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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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January 11th, 2010, 22:57 Posted By: wraggster
News via http://emu-russia.net/en/
WIP version of Super Nintendo emulator has been updated recently. Changes:
- added folder-up button to the file loading window;
- hid new-folder button except on path selection window;
- removed "Assign Modifiers as Keys" button; replaced with input.modifierEnable in the configuration file;
- fixed a Qt signal issue that was causing ROM loading to take an extra second or two longer than necessary;
- scale 5x setting will now maintain an exact multiple in both width and height for both NTSC and PAL modes;
- re-added group assignment and unassignment to the input settings window;
- re-wrote mouse capture code to be more intuitive, now uses buttons to set assignment;
- re-added input.allowInvalidInput check to stop up+down and left+right key combinations by default [Jonas Quinn];
- split "Tools Dialog" menu option into separate items for each tool (Cheat Editor, Cheat Finder, State Manager);
- added S-SMP and S-DSP property information readouts to the debugger.
http://byuu.org/
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January 11th, 2010, 21:18 Posted By: wraggster
Newly released today:
features
Personal virtual trainer demonstrates moves, gives advice, and provides motivation
Access almost 80 exercises for losing weight, lowering your cholesterol, and getting ready for swimsuit season
Personalized goals let you chose length and frequency of program on a calendar
Customize your environment and pick your favorite type of workout music
Chart your progress with graphs over an extended period of time
http://www.play-asia.com/SOap-23-83-...j-70-3oq8.html
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January 11th, 2010, 21:10 Posted By: wraggster
The eventuality of Netflix becoming available on a Nintendo console has left the world of "if" and seems headed for "when." According to Engadget, Netflix CEO Reed Hastings described chances of the company's movie streaming service "getting on Nintendo" as "excellent." Netflix has been singing the same song since last October, when PS3's Netflix streaming was announced. We've contacted Netflix and asked whether it would like to announce any firm commitments about its plans for the Wii.
If there is anything "iffy" about Netflix streaming for a Nintendo console, it revolves around whether the service will be available for the current Wii console, or any possibly far-fetched followups.
http://www.joystiq.com/2010/01/11/ne...ole-streaming/
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January 11th, 2010, 21:05 Posted By: wraggster
It must be tough for lesser-known games when the Nintendo Download contains a big-name title like Phoenix Wright: Ace Attorney, but Chronos Twins DX, ShadowPlay, and the rest of this week's offerings put up a good fight.
Good fight or no, it'd be hard for any title to compete with a port of the original Phoenix Wright: Ace Attorney (1,000 Wii points), especially when it features new Wii remote gesture-based controls for presenting evidence and objecting. The only downside is the game only contains four of the five chapters of the original game, with the final chapter showing up in May for 100 points. If you find that objectionable, then there are plenty of other games to download this week.
Take Chronos Twins DX from EnjoyUp Games (1,000 points). It's a neat little mix of action, platforming, adventure, and puzzle gameplay, with the player controlling the game's hero, Nec, through two different space time continuums at the same time. Or how about Deep Fried Entertainment's ShadowPlay (800 points), which challenges players to transforming shadows into new objects in more than 100 puzzles? That sounds semi-intriguing, doesn't it?
And hey, there's always DSiWare, which gets Touch Solitaire (200 DSi points), Jazzy Billiards (500 points), and Word Searcher (500 points) today. Those all sound...swell.
See? There are plenty of games to play besides Ace Attorney this week, and that's not even counting the Virtual Console's addition of Shanghai II: Dragon's Eye (800 points), the mahjong game for the Sega Genesis!
So yeah, Phoenix Wright.
WiiWare™
Phoenix Wright™: Ace Attorney
Publisher: Capcom
Players: 1
ESRB Rating: T (Teen) - Blood, Language, Suggestive Themes, Violence
Price: 1,000 Wii Points™
Description: Meet Phoenix Wright, the rookie defense lawyer new to the scene with the wildest cross-examination skills in town. Take on four intriguing cases to reveal dramatic, stunning and even comical court proceedings. Use the Wii Remote controller to investigate the crime scenes, question witnesses and present shocking evidence.
Chronos Twins DX
Publisher: EnjoyUp Games
Players: 1
ESRB Rating: E 10+ (Everyone 10 and Older) - Animated Blood, Mild Fantasy Violence
Price: 1,000 Wii Points
Description: Enter into the original world of Chronos Twins DX to live a fantastic adventure full of innovative ideas. Thanks to its Dual Gameplay game system, you'll be able to control Nec in two temporal scenarios at the same time. Chronos Twins DX mixes action, platforms, adventure and puzzles to challenge your intelligence and ability.
ShadowPlay
Publisher: Deep Fried Entertainment
Players: 1-2
ESRB Rating: E (Everyone) - Alcohol Reference
Price: 800 Wii Points
Description: Welcome to ShadowPlay. Let your imagination run wild when light meets everyday objects to create fascinating shadows. Play and experiment, make a monster out of a pineapple, a dolphin out of a banana - the only limit is your imagination. ShadowPlay challenges players by transforming shadows into more than 100 exciting, unique puzzles. As more challenging puzzles are unlocked, players will have to find more creative ways to solve problems. You will never look at a slice of pizza the same way again! Winning a round will allow players to advance to the next level as well as score another item to use in the Free Play Mode, where you can unleash your imagination and create your own shadow art. Family and friends can also jump in to help tackle a puzzle at any time using Local Co-op Mode. ShadowPlay will provide tons of brain-racking fun for players of all ages. How do you ShadowPlay?
Nintendo DSiWare™
Touch Solitaire
Publisher: Nintendo
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points™
Description: Touch Solitaire features two of the most popular versions of the world-famous card game - Spider and Klondike - with simple touch-screen controls and an easy-to-understand interface. In Spider, the aim is to arrange cards in piles of a single suit from King down to Ace, thereby removing the pile from play. When all cards are removed, you win the game. The goal of Klondike is to arrange cards from Ace to King in piles, one for each suit, on the four foundations. You win when all cards have been moved to the foundations. Various difficulty levels are available for Spider and Klondike, allowing beginners or experts to enjoy the game at their own pace.
Jazzy Billiards
Publisher: Aksys Games
Players: 1-2
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: Challenge intelligent computers or even your friends to a traditional game of 9-ball while enjoying mind-soothing music with Jazzy Billiards. Take advantage of the intuitive stylus mechanic to aim and hit the cue ball with varying strength to sink the other balls. Defeat your opponents by being the first to sink the 9-ball. Jazzy Billiards' Stage Mode features nine different stages, each with an opponent of ascending difficulty. Find out how many computers you can defeat in a row with Challenge Mode, or challenge your friends to a game of 9-ball in Versus Mode.
Word Searcher
Publisher: Digital Leisure Inc.
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: You'll need a sharp eye and a quick mind to complete these 100 themed word search puzzles. Word Searcher contains fun words from multiple categories including anatomy, world cities and U.S. presidents. Packed with a huge assortment of subjects to choose from, there's sure to be a puzzle anyone will enjoy. Help improve your vocabulary, memory and problem-solving skills with these challenging puzzles. Keep track of, and try to beat, your own play-through times again and again as words are scrambled every time you play. Get your thinking cap on and conquer all 100 today.
Virtual Console™
Shanghai® II: Dragon's Eye
Original platform: Genesis
Publisher: SEGA
Players: 1-2
ESRB Rating: E (Everyone)
Price: 800 Wii Points
Description: The ancient pastime of mahjong solitaire is reinvented as an interactive video game where each tile you remove may be your last. Discover enchanting music, fun animation and exciting obstacles that are built in to this intriguing board game that will keep you engaged for hours. This classic title challenges you to clear the board by removing matching pairs of tiles. Play the traditional Shanghai® II or take the game to a new dimension with Dragon's Eye. Don't let the simple rules deceive you - the depth and intricacy of this challenge will become your new obsession very soon.
http://kotaku.com/5445332/the-ninten...g-ace-attorney
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January 11th, 2010, 18:47 Posted By: wraggster
discontinued in the UK, which means shops are being given no more stock to sell.
Soon, the only place you'll find a copy is the second-hand market.
"Unfortunately, Metroid Prime Trilogy is no longer being shipped," Nintendo told Coffee with Games (via VG247). "Having said that, you may be able to find what you seek through the second-hand videogame market.
"When first introduced, it was announced that there would be limited availability. However, a reason for this was not announced."
http://www.eurogamer.net/articles/me...ontinued-in-uk
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January 11th, 2010, 18:40 Posted By: wraggster
HeartGold and SoulSilver DS releases to get branded pedometer as part of the SKU
Ahead of the release of DS pair Pokemon HeartGold and Pokemon SoulSilver in North America on March 14th, it has been revealed that both games will come bundled with a bonus accessory – the Pokewalker.
Kotaku reports that branded pedometer offers more than simply a step recorder – it can also be used to increase a player’s in-game currency and experience. It can also be used to trade items with other players.
The recent DS releases have proved enduring popular in Japan with sales of nearly 1.5m across their opening weekend in Japan. The pair have since gone on to sell in excess of 3m copies in the region.
http://www.mcvuk.com/news/37091/US-P...undle-incoming
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January 11th, 2010, 18:34 Posted By: wraggster
Nintendo has responded to a Greenpeace report published last week which named it as the most environmentally unfriendly electronics company in its annual survey.
The Greenpeace Guide to Greener Electronics scored Nintendo just 1.4 out of 10 for its chemical, e-waste and energy policies. However Nintendo has argued that it takes environmental responsibilities seriously, and pointed out the Wii is more energy efficient than the PlayStation 3 and Xbox 360.
"We would like to assure customers that we take our environmental responsibilities seriously and are rigorous in our commitment to comply with all relevant laws relating to environmental and product safety, including avoiding the use of dangerous substances in our manufacturing processes and ensuring the safe disposal and recycling of materials," Nintendo said in a statement made to Eurogamer.
"We consider the environmental impact of our products over their entire life cycle, from planning to disposal. In the planning phase, for example, we make every effort to design energy-efficient products and select materials for component parts and packaging materials with careful consideration for the environment. We also consider the importance of reducing environmental impact at end-of-life disposal by clearly indicating the materials used in each product to make recycling easier.
"We also work to eliminate harmful substances from our products right from the initial stages of material selection and have established strict environmental control standards, with our 340 production partners all co-operating with us in our efforts."
The Wii is "notably the most energy efficient [console] of its generation," said the company, adding that the DS design had been improved to minimise energy consumption.
Nintendo was marked down in the guide in part because of its failure to submit information on energy and e-waste policies to Greenpeace. In the areas where data wasn't supplied, the company was scored zero.
The environmental group has previously slammed Nintendo for not making these policies public.
Microsoft fared little better in the report and came out just one place ahead of Nintendo with a score of 2.4.
Of the three console manufacturers, Sony came out on top with a score of 5.1 and praise for its reduced greenhouse gases output and increased use of recycled plastics.
http://www.gamesindustry.biz/article...its-generation
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January 11th, 2010, 11:05 Posted By: DesertDog
Romhackers.org and Zelda.com.br asked if I could create a Portuguese version of The Legend of Zelda: Molblin's Magic Spear DS, and with their translation, I did.
Code: Multiple:Option, Localization: The_Owl (zelda.com.br) / Revision: |N|NjA| (zelda.com.br), Sumomo (zelda.com.br), gamer_boy (Romhackers.org)
Download it from here: zelda_p_ds.rar (4MB)
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January 10th, 2010, 23:10 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...24abc4a1c8936c
Copper, already the author of numerous MAME emulators games for the DS offers version 2.0 of "Snowbros DS" which emulates Roma 6 sets to the game Snow Bros. - Nick & Tom. This new mount called NIFI can play 2 players on 2 DS, and yes nothing less!
Reminder: Put your roms in zip format. Preferably in a directory named / MAMERoms at the root of your linker.
V2.0: 10/01/2010
* Version NIFI
List of supported sets:
Snow Bros. - Nick & Tom (set 1)
Snow Bros. - Nick & Tom (set 2)
Snow Bros. - Nick & Tom (set 3)
Snow Bros. - Nick & Tom (set 4)
Snow Bros. - Nick & Tom (Dooyong license)
Snow Bros. - Nick & Tom (Japan)
http://www.dev-fr.org/index.php?topic=4518.new#new
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January 10th, 2010, 22:58 Posted By: wraggster
Pate has released a new version of his DS Emulator for the DS, heres the release notes
Okay, I decided to release version 0.02 now that I have fixed the most annoying problems in 0.01. There is still a lot to do with the opcode support, and then the next big project is to add support for the EGA graphics mode. I also need to improve the current graphics mode support, as there seems to be problems with the palette handling, at least. Space Quest 4 is running but for some reason it thinks DSx86 has a monochrome display so it uses a greyscale palette, and Bad Blood is showing only a few of the colors, all other colors are black.
This version seems to be running Leisure Suit Larry 3 fine, I haven't had the save game corruption problem recently either. As you can see from the picture below, I've played it for long enough that I have over 500 points, so it will run at least that far without problems. I took the picture from the About page, as I thought it was funny to actually play and enjoy a game that is just a bit over 20 years old. :-) Also Solar Winds runs now with Sound Blaster digital sound effects enabled, as I added the ADPCM sample support.
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January 10th, 2010, 22:45 Posted By: wraggster
GuitarsOnFire 1.1 released by Daid
Guitars On Fire is a Guitar Hero clone, like Guitarfun and FretsOnFire. It uses Frets On Fire compatible songs, which can be found all over the internet. Lots are to be found at FretsOnFire fan forum Everything is released under GPL, which means the code is open for everyone to view and modify if they wish. It borrows graphics from both Guitarfun and FretsOnFire, and contains some new graphics. It does NOT use any of the FretsOnFire code, and only a little bit of the Guitarfun code. So it's a different game with a different feeling to it.
Changelog
Version 1.1
New Features:
Freestyle mode (Special thanks to WaxyPumpkin72 for the sound effects)
New difficulty/instrument selection menus
Online score list, see http://daid.mine.nu/guitarsonfire/
New results screen after playing a song
Much requested volume settings
Low battery warning icon during gameplay. And auto pause if a controller disconnects.
Restart option in pause menu
Samba share option (see readme.txt)
Bugfixes/changes:
Some audio fixes to make more songs playable
Many small things in the menus, larger texts, better fitting texts.
Loading is a bit faster now, and no longer speeds up at 90%.
http://wiibrew.org/wiki/GuitarsOnFire
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January 10th, 2010, 22:43 Posted By: wraggster
TowerDefense 0.91 released by wplaat
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over. Good luck!
Created by wplaat (www.plaatsoft.nl). Special thanks to my family for their support during the development of this game.
http://wiibrew.org/wiki/TowerDefense
09/01/2010 Version 0.91
Graphical changes:
- Added 25 animated enemy sprites. Thanks Applicant!
- Added game setting screen.
- Added intro screen 3
- Improve winter theme sprites.
- Improve first help screen.
- Improve main menu screen.
- Lots of other small GUI changes.
Game play changes:
- Make game harder to play!
- Less start money.
- Enemy minimum / maximum speed depend on wave nr.
- Increase weapon prices.
- Increase maximum concurrent monsters in action.
- Decrease weapons effective range.
- Build game with devkitPPC r19 compiler.
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January 10th, 2010, 22:36 Posted By: wraggster
The Codemii Team have released a new version of Homebrew Browser for the Wii:
10 January 2010 (v0.3.7)
Compiled with DevKitPPC r19, libogc 1.8.1 and libfat 1.0.6
Allowed ratings and download count in repos
Expanded the size of the HBB updated applications display when starting up
Added homebrew sorter support (HBB will check for boot.dol.bak and boot.elf.bak files)
Disabled write test as some cards failed it
Fixed bug that crashed HBB at startup when settings had Use SD but no SD was inserted
Fixed bug that would freeze or crash HBB when accessing a repo
Fixed bug when GC controller was plugged in, it might go straight into the menu and then exit
The Homebrew Browser has been upgraded to v0.3.7 to mainly fix a couple of small bugs as well as finally compiling with the latest DevKitPPC, libogc and libfat, and adding homebrew sorter support.
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January 10th, 2010, 22:04 Posted By: wraggster
News via http://www.siliconera.com/2010/01/10...n-wii-in-2010/
Surprise, surprise: game publishers are still clueless about how to make games sell on the Wii. Whether they really fail to understand how to overcome this hurdle or deliberately turn a blind eye to their shortcomings is an argument that’s been ground to a fine paste, so I’ll refrain from instigating that particular debate again.
Instead, let’s take a look at this interesting quote from Gamasutra’s recent feature on third-party publisher reactions to abysmal sales of uninteresting games.
One thing’s for sure — the focus has changed. Stores like Target and Best Buy have reportedly told game publishers not to even bother approaching them with collections of mini games, which they will no longer pick up.
Now, hold on for just a second before you start to cheer for the retailers. Let’s try to understand the reality of the situation first. Keep in mind these are the same types of people that also refuse to stock copies of good games that we all love. They aren’t championing excellence; nor are they taking a stand against laziness. All said and done, it comes down to sales and how many of them you make in a given week or month. If crappy mini games were still selling, they’d be all over them.
Now that we’ve gotten that out of the way, yes; this is still a good thing, regardless of the intentions behind the decision. Retailers refusing to accept mini game compilations probably means publishers will be forced to try something different in the following years. At least, the bigger publishers like EA, Ubisoft and Activision who can’t really afford to drop Wii support entirely. The question is, all things considered, are we going to see a rise in quality going forward due to this?
I’m inclined to say no. 2010 and 2011 have got to be scary years for third-party publishers that are faced with the reality of competing with a new Zelda and potentially Mario and Metroid launching this year and the next. One must also consider the Wii Vitality Sensor, which will probably be another runaway hit with long legs that carry it for years, if past efforts like Wii Sports and Wii Fit are any indicator. Unfortunately, most publishers just aren’t equipped to compete with Nintendo’s own games on the platform.
That begs the question, what will we see from third-party publishers over the next year or so? I’m going to venture a guess and say more ports. You’ll probably finally see Capcom port Resident Evil 5 to the system. Modern Warfare 2 from Activision is a shoo-in as well. What else does everyone expect to see? Fire away in comments.
http://www.siliconera.com/2010/01/10...n-wii-in-2010/
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January 10th, 2010, 21:47 Posted By: wraggster
A pair of attachments would turn two Wiimotes into a set of sticks, presumably for an air-drumming game, according to a patent filed recently by Namco Bandai.
While the patent doesn't specifically reference the Wiimote, the drawings do look awful familiar, and so far it's the most notable example of a rectangular control with an accelerometer inside. A shock absorber inside the coverings helps protect the controllers while striking the attachment tips against a desk or a flat surface.
The sound made by the game depends on the angle at which the drumsticks strike the surface - tom, snare, cymbals and hi-hat are all referenced in the patent application.
While it doesn't look like a game changer for the rhythm genre, I do think incorporating an actual strike into the gameplay, as opposed to drumming against the air, is a good bet. But how much abuse these things can take is a good question. People playing the drums delicately don't have much fun. And then there's the whole finger-twirl thing. How are we gonna pull that off?
http://kotaku.com/5444846/namco-file...-game/gallery/
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