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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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February 10th, 2010, 23:32 Posted By: wraggster
All WiiWare demos were removed from the Wii Shop Channel on January 31. Nintendo of America has confirmed with Joystiq that the WiiWare demo "experiment," which offered a set of five free downloadable demos through the Wii Shop Channel, officially ended on that date. When asked for an explanation, a Nintendo representative told Joystiq, "From the start, the demo program was always planned to be available for a limited time on a trial basis."
While the demo program was expressly announced as a limited-time deal in Japan, no mention of any cutoff date was made in the original announcement for North America.
So, will we ever get to try before we buy again? "We're looking at our results and deciding our next steps," the Nintendo rep told us. Those results, according to a November analysis of WiiWare demos by Nintendo Life, look promising.
http://www.joystiq.com/2010/02/10/ni...ed-time-offer/
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February 10th, 2010, 23:02 Posted By: wraggster
Looks like Nintendo has some exciting news to share, with a big announcement apparently just around the corner.
The US Official Nintendo Magazine (as read by IGN) has promised there is "something very special lined up" for the next issue, due to hit the shops on 12th March.
Meanwhile, Nintendo has invited US journalists to attend a Media Summit in San Francisco on 24th February. Presentations, demos and hands-on playtests will be on offer.
So what could it be? New Zelda? New Mario? New Women's Murder Club? Nintendo's declining to comment, so it looks like we'll have to wait and see.
http://www.eurogamer.net/articles/bi...ent-on-the-way
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February 10th, 2010, 23:02 Posted By: wraggster
Looks like Nintendo has some exciting news to share, with a big announcement apparently just around the corner.
The US Official Nintendo Magazine (as read by IGN) has promised there is "something very special lined up" for the next issue, due to hit the shops on 12th March.
Meanwhile, Nintendo has invited US journalists to attend a Media Summit in San Francisco on 24th February. Presentations, demos and hands-on playtests will be on offer.
So what could it be? New Zelda? New Mario? New Women's Murder Club? Nintendo's declining to comment, so it looks like we'll have to wait and see.
http://www.eurogamer.net/articles/bi...ent-on-the-way
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February 10th, 2010, 19:44 Posted By: Shrygue
via Computer and Video Games
The first image of a new fifth generation Pokémon seems to have appeared on the internet.
Scans on fan site Serebii appear to reveal not one, but two new Pokémon set to appear in the next handheld game.
The first Monster is supposedly called 'Zorua' and is a dark-type Pokémon while the other is 'Zoroark', an evolution of Zorua.
The pair's existence means we're now up to a whopping 495 Pokémon. Catching 'em all used to be easier in our day...
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February 10th, 2010, 17:40 Posted By: wraggster
News/release from Nirraic
it been 4 months since i started this project and now i can finally say it's finished, i would like to thank Eldude, James and every one who helped out with the game. i hope every one enjoys this and I'm looking forward to creating my next project and hope that i have the same if not more support i have had with this and with out a further a do here is the completed version of StarShooter:
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February 10th, 2010, 17:36 Posted By: wraggster
News/release from vitharr
This is my first palib project, a version of Poker Solitare complete with
in-game instructions and high score saving (/data/PokerSolitareDS/ folder used).
Tested on DSTT card and no$gba.
Comments / feedback are welcomed..
Edit: I've replaced the "squinting" upper-screen font with a custom "ariel" one.
Even my 40-year old eyes had issues with the small letters.
-Vitharr
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February 10th, 2010, 17:33 Posted By: wraggster
BrawlStats is a Wii application that will have to be ran after a Super Smash Bros. Brawl session. It will store automatically on your SD your results and then you will be able to navigate freely through a clean GUI that will show you a lot of information that Brawl doesn't store (or doesn't show). It can be like a database of your Brawl matches.
http://wiibrew.org/wiki/BrawlStats
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February 10th, 2010, 01:59 Posted By: wraggster
News via http://emu-russia.net/en/
WIP version of Super Nintendo emulator has been updated recently. Changes:
- added Direct3D HLSL pixel shader support [mudlord];
- fixed a signal issue that caused loading games to take 1-2 seconds longer in v059;
- 21fx API revised to its final form, S-MSU (public documentation pending);
- worked around QTBUG-7188 to fix multi-file 7-zip file listbox to update when scrolling;
- added scale max - normal, wide, and wide zoom modes to fullscreen mode;
- added overscan cropping tool (needed for wide zoom mode; useful for developers simulating games on a real TV);
- added "go up one folder" button to file load dialog;
- added group (un)assignment to the input settings window;
- now honors input.allowInvalidInput setting; defaults to false [Jonas Quinn];
- cheat code editor grays out empty slots;
- cheat code editor adds "clear selected" button to quickly erase multiple cheat codes;
- to load folders as game images, folders must end in .sfc, .bs, .st, .gb now;
- debugger: added S-CPU (H)DMA registers; S-SMP registers; S-DSP registers to properties list;
- snesfilter: HQ2x filter is now multi-threaded (scales infinitely: the more cores you have, the less overhead required);
- pixelshaders: added screen curvature shader to simulate curved CRT tubes;
- source: lots of code cleanup, as always.
http://byuu.org/
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February 10th, 2010, 01:36 Posted By: wraggster
Newly released today:
features
Step onto the Wii Balance Board™ or use the Wii Remote™ for more traditional gameplay
AiAi, MeeMee, GonGon and Baby, are back for more monkey madness!
All new mind-blowing puzzle levels to test your skills
Team up with friends in fantastic multiplayer party games including Seesaw Ball, Red Light/Green Light and Monkey Race
description
AiAi and all his friends are stepping onto the Wii Balance Board in an all-new party game for the Nintendo Wii. Super Monkey Ball Step & Roll brings back what you love about Super Monkey Ball and promises plenty of surprises around every turn. Get ready for a whole new level of monkey madness as Super Monkey Ball Step & Roll rolls into your living rooms this Winter!
http://www.play-asia.com/SOap-23-83-...j-70-3hmv.html
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February 9th, 2010, 23:39 Posted By: wraggster
It’s no secret The Legend of Zelda: The Spirit Tracks, Nintendo’s latest entry in the Zelda series, had little fanfare surrounding its release. The press was far more interested in the idea of a new Wii installment. Still, the game was quite enjoyable and managed to improve upon many of the criticisms lodged against its predecessor, The Phantom Hourglass. While gross sales numbers are nothing to scoff at (2.45 million copies worldwide), it might come as a surprise to many to know that stores have already put the game in the bargain bin.
Spirit Tracks’ original retail price was around 4900 yen ($55), but it can now be had for under 2000 yen ($22) – roughly $33 off. Mid-January the game was slashed to about 3000 yen, but clearly that was to no avail as stores are still overstocked with the “Triforce Terror”.
While this might take some by surprise, it’s actually becoming more and more common with game stores in Japan, especially for Wii and DS software. And yes, those in-the-know will quickly notice Toshinden next to Zelda in the picture; another game that has been slashed to pocket change.
http://www.siliconera.com/2010/02/08...acks-in-japan/
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February 9th, 2010, 23:31 Posted By: wraggster
Among the handful of Ubiscoops about 2010's releases coming out of today's investor call, Ubisoft CEO Yves Guillemot brought up the tactical Tom Clancy franchise Ghost Recon. Beyond the already revealed platforms for Ghost Recon: Future Soldier, Guillemot detailed the franchise's further ubiquity, saying the next Ghost Recon game will "be on all platforms: 360, PS3, Wii, PSP, [and] DS." He noted that the Wii version of Ghost Recon will "be done by a different team" with a "different approach ... created for that Wii population." Presumably, the game will involve standing on the balance board to approximate a sniper's breathing -- and it'll also be made up entirely of mini-games. Whoa, whoa -- calm down there killer. We're just joshin' ya!
He also confirmed something we've been mentioning for months now: "There will be more competition in the first eight months than in the last four." Get your calculators and spreadsheets out, folks -- early 2010 is gonna be a bruiser like we've never seen before (on our bank accounts, that is).
http://www.joystiq.com/2010/02/09/gh...rsion-develop/
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February 9th, 2010, 23:30 Posted By: wraggster
If you've been following the Wii Netflix saga, you're probably familiar with Nintendo's stance on HD movie streaming. The company's Reggie Fils-Aimé recently went on record saying that the average Wii user won't care about the Wii's inability to push HD Netflix. That's expected though, right? He works for Nintendo, after all. But get this, now Netflix itself is deemphasizing its own HD streaming service.
Speaking to TheWiire.com, Netflix VP of Corporate Communications Steve Swasey recognized that the Wii can't handle HD streaming, but stated that Netflix doesn't believe that to be a problem for Wii households. Swasey noted that only 1 in 17 titles are available in HD, adding that HD content is only 720p -- not 1080p -- and that it's not available with 5.1 surround sound. "The HD experience at Netflix Instant Watching isn't that overwhelming," said Swasey, adding, "It's a little bit underwhelming."
So there you have it. There's absolutely no reason for anyone to even want HD streaming. Ever. Now go order your Wii Netflix disc.
http://www.joystiq.com/2010/02/09/ne...g-hd-argument/
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February 9th, 2010, 23:26 Posted By: wraggster
A version of Ghost Recon: Future Soldiers, confirmed earlier today by Ubisoft, will be coming to Wii, the company announced today.
Ubisoft CEO Yves Guillemot confirmed that the upcoming shooter will be coming to all platforms when it hits, including the Wii.
The game will be different though, he pointed out. It will be developed by a different team than the one working on the PS3 and Xbox 360 versions of the game. And it will have a "different approach created for the Wii population."
So it sounds like you should be expecting something along the lines of Call of Duty: Modern Warfare: Reflex Edition, as opposed to a near port of the other consoles' game.
Ubisoft says Tom Clancy's Ghost Recon: Future Soldier will "go beyond the core Ghost Recon franchise and deliver a fresh gameplay experience, with an unparalleled level of quality that will excite long-time fans and newcomers alike."
http://kotaku.com/5467845/ghost-reco...ing-to-the-wii
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February 9th, 2010, 23:10 Posted By: wraggster
The Wii reincarnation of Phoenix Wright Ace Attorney: Justice for All will be released in Europe next Friday, 19th February.
You'll pay 1000 Wii Points (£7/€10) to play.
These WiiWare reboots of the famous DS court series replace stylus controls with motion controls and fit well on their big-brother sibling system.
"Don't expect anything special in the presentation department," however, as Eurogamer's review of Phoenix Wright: Ace Attorney on Wii explained.
http://www.eurogamer.net/articles/ph...ii-next-friday
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February 9th, 2010, 19:39 Posted By: Shrygue
via Eurogamer
An Australian man convicted of videogame piracy has been ordered to pay Nintendo AU$1.5 million in compensation.
James Burt was accused of uploading New Super Mario Bros. Wii to the internet. According to Nintendo, "sophisticated technological forensics" were used to track him down as the source. A Federal Court search order was then obtained for Burt's home and the authorities seized some of his property.
"The legal proceeding resulted in a settlement in which the individual will pay to Nintendo the sum of $1.5 Million dollars by way of damages to compensate Nintendo for the loss of sales revenue caused by the individual's actions," the company said in a statement.
That's equivalent to nearly £840,000. Oof.
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February 8th, 2010, 23:55 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...7498cb60783688
Big brother our irreducible encoder for the GameCube we propose a new demo, "VTE". This is the demo of a scrolling 2D with textures that turn perfectly on console but not on emulator.
Hi all
That's it, I finished my program and it runs perfectly on the GC. Small reminder program:
It is a scrolling 2D Works on thanks to textures. I had one who presented
geometries used, so a 3D scrolling, but this time I wanted to show use
multi texturing through a scrolling.
What is the program:
It displays 6 geometries (here 6 rectangles) who each buy 5 textures simultaneously.
The GC can go up to 8 max textures displayed simultaneously. The display several textures together
with the same geometry is multi texturing (multi texturing).
The background textures are DOMCAZ (hence 6 geometries) and message scrolling.
To be precise, 1 texture is used for the background and the other 4 for scrolling (scroll).
There are also 6 light sources in translation movement right / left.
So I do not understand is why this program is not running with the emulator DOLPHIN!
Also, it can turn that console. And I could not make an executable for PC emulator for the Nintendo
does not support more than 3 textures!
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February 8th, 2010, 23:53 Posted By: wraggster
News/release from podote
My first game!!!!!!!!!!!!!!!!!!! If you lose ( hit the fire) then press start to go back. The end of the second level just goes back to the first. Drag the red guy with you stylus to the blue guy. Simple, and my first game
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