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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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July 1st, 2009, 18:40 Posted By: wraggster
It’s news that will be greeted with nothing less than total delight from its hordes of fans – 505 Games has captured the rights to publish a video game based on cherished film licence Grease.
The game, which is being developed by UK outfit Zoe Mode, is being produced in conjunction with Paramount Digital Entertainment (who will also co-publish the title) and will allow players to sing and dance alongside Danny and Sandy using motion controls, microphones and the DS’ touch screen.
“We are really excited about working with Paramount Digital Entertainment to turn this world famous film into a video game for the very first time,” 505 MD Ian Howe stated.
“Working with such a well known and much loved brand is a great opportunity and we believe the collaboration further strengthens 505 Games’ entertainment portfolio.”
Paramount Digital Entertainment’s senior VP of video games John Kavanagh added:
“Paramount Digital Entertainment is pleased to be working with 505 Games to develop Grease. Grease is the ideal opportunity to reach a broad gaming audience who love to sing, dance and have fun with a party-style game.”
http://www.casualgaming.biz/news/288...-to-Wii-and-DS
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July 1st, 2009, 18:40 Posted By: wraggster
It’s news that will be greeted with nothing less than total delight from its hordes of fans – 505 Games has captured the rights to publish a video game based on cherished film licence Grease.
The game, which is being developed by UK outfit Zoe Mode, is being produced in conjunction with Paramount Digital Entertainment (who will also co-publish the title) and will allow players to sing and dance alongside Danny and Sandy using motion controls, microphones and the DS’ touch screen.
“We are really excited about working with Paramount Digital Entertainment to turn this world famous film into a video game for the very first time,” 505 MD Ian Howe stated.
“Working with such a well known and much loved brand is a great opportunity and we believe the collaboration further strengthens 505 Games’ entertainment portfolio.”
Paramount Digital Entertainment’s senior VP of video games John Kavanagh added:
“Paramount Digital Entertainment is pleased to be working with 505 Games to develop Grease. Grease is the ideal opportunity to reach a broad gaming audience who love to sing, dance and have fun with a party-style game.”
http://www.casualgaming.biz/news/288...-to-Wii-and-DS
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July 1st, 2009, 18:33 Posted By: wraggster
A release issued back in May unveiling 'Countdown To A Healty Body - Active Health With Carol Vorderman' stated that Active Health could sync with Wii Fit. Nintendo's let us know that it won't, it was a mistake.
The original release explained that the DS title will link up with Wii Fit. Turns out, it won't.
"Active Health allows you to input any exercise completed on Wii Fit into your personal activity log but the two systems do not directly sync with one another," Nintendo has explained.
Active Health With Carol Vorderman is due to be released on August 7. We're sure you're gutted.
http://www.computerandvideogames.com....php?id=218605
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July 1st, 2009, 18:33 Posted By: wraggster
A release issued back in May unveiling 'Countdown To A Healty Body - Active Health With Carol Vorderman' stated that Active Health could sync with Wii Fit. Nintendo's let us know that it won't, it was a mistake.
The original release explained that the DS title will link up with Wii Fit. Turns out, it won't.
"Active Health allows you to input any exercise completed on Wii Fit into your personal activity log but the two systems do not directly sync with one another," Nintendo has explained.
Active Health With Carol Vorderman is due to be released on August 7. We're sure you're gutted.
http://www.computerandvideogames.com....php?id=218605
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July 1st, 2009, 00:12 Posted By: wraggster
News via nintendomax
suloku offers a first version of the port of the freeware "Meritous" for the Wii game action / adventure / dungeon crawl directed by Lancer-X/ASCEAI PC.
Quote:
Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves.
Seeking an end to the troubles that plague him, PSI MERIT user journeys into the hallowed Orcus Dome in search of answers.
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June 30th, 2009, 22:19 Posted By: wraggster
Raz0red has released Wii7800 v0.2:
What is Wii7800?
--------------------------------------------
Wii7800 is a port of the ProSystem emulator developed by Greg Stanton.
Additional changes developed by Ludovic Jacomme aka Zx-81 (PSP port), Leonis,
and gdement.
[https://home.comcast.net/~gscottstanton/]
--------------------------------------------
Change log
--------------------------------------------
06/29/09 (0.2)
-------------------
- Lightgun support
- High score cartridge support
- Increased accuracy of Maria cycle timing, games now run at close to
their intended speed (One on One, Tower Toppler, Summer Games,
KLAX, Karateka, etc.)
- Increased compatibility for PAL games (Ballblazer, Commando, and Food
Fight now work)
- Audio now sounds as it should regardless of frequency (PAL games and
custom frame rates)
- Timers now properly take into consideration cycles generated via Maria
and during WSYNC
- Changes to ProSystem database format
- Maria cycles are now enabled by default (option 0x1 now disables
Maria, the opposite of before)
- Ability to adjust the lightgun crosshair offset per game
- All games now have Maria cycles and WSYNC enabled in the ProSystem
database (with the exception of MIA)
- Console switch defaults updated to work with the majority of games
- Additions to debug output (Maria vs. CPU cycles, timer info, etc.)
- Other games improved by various changes
- Kung Fu Master no longer has the lines in the upper left corner of
display and the Fuji logo appears as it should (if using BIOS)
- Midnight Mutants has less graphical glitches
- Summer Games has less graphical glitches
- Plutos has slightly less graphical glitches
- Fixed save/restore state issue for games that use RIOT timers.
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June 30th, 2009, 22:14 Posted By: wraggster
Scanff has released Supertuxwii v1.0
SuperTux Wii is a port of SuperTux, using SDL Wii. It should be fully functional. I've made minor changes to the original code to make it support Wii controllers, show a loading screen (yes, this game takes a while to load).
Download Here and Give Feedback Via Comments
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June 30th, 2009, 22:10 Posted By: wraggster
Tantric has released a new version of the GBA Emulator for Gamecube and Nintendo Wii:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.0.4 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
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June 30th, 2009, 22:10 Posted By: wraggster
Tantric has released a new version of the GBA Emulator for Gamecube and Nintendo Wii:
Visual Boy Advance GX is a modified port of VBA-M.
With it you can play GBA/Game Boy Color/Game Boy games on your Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, Gamecube controller, Keyboard and Mouse support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS/PPF patch support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* Compatiblity based on VBA-M r847
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[2.0.4 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
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June 30th, 2009, 22:07 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for Gamecube and Nintendo Wii:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x 1.51 ( http://snes9x.ipherswipsite.com). It was
originally ported by SoftDev for the GameCube, and has been worked on by
various authors. Development has since moved to the Wii, and the project is
currently being maintained by Tantric and michniewski.
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.0.7 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
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June 30th, 2009, 22:07 Posted By: wraggster
Tantric has released a new version of the Snes Emulator for Gamecube and Nintendo Wii:
Snes9x GX is a Super Nintendo™ / Super Famicom emulator for the Nintendo Wii.
Snes9x GX is a port of Snes9x 1.51 ( http://snes9x.ipherswipsite.com). It was
originally ported by SoftDev for the GameCube, and has been worked on by
various authors. Development has since moved to the Wii, and the project is
currently being maintained by Tantric and michniewski.
Snes9x GX is a "homebrew application" which means you will need a way to run
unsigned code on your Nintendo Wii. The best website for getting started with
Wii homebrew is WiiBrew ( www.wiibrew.org).
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| FEATURES |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
| UPDATE HISTORY |
•˜———–—––-- - —————————––––– ———–—––-- - —————————––––– ———–—––-- - ————————•
[4.0.7 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
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June 30th, 2009, 22:04 Posted By: wraggster
While everyone was paying attention to Square Enix's slowly morphing teaser website, Capcom's own teaser site was undergoing some changes of its own.
To recap, the Capcom site originally displayed the year "1560." The site was linked to off the Sengoku Basara (aka Devil Kings) official site, so we assumed we'd be getting a new Sengoku Basara game set in that year. The franchise is quite popular in Japan, and recently saw a PSP entry.
And then came a Monday update to the site, with the 1560 crossed out, replaced by a 1573. Tuesday came along, and the 1573 was crossed out, replaced with a 1582.
Some Japanese gaming blogs clued us into the pattern here. Those years correspond closely to the time frames for Onimusha, Onimusha 2, and Onimusha 3. Could Capcom be teasing a new entry in the series that we thought would go to the grave with the PS2?
Let's see if tomorrow's update to the site lists a 1596 (or around that time), corresponding to Onimusha Dawn of Dreams.
As for the other player in the ongoing teaser site drama, Square Enix updated its teaser site to place a boy atop the dragon that was added yesterday.
There's still no clue as to the platform for either of these mystery games.
http://uk.wii.ign.com/articles/999/999700p1.html
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June 30th, 2009, 22:03 Posted By: wraggster
Three-dimensional experiences are taking over the film experience at movie theaters in 2009 and Disney Interactive Studios is leading the way in video games by introducing innovative stereoscopic 3-D features in Toy Story Mania! which features revolutionary innovative experiences using 3-D technology and are the first games for next-generation systems to fully feature three-dimensional stereoscopic technology.
Toy Story Mania! allows the player to choose to turn on special 3-D features in the games while wearing the enclosed 3-D glasses. Using the anaglyphic 3-D glasses, players will see the action extend forward from their television screens in a three-dimensional perspective while playing the games. Two sets of 3-D glasses will be enclosed in each package for players to experience visuals that seem to pop out from their television sets. The glasses enable both players to experience 3-D during a two-player Toy Story Mania! game. Both standard video game 3-D graphics and the stereoscopic 3-D experiences are offered in the games and can be changed by the player.
"Three-dimensional technology drives the future of entertainment and Disney Interactive Studios is leading the way in video games," said Brian Leake, vice president of technology, Disney Interactive Studios. "The stereoscopic 3-D innovation in G-Force and Toy Story Mania! adds to the already fun video game experiences for a wide audience and extends the gameplay by creating entirely new options for players."
Rob Neuman, a leading expert in 3-D technology and supervisor at Walt Disney Feature Animation, consulted on the 3-D effects in the G-Force video game with Disney Interactive Studios and developer Eurocom. Neuman has advised on the 3-D aspects of numerous Disney animated feature films.
"Like the 3-D effects in some feature films, the goal for adding 3-D in G-Force enabled the two miniature creatures – guinea pig Darwin and housefly Mooch – to appear to come forward from the screen, which creates a unique experience for the player," said Neuman. "The dawn of three-dimensional technology in films has taken over the Cineplex and it's obvious that video games are the next medium to see this trend."
Toy Story Mania!, exclusive for Wii, is inspired by the popular new four-dimensional attraction in both Disneyland Resort and Walt Disney World Resort. Players can experience their favorite moments from the attraction in eye-popping 3-D from the comfort of their living rooms with family and friends. The popular Pie Throw game from the attraction is represented in theToy Story Mania! training level, and five additional levels based on the attraction are available as unlockables in the game's story mode. Toy Story Mania! will be available in Fall 2009.
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June 30th, 2009, 22:02 Posted By: wraggster
Bushing posted this over at Hackmii:
Another nerdy post, sorry. I want to talk about this “unsoftmoddable Wii” crap, but I need to go into some background first.
I’ve written in the past about IOS — or at least I’ve meant to — but it seems especially relevant now.
IOS probably stands for “Input/Output System” — because that’s what it does. It regulates I/O between the Broadway (PPC) and most of the rest of the Wii’s peripherals. It seems to have been written mostly from scratch by BroadOn.
Generally, when we talk about IOS, we mean the “firmware” that runs while normal code (game, system menu, etc) is running on the PPC. However, the same codebase is used to build boot2, boot1 and arguably even boot0! You can almost think of it as a set of matroshka dolls:
boot0 – ~1.4K
boot1 / BC – ~ 17K
boot2 – ~160K
IOS (multiple versions) – ~ 1.8MB each
More details --> http://hackmii.com/2009/06/ios-history-build-process/
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June 30th, 2009, 22:00 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Gamecube and Wii:
FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* NES Compatibility Based on v0.98.12
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.0.5 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed original mode lockup bug
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
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June 30th, 2009, 22:00 Posted By: wraggster
Tantric has released a new version of the Nes Emulator for Gamecube and Wii:
FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment
system for x86 (Windows/Linux) PC's. With it you can play NES games on your
Wii/GameCube.
-=[ Features ]=-
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Zapper support
* Auto Load/Save Game States and RAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Custom controller configurations
* 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* NES Compatibility Based on v0.98.12
* Open Source!
×—–*—–*—–*—–* –*—–*—–*—–*—–*—–*—–*— *—–*—–*— *—–*—–*—–*—–*—–*—–*—–* —-*—–*-–•¬
|0O×øo· UPDATE HISTORY ·oø×O0|
`¨•¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨'
[3.0.5 - June 30, 2009]
* Fixed auto-update
* Increased file browser listing to 10 entries, decreased font size
* Added text scrolling on file browser
* Added reset button for controller mappings
* Settings are now loaded from USB when loading the app from USB on HBC
* Fixed original mode lockup bug
* Fixed menu crashes caused by ogg player bugs
* Fixed memory card saving verification bug
* Fixed game savebrowser bugs
* Miscellaneous code cleanup/corrections
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
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June 30th, 2009, 20:44 Posted By: wraggster
New special offer from play asia:
A large war is whipping the world into a whirlwind, destroying numerous planets and lives. Although civilization allowed people to live in cities scattered across the universe, violence never stopped.
50 years ago, the demon queen led her invasion, and later came the virtual beasts. Both menaces were taken care of, however, the troubles with humans carries on.
Science and technology allowed people to alter their off spring's genes. Coordinators are people who are genetically adjusted and seemed to have better physical or mental attributes than normal natural borns.
The differences in abilities set the two types of people apart and grudges, as well as envy is the source of current strife.
Each camp, the Naturals and the Coordinators, has their military force and war is about to start. Board your robot and get ready to enter battle. The mechas come from a multitude of series, from the relatively new classic Gundam Seed to King Geiner.
http://www.play-asia.com/SOap-23-83-...-22x-84-n.html
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June 30th, 2009, 20:39 Posted By: wraggster
Nintendo stealth announced a new Chibi-Robo game for the DS slated to come out later this month and they still haven’t said anything about it. Doing a little digging we discovered this upcoming Chibi-Robo game gives the little robot a little vacuum cleaner.
In Okaeri! Chibi-Robo! Happy Rich Oosouji (loosely Welcome Home Chibi-Robo! Happy, Rich Big Sweep) players plug-in to dust patrol. When you vacuum dirt you also get riches! Money can be spent on new tools for Chibi-Robo, but the altruistic robot’s goal is to make others happy. So, you can also use money and play interior designer in Jenny’s home.
Chibi-Robo learns the saying one man’s trash is another man’s treasure on July 23 in Japan. Nintendo of America has not announced plans to publish Okaeri! Chibi-Robo! Happy Rich Oosouji at this time.
http://www.siliconera.com/2009/06/30...hes-on-the-ds/
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June 30th, 2009, 20:34 Posted By: wraggster
Last week, sports game collection Wii Sports Resort went on sale in Japan. Loads of people bought it.
The game launched on June 25, and in its first four days, the title moved 353,827 copies. Sales-wise for the first four days, that puts Wii Sports Resort behind Mario Kart Wii (608,000) and Super Smash Bros. Brawl (816,000).
Wii Sports Resort is bundled with Wii Remote add on Wii MotionPlus. The game launches in the West later next month.
http://kotaku.com/5304378/wii-sports...ling-wii-title
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June 30th, 2009, 20:30 Posted By: wraggster
New from Divineo China
Change the style of your Nintendo DSi with XCM Eye Candy Shell, available in various different colors. Install with supplied tools for your own custom look
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