|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
April 6th, 2011, 23:57 Posted By: wraggster
Level-5 has already started work on a sixth Professor Layton game, CEO Akihiro Hino has revealed.
But his tweet, translated by andriasang, didn't mention a platform.
Four Professor Layton games have been released on DS: Curious Village, Pandora's box, Lost Future and Specter's Flute.
But the most recent Professor Layton game, Mask of Miracle, was a Japanese 3DS launch title.
Will Level-5 opt to stick with the new Nintendo technology?
Earlier this year, Level-5 announced that the four DS Professor Layton games had shipped 11 million copies worldwide between them. Professor Layton and the Miracle Mask has sold nearly 250,000 copies in Japan to date, according to Media Create figures.
Professor Layton and the Lost Future - the most recent European release - triumphed on Eurogamer, earning a gargantuan 9/10 from reviewer John Teti.
Professor Layton games released:- Professor Layton and the Curious Village - Japan 2007, Europe 2008
- Professor Layton and Pandora's Box - Japan 2009 (Diabolical Box), Europe 2009
- Professor Layton and the Lost Future - Japan 2008 (Unwound Future), Europe 2010
- Professor Layton and the Specter's Flute - Japan 2009, Europe TBC
- Professor Layton and the Mask of Miracle - February 2011, Japan - Europe TBC
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2011, 16:04 Posted By: wraggster
Rag-tag X-Factor boy band One Direction have become the face of Pokemon Black and White.
The boys - Liam, Louis, Niall, Harry and Zayn - are to star in a series of television adverts, a bit like previous boy band de jour JLS.
"We're all huge Pokémon fans now," said the intense stare of Liam. "Zayn and I played it loads when we were younger, but Harry had never really played before we introduced him too it.
"We all started playing the new version during rehearsal breaks whilst on tour and now we can't put our consoles down.
"Niall even takes his to the toilet!"
The first One Direction Pokemon advert will air on 11th April.
One Direction finished third in the 2010 series of X-Factor. The group was cobbled together from solo boys that would have otherwise been sent home.
http://www.eurogamer.net/articles/20...e-pokemon-face
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2011, 16:02 Posted By: wraggster
A Wii version of EA survival horror sequel Dead Space 2 was at one point in time in existence, according to newly unearthed developer CVs.
A Tweet by Supererogatary that was spotted byDestructoid points towards two LinkedIn profiles - one from EA employee Gerry Sakkas who claims to have been lead QA on the cancelled title, and one from freelancer Matt Spriggens who claims to have been a level designer.
EA attempted to get the franchise up and running on Wii in 2009 with on-rails spin-off Dead Space: Extraction but it met with poor sales despite positive reviews.
Spriggens' resume also lists design work on a "Simpsons 2 prototype", presumably a follow-up to EA's middling 2007 effort The Simpsons Game.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2011, 15:46 Posted By: wraggster
The likelihood of Final Fantasy creator Hironobu Sakaguchi's The Last Story releasing in the west might have been boosted after Nintendo of America was found to have registered a domain for Mistwalker's Wii RPG.
Spotted by Gamekyo (via Destructoid), the web domain was actually registered early last year, but it still suggests the company isn't ruling out the possibility - it gives us some hope, at least.
The Last Story debuted atop the Japanese software chart following its release in January.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2011, 01:32 Posted By: wraggster
A report this morning by The Sunnewspaper claiming the 3DS "has left thousands with dizziness and headaches", resulting in "record return levels", has been refuted to Eurogamer by Nintendo, HMV and GAME - the three companies the tabloid mentions.
"Recent reports are incorrect," Nintendo told Eurogamer. "The number of calls and emails with queries on Nintendo 3DS is in fact well below the rate experienced during past hardware launches and having spoken with our retail partners there are only a handful of people who have actually gone into stores to request a refund."
"Nintendo 3DS was designed with a 3D depth slider that lets users adjust the 3D effect so that everyone can still enjoy this product. When viewing any kind of 3D images, including movies and on TV, some people might experience minor discomfort.
"The effects are short term and have no lasting effect; most people can continue after taking a break."
GAME revealed that, "We've had less than five people complain that they feel sick and want to return [the 3DS]."
So where did The Sun pull "thousands" from, then? Overall trade-in numbers, HMV explained.
"We've had less than five people complain that they feel sick and want to return [the 3DS]."
GAME
"Contrary to a report in today's media, we would like to make clear that we are not aware of any manufacturing fault with the 3DS console - which we have seen huge demand for, and that we have not issued any refunds for it and nor are we doing," HMV told Eurogamer, also scotching the Sun's claim that HMV was "refunding fully".
HMV added: "A number of customers are, however, choosing to take us up on our pre-played games offer - which is a totally different thing, where they can trade-in previously purchased games products, including the 3DS if they so choose, against any other products that we stock in-store up to a pre-determined set value.
GAME went on to point out that under the Sale of Goods Act, refunds cannot be given for a device allegedly making someone feel ill. Refunds can only be offered, GAME explained, should a product be technically faulty.
Nintendo also highlighted that more than 430 GAME stores and 150 HMV stores have 3DS display units to show to the public before they buy the machine. Nintendo also knows of "a large number" of shops using their own 3DS stock to show to potential customers.
"Our advice for anyone concerned about potential side-effects or for anyone who just wants to take a look at a Nintendo 3DS is to ask to see and play one before they buy," said Nintendo. "Most stores will only be too happy to oblige."
The Sun used the personal testimony of Sundeep Tailor, 27, who claimed to have felt ill after three minutes of playing the 3DS with his son.
The 3DS was released at the end of March and has gone on to become the UK's fastest selling piece of Nintendo hardware ever - notching 113,000 sales during opening weekend.
http://www.eurogamer.net/articles/20...eadaches-story
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 6th, 2011, 01:17 Posted By: wraggster
Tabloid reports of "record return levels" for the 3DS, which have "left thousands with dizziness and headaches", have been denied by all parties following a report today in The Sun.
The British tabloid used the personal testimony of an alleged 3DS owner and claimed that retailers HMV and GAME had been inundated with demands for refunds.
GamesIndustry.biz sister site Eurogamer contacted the three companies named in the report and according to Nintendo, "The number of calls and emails with queries on Nintendo 3DS is in fact well below the rate experienced during past hardware launches and having spoken with our retail partners there are only a handful of people who have actually gone into stores to request a refund."
We've had less than five people complain that they feel sick and want to return [the 3DS].
GAME
Retailer GAME confirmed that, "We've had less than five people complain that they feel sick and want to return [the 3DS]."
Chain store HMV has suggested that The Sun may have become confused over figures for trade-ins for games and hardware, which many retailers have used as a promotion to reduce the cost of the new 3DS.
HMV specifically denied The Sun's claim that it was "refunding fully", with the retailer commenting that, "that we are not aware of any manufacturing fault with the 3DS console - which we have seen huge demand for, and that we have not issued any refunds for it.
On Friday Nintendo announced record-breaking weekend sales of 113,000 units for the 3DS in the UK, out of a European total of 303,000.
http://www.gamesindustry.biz/article...ds-scare-story
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2011, 00:08 Posted By: wraggster
News via http://gbatemp.net/t287153-moon-books-project
After a long hiatus, The Moon Books Project is back up and running. The site is home to lots of public domain books, movies, and comics geared for use on the DS.
QUOTE(03/04/11)- The Moon Books Project has re-launched, with an exciting new interface and all of our exciting old content intact!
Thats right NDS homebrew enthusiasts, head on over and download all of your favorite homebrew games and applications (homebrew and application section under construction. You can also download all of the comics, books and movies (over 150 movies!) from our comic, book and movie download section (also under construction, but fully functional).
Moon Books Homepage
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2011, 00:06 Posted By: wraggster
News via http://gbatemp.net/t287145-mythos-rpg-ds-v3-5
Mythos RPG, the DS homebrew game by Paleface has been updated to version 3.5. For information on what's new in this release, see the change log below.
QUOTE(04/02/11)- Although I started this whole ish in PAlib... i decided to change to Nightfox Lib -> it's cool and it's DSI compatible and Nightfox is such a nice guy always active at the #palib channel... so who knows...
I still like palib -> but I really would love to use DSI mode..
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2011, 00:03 Posted By: wraggster
News via http://gbatemp.net/t287142-nesds-0-47b
nesDS, the open source NES emulator currently being maintained by huiminghao, has been updated to 0.47b. See the change log for what's new, and join the on-going discussion linked below for more information about this project.
QUOTE(Change Log 04/03/11)- sound update.
- L+UP to show NES on top screen when playing.
- L+DOWN for bottom screen.
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 21:51 Posted By: wraggster
Before there was a Super Mario Bros. 2 (in the US), and before there was a Doki Doki Panic, Nintendo was messing around with the idea of vertical platforming. "The idea was that you would have people vertically ascending, and you would have items and blocks that you could pile up to go higher, or you could grab your friend that you were playing with and throw them to try and continue to ascend," Donkey Kong Country Returns producer and Super Mario Bros. 2 director Kensuke Tanabe, who worked on the prototype, told Game|Life. "The game was mocked up (so that) when the player climbed about two-thirds of the way up the screen, it would scroll so that the player was pushed further down."
The technology was cool, but there was a problem: the prototype wasn't actually any fun. Shigeru Miyamoto suggested adding some more traditional Mario-style side-scrolling, and the weird concept that eventually became Mario 2 began to take shape. "Picking up blocks was the same thing as pulling out vegetables from the ground," Tanabe said. This concept was first released as Yume Kojo: Doki Doki Panic; while it was in development, Fuji Television made a deal with Nintendo to release a game featuring characters for the Yume Kojo technology expo.
Then when it was converted from Famicom Disk System format to a cartridge for Western release, Nintendo took the chance to make a couple of other changes -- like putting the Mario characters in. "We knew these Fuji TV characters wouldn't be popular in America," Tanabe said, "but what would be attractive in America would be the Mario characters."
http://www.joystiq.com/2011/04/03/th...-mario-bros-2/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 21:47 Posted By: wraggster
Now that your Wii Balance Board is safely tucked underneath the couch and you've long ago discovered that every standard Nintendo title can be played with the flick of a wrist, you might be wondering how you'll ever convince yourself to exercise again. Well, there are certainly a few dangling-carrot solutionsto your problem, and here's one that actually makes sense -- the Blaze U-Move, a Nunchuk replacement (with built-in pedometer) that effectively locks your joystick in place. The idea is that unless you're moving, your avatar can't move, and when you do, it can -- each time you jog in place, you're building up virtual momentum. That certainly sounds like a much more graceful and practical solution than others we've seen, which turn off the entire controller or (Miyamoto forbid) cut power to your entire game machine. This way, you can stop running when you need to do some precision aiming, and set your mind at ease regarding your save game. Yours for £20, or about $32 in US currency.
http://www.engadget.com/2011/04/04/b...play-effectiv/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 21:45 Posted By: wraggster
If you haven't already seen our demo of the 3DS' rather impressive bag of augmented reality tricks, then let us take this opportunity to show you -- once again -- why we're excited about the thing's AR capabilities. The folks over at software development firm Refactr have done some tinkering and found that all you need to make your very own 3DS AR card is a white board, some dry erase markers, and a projector. By tracing the outlines of that mysterious question mark card on to a shiny white surface, they found that conjuring the device's AR interface is actually quite simple, and mostly a matter of contrast. Going big, in this case anyway, not only makes for a good time -- as evidenced by the video below -- but it should also put to rest any questions about whether or not these things are sprinkled with pixie dust, Juju powder, or some other magical substance.
http://www.engadget.com/2011/04/04/r...oves-bigger-i/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 21:10 Posted By: wraggster
News via http://www.64scener.com/
Marshallh of 64drive fame has released a demo for the N64 which as he put it in his own words "The first demo I've released. Running on a plain stock N64 with expansion pak."
The demo was released as a tribute to the MGC 2011.
Unfortunately this ting won't run on an emulator (laugh), you need the real deal to run this demo. Fortunately you emu owners a video is at least available.
But for backup owners, the actual demo is available below :-)
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 19:37 Posted By: wraggster
Accessories firm Gaming Zap offer "instant relief from headaches and dizziness"
Always quick to jump on any possible sales opportunity, the accessories sector has outdone itself once again by latching onto the 3DS dizziness debate.
Online accessories retailer GamingZap is currently taking pre-orders on what is called the 'Hed Saver'. Effectively it's a cooling patch that sits on a user's forehead and is designed to help prolong the gaming sessions of those left with a fuzzy head after staring at Nintendo's 3D screen.
The patches, which come in a double pack, work straight out of the box.
"Despite how great it is, the 3D display (as with all 3D displays) has been known to cause dizziness and headaches amongst some users," the site's blurb reads.
"This can be extremely uncomfortable meaning that you have to actually take a break from playing on the new 3DS! GamingZap has now come to the rescue with the Hed Saver Cooling Patch, specifically designed to relieve you from the headaches and dizziness that can be caused by the 3DS.
"With a special blend of materials designed to get you feeling refreshed and focused again, the 3DS Hed Saver is just what you need to go with your Nintendo 3DS. It will bring you back to full health, ready to game again."
We know what you're thinking. We're thinking it too. A late April Fools, right? Must be. Definitely. But you can order the things right now on the website...
http://www.mcvuk.com/news/43813/Intr...-3DS-Hed-Saver
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 12:39 Posted By: wraggster
X-Factor stars to promote Black and White in new TV campaign
Nintendo has signed a deal with One Direction which will see the popular boy band feature in a TV campaign for Pokemon Black and Pokemon White.
The X-Factor finalists will also be acting as Pokemon ‘brand ambassadors’ - appearing at a series of special events and meeting fans.
The first TV ad to feature the band will air on Monday, April 11th, and they made their first public appearance on behalf of the brand at the games’ official launch in London’s Leicester Square.
The tie-up continues Nintendo’s strong association with X-Factor, the manufacturer has previously enlisted stars such as Olly Murs, JLS, Alexandra Burke and Jedward for promotional duties.
The band’s Liam Payne claimed they are all huge fans of the franchise: “Zayn and I played it loads when we were younger, but Harry had never really played before we introduced him to it. We all started playing the new version during rehearsal breaks whilst on tour and now we can’t put our consoles down.”
http://www.mcvuk.com/news/43801/Nint...-new-Direction
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2011, 12:31 Posted By: wraggster
New milestone for DS games following record film figures; Merchandise revealed
Pokémon Black and White have sold 3m copies in the US and Europe within their first two weeks on sale.
By mid-March the two new Nintendo DS games had sold 1m copies in Europe alone. They have become the fastest-selling games in the series, bringing Europe’s total install base for Pokémon titles up past 35m units.
The news comes as The Pokémon Company enters into an agreement with Universal Pictures to distribute the latest Pokémon DVD, Zoroark: Master of Illusions, across Europe in late spring.
France Télévisions Distribution and Magna Home Entertainment will distribute the French and Australian versions of the film respectively, which has already received record ratings with 500,000 viewers on French TV network Gulli. In Spain it was one of the most viewed programmes across all channels.
In September Bandai Europe will launch a new Pokémon toy range to tie in with the upcoming TV series. A trading card game also based on the Pokémon Black and White games will arrive this month in Europe, as well as an online version of the game.
The Pokémon Black and White animated TV series has already attracted more than 600,000 viewers aged four to ten years old in France, over 250,000 in Italy and 123,000 in the Netherlands. It launches across all other European territories later this year.
“The global buzz created by Pokémon’s record-breaking video games, Pokémon Black and White, and brand new animation inspired by the new Unova region is truly remarkable,” said The Pokémon Company’s director of consumer marketing J.C. Smith.
“There’s more excitement to come and we look forward to working with existing and new partners to provide superior entertainment to our millions of fans around the world.
http://www.mcvuk.com/news/43794/Pokm...e-hit-3m-sales
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2011, 18:20 Posted By: mat_dizzy
Hey Guys! Long time no speak, I think about four years now! I was thinking, how cool would it be to make what I made on the PSP a few years back, on the 3DS, but wait for it... in 3D!
This would be beyond my knowledge, and too early on in the 3DS life span to achieve it at the moment. However, hear me out before you start shouting 'noob' at me.
People have talked about the likely hood of a 3D internet browser, which to me, would be sites such as Youtube and Facebook. (in an ideal world) But imagine webcam streams in 3D, how cool would that be!
Anyway, 3D or not 3D, I will have to inspect the browser, and what it can be capable of in the future. My goal is to keep it going without the need to install exploit software on the DS, cause that seems to be a lot more illegal now than when I was last about back in 2007
Anyway, I would love to hear back from people, and if anyone wants to join me in throwing ideas in, then please do! Will look forward to hearing from you!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2011, 16:30 Posted By: wraggster
This is a port of Genesis Plus, an open-source & portable Sega Mega Drive / Genesis emulator, originally developed by Charles MacDonald, now running on the Gamecube and Wii through libogc & devkitpro.
This project was initially based on Genesis Plus 1.2 source code but, with respect to initial code design, the original core has been slightly modified, improving emulator accuracy & compatibility, as well as implementing new features and adding support for lot of peripherals & extra cartridge hardware.
The result is that Genesis Plus GX is now extremely faithful to the “real thing”, can run 100% of the Genesis / Mega Drive game library (including all unlicensed & pirate available dumps) but also the majority of Master System games (compatibility is the same as Power Base Converter) and, last but not least, comes with plenty of exciting features that have nothing to envy to your most favorite PC emulators.
The generic (multi-platform) code is maintained through the SVN repository so that other Genesis Plus ports can take advantage of it, as I sincerely hope this emulator can become a reference for open-source and accurate Genesis emulation. If you want to port this emulator to other platforms or have any questions about Genesis emulation, feel free to contact me.
Please read the Wiki or the included User Manual for more informations.
What's New ?
[Core/VDP]
---------------
* added support for Master System compatibility mode (Z80 ports access mode), incl. Mode 5 rendering.
* added Mode 4 rendering for both Genesis & Master System modes.
* added alternate BG planes rendering functions (should be faster on PPC architectures).
[Core/IO]
---------------
* added support for Master System compatibility mode (Z80 ports access mode).
* added Master System peripherals emulation (Control Pad, Paddle, Sports Pad & Light Phaser).
* added XE-1AP (analog controller) emulation.
* added Activator emulation.
[Core/Extra]
---------------
* added support for all known Master System cartridge mappers.
* added copy-protection hardware emulation for a few MD unlicensed games: fixes 777 Casino (crash when talking to bunny girls).
(NB: most of those unlicensed games seem to have been already patched by ROM dumpers, main purpose is documenting them)
* added support for Top Shooter arcade board controller. (A=Shoot, B=Bet, C/RIGHT=Coins, START=Start, hold UP on startup to enter service mode)
* improved King of Fighters 98 mapper emulation (registers address decoding is now 100% accurate)
* fixed Game Genie when several codes affect same ROM address.
* fixed EEPROM types for Brian Lara Cricket & NBA Jam TE (verified on real cartridges)
[Core/General]
---------------
* added Master System compatibility mode emulation (automatically enabled when loading ROM file with .sms extension).
* improved savestate stability & compatibility (support for old 1.4.x savestates is preserved)
* various code cleanup & comments.
[Gamecube/Wii]
---------------
* fixed cheat codes handling when several codes affect same ROM address.
* improved input controller detection on menu exit.
* improved key remapping dialog box to match emulated device
* changed Menu key for Gamecube controller to allow MODE button mapping
* fixed DVD not being unmounted on swap (memory leak)
[Wii only]
---------------
* added USB mouse support for Sega Mouse emulation
* compiled with latest libogc: improves USB compatibility & fixes stability issues with Wiimotes.
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2011, 16:24 Posted By: wraggster
Swiss aims to be the ultimate utility Gamecube homebrew application.
New in svn revision 39:
- No need to navigate to the "Boot" button anymore, just press A on a file
- Cheat file loading from browser on any device (.QCH format)
- Reset SD Gecko on mount
- Fix the pre-patcher detection
- Motor Stopping is not allowed on pre-patched games
- Added Qoob Flash file browsing support (DOL loading from it)
- Changed the device selection screen to allow for more devices to come
- Attempt to fix black/green screen for users who have Swiss in 480p and then try booting a game
http://code.google.com/p/swiss-gc/
Download Here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2011, 00:18 Posted By: wraggster
[David] recently wrote us to share the portable Nintendo 64 he constructed with the help of the friendly people over at the ModdedbyBacteria forums. We are no strangers to N64 portables, as you may have noticed, but this one was just too good to pass up.
Sheathed in a metallic blue case, this console is an instant standout among the other portable N64 mods we have seen. As you would expect, he trimmed down an N64 console board and some various controller bits in order to fit them into the case, finishing it off with a 5″ PSOne display panel. A small fan protrudes out of the back side of the device, which seemed out of place at first. However, it not only keeps the console cool, but it can serve as a bit of a “kickstand” as well, if the console is placed on a flat surface. [David] also added a dongle for the bottom of the console, which allows him to use an external N64 controller if he so desires.
To be honest, one of our favorite features is that the game cartridges do not stick up from the back of the case when inserted. He included just enough room to allow the game to be completely hidden while playing. Nice job!
Continue reading to see a video build log and demonstration of his portable N64.
http://hackaday.com/2011/04/01/aweso...-out-of-sight/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
next » |
|
|