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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 20th, 2008, 19:52 Posted By: Shrygue
via Games Industry
Nintendo's European WiiWare service has been launched today with six titles initially available to download.
WiiWare games will be available to download from the Wii Shop Channel starting from 500 Wii Points, which themselves have to be bought in the Wii Shop Channel or at retailers.
Developers of any size will be able to create and sell their games created for the Wii through the Wii Shop Channel. Each game will be reviewable by gamers with a chart of the most popular regularly published.
WiiWare has already launched in Japan earlier this year on March 25, and in North America on May 12. An interview with developers on their thoughts concerning WiiWare can be found here.
The full list of WiiWare titles released in Europe follows:
1. Dr. Mario & Germ Buster (Nintendo)
2. Final Fantasy Crystal Chronicles: My Life as a King (Square Enix)
3. Lost Winds (Frontier)
4. Star Soldier R (Hudson Soft)
5. Toki Tori (Two Tribes B.V.)
6. TV Show King (Gameloft)
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May 20th, 2008, 09:09 Posted By: soulanger
12hrs ago, I have sent the beta to the betatesters. :P The MENU is already in great progress.
If you want to see a video of it I have uploaded a video showing a preview of MENUdo's closedbeta build. I apologize for the ugly video quality.
Also here is the development in PAlib.info hope to see ya there.
http://forum.palib.info/index.php?to...;topicseen#new
Hope you guys would support it. :P
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May 20th, 2008, 07:35 Posted By: wraggster
Nintendo fans and tech nuts: what you're about to read will be music to your ears. According to the most recent issue of Japan's top video games publication, Weekly Famitsu, the sequel to Nintendo's strictly Japanese DS title Daigasso! Band Brothers (above) will take Wii-DS connectivity to new (volume) levels. Titled Band Bros. DX, the new game will let players stream their best performances to the Wii for output through TV speakers, stereos, home theater systems -- whatever you've got your Wii pumping sound out of.
The key is a forthcoming "Speaker Channel" for Wii which, while not officially dated, would seem to be a shoe-in for day-and-date launch with Band Bros. DX in Japan. For those unfamiliar with the game, it allows up to eight players on individual DS systems to pick an instrument and "play" the included songs, or jam out and create their own. The original Band Bros. was -- at one time -- due for release in the US as Jam with the Band! but has vanished from the radar. Hopefully this sequel will survive the trip Stateside; stores would likely be alive with the sound of ringing registers for this Wii and DS duet's debut.
http://www.joystiq.com/2008/05/19/ni...d-bros-sequel/
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May 20th, 2008, 07:35 Posted By: wraggster
Nintendo fans and tech nuts: what you're about to read will be music to your ears. According to the most recent issue of Japan's top video games publication, Weekly Famitsu, the sequel to Nintendo's strictly Japanese DS title Daigasso! Band Brothers (above) will take Wii-DS connectivity to new (volume) levels. Titled Band Bros. DX, the new game will let players stream their best performances to the Wii for output through TV speakers, stereos, home theater systems -- whatever you've got your Wii pumping sound out of.
The key is a forthcoming "Speaker Channel" for Wii which, while not officially dated, would seem to be a shoe-in for day-and-date launch with Band Bros. DX in Japan. For those unfamiliar with the game, it allows up to eight players on individual DS systems to pick an instrument and "play" the included songs, or jam out and create their own. The original Band Bros. was -- at one time -- due for release in the US as Jam with the Band! but has vanished from the radar. Hopefully this sequel will survive the trip Stateside; stores would likely be alive with the sound of ringing registers for this Wii and DS duet's debut.
http://www.joystiq.com/2008/05/19/ni...d-bros-sequel/
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May 20th, 2008, 02:17 Posted By: wraggster
Returning from a brief, WiiWare-induced hiatus, the Wii's Virtual Console service offers but a single new old title for your enjoyment this week.
Skykid (NES, 1-2 players, 500 Wii Points): Join Red Baron of Bird Land as he makes the skies friendlier in this side-scrolling shooter. Enemies must be shot down, bombs must be dropped and the loop must be looped if you hope to survive your airborne jaunt. And try not to screw up the landing!
And that's it. Move along to the next post, folks.
http://www.joystiq.com/2008/05/19/sk...rtual-console/
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May 20th, 2008, 02:16 Posted By: wraggster
Looks like sein kampf just got a little härter. As if it wasn't bad enough that Hitler's Xbox Live account was banned for modding, he's now being excluded from Mario Kart Wii as well. As Nintendo Everything recently reported, those with the Mii license of "Hitler" attempting to log on to the game will receive a message that such user names are not allowed on the Nintendo Wi-Fi service.
While we support the move, we worry about the effect this will have on the completely hate-free "Li'l Hitler" (no relation to the full-size despot). The only thing he tries to completely eradicate from the globe is frowns.
http://www.joystiq.com/2008/05/19/ni...ario-kart-wii/
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May 20th, 2008, 02:07 Posted By: wraggster
Whatever the DS can do, Wii can do better, right? Apparently Dave agrees with said mantra, as he has converted a Wii Guitar Hero axe into a full-fledged MIDI controller. As in, there's a 5-pin jack down there and everything. In its current state, you can play two octaves of an eight note scale at at time, alter the keys / octaves, change tonal modes, use the whammy bar to bend the pitch and blow the minds of electrical engineering buds you still see on a regular basis. Granted, this mod isn't exactly for the faint of heart, but feel free to hit the read link if you're hacker enough to handle it.
http://www.engadget.com/2008/05/19/w...di-controller/
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May 19th, 2008, 20:44 Posted By: Shrygue
via Computer and Video Games
Ripping people's hearts out, cutting blokes in half with a chainsaw - that's what's going down in these gory new MadWorld screens, and we like it (sadistic, maybe?).
That pretty much sets the tone for the game, it seems. You play as Jack, the man with the chainsaw arm, and you brutalise people in the most horrific ways. Sega called it "comical violence" in its presentation, so that makes it okay.
The black and white graphical style looks brilliant in motion, and with blood being the only thing on screen with colour, it makes the gore even more prominent.
MadWorld was one of three games from developer Platinum Games that Sega showed off at a presentation last week and you can read more about that here.
Screenshots
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May 19th, 2008, 20:42 Posted By: Shrygue
via IGN
Nintendo's new Wii Fit, launching today, combines fun and fitness in ways that will have people getting up off their couches, moving around, having fun and maybe even breaking a sweat. Wii Fit gets everyone pumped up about making enjoyable physical activities a part of their daily routines. Wii Fit even tracks users' progress, which lets people see how they have improved while challenging them to better their scores and stay motivated to keep going.
At an MSRP of $89.99, Wii Fit comes packaged with the Wii Balance Board™ accessory, a precisely engineered platform that senses both weight and shifts in movement and balance. The Wii Balance Board connects wirelessly to the Wii console and serves as the centerpiece for more than 40 fun activities that challenge users in areas like yoga, aerobics, strength training and balance. Helpful virtual trainers in the game talk users through the different activities and make suggestions for improvement.
"Wii Fit will get you moving whether you've been playing video games for years or this is your first time," said Cammie Dunaway, Nintendo of America's executive vice president of sales & marketing. "Wii Fit is easy for anyone to try and is yet another example of how Nintendo continues to expand the world of video games to new audiences."
To celebrate the launch of Wii Fit, Nintendo is holding an interactive release party today for the public in the southwest corner of New York's Central Park, near the Merchants' Gate. "We're looking for everyone to 'get on board' and get excited about their fitness," said celebrity trainer Ashley Borden, who will be on hand to do personal Wii Fit demos and training.
Wii Fit, which has sold more than two million copies in Japan, starts with a simple measurement that calculates an adult user's Body Mass Index, or BMI. From there, the Wii Balance Board accessory can be used as a platform for twirling a virtual Hula Hoop, shredding on a virtual snowboard, performing leg extensions or doing a downward-facing dog yoga pose. Wii Fit contains a wide variety of fun games and physical activities that target the body's core.
Different people in the same household can use Wii Fit and track their progress separately. Users' Mii caricatures even reflect their fitness levels and change as people become more proficient at the activities.
Wii is the first video game system ever included in the President's Challenge, a program of the President's Council on Physical Fitness and Sports that encourages all Americans to make physical activity a part of their daily lives. Wii Fit builds on that honor by encouraging people to keep their bodies moving.
Wii Fit is available today exclusively at the Nintendo World store in New York, and will be at retail stores across the country May 21.
Remember that Wii features parental controls that let adults manage the content their children can access.
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May 19th, 2008, 20:21 Posted By: Shrygue
via Computer and Video Games
Leisure Suit Larry: Magna Cum Laude developer High Voltage Software has released the first footage of Conduit, its upcoming Wii game that it hopes will 'look like a 360 title.
Speaking last April, High Voltage CEO Kerry Ganofsky said: "Most of the games on the Wii look like crap. We want to change that, so we've invested heavily in our Wii tech over the past year.
"Of course [Wii owners] care about gameplay," he continued, "but we believe if given the choice, they would want great graphics as well. It's just a cop out. With Conduit, we are trying to make a Wii game that looks like a 360 title."
High Voltage claimed that the game would contain real-time shadows, projected lights and interactive water. Based on the trailer posted on IGN, we can confirm that at least of those claims were true - the water does look nice for a Wii game.
Unfortunately, we couldn't really make out any evidence of any of the other stuff. Whilst it does look technically better than a lot of games on Wii, its colour palette makes extensive use of the same metallic gray that we've seen in the research labs and underground corridors of a dozen other generic first person shooters. It all seems a bit too familiar.
Still, graphics aren't everything, right? There still might be a decent first person shooter underneath it all, a genre severely lacking a crowning title on Wii. Maybe High Voltage can still pull this out of the bag yet.
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May 19th, 2008, 20:16 Posted By: wraggster
New from SuccessHK
Disney/Walden Media’s The Chronicles of Narnia: Prince Caspian game takes players to the locations from the blockbuster film. A year after the events of the first film, “The Chronicles of Narnia: The Lion, The Witch and The Wardrobe,?but 1,300 years in Narnian time, Prince Caspian finds the Pevensie children returning to a more savage land where the Narnian creatures have been driven into hiding and Narnia is under the rule of the evil tyrant Miraz. The Chronicles of Narnia: Prince Caspian for consoles is developed by Traveller’s Tales. Fall Line Studio, Disney Interactive Studios?Nintendo-dedicated studio in Salt Lake City, is developing the Nintendo DS version.
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May 19th, 2008, 20:08 Posted By: wraggster
Newly released today
features
Intuitive controls – Fly down the slopes with the most intuitive skiing game on the Wii™! Step onto your Wii Balance Board™ or grab your Wii Remote™ and Nunchuk™ and ski down the massive mountain!
Ski with your friends and family – Hit the slopes with up to 4 players to race, slice through slaloms, and traverse moguls as you head to the lodge for some hot chocolate!
As big as a real mountain – We Ski™ features 14 exhilarating courses, including runs for beginner and intermediate skiers, and black diamonds for the advanced skiers!
Race down the slopes and more! – In addition to races, freestyle, moguls, and slaloms, enjoy over a dozen other activities including Ski School, Centipede Races, Search and Rescue, and shoot photos to share with your friends on WiiConnect24!
Ski the mountain at night – Enjoy the kaleidoscope of colorful fireworks in the night sky as you perform night specific activities on all 14 courses!
Ski with your Mii or a customized character – Use your own Mii, or customize your characters with a host of combinations and more! And earn points to buy new skis, gloves, outfits, and other skiing accessories!
description
Welcome to the Happy Ski Resort, where fresh powder, groomed runs, multiple trails, and state of the art facilities await!
We Ski™ takes you down the slopes in the most exciting skiing game to hit the Wii™! Grab your Wii Remote™ and Nunchuk™ or step onto your Wii Balance Board™ to execute perfect wedge stops, shred the slaloms, and negotiate moguls with ease. With an in-depth Ski School and over a dozen lengthy runs packed with jumps, races, and more, you and your friends won’t want to leave the slopes again!
http://www.play-asia.com/SOap-23-83-...j-70-2ovl.html
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May 19th, 2008, 20:05 Posted By: wraggster
Newly released today
features
Single player modes – Play Open Match, Tournament, Deca Challenge, or the ultimate competition in the Deca League.
Multiplayer – Face off against others in 2-4 player competition.
Locker Room – Keep track of all your medals, trophies, and accomplishments.
Beginner and advanced controls included – intuitive controls for everyone and advanced moves for avid players.
Wii exclusive: designed specifically for the Nintendo Wii, DECA SPORTS takes full advantage of the Wii Remote and nunchuk.
description
No one else delivers a full 10 sports games for the price of one! With great mix of team sports, racing, winter sports, and events for both guys and gals, Deca Sports will satisfy both the casual sports gamer and the hardcore gamer! The spirit of competition never felt this good.
http://www.play-asia.com/SOap-23-83-...j-70-2nuo.html
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May 19th, 2008, 19:55 Posted By: Shrygue
via Computer and Video Games
Sega has yet again released a bunch of screenshots from Sonic Chronicles: The Dark Brotherhood on DS. Y'know, the RPG title from BioWare.
All twenty-five screenshots look good, but we think we've got all we can from in-game screenshots now. How about some video now, Sega? Preferably some demonstrating the dialogue system, which is top of our list of worries.
Either that or at least some levels overlaid with some vintage Sonic music, like the score from Chemical Plant Zone. Not that we're putting all of our fanboy hopes on this one title or anything.
Sonic Chronicles: The Dark Brotherhood will be out sometime this autumn.
Screenshots
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May 19th, 2008, 19:55 Posted By: wraggster
Released today
Castle Shikigami III continues the popular game series, and resembles past entries of the character-driven scrolling shooter, with its vertical display and anime cut-ins. You can select from 10 warriors and directly navigate your chosen character. This game includes five stages of blasting action, each cumulating in a major boss fight. Dramatic Change Mode lets you change between two characters on the fly. As a result of this new mode, you can now enjoy the two-player exclusive scenarios from the arcade version even when playing by yourself.
http://www.play-asia.com/SOap-23-83-...j-70-2o69.html
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May 19th, 2008, 19:40 Posted By: Shrygue
via Eurogamer
Sheffield-based publisher Lexicon Entertainment has announced plans to release a new range of budget software for the DS.
The first titles in the Super Brain Tease range will be released in time for Christmas. They will each be themed around a different topic - you'll be able to choose from football, geography, music, movies or history.
Each game features "hundreds of different questions with videos and pictures" and eight round types.
They're designed for quick bursts of 15-minute play, according to Lexicon. And at GBP 9.99 a pop, that's cheaper than 15 minutes on the Deal or No Deal machine down the pub. No Noel mind. Christmas, then.
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May 19th, 2008, 18:45 Posted By: JKKDARK
New version of the Game Boy, Game Boy Color and Game Boy Advance emulator for Windows and Linux.
Changelog:
QT:
Fixed up Qt4 project file
Started preliminary Qt4 directory dialog in options
Linux:
(new/changed functionality is mostly described in the new file doc/ReadMe.SDL.txt)
Reworked rewinds
More schemes for save/load keybindings
Savestate backups
Per-gamepad autofire (binds to a button on the real pad/keyboard)
Allow adding cheat codes from commandline
Allow adding IPS patch files from commandline
Fix bug in configuration for pad 4
Configurable default scaling of window size for openGL (when filter=0)
Assorted code cleanups (using DEFINEs instead of literals, factored-out chunks of code
from the big switch to functions, ...)
New switches for muting sound (CTRL+S), toggling cheats (CTRL-E)
Added timestamp to console messages
All messages go to console, even if they go to screen
Some messages no longer go to screen
Added new options:
Joy#_AutoA, Joy#_AutoB, openGLscale, saveKeysSwitch
Fixed maximum value for rewindTimer.
Win32/MFC
Updated about info
Added GBA_LOGGING for debug build
Added some fun.......
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May 18th, 2008, 23:48 Posted By: wraggster
Ekid released a game of Pong for the DS written in ASM:
I just thought I would share this with everybody. :P It's Pong, but the rendering is done with only using the hardware windows (before transformation).
http://ekid.nintendev.com/pong.zip
Everything is shoved into one big asm file . It also does some pretty weird things, like arm7/arm9 sharing the interrupt handler! :P
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May 18th, 2008, 23:45 Posted By: wraggster
Agathos has released a new version of his Minesweeper game for the DS:
I've released the new version of DS mines 0.7
It has some bugs fixed, and basically I've added two features: profiles and scores.
It now really uses libfat for options and score saving, so don't forget to dldi patch the binaries if required by your flash card.
You can get more info and download it visiting www.fobos.org
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