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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 15th, 2008, 12:54 Posted By: soulanger
PAlib users our master scognito is currently asking for beta testers. This also means that official release is near.I'm planing to release a new version of palib, it is just a bugfix release, so i need some testers.
It comes with the installer again, and it needs devkitarm r21, libnds20071023 (the same used with latest beta).
I'm searching people for a fresh installation (also with no environment variables set like PAPATH) and different os (xp, vista).
Pm for receiving the installer, help is appreciated! http://forum.palib.info/index.php?topic=4767.0
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May 15th, 2008, 12:51 Posted By: soulanger
via Pa Lib
Hi, here I'm releaseing the first demo of my game Legend of Beneshov .
For intsalation, just copy the folder 'lob' to root of your flashcard.
Credits are :
Code : Programix
Graphics : MagNet (tilesets, gui etc.), NeoGunKuruma (creatures (you can't see them cause battle system is not yet complete))
Maybe I forgot someone
There is no battle system yet becouse it's too unstable and buggy but I think that battle system will be in next demo
If any suggestions or bugs, post here please
Have fun
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May 15th, 2008, 02:03 Posted By: wraggster
Newly released today
features
Official Nintendo Portable Game
LR44 (AA) Micro Alkaline Batteries included (1.5 V)
Play modes: vs Computer or 2 Player mode
Extendable controllers (upto 48cm)
Battery life: 5 months (an hour play per day)
Time display: 12-hour system
Alarm: Set in 1-min intervals
Limited availability
description
Nintendo has revolutionized the gaming industry in many ways, the systems they have developed are often truly innovative. It widens the gaming communities and bring gaming experiences to new heights.
Arcade consoles have long been linking players together for fighting and sports games, and the Micro VS System was released in 1984 and is one of the earliest consoles that makes such gameplay portable. With the console's two handhelds, two players can join a game by sharing the screen between them.
This console is one of the rare artifacts that tells the historical development of the gaming industry, a true collector's item that any serious gamer must own and Play-Asia.com is lucky to get hold of a limited quantity of brand new factory sealed consoles.
http://www.play-asia.com/SOap-23-83-...j-70-2qyz.html
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May 15th, 2008, 02:03 Posted By: wraggster
Newly released today
features
Official Nintendo Portable Game
LR44 (AA) Micro Alkaline Batteries included (1.5 V)
Play modes: vs Computer or 2 Player mode
Extendable controllers (upto 48cm)
Battery life: 5 months (an hour play per day)
Time display: 12-hour system
Alarm: Set in 1-min intervals
Limited availability
description
Nintendo has revolutionized the gaming industry in many ways, the systems they have developed are often truly innovative. It widens the gaming communities and bring gaming experiences to new heights.
Arcade consoles have long been linking players together for fighting and sports games, and the Micro VS System was released in 1984 and is one of the earliest consoles that makes such gameplay portable. With the console's two handhelds, two players can join a game by sharing the screen between them.
This console is one of the rare artifacts that tells the historical development of the gaming industry, a true collector's item that any serious gamer must own and Play-Asia.com is lucky to get hold of a limited quantity of brand new factory sealed consoles.
http://www.play-asia.com/SOap-23-83-...j-70-2qyz.html
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May 15th, 2008, 01:36 Posted By: wraggster
It looks like Atari is taking a few cues from Nintendo's past in order to take on the hot-selling Wii Fit, with the company's new Family Trainer game employing a Power Pad-style (or DDR-style for you young 'uns) mat controller to give you a workout. That'll apparently let you run and jump your way through more than a dozen mini-games designed to get your heart rate going, including log jumping, rope skipping and water rafting, each of which also make use of the Wiimote for some upper-body action. No word on a price just yet, but it'll apparently be landing in Europe first this September before it (presumably) makes its way over here.
http://www.engadget.com/2008/05/14/a...-trainer-game/
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May 15th, 2008, 01:29 Posted By: wraggster
Sure, there's something to be said for turning a workout into a game, and the Wii Fit has that in spades, but there's also perks to a system that tracks every aspect of your for-realsies workouts at all times. The THP² Personal Training System from Korea's Nury Tec combines a GPS pod, body fat scale and chest strap hear rate receiver to track your well being during and after a workout. All the gadgets transmit wirelessly to a watch controller, which in turn transmits to a PC receiver to download all your stats to an included program. It's like Nike+ on steroids (minus the steroids... don't do drugs kids!), and with a projected price of $180 when this hits the States this year, not a bad alternative on price either.
http://www.engadget.com/2008/05/14/n...eem-a-bit-chi/
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May 15th, 2008, 00:09 Posted By: wraggster
Activision, Inc. (Nasdaq: ATVI) announced today the upcoming release of Cabela's Legendary Adventures for PlayStation 2 computer entertainment system, PSP (PlayStation Portable) system, and Wii. The latest title in the best-selling Cabela's franchise will allow players to relive the greatest hunting stories ever told. The game will hit shelves in Fall 2008.
"In Cabela's Legendary Adventures the missions are based on encounters with some of the most famous animals ever hunted in the wild," said Dave Oxford, Activision Publishing. "Focusing on these amazing once-in-a-lifetime stories has really allowed us to capture the essence of what hunting is all about - a quest for a legendary experience."
Players will hunt in different eras in search of trophies such as white-tailed deer, Yukon moose, Alaskan brown bear and Roosevelt elk in over ten of North America's top hunting locations, including Kodiak Island, the Yukon and the Rocky Mountains. Each location in Cabela's Legendary Adventures is a visually stunning open outdoor environment that encourages exploration and tactical variation. Shooting mechanics have been developed to reflect modern as well as historical hunting technology, so players relive the hunts complete with detail from specific time periods.
Under Cabela's guidance, the firearms, tactics and gear in Cabela's Legendary Adventures are as true to real life as a game will allow. The title will also include a large variety of additional hunts featuring over 30 species of other big game, small game, waterfowl, upland birds and turkey.
Cabela's Legendary Adventures is scheduled for release in Fall 2008. For more information visit www.activision.com.
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May 14th, 2008, 23:59 Posted By: wraggster
News/release from Ryu,Seung-Ryul
Hi, long time no see.
It is a exciting card game.
#bugfixes
-. Down bug when one card is remained sometime.
-. Overlap each other bug when registerd card is sorted.
-. Display all zero score bug when winner get rid of all card.
My blog : http://www.ndstutor.org
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May 14th, 2008, 23:48 Posted By: wraggster
News/release from GouldFish
Description:
Dual strike came around as idea to see if it was possible for a player to control
and work with both screens at the same time.
The end result of this is a cross between asteroids and Ikaruga.
Game play:
The player controls 2 ships at the same time, one on each screen.
Each ship also has there own colour, 1 blue 1 red.
Each ship also fires bullets based on their colour.
There are 3 colours of asteroids; blue, red and gray.
The play must shoot the right asteroids with the right colours, this is done by allowing the ships to change screen.
The ships are moved at the same time, but shooting it done by a per ship basis.
When a ship gets hit it will get knocked out of the game area, the ship will return after a short while.
The game is lost when both ships are lost at the same time.
In game controls:
left and right - change direction of ship
up - moves ship in direction
Y - Shoots blue bullets
A - Shoots Red bullets
L - Switches ships.
This might be the one and only release of this game, it was started as a way of learning PALib and DS coding and tonight is the first time I've spent any time on it in the last 5 months.
The end result is more of a proof of concept game that should show sprites on both screen, colision detection, scoring (including score board) and score saving.
Main things missing:
Being able to change the control method from the main main
Variable timing for loosing a ship.
Better asteroid generation.
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May 14th, 2008, 23:29 Posted By: wraggster
Our buddys over at Wiibrew have confirmed that homebrew on the Wii has not been affected by the newly released WiiWare service
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May 14th, 2008, 21:06 Posted By: Shrygue
via Computer and Video Games
Lost in Blue, Konami's cult survival series that makes staying alive on a deserted island seem harder than getting a ruffle under the sheets with Jessica Alba, is coming to Wii.
As the series approaches its third iteration on DS, the first images of a Wii Remote-enhanced version have appeared in the Japanese publication, Koro Koro Comics.
Obviously, all that juicy info is in crazy symbols, but you can expect the survival premise to be much the same, with a series-first two-player co-op mode thrown in, which should hopefully make surviving for longer than five minutes a little easier.
It also looks to make plentiful use of the Wii Remote's motion-sensing powers to perform the many survival tasks on whatever hell hole the game leaves you stranded on this time around.
It's down for an August release in Japan, so fingers crossed we'll get it before the year's out.
Check out some dodgy images over on Jeux France.
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May 14th, 2008, 18:21 Posted By: argor
from nmn
Some developers will be keeping a blog over at BlogSpot [here]. We will address what we are working on and communicate with users about new features and branches.
Originally Posted by okaygo at mupen64plus.blogspot.com
We started this blog so that we could reach more of the public, show a little bit of eye-candy, and showcase our work. This blog will be used for showing off some new features, posting about breakthroughs, and giving a general update to our user base. This blog will not be used for discussing technical details, support, or feedback. Also if the blog does not work out as we wanted it to, we reserve the right to scrap it at any time. However user comments are welcome, and we will try to give an update at least once a week.
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May 14th, 2008, 04:39 Posted By: morganDS
I just wanted to post an update on the progress I've been making recently on graphDS. I am very proud and excited to announce that I am developing a CAS that will be able to simplify polynomials, find derivatives symbolically, and possibly perform limited amounts of indefinite integration. Currently, the CAS is only capable of adding, subtracting, and multiplying, so it may be 1-2 weeks before the next release. v0.8 will also include the capabilities to draw slope fields and Euler's Method, as well as some more built-in functions.
Check out the screen of my CAS:
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May 14th, 2008, 01:19 Posted By: wraggster
Newly released today
features
There are an abundance of minigames for the players to attempt: clearing the flower bed, counting “Yuki-chan” before you sleep, some basic arithmetics, rhythm game and a boating game.
description
Nanatsuiro Drops is a dating simulation/adventure game based on the anime of the same title. It tells the story of Masaharu Tsuwabuki who is transformed into Yuki-chan, a toy lamb every night because of a can of soft drink. To break the spell, he needs a special girl to collect all the stars bits that fell into the city during the night of meteor rain. To his surprise, this girl happens to be Akihime Sumomo, a classmate whom he hardly knew. There is one more catch, if he lets her know that he is Yuki-chan, he will be stuck as Yuki-chan for the rest of his life.
For players who preferred pairing Masaharu up with heroines aside from Sumomo, here is your chance, since several other classmates make their appearance in this game, exploit every possibility and view all the different storylines.
http://www.play-asia.com/SOap-23-83-...j-70-2e1c.html
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May 14th, 2008, 01:15 Posted By: wraggster
Newly released today
features
The game makes use of the DS's double screen feature. While the top screen shows the immediate environments of the playable character, the lower screen shows the inventory, map and other statistics.
The dungeons are filled with enemies, treasures and items, be sure to look out for the traps.
Collect medals in the dungeons and exchange them for items.
description
Dungeon of Windaria is the fruit of the combined efforts between the character designer and art director Inomata Mutsuki and the game art designer Hirano Katsuyuki. It is an RPG that tells the epic adventure and romance between two countries, the prosperous northern superpower Paro and the southern uncontaminated nation Iza. The two countries has signed a peace treaty, stating that they were not to engage in any sort of military conflict against the other. However, the ambitious Paro has always had its eyes on the beautiful Iza.
It is Izu, a village youth in Iza who stopped Paro in the brink of time when the northern superpower planned to drown his home country. Although a major catastrophe is prevented, the relations of these two nations remained strained. Izu, however, catches the attention of both countries' and is asked to join the war effort. To make matters more complicated, prince Jiru of Paro and princess Anneth from Iza are in love with each other and their romance is interfered by the upcoming war.
http://www.play-asia.com/SOap-23-83-...j-70-2nfv.html
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May 14th, 2008, 01:12 Posted By: wraggster
Newly released today
features
Battle six armies through five theaters of war. Each army has unique commanding oifficers.
20 single-player missions
Five new naval units: battleship, frigate, dreadnought, submarine, transport
Three online multiplayers modes: Assault, Skirmish and Co-op
description
Take control as commander-in-chief in this fantastical war action game! Online multiplayer battles heat up the competition as you wage war against friends on the ground, in the air and by sea.
Tricked into believing that the Solar Empire is developing a devastating super-weapon, Commander Pierce and Colonel Windsor of the Anglo Isles launch a pre-emptive strike.
General Herman and Brigadier Betty of the Western Frontier are on garrison duty in the Solar Empire when the Anglos srike, and assist Empress Lei-Qo and Admiral A-Qira in repelling the invaders.
But as the nations of the world, including the Tundran Territories, are once again propelled into all-out conflict, it becomes clear that a shadowy figure is pulling the strings from afar.
Can it be that the power-hungry Kaiser Vlad of Xylvania has returned? And what does this have to do with the centuries-old conflict between the Iron Legion and the Solar Empire?
http://www.play-asia.com/SOap-23-83-...j-70-2omr.html
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May 14th, 2008, 01:10 Posted By: wraggster
Newly released today
DS Spirits Vol.10 Igo teaches you the basics of Igo, a traditional Japanese/Chinese board game that requires strategies and patience to win. The game explains the rules in simple terms so beginners can learn in no time. Increase the board's sizes depending on your expertise, a beginner may start from a 9 x 9 square board and experts can play on the standard sized 19 x 19 squared ones. It makes use of the DS's functions by enabling both touch pen and buttons for controls and it supports Wi-Fi networking so you can play a game with your friends instead of against the computer.
http://www.play-asia.com/SOap-23-83-...j-70-2nun.html
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May 14th, 2008, 01:06 Posted By: wraggster
Newly released today
features
The main story is made up of thirty eight episodes and there are fifty sub routes. The game spots a multi-story system that the players can manipulate at will, for example, they can choose what quests to accept and therefore interfere with the story line
Battles are powered up, with more dialog, scenarios, backups for the enemies and a “fortune beast” that shows up during battles.
Make a pact with the six witches at your side with the engagement ring system. Know your witch's strengths and have them transform you during battles.
Other fun mini games include a battle scene at the hot springs, where you see the characters in their swimsuits.
There is an after break session during the game that you can chat with your favorite character
Wi-Fi battles are supported.
description
Luminous Arc 2: Will is an RPG that tells the adventures of a novice knight named Roman. For as long as people could remember, witches, or any magic users are forbidden to involve themselves in any form of conflict, as nothing is safe from their powers. However, as betrayals begin appearing within the witches monitoring organization, a war became inevitable, and soon, not only the witches are involved but the Queen's knights are taking sides and are joining the war.
http://www.play-asia.com/SOap-23-83-...j-70-2m92.html
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