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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 16th, 2009, 01:09 Posted By: wraggster
News via Nintendomax
froskito proposed the first version of "Winex DS", shell for the DS to windows to look like X-Soft and WintenDoS. This version includes a music player dea but poor sound quality, a mini-game, paint in its primary, test buttons and the DS version info Winex DS.
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May 16th, 2009, 00:58 Posted By: wraggster
News via Nintendomax
Weeaboo carrying out a new version of "Touhou DS", shoot em Up series of Maniac shooter.
Quote:
v0.8.1 2009-05-14
================================================== =============================
bugfixes:
- The screen's ScrollPane score did not start out showing the highest score.
- The game selection on the score screen did not work properly.
- Fixed a memory leak in the sound manager.
- Objects with hitbox = 0 would still cause collisions.
improvements:
- Support for multiple / selfmade download repositories
- Deathbombing no longer requires 2 bombs after dying and there's a small
period where bombing is disabled to avoid losing a bomb because you were
too late trying to deathbomb.
- Nicer character select screen
- Added a fifth stage + small improvements to older stages
- Added a character as Sanae
scripting language:
- Added _for, size, drawAngle commands
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May 15th, 2009, 23:31 Posted By: wraggster
D_Skywalk has released Wiituka 0.98.6 :
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May 15th, 2009, 23:01 Posted By: wraggster
In preparation of the May 22nd Toki Tori iPhone launch, in conjunction with the celebration of the one year anniversary of the WiiWare game, Two Tribes and Chillingo are inviting gamers to show off their creative skills in the newly launched Toki Tori Promotion Contest. The contest challenges entrants to think of cool ways to promote the game.
Fans who are interested in participating in this contest can view the official rules and submit their entries at: http://www.tokitori.com/contest. Toki Tori fans can show off their creativity by showing their original promotional plans in action. Possible examples include dressing up as Toki Tori, pimping out their MySpace page, creating a YouTube video featuring Toki Tori, or organizing a Toki Tori party and showing off the results. Contestants can submit their entries to http://www.tokitori.com/contest as well.
The Toki Tori Promotion Contest begins today and ends on June 26. The production teams at Two Tribes B.V and Chillingo will judge all entries and pick winners. The most creative entry will receive the first price consisting of a $200EU iTunes Gift Card or Wii points, a chicken to be adopted in your name and a Toki Tori figurine. The top nine runner up entries will all win a Toki Tori figurine.
The winners and their designs will be announced on June 29th at http://www.tokitori.com/contest.
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May 15th, 2009, 22:59 Posted By: wraggster
Backwards compatibility has reached a new level of cool with the launch of the 3-in-1 Virtual Retro Adaptor that allows gamers to connect NES, SNES, and N64 controllers directly to the Nintendo Wii video game console.
By accessing the GameCube port that is built in to the Wii system, the 3-in-1 Virtual Retro Adaptor allows gamers to enjoy older, "retro" games using the original controllers for NES, SNES, and N64.
The Retro Adaptor, developed by Komodo and exclusively distributed by Innex.
Product Highlights:
-Compatible with Nintendo Wii Virtual Console
-Connects Through GameCube Port
-Compatible with 1st and 3rd Party Controllers
-Compatible with NES, SNES, and N64 Controllers
-Analog Function Available for N64 Controllers
-Suggested Retail Price: $19.99
-Launch Date: Mid June
"Whether you're a young kid or middle aged gaming fanatic, the Retro Adapter is perfect for controlling all the great Nintendo titles from the last 25 years," stated Titi Ngoy, President of Innex. "The Retro Adapter allows you to step back in time and play all the classics the way they were meant to be played using the original controllers. The old school is now the new cool."
About Innex
Innex was launched in 2004 as a distributor of video game related products with a particular emphasis on video game peripherals. The company has experienced exceptional growth in just five years and is poised to become one of the leading providers of gaming accessories worldwide. In addition to its extensive global distribution capabilities, Innex also provides its business partners with the opportunity to develop their own private label brands by offering an Original Equipment Manufacturer (OEM) program. Simultaneously, Innex has positioned itself as a product sourcing agent, providing expert consultation to companies looking for specific video game related products that are either unavailable through other vendors, or difficult to find or manufacture. http://www.innexinc.com
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May 15th, 2009, 22:39 Posted By: wraggster
Sven posted this news on HackMii:
Just a brief note to fulfill our promise about the MINI source code:
It’s available in a git repository now. Please note that everything in this repository (i.e. the full source code and the build utils) is licensed under the GNU GPL 2. This essentially means that you will also have to license all your changes under the same license. Binary only releases are not possible.
You will need to compile a new toolchain in order to be able to compile mini. Please take a look at the bootmii-utils repository and run the ‘buildit’ script. Make sure to create the WIIDEV environment variable which will point to the target directory for this new toolchain before doing this.
Install and launch BootMii (either as boot2 or as IOS) and copy mini to your SD card as /bootmii/armboot.bin in order to run it. This may break the PowerPC GUI (aka “ceiling cat”) though. You can also compile and use the “bootmii” gecko uploader if you own a USB Gecko. Source code for the PowerPC part is not included yet but we will add an example PowerPC project during the next few days.
Please send patches to info@bootmii.org or contact anyone of us in IRC (#wiidev, #bootmii or #hackmii on EFNet). It would be great if we could manage this all in one repository instead of having thousands of forks with different features.
http://hackmii.com/2009/05/mini-source-code/
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May 15th, 2009, 22:20 Posted By: wraggster
The Gamecube and Wii Emulator for Windows has seen a news update, heres the info from the site:
5/15/2009 I will be filming another youtube video of up and comming beta release of dolphin. This time its network play!!!! Be on Irc on the offical channel to be in the video!!!
Info: irc.efnet.nl or any efnet server join channel #dolphin-emu.
Come early as I'm sure slots will fill up fast. We will take 12:00-1:00 to get everyone setup and working. Ofcorse the game of choice will be Metroid Prime 2
http://www.dolphin-emu.com/news.php?...re=52#comments
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May 15th, 2009, 22:20 Posted By: wraggster
The Gamecube and Wii Emulator for Windows has seen a news update, heres the info from the site:
5/15/2009 I will be filming another youtube video of up and comming beta release of dolphin. This time its network play!!!! Be on Irc on the offical channel to be in the video!!!
Info: irc.efnet.nl or any efnet server join channel #dolphin-emu.
Come early as I'm sure slots will fill up fast. We will take 12:00-1:00 to get everyone setup and working. Ofcorse the game of choice will be Metroid Prime 2
http://www.dolphin-emu.com/news.php?...re=52#comments
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May 15th, 2009, 22:08 Posted By: wraggster
We figured you wouldn't be needing your mind over the weekend so we've decided to blow it. Or, rather, Namco Bandai will with its new WiiWare game Muscle March. C'mon -- just look at that screenshot. Muscle-bound humans, flexing robots, random zoo animals on the HUD ... wait, there has to be a catch. Oh yeah: it's Japan-only, but hopefully not forever.
The house of Katamari and Noby Noby Boy wants players to feel the burn as they stomp down city streets, through Meiji-era Japan and (naturally) the distant future with one goal in mind: catching the thief that's made off with their protein supplement. Using the Wiimote and Nunchuk, players must strike poses that match the shapes of holes the escaping crook has left while smashing through walls. And he needs the supplement for what, exactly?
Namco, if you're reading this, we're pretty sure enough of us would download Muscle March to justify the likely limited localization cost. Oh, and if you do bring it over, you've totally got to license Kool-Aid Man. Smelling the potential? Oh yeah.
http://www.joystiq.com/2009/05/15/we...marching-madn/
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May 15th, 2009, 21:55 Posted By: wraggster
With Factor 5 closing its doors in the US, it's uncertain whether the games that were in development there will be moved to its German studio, or if the titles will be scrapped entirely. Courtesy of Unseen64, we have some concept art from a flight game the company was working on for Wii.
Supposedly, these are images created using the Wii version of Factor 5's Lair Engine, though that is unconfirmed. Based on the images, however, we can glean that the game would have had players visiting several different parts of the world, as there's a few images striking an amazing resemblance to Big Ben.
We've put in word to Factor 5 for comment, but we're hoping the employees have already set sail toward a brighter future, much like the Crimson Permanent Assurance. Sadly, real life isn't as fun ...
http://www.joystiq.com/2009/05/15/le...i-flight-game/
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May 15th, 2009, 21:43 Posted By: wraggster
New from Divineo China
Play Poms, Pom Pom extensions for your Wii remote and nunchuck. Designed using authentic Pom Pom materials, the Play Poms are perfect for We Cheer, All Star Cheer Squad, and any other cheerleading games for the Wii console. Simply place your Wii Remote and Nunchuck into the Pom Pom cradles and experience the realistic feel and sound of cheerleading, from these high quality remote extensions.
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May 15th, 2009, 21:36 Posted By: wraggster
New from Divineo China
Playing on a perfect bright screen is always what a gamer expects ! Protect your console screen from those annoying scratches and dust with the Screen shield, your console will be perfectly protected.
Special version for the Nintendo DSi screens.
The greatest protection for your console screen.
Protect the screen of your console from dust, fingerprints, scratches and UV rays.
Easy to fit and clean, anti glare.
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May 15th, 2009, 21:33 Posted By: wraggster
Excitebots is a sequel (of sorts) to Excite Truck, itself a sequel (of sorts) to Excitebike. It was published by Nintendo, on the dominant Nintendo platform. And it had SUPER SANDWICHES. So what happened?
It could be that it was rubbish, but then, Mike thought it was OK. It could be that it looked boring, but remember, it had SUPER SANDWICHES.
Who knows. All we do know is that the game sold 13,000 copies in the US in April. Sure, it was only out for 10 days in the month, but still. 13,000? Dismal. It didn't even make NPD's top 100 games for the month, let alone the top 20.
Poor Monster Games. Maybe they should have called it ExciteFit.
http://kotaku.com/5255753/excitebots...h-13000-copies
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May 15th, 2009, 21:32 Posted By: wraggster
We knew Punch-Out Wii supports the Wii Fit Balance Board, but until opening the game's instruction manual today, we didn't know how.
Note that the board can only be used in the game's single-player mode. A case of Nintendo fearing the prospect of two people boxing on boards side-by-side?
Perhaps not.
A year ago, a Ubisoft producer who was showing me Shaun White Snowboarding for the Wii told me that the Balance Board's signals are interpreted by the Wii as two Wii remotes. If that's still the case, then a single player using Punch-Out with a Wii controller and board would already be using three slots — not enough slots for the other player to have the same controls set-up.
That will keep your household furniture a little bit more safe.
Punch-Out is out from Nintendo next week.
More Here --> http://kotaku.com/5255963/punch+out-...work-like-this
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May 15th, 2009, 21:29 Posted By: wraggster
XSEED has teamed up with developer GungHo Works to bring the Nintendo DS version of popular 2D online game Ragnarok Online to North America this winter.
Losing the massively multiplayer aspects of the PC version but retaining a lot of the look and feel, Ragnarok Online DS is more of a traditional action RPG. The player takes on the role of the orphan Ares, who heads out to seek his fortune. He runs into a young girl with mysterious powers who has lost her memory, which pretty much covers all the standard RPG conventions. You still change job classes, gain levels, enhance your armor and weapons, and occasionally team with other players for wireless battles, but otherwise it sounds like a pretty standard RPG with Ragnarok trappings.
"We could not be more pleased to be involved in bringing such a well-known and beloved series on the PC to a handheld platform," said Jun Iwasaki, President of XSEED Games. "Ragnarok Online DS stays true to the original while adding elements to optimize the experience on the Nintendo DS."
Look for Ragnarok Online on the Nintendo DS this winter, and I promise this is the last time we'll ever announce this game.
http://kotaku.com/5256071/xseed-brin...e-ds-stateside
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May 15th, 2009, 17:30 Posted By: wraggster
Nintendo's DS sales in April set a new hardware record for the US, as the launch of the DSi prompted consumers to snap up 827,000 of the new consoles. That combined with 215,000 DS Lite sales to total 1.04 million units, taking the lifetime total in the country to over 30 million.
Meanwhile the Wii, which sold over 340,000 units, it's on the verge of breaking the 20 million unit mark, while the company also dominated the top four software sales chart.
"Nintendo systems and software represented 56 per cent of the industry total shares in April, indicating continued strong consumer preference for quality and value," said Cammie Dunaway, Nintendo of America's executive VP of sales & marketing.
"Looking ahead, we are excited to introduce active-play games like Punch-Out!! and Wii Sports Resort into the market," she added.
http://www.gamesindustry.biz/article...ardware-record
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May 15th, 2009, 17:30 Posted By: wraggster
Nintendo's DS sales in April set a new hardware record for the US, as the launch of the DSi prompted consumers to snap up 827,000 of the new consoles. That combined with 215,000 DS Lite sales to total 1.04 million units, taking the lifetime total in the country to over 30 million.
Meanwhile the Wii, which sold over 340,000 units, it's on the verge of breaking the 20 million unit mark, while the company also dominated the top four software sales chart.
"Nintendo systems and software represented 56 per cent of the industry total shares in April, indicating continued strong consumer preference for quality and value," said Cammie Dunaway, Nintendo of America's executive VP of sales & marketing.
"Looking ahead, we are excited to introduce active-play games like Punch-Out!! and Wii Sports Resort into the market," she added.
http://www.gamesindustry.biz/article...ardware-record
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May 15th, 2009, 17:24 Posted By: wraggster
The People for the Ethical Treatment of Animals has launched a campaign urging publisher Take-Two to sever ties with the Ringling Bros. organisation and cancel its upcoming game based on the Ringling Bros. and Barnum & Bailey Circus.
The controversy comes from PETA's complaints against Ringling Bros. for its alleged mistreatment of performance animals.
"We've told Take-Two about Ringling Bros.' real-life, lengthy history of animal abuse and neglect and shown it undercover video footage of a standard industry training session, in which animal handlers used electric prods and bullhooks to gouge elephants in the most sensitive parts of their bodies," said PETA in its official statement.
"Even though it knows that circuses are no fun for animals, Take-Two is still moving forward with its plan to create a Ringling Bros. Wii game," the statement continued.
PETA's campaign urges its members to send direct emails to Take-Two CEO Ben Feder asking that the publisher sever ties with the Ringling Bros. organisation.
"Let him know that you'd rather play a game featuring a circus that does not beat animals for 'entertainment,'" it said.
This is not the first time that PETA has protested a videogame: in November of 2008 it created a parody Cooking Mama title, which criticised the franchise for using meat ingredients in its in-game meals.
http://www.gamesindustry.biz/article...ling-bros-game
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May 15th, 2009, 15:56 Posted By: wraggster
I try not to visit tehskeen (nor link to a site with open hostililities to me) anymore, it was a a great website back in the gamecube scene days and i supported the webmasters actions over sites like maxconsole and ps3 news or what ever incarnation it was then, but recently attacks on me, marcan and whoever else and then the newspost the other week saying that he doesnt want drama on the site and the suicide newspost which really should be kept off any news site.
But today i was pointed to a thread where Tantric one of todays great coders for the Gamecube and Wii has been banned from tehskeen for not exclusivly releasing his emulators there. From what i can gather and this goes back to the gamecube days where brakken and others basically forced users to compile releases than release them publically, which was rather miserable.
Anyway heres the forum post and you can make your own assumptions:
Tantric has been banned from Tehskeen for denying Brakkens demands to "distrubute the emulators on TehSkeen where they belong". Read the email below for the full details.
This seems like a very interesting turn of events. Honestly I would have never seen anything like this coming. Talk about scene drama! I have to agree with Tantric's choice - the emulators do not belong to tekskeen. They are open source, and should be kept that way - from open contribution to distribution. Secondly, I really don't see brakken's beef? I'm not really sure what the issue is. It seems he is trying to use the emulators as a website promotion technique, with complete disregard for the developers, the open source license, and the users. None of the aforementioned parties are tehskeen, and they are THE main stakeholders in terms of these emulators.
The fact that the emulators are released simultaneously in many channels seems to be brakken's issue here. I wouldn't worry too much about it brakken, especially since the emulators now have an auto-update feature which means nobody but new users might download this from any other source. Moreover, new users would probably use homebrew browser anyway.
Time to be frank. It is not fair that brakken has banned tantric from tehskeen. Tehskeen is the only website of its type that the emulators are officially 'released' to anyway. Wiibrew doesn't count as it is a public wiki. Tehskeen is the primary benefactor of this arrangement, getting thousands of hits with users going there almost solely for support, and in turn looking to other parts of the site. Again, I have no clue what brakken is thinking doing this as one of the main reasons people go to the site is to discuss these emulators, expecting responses from their developers. If brakken wants a tehskeen logo on the main menu he should make his own version to distribute. Brakken: you're getting enough benefit from the arrangement as is. Why don't you just go ahead and ban eke-eke and whoever else won't exclusively distribute on tehskeen as well? Think this over carefully - it doesn't make much sense at all.
Basically what I'm looking for is for you (Brakken) to un-ban tantric and return things to the way they were before, which was perfectly fine in my opinion, and probably those of most of your users. I am curious to hear what all of you skeeners think. Also, I do not mean to offend, but it's hard to keep a straight tone with what is in my opinion a rediculous expectation and actions.
Here is the email Brakken sent Tantric, which I have posted with his approval:
Quote:
Tantric,
I have given this much thought and I need to speak my mind. The emulators you've been working on where originally SkeenDev projects. When I asked you if the new GUI would include TehSkeen's URL you said yes - this didn't happen. When I see you talk on IRC in #wiidev you say TehSkeen doesn't contribute to the emulators. Maybe this is so regarding coding, but TehSkeen's users always comment on your releases. I am greatly offended by your lack of support for TehSkeen. It seems you have chosen the side of the #wiidev community who are for the most part anti-tehkseen.
I don't care about hits. You release an emulator here and the threads get around 2,000 unique hits. I don't care. What I care about is respect. You said you'd include TehSkeen's URL in the emulators, but it seems you want to keep the site out of it.
You said on IRC that no one contributes, but we do! I support your releases, tehskeen members give you feedback. The original authors all decided to release the emulators on TehSkeen.
You, however, have setup a SVN. I agree it's a better way to handle projects, but then the respect issue comes into play. You could just as easily release the binaries exclusivly on TehSkeen and keep the source code seperate.
There are many sites that are loving the fact you release the binary on Goggle. They are curroupt and won't link to TehSkeen due to this fact.
What am I suggesting? You remove the binary releases from Google. You can release them here. I can set you up an FTP or give you access to the downloads database - neither of which would require users to register to download. I suggest you add TehSkeen's URL to your emulators (as promised).
This two way street game you're playing benefits the assholes in #wiidev and the assholes who don't link to sources.
If you decide this is not the way you want to go then don't waste your time uploading your emulators TehSkeen. It only makes me look like a jackass posting "Release Thread" - when I'm sloppy seconds.
I'll still post news about your emulators, but I won't support you. I wrote the readme for one to help out. I created a video to help out. Before you came along I did a lot more to help out. TehSkeen members help out too. Like I said, it's a slap in the face to see you trying to provide Wiibrew and TehSkeen. I feel used and betrayed. I would assume the original authors who supported TehSkeen would feel the same way.
So - either lets come up with some way to distrubute the emulators on TehSkeen where they belong or cut all ends. I don't need the traffic. I'm pretty close to closing the entire site over the way you're handling the emulators and and I can't deal with you trying to please the haters and the supporters.
Kind Regards,
John Bull (brakken)
The homebrew community isnt down to one site or network and we should personally embrace coders that spend their time giving us these great gifts, im sure many webmasters would love to make their forums the base of any discussion for their emulators.
If any wii coders would wish hosting then ill gladly arrange a site and forums and also take down the need for registration for downloads (obviously ill use some way to stop people hotlinking)
Post your thoughts on this sad banning of one of the Wii and Gamecube Scenes Nice Guys Tantric.
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