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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 3rd, 2009, 17:22 Posted By: wraggster
Nintendo President Satoru Iwata stepped onto the stage during the company's press conference. His big news? He wants to take your pulse.
The crowd in the Nokia Theater hushed when the jovial Nintendo President Satoru Iwata walked onto the stage. For good reason: Iwata helped usher in the sales phenomenon known as the Nintendo Wii. But despite the console's success Iwata revealed he's still concerned by gaming's inequality. There's still a gap between the novice and veteran game player, he said. He called for an entirely new way of thinking about games.
This, of course, is similar to the introduction of Microsoft's Project Natal, so I expected Nintendo was preparing to counter Microsoft's announcement.
Instead, Iwata unveiled the Nintendo Vitality Sensor. Like the Wii Nunchuck, the device plugs into the butt of your remote. And like a medical Oximeter, you slip the device over your index finger so it can read your pulse and other "signals being transmitted by [gamers] bodies."
The premise sounds similar to some of the stress- and emotion-sensing head gear created by companies like Emotiv.
Iwata suggests this device could be used as a relaxation aid. We suggest it's another sign that Nintendo has eclipsed the core gaming demographic (which isn't necessarily a bad thing, just different).
http://www.gamebizblog.com/gamebizbl...ent-award.html
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June 3rd, 2009, 04:11 Posted By: hillbilly
Hello again,
I come to you again, with my side-project of DSMediaCenter. (you may have read about this earlier on here http://www.dcemu.co.uk/vbulletin/sho...d.php?t=212163 ). This time, with new graphics (Thanks again Chris!), Support for EMC videos ( http://forum.palib.info/index.php?topic=3971.0 ), and some fancy new transitions and and info section This will probably be the last time I mess with this project so enjoy! xD
Download - http://dphone.palib.info/downloads/D...Center_1.2.rar -- (should be done uploading in about 15 minutes (I upload very slow.. -_-))
For help, questions, comments, or suggestions, please visit http://dphone.palib.info/viewcomments.php and place a comment there OR email me at hillbilly_palib@yahoo.com and I'll get back to you as soon as possible.
Thanks, hillbilly
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June 2nd, 2009, 23:45 Posted By: wraggster
Noobey has posted a new release of Palib:
Info:
Because the last 'official' PALib version doesn't work with DevKitPro R25 and newer, some users started to make a version that is compatible with never DevkitPro releases.
Code:
----------------------------------------------
| PAlib 090601 : Keep this project alive ... |
----------------------------------------------
[PAlib] Compiled with DevKitARM R26 and libnds 1.3.4
[RTC] Real Time Clock fixed. time() and gmtime() is used now
[RTC] Instead of printing out the years that passed since 2000 i.e. 09 for this year,
PA_RTC.year now is set to the absolute year 2009
[RTC] PA_RTC.FPS also works now that RTC is fixed
[3D Sprites] Added some fixes for 3D Sprites; Deleting 16bit sprites should
work now (Thanks to Rodrigo Roman)
[Examples] Removed PAFS examples
http://rapidshare.com/files/239652762/PAlib090601.7z
http://ul.to/mqmgw0
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June 2nd, 2009, 23:41 Posted By: wraggster
Avanquest Software Publishing, a leading consumer software and games publisher, is soon to release Junior Classic Games on Nintendo DS, a fun and lively collection of games to help children aged 4-9 years old develop memory, logic and problem-solving skills. Junior Classic Games takes an engaging approach to promote learning and education set in an entertaining and vibrant 'Animal World.'
Junior Classic Games features 30 activities in several categories including Music, Memory, Observation, Letter and Puzzle with different difficulty levels in order to cater for all abilities and ages. In the Music Games category children learn about timing and rhythm rewarding accuracy with points. For example, the Lemur Dance game requires players to dance alongside an energetic lemur, using the stylus to touch musical notes in time with the tune as they move down the screen.
The Memory Games test how much players can remember in order to complete certain challenges. For example, users can teach Tom the cricket to count by remembering which numbered cards match certain pictures. Observation Games check that children are paying attention to what is happening. In the Greedy Anteater challenge, players must keep a sharp look out and use the stylus to catch as many ants as possible for Dan the anteater, whilst also avoiding the stinging wasps.
Other categories include Letter Games, which enable children to practice the alphabet. In the A.B.C challenge players must drag letters to a grid in order to teach Bart the elephant his ABCs. Puzzle Games feature challenges such as a game of solitaire against Lee the panda, where the stylus is used to drag pegs around a board.
Junior Classic Games features a medal reward system upon the completion of challenges to keep children motivated and entertained. There are over 90 medals to collect and players can view their high scores by clicking on the trophy icon. Gold, silver and bronze medals are all awarded depending on how successfully games are completed.
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June 2nd, 2009, 23:35 Posted By: wraggster
Disney Interactive Studios today announced Disney Fairies: Tinker Bell and the Lost Treasure for Nintendo DS. The game will launch in North America the same day as the all-new Blu-ray and DVD release from Walt Disney Studios Home Entertainment and connects with the Disney Fairies Pixie Hollow (www.PixieHollow.com) virtual world from Disney Online in new ways. Disney Fairies: Tinker Bell and the Lost Treasure follows last year's successful debut of the Disney Fairies franchise on Nintendo DS.
"Tinker Bell and the Lost Treasure allows fans to once again play as one of the most enduring characters in Disney history, in the beautiful world of Pixie Hollow," said Craig Relyea, senior vice president of global marketing, Disney Interactive Studios. "Fans can play through memorable scenes from the film, let their imaginations run wild when creating and customizing their very own Fairies and experience new levels of integration with the Pixie Hollow virtual world."
Disney Fairies: Tinker Bell and the Lost Treasure expands on the forthcoming movie in which the Disney Fairies prepare for the Autumn Revelry, where Tinker Bell has been selected to create the prestigious Fall Scepter that can rejuvenate the Pixie Dust tree. When good friend Terence offers to help, Tinker Bell's stubbornness and temper get the best of her, causing her to shatter her creation - the scepter's fragile moonstone and her friendship with Terence. To make things right, Tinker Bell must now embark on a perilous quest to north of Never Land and find the Mirror of Incanta, which will grant her one wish.
In the game, players have a choice of roles. They can create and customize up to five of their very own Fairies, and help prepare for the Autumn Revelry by participating in a series of mini-games, quests and puzzles. Players can collect a variety of items, such as snowflakes, sunflower seeds and spider silk, to create clothing, accessories and items to decorate their home. Fans can also engage in exciting movie-based game play as Tinker Bell to find the lost treasure north of Never Land.
Similar to last year's release of Disney Fairies: Tinker Bell, the player experience expands beyond the DS game into the online world of Pixie Hollow. For the first time, players can upload an original customized Fairy avatar from the DS to the virtual world, where more than 16 million Fairies have been created to date. Once a Fairy has been uploaded from their DS game, players will gain access to an exclusive online quest, and when completed will unlock a special item both in the online world of Pixie Hollow and in the DS game.
Players can also transfer various gatherables collected in the DS game to PixieHollow.com, which can then be integrated into pre-existing online inventories. The link between the two platforms is further strengthened with the ability for fans to receive up-to-date news and polls from the online world on their DS. The synergy between the two platforms translates into a unique experience only Disney can provide to fans around the world.
Also included in Disney Fairies: Tinker Bell and the Lost Treasure is DGamer, the online community exclusive to Disney gamers on Nintendo DS, allowing players to connect with others and unlock additional items in their DS game.
Developed by Hyde, Disney Fairies: Tinker Bell and the Lost Treasure will be available this fall for Nintendo DS.
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June 2nd, 2009, 23:34 Posted By: wraggster
TOMY Corporation today announced today that NARUTO Shippuden: Ninja Council 4 has shipped to retail stores nationwide exclusively for Nintendo DS. The latest installment to the popular Ninja Council series of videogames, NARUTO Shippuden: Ninja Council 4 introduces players to action-packed ninja adventures with wireless multiplayer battles for up to four players. Based on the enormously successful animated series from VIZ Media, NARUTO Shippuden: Ninja Council 4 is the first DS game to feature the NARUTO Shippuden story arc in North America, allowing fans to play as Naruto and his friends in the next generation of the series.
"NARUTO Shippuden: Ninja Council 4 drives the series in a new direction by taking the classic features of the Ninja Council series, mixing in new, updated characters and intense battles, and creating an all-inclusive NARUTO title that gamers are sure to appreciate," said Laura Yoshioka, director of consumer software at TOMY Corporation. "The integration of these classic and new features combined with the all new storyline exclusive for Nintendo DS creates an immersive Naruto experience unlike any other."
Set two and a half years after the events of the classic NARUTO series, Naruto returns to the Hidden Leaf Village only to find out about the threat posed by the mysterious Akatsuki organization. Gamers follow an older and more powerful Naruto and his friends on the quest to rescue Gaara from the sinister organization in all-new, action-packed adventures. As the storyline advances and unfolds, players are able to choose their allies and form a three-man squad with special jutsu techniques to ward off looming danger. Aspiring ninja can also track down enemies through several tough platform levels and explore previously unreachable areas. Dedicated franchise fans and new NARUTO fans alike can experience fierce ninja battles by utilizing the DS touch screen to unleash their unique jutsu attacks.
NARUTO Shippuden: Ninja Council 4 is rated E10+ and is available on Nintendo DS for an MSRP of $29.99. For more information, please visit www.TOMY-USA.com/videogames. For more information on NARUTO and for free streaming episodes of NARUTO Shippuden please visit www.NARUTO.com.
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June 2nd, 2009, 23:32 Posted By: wraggster
Nintendo is getting into the murder business. James Patterson's enduring Women's Murder Club has eight best selling novels to its name and been adapted for television, and now it's coming to the Nintendo DS. Women's Murder Club: Games of Passion will present gamers with puzzle-based clues to solve, suspects to interrogate, and a mystery to solve.
http://uk.ds.ign.com/articles/989/989406p1.html
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June 2nd, 2009, 23:30 Posted By: wraggster
The WarioWare game has been rumored, but Nintendo confirmed it for America during its E3 2009 press conference.
WarioWare DIY is a new touch screened micro-game collection, the second WarioWare to be on the Nintendo DS.
What makes this WarioWare game noteworthy is the fact that players can create their own microgames and upload them over the Nintendo Wi-Fi Connection.
WarioWare DIY includes a feature for players to design their own games from scratch. Characters, environments, actions -- even the purpose of the microgame itself can be edited by the player. Finished games can be shared with other WarioWare DIY owners
http://uk.ds.ign.com/articles/989/989389p1.html
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June 2nd, 2009, 23:29 Posted By: wraggster
Discover the fascinating world of Puffins as Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced that Puffins: Island Adventure for Nintendo DS is now available in retail stores nationwide. Developed by Other Ocean Interactive, Puffins: Island Adventure challenges players to experience the daily life of the small black and white seabirds with brightly colored beaks through single player adventure, mini-games, and multiplayer fun.
In Puffins: Island Adventure, players become part of a Puffin flock where they will learn to fly, dive, swim, explore, start a family and more in this entertaining and educational experience. Players must conquer more than 100 challenging events related to Puffin life - including The Puffin 500, Puffin Plummet, Tide Pool Fishing, Dive Fishing, Egg Roll, Feeding Time and many more - as they explore the vast Puffin Niche and interact with other Puffins. Players can also challenge up to three friends to a multiplayer game over Local Wireless or Nintendo Wi-Fi Connection.
Puffins: Island Adventure for Nintendo DS is rated E for Everyone and is available now for the suggested retail price of $19.99. To watch the trailer and find out more, visit the official website at www.PuffinsIslandAdventure.com.
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June 2nd, 2009, 23:28 Posted By: wraggster
At its media briefing this morning, Nintendo confirmed that Girls Club for the DS is indeed coming to America. However, the game has undergone a name change. Now known as Style Savvy, the fashion designing game is a direct effort to court younger, female gamers to the DS.
Style Savvy will appear at E3 this week. Look for more details -- but perhaps after we get some time with New Super Mario Bros. first.
http://uk.ds.ign.com/articles/989/989347p1.html
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June 2nd, 2009, 23:22 Posted By: wraggster
Bassacegold has released a new version of his paint app for the DS:
Features:
-Saving and Loading of 24 bit bitmap images 256X192 or less
-zooming & grid when fully zoomed
-Multiple draw sizes
-colors
-fill tool
-line tool
-rectangle tool
-circle tool
-copy and paste with color transparency supported
-eraser
-Supports D-Pad Mode for plotting pixels (When fully zoomed)
-10 pallets ready for customization
-15 levels of undo!
-color editor: Supports all colors the hardware can support!
-Custom pallet save support (press Enter on the keyboard to save pictures and pallets)
-Guitar Hero On Tour controller support as tool shortcut buttons : Enable in Options
-typewriter mode for writing text
-stamp tool
Any suggestions are welcome!
Release History
version 1.21
-fixed zoom glitch
-fixed/tweaked d-pad controls on top screen
-can now specify folder for mp3's
-added one more zoom level with grid and d-pad support
-zoombar graphical changes (blue square where d-pad mode is supported)
-fixed various media player bugs
-fixed turning grid off when auto grid is on
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June 2nd, 2009, 22:43 Posted By: wraggster
Atlus U.S.A., Inc. today surprised everyone with the news that it has secured the North American publishing rights for Shiren the Wanderer, the critically-acclaimed roguelike RPG for Wii. As Shiren, a wandering adventurer with a penchant for exploration, monster-slaying, and item collection, you will trek across a beautiful and varied countryside with your companion, Koppa, a talking ferret. Randomly-generated areas, intense boss battles, extensive item customization, and a cast of intriguing and unpredictable characters translate into one of the most satisfying RPG experiences of the year.
Exceptionally reviewed by famed Japanese gaming publication Famitsu (9/9/8/9), this latest entry in the legendary series stands as one of the most addictive, highly rewarding, and endlessly replayable games available on Wii, not to mention the most accessible Shiren game yet.
Shiren the Wanderer is currently scheduled for release on Wii in Spring 2010.
For more information, visit the official site:
http://www.atlus.com/shiren
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June 2nd, 2009, 22:42 Posted By: wraggster
Nintendo of America's president Reggie Fils-Aime confirmed that Retro Studios' forthcoming Wii project will not be seen at this year's Electronic Entertainment Expo, taking place most of the week at the Los Angeles Convention Center.
Retro Studios recently wrapped up work on Metroid Prime Trilogy, which will be available for Wii later this year. However, the company has been in development with at least one additional and, according to rumors, very big Wii title that it seems will remain a secret for some time longer.
IGN will be sure to ask Reggie about this development when we sit down next.
http://uk.wii.ign.com/articles/989/989497p1.html
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June 2nd, 2009, 22:40 Posted By: wraggster
The Codemii Team have released a new version of the Homebrew Browser, heres whats new:
2 June 2009 (v0.3.2)
Added an updated applications pop-up which can be disabled in the setting. When applications are updated, you will be notified of the date, application and version when starting HBB.
Added number of Wiimotes supported by applications by showing the number in the Wiimote icon
Can revert to using IP address if HBB can’t find codemii.com domain
Added a download icon to indicate which application is being downloaded when you are browsing whilst downloading
Added setting to disable Wiimote power off as some users experienced their Wii’s turning off automatically
Fixed bug where download/delete buttons would show when rating an application
Fixed an issue when deleting applications wouldn’t delete some folders
Fixed squares that occasionally showed after name, description, etc which would cause creating/deleting directories to fail
Fixed download queue issue when removing applications from the queue
Fixed code dumps that occurred when scrolling the lists
The Homebrew Browser has now been upgraded to v0.3.2. The main feature is an updated applications pop-up which lets you know exactly which applications where updated, the date they were updated on the HBB and the version it was updated to.
Also are a few fixes, especially for the squares issue which keeps on occurring but it should now be fixed permanently.
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June 2nd, 2009, 22:30 Posted By: wraggster
Nutki is back after over a year with no release of his Gameboy Emulator for the Nintendo DS, this is one of the premier emulators for DS Users so be sure to try it out if you have the means.
Heres his release news;
Considering it’s been over a year since last version released, there’s not many changes in this version. However I just recently returned to the lameboy project and started with some small issues. It is possible that you won’t need to wait another year for the next release.
Lameboy DS 0.12
Change log:
fixed: better interrupt timing (should fix Mario Land 2 boss levels)
fixed: multipacket SGB messages (fixes Pokemon R/G/B in battle color overlays)
added: backlight of the menu screen is turned off when not used
added: fullscreen scaling (ignores aspect ratio)
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June 2nd, 2009, 21:37 Posted By: wraggster
New from Divineo China
Don't you hate it when your Wii Balance Board runs out of battery in the middle of the game? Now you can say goodbye to those expensive alkaline batteries with the Wii Fit Power Pack. With the Wii Fit Power Pack, you can play continuously on the Wii Balance Board for up to twenty hours with one charge, and easily recharge the Power Pack with the included USB cable on your Wii system or any USB ports. Don't let dead batteries keep you from working out at home.
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June 2nd, 2009, 21:27 Posted By: wraggster
The Wii Fit Plus game may not be bringing any new hardware with it, but it looks like there's a few surprises in the game itself, not the least of which a new Segway mini-game that's been developed in partnership with Segway itself. As you can no doubt guess, that'll make use of the Wii Balance Board and Wii Remote to simulate what it's like to ride on a Segway, with none of the embarrassment or potential pitfalls associated with actually riding one in public. Amazingly, however, they look to have passed up the opportunity for a Segway Polo game and instead opted for a simple balloon-popping game that also involves a "mole-like creature."
http://www.engadget.com/2009/06/02/s...-wii-fit-plus/
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