July.
Trailer here
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April 24th, 2008, 23:09 Posted By: wraggster
via devfr
Return of lockjaw, tetris clone on DS / GBA / PC. Not much to say about this title except that the software has been highly optimized and that NDS is now compatible libfat
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April 24th, 2008, 23:06 Posted By: Shrygue
via IGN
THQ Inc. (NASDAQ:THQI) today announced that Journey to the Center of the Earth is currently in development for Nintendo DS. Based on Journey to the Center of the Earth 3-D, the highly anticipated 3-D film from New Line Cinema starring Brendan Fraser, the video game is scheduled for simultaneous release with the film this summer. The film, which is the first ever digital 3-D live action release, will open in theatres nationwide on July 11.
In Journey to the Center of the Earth, players can relive the excitement from the film as they ride a dangerous rock slide, navigate an out-of-control mine cart, raft across an ancient sea and survive from being chased by a Gigantosaurus. Utilizing the unique controls of Nintendo DS to play as all three main characters from the movie, Trevor, Sean and Hannah, gameplay will take place throughout seven worlds from the film.
Plus, THQ has expanded upon these worlds even more, allowing players to explore the "Center of the Earth" beyond what audiences can see in the film. Players will also enjoy mini-games where they will dig for dinosaur bones and decipher ancient ruins.
An exciting adventure based on the classic Jules Verne novel "Journey to the Center of the Earth," Journey to the Center of the Earth 3-D stars Brendan Fraser (Crash, The Mummy) as a science professor whose untraditional hypotheses have made him the laughing stock of the academic community. But on an expedition in Iceland, he and his nephew stumble upon a major discovery that launches them on a thrilling journey deep beneath the Earth's surface, where they travel through never-before-seen worlds and encounter a variety of unusual creatures. Journey 3-D is directed by Academy Award-winning visual effects veteran Eric Brevig (Total Recall, Pearl Harbor). The film is a co-venture between New Line Cinema and Walden Media.
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April 24th, 2008, 22:58 Posted By: wraggster
Since the 3d export system I developped to make binary calllist from OBJ models was too restrictive and not user-friendly (command-line is for pure geek ) … I restart coding my old export script for Blender. First I totally rewrote it with understandable classes and the script still export models in C-Style files only, but it’s a matter of time to make it export in binary files.
I am currently writing a little documentation which will cover how to install and use this script in Blender but actually there is only a quick how-to available.
You will find all this stuff on the download section.
http://blog.knokorpo.fr/2008/04/blen...to-nds-format/
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April 24th, 2008, 22:46 Posted By: Shrygue
via Eurogamer
Nintendo's WiiWare service will launch in Europe on 20th May and games will cost 500 Wii Points and upwards, according to a release issued today.
Nintendo has yet to announce a European launch line-up for the service, which will offer first- and third-party downloadable games, but we can assume it will be drawn from the games shown off in the US recently.
WiiWare has already launched in Japan on 25th March and will go live in the US on 12th May. Games include LostWinds from UK developer Frontier, Final Fantasy Crystal Chronicles: My Life as a King by Square Enix, and Strong Bad's Cool Games for Attractive People by Telltale, based on the Homestar Runner cartoons.
Then, 30th May will see the European launch of a new "Nintendo Channel", which will be used for "keeping everyone up-to-date on all the latest information for past, present and future games on all Nintendo platforms". Er, back off?
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April 24th, 2008, 22:31 Posted By: Shrygue
via Eurogamer
Super Smash Bros. Brawl will be released on 27th June in Europe, Nintendo said today.
Having puffed out its chest about Wii hardware and software sales and announced European WiiWare details this morning, Nintendo has also issued a bunch of release dates and SSBB was among them.
At a glance, there's nothing massively new and fascinating elsewhere on the list (and indeed some of it is slightly less detailed information than what we already have - we know Boom Blox is out on 9th May, for instance, whereas this list just says May), but there are a few unknown quantities tucked away in its depths.
Family Ski, for instance, is down as 13th June, and Cooking Guide: Can't Decide What to Eat? from Nintendo claims to be out in June as well.
Nintendo Wii dates:- Alone In The Dark (ATARI) Q1 2008
- Godzilla: Unleashed (ATARI) Q1 2008
- Worms: A Space Oddity (THQ) Q1 2008
- Yamaha Supercross (ZOO Digital Publishing Ltd) Q1 2008
- Wii Fit (with Wii Balance Board accessory) (Nintendo) 25th April
- Radio Helicopter (505 Games) 25th April
- Legend of Sayuki (505 Games) 9th May
- Top Spin 3 (2K Sports) May 2008
- Monster Truck Jam (Activision) May 2008
- Boom Blox (EA) May 2008
- Speed Racer (Warner Bros Interactive Entertainment) May 2008
- DRAGON QUEST® SWORDS: The Masked Queen and the Tower of Mirrors® (SQUARE ENIX) End May 2008
- Hannah Montana - Music Jam (Disney Interactive Studios) Spring 2008
- Iron Man (SEGA) Spring 2008
- Ford Off Road Racing (Empire Interactive) 6th June
- Family Ski (Namco Bandai / Nintendo) 13th June
- Super Smash Bros. Brawl (Nintendo) 27th June
- Lego: Indiana Jones the Original Adventures (LucasArts / Activision) June 2008
- Monster Lab (Eidos) June 2008
- Wacky Races (Eidos) June 2008
- Mummy Tomb of the Emperor (Vivendi Games) July 2008
- Blast Works - Build, Trade, Destroy (Majesco / Eidos) Q2 2008
- de Blob (THQ) Q2 2008
- Sports Island (Hudson Soft / Konami) Q2 2008
- Chess Crusade (ZOO Digital Publishing Ltd) Q2 2008
- Garfield Gets Real (ZOO Digital Publishing Ltd) Q2 2008
- Garfield’s Fun Fest (ZOO digital Publishing Ltd) Q2 2008
- Jeep Let’s Off Road (ZOO Digital Publishing Ltd) Q2 2008
- Margots Word Brain (ZOO Digital Publishing Ltd) Q2 2008
- Star Wars: The Force Unleashed (LucasArts / Activision) Summer 2008
- We Love Golf (Capcom) Summer 2008
- The Chronicles of Narnia: Prince Caspian (Disney Interactive Studios) Summer 2008
- Pipemania (Empire Interactive) 14th September
- Brave: A Warrior’s Tale (SouthPeak Games) Q3 2008
- Crash (tentative title) (Vivendi Games) October 2008
- Spyro (tentative title) (Vivendi Games) October 2008
- Bratz Kids (The Game Factory) Q4 2008
- Build-A-Bear Workshop (The Game Factory) Q4 2008
- RUBIKS (The Game Factory) Q4 2008
For DS list, see source link or veiw here
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April 24th, 2008, 22:31 Posted By: Shrygue
via Eurogamer
Super Smash Bros. Brawl will be released on 27th June in Europe, Nintendo said today.
Having puffed out its chest about Wii hardware and software sales and announced European WiiWare details this morning, Nintendo has also issued a bunch of release dates and SSBB was among them.
At a glance, there's nothing massively new and fascinating elsewhere on the list (and indeed some of it is slightly less detailed information than what we already have - we know Boom Blox is out on 9th May, for instance, whereas this list just says May), but there are a few unknown quantities tucked away in its depths.
Family Ski, for instance, is down as 13th June, and Cooking Guide: Can't Decide What to Eat? from Nintendo claims to be out in June as well.
Nintendo DS dates:- Godzilla: Unleashed (ATARI) Q1 2008
- Fish Tycoon (Majesco / Eidos) Q1 2008
- Holly Hobbie (Majesco / Eidos) Q1 2008
- Nancy Drew (Majesco / Eidos) Q1 2008
- Crayola: Treasure Adventures (Ignition) Q1 2008
- GEORGE OF THE JUNGLE (Ignition) Q1 2008
- Teenage Zombies (Ignition) Q1 2008
- Mystery Mansion (505 Games) 4th April
- Draglade (505 Games) 11th April
- Mystery Detective II (505 Games) 18th April
- Starz (505 Games) 18th April
- King of Clubs (Oxygen Games) 18th April
- Dream Pinball 3D (SouthPeak Games) 18th April
- The World Ends With You (SQUARE ENIX) 18th April
- Ace Attorney: Apollo Justice (Capcom / Nintendo) 9th May
- Subbuteo (505 Games) 30th May
- Monster Truck Jam (Activision) May 2008
- Race Driver GRID (Codemasters) May 2008
- The Chronicles of Narnia: Prince Caspian (Disney Interactive Studios) May 2008
- City Life (Monte Cristo Multimedia) May 2008
- ArchimDS (Rising Star Games) May 2008
- Ecolis (Rising Star Games) May 2008
- Speed Racer (Warner Bros Interactive Entertainment) May 2008
- Hannah Montana - Music Jam (Disney Interactive Studios) Spring 2008
- Iron Man (SEGA) Spring 2008
- Etrian Odyssey (Atlus / Nintendo) 6th June
- Code Lyoko 2 (The Game Factory) 9th June
- Bratz Ponyz 2 (The Game Factory) 11th June
- Pipemania (Empire Interactive) 20th June
- Cooking Guide: Can’t Decide What to Eat? (Nintendo) June 2008
- Lego: Indiana Jones the Original Adventures (LucasArts / Activision) June 2008
- Looney Tunes (Eidos) June 2008
- Monster Lab (Eidos) June 2008
- Wacky Races (Eidos) June 2008
- Zoo Hospital (Majesco / Eidos) Q2 2008
- Hello Kitty: Big City Dreams (Empire Interactive) Q2 2008
- New International Track & Field (Konami) Q2 2008
- Nanostray 2 (Majesco) Q2 2008
- Chess Crusade (ZOO Digital Publishing Ltd) Q2 2008
- Margots Word Brain (ZOO Digital Publishing Ltd) Q2 2008
- Shining Star (ZOO Digital Publishing Ltd) Q2 2008
- Pokémon Mystery Dungeon: Explorers of Time (Nintendo) 4th July
- Pokémon Mystery Dungeon: Explorers of Darkness (Nintendo) 4th July
- Mummy Tomb of the Emperor (Vivendi Games) July 2008
- Star Wars: The Force Unleashed (LucasArts / Activision) Summer 2008
- Bratz Kidz (The Game Factory) Q3 2008
- RUBIKS Classic (tentative title) (The Game Factory) Q3 2008
- Brave: Shaman’s Challenge (SouthPeak Games) Q3 2008
- Ninjatown (SouthPeak Games) October 2008
- Crash (tentative title) (Vivendi Games) October 2008
- Ghostbusters (Vivendi Games) October 2008
- Spyro (tentative title) (Vivendi Games) October 2008
- ELEMENTS (The Game Factory) Q4 2008
For Wii list, see source link or view here
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April 24th, 2008, 22:28 Posted By: Shrygue
via Games Industry
Nintendo has released its Q4 results with data showing that the company earned a total of JPY 107.6 billion (USD 1.038 billion / EUR 659.6 million) from hardware sales in the past year.
That number breaks down into JPY 46.7 billion (USD 450.7 million / EUR 286.2 million) earnings from handhelds, JPY 49.9 billion (USD 481.5 / EUR 305.8 million) from consoles and JPY 11 billion (USD 106.1 million / EUR 67.4 million) from other hardware products.
The report also revealed that Nintendo sold 18.6 million Wii units in total over the year, selling 3.9 million units in Japan, 8.2 million units in the Americas and 6.4 million units in the rest of the world. This has brought the total number of units sold to 24.4 million since the console's launch and is an increase of 12.7 million units on the previous year.
Nintendo also sold 30.3 million DS handheld units worldwide, with Japan accounting for 63.6 million of the units, the Americas 10.6 million and the rest of the world accounting for 13.3 million. This represents an increase of 6.3 million units on the figures from last year.
The Game Boy Advance continued to sell well, shifting 15.9 million units worldwide, although that is significantly down from the 43.4 million units sold the year before. Figures for the GameCube were tiny by comparison, with the virtually obselete console selling 160,000 units worldwide.
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April 24th, 2008, 22:28 Posted By: Shrygue
via Games Industry
Nintendo has released its Q4 results with data showing that the company earned a total of JPY 107.6 billion (USD 1.038 billion / EUR 659.6 million) from hardware sales in the past year.
That number breaks down into JPY 46.7 billion (USD 450.7 million / EUR 286.2 million) earnings from handhelds, JPY 49.9 billion (USD 481.5 / EUR 305.8 million) from consoles and JPY 11 billion (USD 106.1 million / EUR 67.4 million) from other hardware products.
The report also revealed that Nintendo sold 18.6 million Wii units in total over the year, selling 3.9 million units in Japan, 8.2 million units in the Americas and 6.4 million units in the rest of the world. This has brought the total number of units sold to 24.4 million since the console's launch and is an increase of 12.7 million units on the previous year.
Nintendo also sold 30.3 million DS handheld units worldwide, with Japan accounting for 63.6 million of the units, the Americas 10.6 million and the rest of the world accounting for 13.3 million. This represents an increase of 6.3 million units on the figures from last year.
The Game Boy Advance continued to sell well, shifting 15.9 million units worldwide, although that is significantly down from the 43.4 million units sold the year before. Figures for the GameCube were tiny by comparison, with the virtually obselete console selling 160,000 units worldwide.
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April 24th, 2008, 22:26 Posted By: Shrygue
via Eurogamer
Not content with coming up with the longest game name on record (or at least our record, which we started today), Square Enix has dispatched news that Final Fantasy IV for DS will be released in Europe this summer.
FFIV is another golden RPG oldie from the days of Tony Cottee and the Berlin Wall, and sees the noble Lord Captain of Baron's Red Wings, Cecil, demoted by his Elemental Crystal-loving king and sent off to fight a mysterious beast in the Valley of Mist. Typical.
It was the first FF to introduce the Active Time Battle system - the one where you wait for a bar to fill before making your move - and is reborn on DS with fancy 3D graphics, voice-acted cut-scenes, remixed music, touch-screen controls and more.
...Like the use of both screens, and a dungeon mapping system, and a mini-game where you nurture Summon monsters and then fight your friends' via Wi-Fi. We do like those things.
Find out how much in our review of the DS FFIV nearer its summer release, and in the meantime check out some screenshots.
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April 24th, 2008, 14:59 Posted By: Lysekoid
In 2002/2003 my colleagues and I started working on a new world concept. Then during the beginning of 2004 we began developing our own Game Engine for GameBoy Advance (which is today being upgraded to Nintendo DS). The engine was developed in C++ of course. We’ve been working on this game engine ever since, and we tested it out by developing out own game for it as well.
Since we were old MegaMan fans, it was obvious that we made our own MegaMan game. It’s far from complete, but still fun enough I think to play and enjoy.
PS! Everything in the game is original worked performed by me and my colleagues. Music, all graphics and everything else is 100% created by us! Nothing is borrowed from any Capcom game or any other kind of game.
It would make me very happy if you’d like to give the game a shot. I would really like to know what you think about this little project of ours.
The game is called Mega Man New Horizon for GBA. Our official webpage is: http://www.megaman-newhorizon.com/ (or just www.mmnh.com)
We have a second webpage as well, that is ONLY called New Horizon: http://www.the-newhorizon.com/
MegaMan New Horizon (MMNH) and New Horizon are two totally separate and different worlds. MMNH is about MegaMan. New Horizon is brand new and totally unique.
New Horizon is our biggest project so far. Here we are developing a new big campaign setting which we will be using for many other games in the future.
To download MMNH for GBA (and playing it in an emulator like Visual Boy Advance) simply go to this page and download the zip-file containing the game: http://www.megaman-newhorizon.com/download.php
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April 24th, 2008, 00:44 Posted By: wraggster
Waninkoko has released an application for complete removal of channels from your system.
1. Create a folder on the target SD card called "wad"
2. Put the WAD file of the application you want to remove in the folder.
3. Execute the un-installer.
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