A Wii version of EA survival horror sequel Dead Space 2 was at one point in time in existence, according to newly unearthed developer CVs.
A Tweet by Supererogatary that was spotted byDestructoid points towards two LinkedIn profiles - one from EA employee Gerry Sakkas who claims to have been lead QA on the cancelled title, and one from freelancer Matt Spriggens who claims to have been a level designer.
EA attempted to get the franchise up and running on Wii in 2009 with on-rails spin-off Dead Space: Extraction but it met with poor sales despite positive reviews.
Spriggens' resume also lists design work on a "Simpsons 2 prototype", presumably a follow-up to EA's middling 2007 effort The Simpsons Game.
Welcome to the DCEmu Homebrew and Gaming Network. This Network of sites is owned and ran by fans of all games consoles, we post news on all the consoles we cover about hardware aspects, gaming and Homebrew. Homebrew and Emulation are software thats made using free and legal tools to play on games consoles. This Network is the only worldwide network of sites where coders can upload and post comments they deserve for all their hardwork. We have a Network that currently supports PSVita, WiiU, Nintendo Wii, Xbox360, PS3, PS2,PS1, Snes, N64, Gameboy, Nes, Xbox, Gamecube, Nintendo DS, PSP, GBA, Dreamcast, Sega Saturn,3DS, DSi, Switch, PS4, Pandora, xboxone, GP2X, iPhone, Windows Phone, iPad, Android and also Mobile Phone Emulation. When new consoles appear we will expand to cover those consoles. We also cover Theme Park News and news and reviews of Beer, cider, lager, wines and spirits.
news of their own releases and get the credit and
Please help DCEmu become stronger by posting on the forums every day and make our community larger.