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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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January 30th, 2010, 00:25 Posted By: Shrygue
via IGN
HeartGold and SoulSilver are still the rage amongst Pokemon gamers, but Nintendo isn't letting Pikachu and crew rest. In Japan today, the company announced that a new main entry in the series is being developed for DS.
By "main entry," we mean a game in the line of titles that includes Red & Green, Gold & Silver, Ruby & Saphire, and Diamond & Pearl. The new game is set for Japanese release this year, meaning it will come four years after Diamond & Pearl's original release over there.
Nintendo did not share details on the game today, only hinting that it would have new Pokemon, take place in a new region, and feature new gameplay concepts.
But with the announcement out of the way, and with a 2010 Japanese release, expect to start hearing details shortly.
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January 29th, 2010, 21:55 Posted By: wraggster
There's an exciting planet-friendly WiiWare game on offer today called 530 Eco Shooter.
Exciting because Metroid developer Intelligent System made it. Pay 1000 Wii Points (£7/€10) and step into the shoes of Mack, a recycling plant worker. He's trying to prevent evil Cannoid creatures from using the world's can supply to destroy our planet. On his own he's useless, but armed with his recycling cannon he makes a difference.
It's basically Duck Hunt but with cans. The official 530 Eco Shooter website can tell you more.
Over on DSiWare, meanwhile, is Gameloft's action RPG Legends of Exidia. Swords: check, sorcery: check, levels: check, loot: check - it's all in there. Legends of Exidia costs 800 DSi Points (£7.20/€8).
Also on DSiWare are two more Electroplankton creatures to hit and make music on. They are Luminarrow and Sun-Animalcule, and they cost 200 DSi Points (£1.80/€2) each.
On Virtual Console there's Street Fighter Alpha 2. a SNES game, this mixed combos and counters into the Street Fighter pot. Three new characters also showed up: Rolento, Sakura and Gen. Street Fighter Alpha 2 costs 800 Wii Points (£5.60/€8).
http://www.eurogamer.net/articles/53...-wiiware-today
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January 29th, 2010, 21:12 Posted By: Shrygue
via Eurogamer
Mistwalker, the studio established by Final Fantasy creator Hironobu Sakaguchi, is working on a new game for the Wii.
That's according to a website which has just popped up. There's nothing much to see other than a fancy title image, the Wii logo and the unsurprising letters "RPG".
The game is called The Last Story, which doesn't come as much of a surprise either - Nintendo trademarked said name last September.
But back then we didn't know Mistwalker was involved, which is significant. After all, this is the studio set up by Final Fantasy creator Hironobu Sakaguchi. Here's hoping more news will be revealed soon.
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January 29th, 2010, 21:11 Posted By: wraggster
The PlayStation 3 and Xbox 360 could see further price cuts this year, analyst Michael Pachter has predicted, which would lead to the Wii losing the price advantage it has over its competitors.
Following Nintendo's release this week of its Q3 financials, Pachter said that the company's performance had been largely in line with expectations, with solid holiday sales for the Wii and strong performances by Wii Fit Plus and New Super Mario Bros Wii - both of which sold over 10 million.
However, he predicted the console could lose its advantage next holiday as the PlayStation 3 and Xbox 360 come down further in price.
"The Wii enjoyed a $350 price advantage over the PS3 at launch, and a $150 advantage until September. Now, the gap has narrowed to $100, with the feature-laden PS3 a tempting purchase for prospective console households," he said.
"The holiday Wii sales boost was primarily attributable to a $50 gift card promotion offered by Wal-Mart; while we expect similar promotions at holiday next year, we expect the other consoles to be lower-priced by then, further eroding the Wii's competitive price advantage."
Furthermore, the analyst said the DSi's relatively high $169 price point could put it at a disadvantage to the $199 iPod Touch - a more versatile device and one with a "coolness" factor that is difficult to overcome.
DS software was tracking slightly below Nintendo's 150 million unit guidance, he added - and that guidance was significantly below last year's 197 million units.
"It appears that piracy in Europe and some substitution of iPod Touch games has impacted DS software sales more than we expected, and we have adjusted our estimates for FY:11 to account for further pressure," he said.
Sales of DS hardware were also underperforming on expectations, but Pachter predicted the March launch of the DSi XL would allow the company to ship sufficient numbers to meet targets.
Nintendo reported a 9.4 per cent decline in profits for the nine months ending December 31, 2009 and blamed falling revenue on a slow start to the first half of the year and appreciation of the yen.
Holiday sales in some regions however outperformed those of the previous year.
http://www.gamesindustry.biz/article...tor-price-cuts
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January 28th, 2010, 23:46 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Rokoban-v8-t18304.html
Rokoban is a port to Wii Game Sokoban. It was brought by Zalo.
The goal of Sokoban is to bring all the boxes on their final location. You control one character who can only push the boxes, not pull him. You win when all credit levels are on a final location.
QUOTE
Controls:
Above: Move the character up.
Bottom: Move the character down.
Left: Move character left.
Right: Move character right.
Button 1: OK.
+ Button: Move the camera.
Home Button: Menu of the game.
Version 8:
Available languages: English and Spanish.
It contains instructions in the game itself.
Implemented menu with several options.
Ability to add more levels to play.
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January 28th, 2010, 23:32 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Arkan...15-t18301.html
the_marioga updates its ArkanoidFWii homebrew (there's been a while actually ^ ^), as its name indicates it is an adaptation of the game Arkanoid for Wii.
Usage: Move the bar with the cross [directional] of the wiimote and touch the ball.
Unfortunately, no changelog was provided
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January 28th, 2010, 23:25 Posted By: wraggster
News via http://www.wii-addict.fr/forum/Xav-S...ta-t18293.html
Ketufe presents his games for the Wii Shooter Xav. As its name suggests, this is a shooter in 2D in which you play as a pinguin.
QUOTE
Version 0.3 beta
add 2 lives to start the game
point twice in the destruction of Rabbids
gain of 2 Lives Change Level
Version 0.4 beta
shooting speed improved the penguin
Adding life to recover by pulling
Adding to the destruction of enemy fire
gain of 50 points for destroying enemy fire
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January 28th, 2010, 23:22 Posted By: wraggster
WiiColEm 0.1 released by Raz0red :
http://wiibrew.org/wiki/WiiColEm
WiiColEm is a port of the ColEm ColecoVision emulator version 2.5.2 developed by Marat Fayzullin.
Features:
Support for driving, roller, and super action controllers
Tilt-based (Wiimote) driving support
Cartridge database w/ recommended controller settings and keypad descriptions for most commercial cartridges
Per-cartridge button mappings
On-screen keypad display
High cartridge compatibility (see below)
The following additions/modifications were made to the core emulation code:
"The Heist" now works correctly (memory initialization bug).
Added support for Opcode RAM expansion.
Added support for "Lord of the Dungeon" (original 32k or trimmed 24k).
Mode 2 masking now works correctly (supports Daniel Bienvenu games).
Mode 0 and Mode 3 now work correctly ("Cabbage Patch Kids Picture Show" and "Smurf: Paint 'n Play Workshop" now work correctly).
Fixed graphic corruption that would occur when switching between games (VRAM and related state were not being reset correctly).
Fixed save/load state bug where the emulator would incorrectly report that the save was invalid (memory was not being cleared correctly).
Fixed issue where noise channel wasn't starting when it should (Matt Patrol).
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January 28th, 2010, 21:22 Posted By: wraggster
In the mood for several more Mega Man games simultaneously? Capcom just announced its plans to localize the Mega Man Zero Collection for Nintendo DS.
The collection contains all four games in the Mega Man X spinoff series Mega Man Zero, originally released on Game Boy Advance between 2002 and 2005. The press release promises "new modes," though it doesn't specify what those modes are. We know that the Japanese version includes some kind of artwork collection.
The collection will be released in "early summer 2010," just in time for us to have given up on trying to complete Mega Man 10.
http://www.joystiq.com/2010/01/28/me...in-early-summ/
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January 28th, 2010, 16:40 Posted By: wraggster
A new addition to the Excitebike series is set for release on the European WiiWare store next Friday. Excitebike World Rally echos the form of the 1984 NES original, returning to the side-on racing and level editing that assured the first title a popularity that lasts to this day.
Starring nine internationally themed settings, 16 levels and wi-fi connected multiplayer, Excitebike World Rally presents a distinctly retro-flavoured experience, and promises to offer fast, accessible gameplay and to-the-wire racing.
With a time trial-based single-player structure, the trick-focused sequel to the Excite Truck and Excite Bots boxed Wii releases includes all of the elements that have distinguished each of its predecessors, such as terrain altering power-ups and various speed boosting techniques.
Excitebike World Challenge will be priced at 1000 Wii Points in the PAL territory.
http://www.casualgaming.biz/news/297...-up-on-WiiWare
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January 28th, 2010, 16:32 Posted By: wraggster
Nintendo has released current life to date sales figures for the Wii and DS, in conjunction with its financial results for the period April-December 2009.
According to the figures, the Wii has now sold 67.4 million units worldwide - with 9.7 million units sold in Japan, 32 million in the US, and 25.7 million throughout the rest of the world.
In addition to the hardware, 509.6 million units of Wii software have been sold - 46.6 million in Japan, 275.8 million in the US, and 187.2 million in the remaining territories.
DS life to date figures stand at 125.1 million. The handheld reached the 100 million landmark in March 2009 - and the year was the console's strongest in the US, with record sales of 11.2 million (according to NPD figures).
Of that overall total, Japan accounted for 29.9 million DS sales, the US 45 million, and other territories 50.2 million.
Total DS software sold stands at 688.3 million units worldwide - 172 million in Japan, 261.9 million in the US, and 254.4 million in the remaining countries.
In its latest financials, Nintendo reported profits were down 9.4 per cent for the nine months ended December 31, 2009.
http://www.gamesindustry.biz/article...ach-67-million
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January 28th, 2010, 16:31 Posted By: wraggster
Nintendo has reported a 9.4 per cent decline in profits for the nine months ended December 31, 2009, from JPY 212.5 billion (£1.4bn / $2.5bn) to JPY 192.6 billion (£1.3bn / $2.1bn).
Net sales were JPY 1.18 trillion, or 23 per cent, down from JPY 1.54 trillion, with operating profit plunging 40.8 per cent from JPY 501.3 billion (£3.4bn/ $5.5bn ) for the nine months last year, to JPY 296.6 (£2.0bn / $3.2bn).
The company blamed slow sales in the first half of the year and appreciation of the yen, although it noted that sales during the third quarter were "robust" and holiday sales in some regions exceeded last year's performance. For the full year the company expects to sell 192 million games, up from the 180 originally forecast, due to bundling with hardware over the Christmas period.
Global sales of Wii hardware were 17.05 million units during the period, with game sales at 156.64 million units. New Super Mario Bros. Wii has now sold 10.55 million units, Wii Fit Plus 10.16 million units and Wii Sports Resort 13.58 million units worldwide.
During the nine month period DS units – which include the newly launched DS iLL – reached 23.35 million sold, with Pokemon HeartGold Version and Pokemon SoulSilver Version selling a combined 3.74 million units in Japan, and Tomodachi Collection 2.74 million units.
Sales of Pokemon Platinum Version reached 3.1 million units worldwide, and The Legend of Zelda: Spirit Tracks, released in December, has now sold 2.45 million units globally.
http://www.gamesindustry.biz/article...-falling-sales
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January 28th, 2010, 16:31 Posted By: wraggster
First-party Nintendo software accounted for 47 per cent of Wii revenue in the US during 2009, and 38 per cent of all units sold at retail.
That's according to NPD data quoted by analyst Michael Pachter on forum Neogaf, revealing that 27.5 million first-party games were sold totalling $1.53 billion in sales, out of the overall 72.4 million units and $3.23 billion in Wii game sales during the year.
The average third-party game on Wii sold for $37.85, while the average first-party title from Nintendo sold for $55.63.
Pachter also pointed out that Capcom's Resident Evil: The Darkside Chronicles and EA's Dead Space: Extraction were were outside of the top 150 best-selling games on Wii, at 151 and 261 respectively. Earlier this month, Capcom in France expressed disappointment at sales of its mature Wii game.
The highest ranking Guitar Hero game for Wii was Guitar Hero: World Tour at number 30, which was outsold by Just Dance, Cabela's Big Game Hunter, Deal or No Deal and The Biggest Loser.
"The conclusion I draw from this is that the Wii audience is far more casual and harder to reach than the PS3 or 360 audiences, and they buy brand name software (with 'Wii' or 'Mario' in the title, or with a TV/product tie-in)," wrote Pachter.
"The average selling price of third-party titles says a lot, coming in almost $7 below the average for all Wii titles, and almost $18 below first party titles."
http://www.gamesindustry.biz/article...-sales-in-2009
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January 28th, 2010, 02:25 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...3d27b992e3f33c
Jan Mulder offers "Agenda DS", Which as its name suggests an agenda for the DS.
I do not know if it's finished, but I can not imagine anything to add.
It's like the name says calendar year.
You can browse (correct English?) Through 'your' agenda in the bottom screen.
To add a new activity and press NEW to delete the first one press DELETE.
in the top screen you see the activities in the right order (that's harder to program than you might think).
The first date will automatically disappear when it has been happened.
You can see the current time as well.
And also the time left until the next activity (it always thinks the month has got 31 days).
The dates are automatically saved to your FAT and they will automatically load too.
When the dates are being loaded it might be possible it has some bugs.
It works better in an emulator but then you can not save.
The dates in the browsing part are not correct.
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January 28th, 2010, 02:21 Posted By: wraggster
New from Larbi
Hello
check out this math game I made using Palib. it is my first DS game. I wrote it to help my son improve his math skills, addition, subtraction and multiplication to be more accurate. it works on any emulator but plays better on the DS. the handwriting recognition is better with the stylus.
The game can be downloaded from here : http://ndsmath.blogspot.com/
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