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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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February 6th, 2010, 22:45 Posted By: wraggster
A new report by Game Developer Research reveals that the number of developers working on games for the iPhone continues to rise, roughly doubling in number from last year. At the same time, the amount of work done on games for Nintendo's Wii dropped significantly:
"Just over 70 percent of developers said they were developing at least one game for PC or Mac (including browser and social games), rising slightly from last year; 41 percent reported working on console games. Within that latter group, Xbox 360 was the most popular system with 69 percent of console developers targeting it, followed by 61 percent for PlayStation 3. While those console figures stayed within a few percent of last year's results, the change in Wii adoption was much more significant: reported developer support for the system dropped from 42 percent to 30 percent of console developers, supporting numerous publishers' claims of a recent softening of the Wii market."
http://games.slashdot.org/story/10/0...-Away-From-Wii
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February 6th, 2010, 00:35 Posted By: wraggster
LibLOL 1.0 Alpha Has Been Released By Calthephenom
LibLOL is a simply a C++ port of LOLCODE, the programming language for kittehs. release should be sometime this weekend, allowing you to use LOL syntax in your Code. The LAUL (LibLOL) Functions are in all caps, just fyi. Also, Make Sure You Have SQLite in Your Dev Path, and modify your makefile as such, before libOGC.
February 5th, 2010 Version 1.0 Alpha
Added Support For SQLite Functions, all documented at both the site and in the file,also fixed some broken functions.
February 4th, 2010 RC1
Simple Release, With Basic Functions And Such.
http://wiibrew.org/wiki/LibLOL
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February 6th, 2010, 00:34 Posted By: wraggster
TowerDefense v0.94 released By wplaat
TowerDefense is an classic 2D action game. Protect your base with all kind of defense systems and kill all the waves of enemies. If ten enemies reach the base the game is over. Good luck!
http://wiibrew.org/wiki/TowerDefense
05-02-2010 Version 0.94
GUI:
- Improve video initialization.
- Overall FPS has improved 50 percent. Thanks Crayon.
- Lots of other small GUI changes.
Core:
- Mixed the weapon fire mode a little bit more!
- Nuke is 500 dollar cheaper!
- Increase http buffer size to 10Kb.
- Added inline source code remarks in javadoc style.
- Use Doxygen (windows tool) to create HTML source code documentation.
- Use GrrLib 4.2.1 BETA library (Now native FreeType support available).
- Build game with devkitPPC r19 compiler.
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February 5th, 2010, 23:37 Posted By: wraggster
News via http://www.retroactionmagazine.com/
Out-of-Print Archive release this week is Nintendo Magazine System issue 2 from November 1992. This issue was kindly donated to Out-of_Print Archive by Mort and edited by triverse. The magazine can be found at the NMS2 page on the main OoPA website, along with the accompanying online reviews: King Arthur's World and Spindizzy Worlds for the SNES, and Parasol Stars and Super Mario Land 2 for the GameBoy.
Weblink: Nintendo Magazine System 2 - november 1992 (UK) http://www.outofprintarchive.com/cat...stem/NMS2.html
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February 5th, 2010, 23:11 Posted By: wraggster
Here’s an interesting bit of trivia from Nintendo’s financial results briefing. When asked for his opinion on 3D technology in games, Nintendo president Satoru Iwata stated that he felt 3D technology wasn’t suited to multiplayer or family-oriented games, which is what Nintendo have been primarily focused on.
However, he went on to reveal that the idea of developing 3D games on a home console has been tossed around at Nintendo before, and that there were even measures taken to help realize it on the Gamecube if the need ever arose.
“In fact there have already been discussions for a possibility of a 3D video game for a long time,” stated Iwata. “To tell you the truth, GameCube is secretly designed to load graphical circuits which display graphics for right and left eyes respectively, for a future possibility of realizing 3D gaming experience. So actually we have had interest on this technology, but I have some doubt about everyone needing glasses to play.”
As final note, he added: “To wrap up, we have interests but are also aware that there are so many hurdles to overcome, thus we don’t believe every kind of game will become 3D environment in no time.”
http://www.siliconera.com/2010/02/05...-for-3d-games/
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February 5th, 2010, 23:09 Posted By: wraggster
Nintendo made a game that uses the Nintendo DSi’s camera to create characters called Photo Fighter X last year. Seems like Nintendo will bring it to other regions under the name Photo Dojo.
You start Photo Fighter X or Photo Dojo by taking pictures in different poses and picking a fireball. This guy’s fireball is a giant fist, but you can create whatever you want. Then you can bring your photo fighter into a side-scrolling beat ‘em up or fight a photo friend in versus mode. This isn’t a Street Fighter replacement, but Photo Fighter X is a neat toy to play with.
And Australia might be creating photo fighters soon since the OFLC rated Photo Dojo with Nintendo as the publisher.
http://www.siliconera.com/2010/02/05...ing-stateside/
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February 4th, 2010, 23:16 Posted By: wraggster
News via hounjini
http://www.instructables.com/id/Conn...-with-ARDUINO/
this is my instructable see to more information.
What you can do with it :
transmit data between arduino and ndsl.
so, you can use your ndsl to arduino's wireless lan or arduino to your ndsl's digital IO port!
What you need:
Hardware :
NDSL GBA cart cover
nintendo Y driver (eventhough you don`t have, no problem!)
some wires (3 wires, enough! 4 wires GREAT)
cutter knife,
soldering iron,
solder,
ARDUINO
NDSL
Software:
devkitpro
libnds (for nintendo development)
arduino
How it works:
NDSL has GBA bus. It has /WR pin and External interrupt pin.
If you access gba bus, /WR will toggled, so I can use /WR to send data.
However, it lasts just 350us. It mean you cannot use this pin to digital I/O pin directly.
So I mimic NEC REMOTE CONTROLLER protocol(TV, VIDEO etc...)
External interrupt pin is used to receive data, /WR pin is used to send data.
ARDUINO works exactly same way.
these are my youtube video
this is my source code(library + example)
http://www.instructables.com/files/o...7HG5703VTX.zip
I tested it only with my NDSL and ARDUINO, so it could have some errors.
If you have any question or find problem, send me mail
hounjini at gmail.com
Thank you for reading.
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February 4th, 2010, 20:44 Posted By: wraggster
Warner Bros. has revealed a new Wii game called Vacation Isle: Beach Party.
Due June, this is the next instalment in the Game Party series, a family-friendly affair.
On Vacation Isle you'll be able to pursue all manner of tropical beach sports. There's surfing, wakeboarding, even dancing. Perform well and you'll earn Sand Dollars to spend on avatar customisation.
Up-to four people can play, and the Wii's balance board can be used to spruce up the board-based activities.
Two years ago, Game Party scored an incredible 1/10 on Eurogamer. We didn't bother with the series after that. Still, original-and-now-defunct publisher Midway revealed that the series had sold 3m copies as of February 2009. Apparently scores are not everything.
http://www.eurogamer.net/articles/va...-party-for-wii
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February 4th, 2010, 19:22 Posted By: Shrygue
via Computer and Video Games
We've got more good news for fans of 2D Sonic games this morning. Following the announcement that Sonic will return to 2D action in Sonic the Hedgehog 4, ONM has confirmed that Mega Drive classic, Sonic & Knuckles will be coming to Virtual Console on February 12.
Sonic & Knuckles was originally released in 1994 and its release on Virtual Console ensures that you will be able to download the four best Sonic platformers for Wii from next week.
Sonic's tale follows directly on from the end of Sonic The Hedgehog 3 with our hero falling to Earth on Robotnik's damaged Death Egg. He manages to leap off and land in a mushroom filled woodland where he attempts to locate and destroy the Master Emerald whilst keeping an eye out for Knuckles.
Meanwhile EggRobo drops a bomb on a dozing Knuckles who then goes on a mission to stop EggRobo from stealing the Master Emerald.
Will we be able to play Sonic 3 & Knuckles though? That's all we're interested in.
Last paragraph: My thoughts exactly, what about anyone else?
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February 4th, 2010, 19:14 Posted By: Shrygue
via Kotaku
Zangeki no REGINLEIV, the upcoming Wii action game from Japanese studio Sandlot, will be out on February 11. The game has been development for years.
In an recent round table discussion with Nintendo president Satoru Iwata, Sandlot's Takehiro Honma said, "Because the project got the OK sometime between summer and fall 2006, development has been over three years."
To which Iwata replied, "The Wii hadn't even gone on sale." That's correct, Nintendo president! The Wii would not go on sale in Japan until December 2006.
Sandlot is best known for their Earth Defense Force series of games. That, and taking a long time to make their Wii game.
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February 4th, 2010, 17:55 Posted By: wraggster
Campaign Magazine claims TV spot was the second most effective in the UK in 2009
UK trade publication Campaign Magazine has hailed Nintendo’s Ant and Dec TV advertisement as the second most effective in the UK throughout 2009.
Created by Karmarama, the prime-time TV spots saw the likeable Geordie pair chatting with UK families about the various functions of Wii and DS.
Campaign’s results come from a TNS survey that measured how likely consumers were to purchase products or services after watching an ad. 250 separate advertisements were measured in total.
Nintendo’s creative missed out on the top spot thanks to Dettol’s antibacterial spray campaign, which was given a significant boost thanks to last year’s global swine flu scare. Other campaigns recognised for their success included Walker’s Gary Lineker ads, Apple’s iPhone 3G marketing and Comparethemarket.com.
Now, if Nintendo can just ensure that the next DS has built-in swine flu protection…
http://www.mcvuk.com/news/37445/Prai...dos-Ant-Dec-ad
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February 4th, 2010, 01:56 Posted By: wraggster
News via http://www.nintendomax.com/viewtopic...40cf93d6411802
Rhaleblian proposes a new version of its eBook reader for the DS, "DSlibris".
Version 1.4.9
* Speed increased homebrew.
* Support for OpenType fonts.
Version 1.3
* Better use of memory space.
* Improved staging of homebrew.
* The increased compatibility with the texts.
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February 4th, 2010, 01:50 Posted By: wraggster
The incredible boss has posted a new release of his game for the DS:
This is the very first project I ever started with Palib, I never finished it. I 'found' it back when I was cleaning my hard-disk and decided to complete it to share it with the Palib community.
What is it all about? Just see if your EyeQ is as high as Einsteins IQ. Give it a try an improve your score. The more you play, the better you get ;-)
Thanks, glad that someone likes it Fix uploaded, starting post updated.
R.
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