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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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May 18th, 2009, 22:22 Posted By: wraggster
Harmonix and MTV Games today announced an onslaught of rock coming this week to the Rock Band Music Store catalogue of downloadable content for Wii system, with 25 new tracks, including six songs from the eclectic and legendary Grateful Dead. This week's music update also includes songs from The Knack, Coheed & Cambria, the B-52s, Buzzcocks, The Runaways, T-Rex, At the Gates, Evile and The Haunted. Wii Rock Band 2 owners will also gain access to tracks recently released to other gaming consoles, including Franz Ferdinand, The Allman Brothers Band, The Distillers, Prong, Luscious Jackson and Alien Ant Farm.
Wii fans can expect a rollout of previously released downloadable Rock Band content until the entire back catalogue of more than 670 songs is available.
Release Date: Tuesday, May 19, 2009
** Dates for Rock Band game tracks are tentative and subject to change **
Tracks:
Franz Ferdinand "Take Me Out"
Franz Ferdinand "Do You Want To"
Franz Ferdinand "Lucid Dreams"
Alien Ant Farm "Smooth Criminal"
The Allman Brothers Band "Blue Sky"
The Allman Brothers Band "Midnight Rider"
The Distillers "Drain the Blood"
Luscious Jackson "Naked Eye"
Prong "Idealistic Types"
Prong "The Banishment"
The Knack "My Sharona"*
Coheed & Cambria "Ten Speed (Of God's Blood & Burial)"*
The B-52s "Roam"
Buzzcocks "Ever Fallen in Love"*
The Runaways "Cherry Bomb"*
T-Rex "Bang a Gong"*
Grateful Dead "Casey Jones"
Grateful Dead "China Cat Sunflower"
Grateful Dead "Franklin's Tower"
Grateful Dead "I Need A Miracle"
Grateful Dead "Sugar Magnolia"
Grateful Dead "Truckin'"
At the Gates "Blinded by Fear"
Evile "Thraser"
The Haunted "D.O.A."
(*Denotes a cover track)
Price: $2.00 (200 Wii Points) per track
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May 18th, 2009, 21:54 Posted By: wraggster
New from SuccessHK
The quality of the ear phone which made by GAMETECH is undoubted,powerful bass driven sound and exact alt. This ear adapters in three different sizes ensure a perfect fit, high wearing comfort and an excellent attenuation of ambient noise. It is ideal for diferent users.
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May 18th, 2009, 21:49 Posted By: wraggster
Newly released today:
features
Tactically place protective towers of differing defensive and offensive capabilities throughout the playing field, all while invaders known as "creeps" attempt to march across the screen
Through strategic placement, carefully create mazes to ambush the invaders and protect their holdings through hundreds of challenging levels
Upgrade your turrets to gain even more power!
Battle against group, flying, immune, spawn, dark and morph creeps all with different skills to challenge the best of players
Create your own addictive experience by drawing towers and designing unique unrelenting “creeps” using the innovative technology of the Nintendo DS stylus, for a game experience of unending possibilities
description
Will you survive to the end? You're under attack and you must defend your DS-no matter what it takes. Strategically build up your towers to battle against a non-stop wave of attackers.
http://www.play-asia.com/SOap-23-83-...j-70-3dar.html
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May 18th, 2009, 21:47 Posted By: wraggster
Newly released today:
features
Battle across 8 visually breathtaking arenas that allow for teams to roam freely instead of being restricted to sides of a court
Art style, theme, and gameplay suited for all age groups
Full single player story mode that offer over 10 hours of intense single player game play
2 vs. 2 battle multiplayer
7 teams to choose from (Pirates, Ninjas, Zombies, Robots, Aliens, Monsters and Mushroom Men)
Use an array of special moves, unique to each character: summon parrots, throw ninja stars, etc.
Developed using Infyrno™, Blazing Lizard's next-gen proprietary game engine
description
Pit scurvy against stealth and cutlass against katana in the ultimate playground sport of dodgeball. Perform powerful special moves and melee attacks to eliminate your opponents. Choose your team and take them through a unique story mode or team up with or against your friends in dodgeball mayhem!
Pirates versus Ninjas is a social phenomenon; starting in online chatrooms and forums and growing to become a topic that everyone under 35 is aware of. It's a joke that has spawned online communities, Facebook applications and countless websites devoted to the subject. Finally, the phenomenon has become a video game, allowing millions of people all over the world to settle the debate once and for all.
Whose side are you on?
http://www.play-asia.com/SOap-23-83-...j-70-39cm.html
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May 18th, 2009, 21:45 Posted By: wraggster
Newly released today:
Saving the world one job at a time. Help Wanted is the 1st Job Compilation centered around 50 wacky jobs!
Play the 1st job compilation centered around 50 wacky jobs! Warning! Light-hearted humor ahead. Help Wanted is a fun, slap-stick game made for families. Save the world from impending extinction by shopping for defensive items. Take the time to shop as you earn money from the daily grind and add keep sakes to your displayable collection.
http://www.play-asia.com/SOap-23-83-...j-70-3clh.html
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May 18th, 2009, 21:36 Posted By: wraggster
Newly released today:
features
Celebrate the 10th anniversary of one of most influential fighting game franchises in video game history
Discover the back story to all of your favorite characters in the Guilty Gear mythos, with fully voiced dialogue
Accent Core Plus marks the return of fan favorites Kliff Undersn and Justice, rounding out the cast of 25 playable characters
Create a three-man team in Versus Mode to find out which characters are the ultimate Guilty Gear team-up
Level up your character’s abilities and traits in the re-tuned Survival Mode
description
The fighting franchise that launched an entirely new style of fighting games is celebrating its 10th anniversary with the most complete and definitive version of the game on the Nintendo Wii. Follow the stories of the 25 crazy combatants and dish out a mind-numbing amount of insane combos that the series is known for.
http://www.play-asia.com/SOap-23-83-...j-70-3ct7.html
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May 18th, 2009, 21:20 Posted By: wraggster
In its first month of release, GTA: Chinatown Wars managed to only sell 89,000 copies in the US, according to the NPD. Now that the figures for April have come in, Gamasutra reports the game has managed to sell another 74,000 copies. Mind you, we're no mathematicians (well, not all of us), but by our calculations, that means GTA: Chinatown Wars has managed to sell a total of 163,000 copies in the US so far, which is a lot lower than what most analysts predicted the game would sell in its first month.
http://www.joystiq.com/2009/05/18/gt...-74k-in-april/
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May 18th, 2009, 21:17 Posted By: wraggster
We've struck a major milestone in this week's Nintendo Download, as The Legend of Zelda: Majora's Mask becomes the 300th game to grace the Wii Virtual Console.
If I have to explain what The Legend of Zelda: Majora's Mask is to you people, then you might be at the wrong website. The second outing for Link on the Nintendo 64, Majora's Mask is one of the darkest and most original games in the Zelda series, and it can now be yours to play on your Wii for 1,000 Wii points. An extremely nice way to celebrate the big 300.
The rest of the Nintendo Download isn't too shabby either. The DSi gets a new Art Style game in Pictobits (500 DSi Points), and WiiWare gets the second helping of Final Fantasy-themed defense gaming with Crystal Defenders R2 from Square Enix (800 points), along with Agetec's Silver Star Chess (500 points).
As always, check out the official description of the titles from Nintendo below.
So, anyone picking up Majora's Mask? Anyone who owns a copy of the original game and a functioning Nintendo 64 planning on buying it anyway?
Virtual Console
The Legend of Zelda: Majora's Mask (Nintendo 64, 1 player, Rated E for Everyone - Cartoon Violence, 1,000 Wii Points™): Link™ must save the world! This time, he finds himself trapped in Termina, an alternate version of Hyrule that is doomed to destruction in just three short days. Link must race to recover the Ocarina of Time (which allows him to manipulate time in multiple ways), defeat challenging bosses in dungeons spread across Termina and discover the key to the mystery of Majora's Mask. Along the way, he'll obtain new weapons and items and help other characters (some strangely familiar) in their everyday lives. In addition, Link must use a wide assortment of masks scattered throughout Termina, each with its own specific use or power. Never before have three days offered so much in the way of action, mind-boggling puzzles and depth. The Legend of Zelda: Majora's Mask is an adventure unlike any other!
Nintendo DSiWare
Art Style™: PiCTOBiTS™ (Nintendo, 1 player, Rated E for Everyone, 500 Nintendo DSi Points™): Your goal in Art Style: PiCTOBiTS is simple: clear large blocks that fall from above ("megabits") by combining them with "bits" (square blocks) of the same color. Add in the ability to pick up bits and place them anywhere on the touch screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game character - look for favorites from classic NES™ titles - and earn coins that can be spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new game play leads to the uniquely enjoyable experience that is PiCTOBiTS.
WiiWare
CRYSTAL DEFENDERS R2 (SQUARE ENIX, 1 player, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): In CRYSTAL DEFENDERS R2, you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: Some specialize in powerful short-range attacks, some wield far-reaching magicks and still others are equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. CRYSTAL DEFENDERS R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal?
Silver Star Chess (Agetec, Inc., 1-2 players, Rated E for Everyone - Mild Suggestive Themes, 500 Wii Points): Silver Star Chess has two modes: 1-Player and 2-Player. 1-Player mode allows you to play a chess match against the computer opponent. 2-Player mode allows you to play against another person. In 1-Player mode, you can select one of five different computer opponents, as well as turn the background music off, adjust sound effects and access in-game help features. Also, during the match, you can redo your last move, save the game at any point or resign from the game. After the match has ended, you can review each move made during the match. While reviewing the match in this way, you can resume that match at any point.
http://kotaku.com/5259257/the-ninten...y-majoras-mask
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May 18th, 2009, 21:17 Posted By: wraggster
We've struck a major milestone in this week's Nintendo Download, as The Legend of Zelda: Majora's Mask becomes the 300th game to grace the Wii Virtual Console.
If I have to explain what The Legend of Zelda: Majora's Mask is to you people, then you might be at the wrong website. The second outing for Link on the Nintendo 64, Majora's Mask is one of the darkest and most original games in the Zelda series, and it can now be yours to play on your Wii for 1,000 Wii points. An extremely nice way to celebrate the big 300.
The rest of the Nintendo Download isn't too shabby either. The DSi gets a new Art Style game in Pictobits (500 DSi Points), and WiiWare gets the second helping of Final Fantasy-themed defense gaming with Crystal Defenders R2 from Square Enix (800 points), along with Agetec's Silver Star Chess (500 points).
As always, check out the official description of the titles from Nintendo below.
So, anyone picking up Majora's Mask? Anyone who owns a copy of the original game and a functioning Nintendo 64 planning on buying it anyway?
Virtual Console
The Legend of Zelda: Majora's Mask (Nintendo 64, 1 player, Rated E for Everyone - Cartoon Violence, 1,000 Wii Points™): Link™ must save the world! This time, he finds himself trapped in Termina, an alternate version of Hyrule that is doomed to destruction in just three short days. Link must race to recover the Ocarina of Time (which allows him to manipulate time in multiple ways), defeat challenging bosses in dungeons spread across Termina and discover the key to the mystery of Majora's Mask. Along the way, he'll obtain new weapons and items and help other characters (some strangely familiar) in their everyday lives. In addition, Link must use a wide assortment of masks scattered throughout Termina, each with its own specific use or power. Never before have three days offered so much in the way of action, mind-boggling puzzles and depth. The Legend of Zelda: Majora's Mask is an adventure unlike any other!
Nintendo DSiWare
Art Style™: PiCTOBiTS™ (Nintendo, 1 player, Rated E for Everyone, 500 Nintendo DSi Points™): Your goal in Art Style: PiCTOBiTS is simple: clear large blocks that fall from above ("megabits") by combining them with "bits" (square blocks) of the same color. Add in the ability to pick up bits and place them anywhere on the touch screen, and you'll quickly find that strategy is critical to your success. By clearing the bits, you gradually reveal each stage's hidden game character - look for favorites from classic NES™ titles - and earn coins that can be spent to unlock DARK stages or to listen to the game's soundtrack in MUSIC mode. This grand mix of familiar elements and new game play leads to the uniquely enjoyable experience that is PiCTOBiTS.
WiiWare
CRYSTAL DEFENDERS R2 (SQUARE ENIX, 1 player, Rated E for Everyone - Mild Fantasy Violence, 800 Wii Points): In CRYSTAL DEFENDERS R2, you must deploy various units, such as Fencers and Black Mages, to stop waves of encroaching monsters from escaping the area with your party's crystals. There are many types of units to choose from: Some specialize in powerful short-range attacks, some wield far-reaching magicks and still others are equipped with bows, enabling them to bring down aerial foes. Deploy units in strategic locations to take full advantage of their traits. Each time an enemy breaches your defenses and reaches a map's exit, your party will lose crystals. When all your crystals are gone, the game is over. CRYSTAL DEFENDERS R2 offers several new, challenging maps containing multiple entrances and exits. It also introduces three varieties of Power Crystals, allowing you to enhance the abilities of your units, while new jobs, including Flintlock and Tinker, set the stage for even more complex strategies. Can you defend all the maps without losing a single crystal?
Silver Star Chess (Agetec, Inc., 1-2 players, Rated E for Everyone - Mild Suggestive Themes, 500 Wii Points): Silver Star Chess has two modes: 1-Player and 2-Player. 1-Player mode allows you to play a chess match against the computer opponent. 2-Player mode allows you to play against another person. In 1-Player mode, you can select one of five different computer opponents, as well as turn the background music off, adjust sound effects and access in-game help features. Also, during the match, you can redo your last move, save the game at any point or resign from the game. After the match has ended, you can review each move made during the match. While reviewing the match in this way, you can resume that match at any point.
http://kotaku.com/5259257/the-ninten...y-majoras-mask
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May 18th, 2009, 21:12 Posted By: wraggster
Developers are adding MotionPlus controls to their Wii games as you read this. They're making their controls more responsive thanks to Nintendo's add-on.
But what if they went another way?
What if MotionPlus wasn't about introducing an extra control scheme?
Darly Allison, producer of upcoming Capcom Wii game Spyborgs told Kotaku last week that the game's development team is still considering how they might implement MotionPlus to the co-op beat-em-up, which doesn't currently support it. Once idea the team is considering is to add an extra playable character that would take advantage of MotionPlus's sensitivity.
This seemed like a promising idea and got Allison and Kotaku riffing: why not add another character that's controllable just with the Balance Board? And one just with the Wii Zapper or Wii Wheel? OK, those last two wouldn't apply, because those peripherals don't add functionality to the Wii Remote.
But this still seems like a novel idea: instead of tweaking controls to fit a peripheral not every consumer might have, why not just add alternate playable characters that only play with the add-on?
If anyone is ready to pursue that, bring on the guitar-controlled bonus character as well.
http://kotaku.com/5259179/how-about-...wii-peripheral
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May 18th, 2009, 21:11 Posted By: wraggster
New from Divineo China
High quality luxurious aluminum case to offer all round protection for your NDSi console against scratches, shocks and fingerprints with full access to all controls.
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May 18th, 2009, 21:07 Posted By: wraggster
Nintendo has revealed that Wii Punch-Out!! will have a brand new Title Defence mode where champions must protect their belt from ambitious boxers.
But beware, says Nintendo, as they'll better know your moves and present a tougher challenge second time around.
The company unveiled three of the opponents as returning fighters Piston Hondo, Great Tiger and Bear Hugger.
Piston Hondo's ranked highly and attacks quickly; Great Tiger uses Indian magic to befuddle boxers and Bear Hugger uses sheer force to send opponents to the mat.
Punch-Out!! is out on 22nd May. Head over to our recent hands-on impressions to see what's in store.
http://www.eurogamer.net/articles/pu...e-defence-mode
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May 18th, 2009, 19:30 Posted By: wraggster
DJ Shadow reckons the amount of freedom DJ Hero offers players over licensed music will "raise some eyebrows" this autumn.
"I don't think a lot of the people that made some of the music we're involved with have ever allowed their music to be so freely messed with, you know what I mean? And I think that this game - I definitely think it will raise some eyebrows on that level," DJ Shadow told Game Informer.
DJ Hero is in development for PS2, PS3, Wii and Xbox 360. And, like Guitar Hero, the game comes with its very own peripheral - a plastic turntable.
We've not see the device in action, but DJ Shadow said any eight year-old kid will be perfectly happy with it.
"Well to me the best way to answer that would be, 'Would this make some eight year old kid who got it for Christmas want to try the real thing?' And I think in that respect the answer is yes," said DJ Shadow.
"Because, you know, it's not the real thing, obviously - but to me when I played it, the first couple of times I was kind of like sensory overload trying to figure out, 'Wow, OK, so this does this and that does that.'
"I mean I've heard people say that with Guitar Hero it's the same thing, like just because you're virtuoso, just because you're Joe Satriani doesn't mean that you're going to be able to kick right into Guitar Hero and be an incredible game player. It's the same with DJ Hero, it takes practice to kind of not look like an idiot," he added.
DJ Shadow lent not only his name and likeness to the project, but also his opinion, which he described as a "bulls***-proof radar". That entailed suggesting the music and mixes to use, as well as checking various samples had been cleared. He's been quite hands-on, apparently.
As for gameplay, players will have to simulate what's being heard with two records and sample track, he said. But don't expect lots of previously unheard DJ Shadow music, as Activision caught him at a time when he didn't have "a lot of new material sitting around".
"So there isn't going to be any of my new stuff in the game, at least not in the first version, maybe in a subsequent version or in download form or something like that," he said.
http://www.eurogamer.net/articles/dj...raise-eyebrows
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May 18th, 2009, 19:28 Posted By: wraggster
Square Enix has unveiled a DSiWare game called Dragon Quest Wars. It costs 500 Nintendo Points (roughly GBP 3.50 / EUR 5) and is due out across Japan in June.
Western plans are "TBC", a spokesperson for the publisher told Eurogamer.
DQ Wars is a two-player board game by Fire Emblem developer Intelligent System. Cartoon characters from the Dragon Quest series become the pieces and the game will be "easy to learn, difficult to master", according to 4Gamer (translated by Joystiq).
DQ Wars will be playable over Wi-Fi with friends, too.
http://www.eurogamer.net/articles/sq...gon-quest-wars
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May 18th, 2009, 19:21 Posted By: wraggster
Fallout and Oblivion publisher Bethesda has told GamesIndustry.biz that it plans to target the market for mature games on Nintendo's Wii, with at least one big release to be announced later this year.
Sega has already targeted the Wii with two 18-rated titles – MadWorld and House of the Dead: Overkill – with rival Electronic Arts also hoping to carve an adult niche on the home console with a squeaky-clean reputation.
"We are going to make an announcement on a really big Wii game this year, we've got a couple of other things in the pipeline, and it's a format we're really looking at with the right approach," revealed Sean Brennan, managing director for Bethesda in Europe, in an exclusive interview published today.
"I've got consoles at home but I wouldn't sit and play an 18-rated game with my family on the Wii," he said. "Is there space in the Wii market for that? I think there is, but again, it's all about finding out how big that is. Is it 5 per cent? If it's five per cent of the market and you can own that space it's worth doing because you can achieve volume. If you can't own it at five per cent, it's not worth doing, quite frankly," he added.
Brennan said that the company isn't going to announce a dedicated label for the Wii as some of its rivals have, and it isn't about to churn out sugar-sweet titles for the tween market.
"We're not going to establish a new range and call it 'My Girly Game Range' or whatever these other companies are doing, it's so me-too and boring.
"Looking at the opportunities in the Nintendo space is interesting for us because it's more driven by getting the right product for the demographic and also the right quality. We're not going to do a hamster simulator, it's not us. We're not going to produce games for girls or pet-sim products. There's nothing to distinguish them from one another," he said.
Sega's success with MadWorld – which only entered the charts at 34 on its first week of release – and House of the Dead: Overkill, has been marginal on a console considered to be family-friendly and awash with casual titles.
As well as Bethesda, Electronic Arts has its eyes set on capturing a more mature audience on the Wii, with the company's Glen Schofield confident the upcoming release of Dead Space: Extraction can sell well even if it only gels with a small percentage of the 50 million installed base.
Bethesda also sees the opportunity with a console that is leaving its home rivals behind. Only a handful of publishers are really making a success in the Wii's casual market, and Brennan believes that the idea of establishing a mature business on the machine isn't just the latest bandwagon.
"We have huge respect for the Nintendo platforms, and from a marketing perspective globally they've been phenomenal. It would be churlish to ignore that space," he admitted.
"It was a problem with the DS space as well, because as soon as you spot the bandwagon, it's already too late. People don't get that. There are still some people jumping on the bandwagon but it's not within our business philosophy."
http://www.gamesindustry.biz/article...ure-wii-market
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May 18th, 2009, 02:59 Posted By: wraggster
WB3000 has released NUS Downloader v1.1a :
NUS Downloader, or NUSD, is a PC Utility designed to allow easy access to the resources present on Nintendo's Update Servers. Using this tool, you can download, pack, and decrypt many system titles into WADs ready to install.
v1.1a - May 17, 2009
Prevented users from entering nothing...
A few little tweaks (About text, etc.)
Download and Give Feedback Via comments
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May 18th, 2009, 02:08 Posted By: wraggster
It shouldn’t come as a surprise to anyone that a Tatsunoko vs. Capcom localization has been confirmed by Nintendo Power. Capcom have stated on several occasions that they would try their best to bring the game over despite the myriad of licensing issues that would need to be dealt with.
With the last word on the matter being Christian Svensson’s, who hinted at an announcement soon, we’re certain everyone saw this coming. Good to see a confirmation at long last.
So…what are the other two Wii games Capcom have in the works? Might want to replace your bets!
http://www.siliconera.com/2009/05/17...north-america/
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