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June 5th, 2012, 23:32 Posted By: wraggster
Wii U will receive an exclusive version of Batman’s most recent video game outing.
As detailed by Warner Bros interactive boss Martin Tremblay, Batman: Arkham City Armoured Edition offers extras not found in the existing SKUs.
In the game, Batman’s new armoured suit collects energy that when full allows the activation of BAT mode, in which The Caped Crusader becomes stronger, faster and unlocks new skills – such as a remote control Batarang controlled by the Wii U Gamepad.
This new game is being made at WB Games Montreal, with original devs Rocksteady lending support.
http://www.mcvuk.com/news/read/ninte...evealed/097439
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June 5th, 2012, 23:31 Posted By: wraggster
Warner Bros has announced a new entry in the Scribblenauts made specially for Wii U.
The publisher lifted the lid on Scribblenauts Unlimited, a title that series developer 5th Cell described as the "definitive Scribblenauts experience".
The game will once again allow players to solve puzzles with any item they can think of. They can also explore much larger levels, all rendered in HD.
There will be the usual puzzle mode, as well as multiplayer challenges and a story mode focused on the main character Maxwell.
And using the Wii U Gamepad, players can create new objects from parts of other objects, such as Auto Mutt - part dog, part car. They can then share these creations with friends online.
http://www.mcvuk.com/news/read/ninte...r-wii-u/097440
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June 5th, 2012, 23:29 Posted By: wraggster
Nintendo may be delighting the core with its announcements so far tonight, but it hasn’t forgotten the audience it attracted so successfully with the Wii.
The company has unveiled Wii Fit U, the latest release in its hugely successful series.
The demo video shown used the Wii U Gamepad in conjunction with the Wii Balance Board. It also showed gameplay using just the Gamepad – without either the Board or even the TV.
Online connectivity is also confirmed, with players able to upload their performance stats to the Miiverse.
http://www.mcvuk.com/news/read/ninte...nounced/097443
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June 5th, 2012, 23:28 Posted By: wraggster
The next handheld aventures for gaming's favourite plumber have been given new release dates.
Nintendo revealed that New Super Mario Bros 2, a new 2D platformer for 3DS, will be released in the US on August 19th. It has previously been said to be due around the same time worldwide, and famously will be the first Nintendo title to be released digitally on the same day as it arrives at retail.
Meanwhile, Paper Mario - with the new suffix of Sticker Star - will be released this Christmas. The game's new sticker system adds a new element of strategy when battling and exploring 2D landscapes.
Finally, Luigi's Mansion 2 - now entitled Luigi's Mansion: Dark Moon - will also be released this Christmas.
http://www.mcvuk.com/news/read/ninte...o-dated/097444
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June 5th, 2012, 23:27 Posted By: wraggster
Wii U is getting its own Wii Sports-style title in the form of NintendoLand.
Reggie Fils-Aime announced the title during the platform holder's E3 press conference, claiming that NintendoLand will have the same effect as the Wii's launch title - it will make the new controller easier to understand for newcomers.
The game is set in a Nintendo theme park, where players control their Miis and engage in mini-games based on one of 12 rides.
Confirmed rides included Legend of Zelda: Battle Quest, Animal Crossing: Sweet Days, Luigi's Ghost Mansion, Donkey Kong Crash Course and Takamaru's Ninja Castle. Luigi's Ghost Mansion, for example, is a Pac-Man style maze in which the GamePad user can control the ghosts while players using Wii Remotes control their Miis.
The rides will all feature multiplayer support and some will be compatible with the Wii Remote and Nunchuk.
The project is being overseen by Katsuya Eguchi, who has worked on Animal Crossing, Wii Music and Wii Sports Resort.
It will launch with Wii U this Christmas.
http://www.mcvuk.com/news/read/ninte...-sports/097446
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June 5th, 2012, 23:08 Posted By: wraggster
Warner Bros has revealed the first details about LEGO City Stories for Wii U – and there's a whiff of Grand Theft Auto about it.Nintendo showed the first trailer for the game during it's E3 Press Conference, showing what appeared to be an open world LEGO title in which players solve crimes.LEGO City Stories uses the Wii U GamePad to display an interactive map of the city, as well as deliver missions and allow players to contact other characters. The gameplay looks reminiscent of the usual Traveller's Tales titles, with a mix of platforming, driving and character-specific abilities.A companion title - LEGO City Undercover - is in development for 3DShttp://www.mcvuk.com/news/read/nintendo-lego-does-gta-on-wii-u/097448
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June 5th, 2012, 23:00 Posted By: wraggster
Looking to get a bit more longevity out of your 3DS gaming sessions before needing to recharge? If so,Nyko is looking to oblige with its Power Grip Pro case for the aforementioned Nintendo handheld. The outfit boasts that the peripheral will triple your battery life alongside the added functionality of an analog slider control. As you might expect, the unit sports a comfy ergonomic design that should keep you and your device quite cozy. Of course, we'll be the judge of that ourselves when we give the Power Grip Pro the hands-on treatment later this week. No word on pricing yet, but the accessory is slated hit shelves this October -- in plenty of time to snag one for the holiday season. For a look at the kit when from another angle (closed for transport), head on past the break.
http://www.engadget.com/2012/06/05/n...-grip-pro-3ds/
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June 5th, 2012, 22:15 Posted By: wraggster
Specifications forthcoming in the wake of Nintendo's E3 press conference; full game list also unveiled
The Nintendo Wii U will support 1080p resolution.
A new fact sheet published by Nintendo confirms the news, and offers insight into many more of the console's specifications.
The Nintendo Wii U will support a substantial number of outputs, offering HDMI, Wii D-Terminal, Wii Component Video, Wii RGB, Wii S-Video Stereo AV and Wii AV. PCM linear audio is offered via HDMI or analogue sound through AV Multi-Out.
Also confirmed for the system is is the 6.2 inch, 16:9 ratio Wii U Gamepad screen, IBM Power-Based multi-core CPU, AMD Radeon HD GPU and wireless IEEE 802.11b/g/n Wi-Fi support. LAN adapters will be supported via either of the machine’s two USB ports.
http://www.develop-online.net/news/4...-list-revealed
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June 5th, 2012, 20:26 Posted By: wraggster
Nintendo kicked off its E3 2012 conference with Pikmin 3 on Wii U, Shigeru Miyamoto taking to the stage to demonstrate the game.
Gameplay looks similar to the previous two games, and you'll still be in charge of a 100-strong swarm of Pikmin, but there are a few interesting additions.
First up, the new rock Pikmin adds a harder-headed creature to your flock, enabling you to break hard objects more easily.
There are also four leaders this time round - a group which doesn't include captain Olimar for reasons which Miyamoto said were secret.
We'd guess the poor captain has got himself lost or captured, and needs his four Luigi-esque colleagues to mount a rescue bid.
The game can be controlled with the standard Wii controller and nunchuck, or the GamePad, but either way the GamePad screen will display an overview map of each level.
This map comes into its own when managing your four leaders, adding more strategic depth to the game by allowing you to spin more plates.
Specific body parts on enemies can now be targeted, such as eyes or shells, and the Nunchuck can be shaken to charge your shot.
"We're developing [Pikmin 3] with the belief that we can help people understand once again the kind of fun deeper games can offer," said Miyamoto.
"As players today move towards lighter games, I think this is an important challenge for all of us."
A new mode - Challenge mode - was also revealed, in which you must collect as much fruit as you can from the map.
With any luck, those four leaders will also allow for some co-op gameplay.
http://www.edge-online.com/news/e3-2...veals-pikmin-3
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June 5th, 2012, 20:26 Posted By: wraggster
Nintendo showed off a demo of Lego City Undercover for Wii U at its E3 2012 conference.
The game appears to be open world, with players able to disguise themselves to go undercover and leap about the environment with a little of Altair's spirit.
The GamePad can be used to call dispatch for new missions, and more interestingly, scan environments for enemies by holding it up in front of the screen.
It's funny, too, with one character's rescue bid almost foiled as his distressed quarry's hand detaches while he pulls him up from dangling over the side of a building.
Versions of Lego City Undercover will be released for Wii U, and 3DS, but we expect it will find its way to other formats too.
http://www.edge-online.com/news/e3-2...over-wii-u-3ds
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June 5th, 2012, 20:24 Posted By: wraggster
Nintendo broke a few hearts when it initially said the Wii U would only support one of its uniqueGamepads. Much to our delight, the company just said in its live keynote that the final console will support two. As such, it'll be possible to have truly equal two-player games instead of relegating a friend to the old-fashioned Wii remote and Nunchuk. Of course, how much that extra Gamepad will cost we have yet to know -- along with whether or not it'll be possible to have strictly Gamepad-to-Gamepad titles that skip the TV entirely. We expect to find out soon.
Update: In a follow-up, Nintendo Japan has posted on Twitter that there's a price to pay if two Gamepads are active. Frame rates drop to about 30 fps if two are active; any games that really want that extra controller won't be quite as glass-smooth. On the upside, it's possible to switch one off with a smooth transition; there won't be a need for theatrics just to switch to a solo game.
http://www.engadget.com/2012/06/05/n...on-one-system/
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June 5th, 2012, 20:22 Posted By: wraggster
Nintendo has just confirmed what we've expected all along. Its next generation console, the Wii U, will be launching this holiday. As Nintendo mentioned earlier, there's no definitive word on pricing, quite yet. The company did confirm, however, that the touchscreen-friendly console will launch with the new multi-player NintendoLand title.
http://www.engadget.com/2012/06/05/n...-this-holiday/
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June 5th, 2012, 20:18 Posted By: wraggster
Publisher confirms eight titles to be released on the next-gen console
Ubisoft has shown off how it plans to take advantage of the potential unique aspects of the Wii U gamepad.
Taking the stage at Nintendo’s E3 conference, the publisher showed how games such as Just Dance 4, where the GamePad holder was able to dictate how other players dance.
The user could either change the pace of the dance, or make players hold their position during a song.
Ubisoft also presented various uses through its ZombiU title, such as using it as a scanner, a sniper scope or as a motion controller to shake off enemies.
Nintendo of America president Reggie Fils-aime was also asked to hold up the gamepad to his face, where the on-screen camera changed his facial features to look like a zombie.
http://www.develop-online.net/news/4...-Wii-U-GamePad
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June 5th, 2012, 20:17 Posted By: wraggster
'Virtual themepark' to introduce consumer to the Wii U Gamepad
Nintendo has used its ongoing E3 press conference to confirm Wii U Nintendo Land.
Described as a 'virtual themepark', Nintendo Land has been designed to demonstrate the abilities of the Wii U's distinct Gamepad to the consumer.
The title effectively serves the same role as Wii launch title Wii Sports did in introducing a new controller concept to the consumer.
Nintendo Land is a single game with 12 different 'attractions' built around classic Nintendo IP, including Donkey Kong and Zelda.
Nintendo Land's creation was lead by Katsuya Eguchi, 'Wii U software producer'.
http://www.develop-online.net/news/4...-Nintendo-Land
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June 5th, 2012, 20:14 Posted By: wraggster
Hack n' slash to be published by Nintendo
Japan studio Platinum Games is developing a brand new IP for the Nintendo Wii U, it has revealed.
NOA president Reggie Fils-Aime confirmed that the developer's new title, currently titled P-100, will be published by Nintendo.
The game appears to be a tactical hack n' slash, where players take control of groups of people which can be changed into various objects to kill their enemies.
Platinum Games has previously made games such as the critically acclaimed Bayonetta, whilst it is also developing Metal Gear Rising: Revengeance.
A trailer for the new title can be viewed below.
http://www.develop-online.net/news/4...w-IP-for-Wii-U
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June 4th, 2012, 23:50 Posted By: wraggster
You may want to redeem those coins you've accrued through Club Nintendo, because the reward values are changing as of July 1. Completing registration surveys for the Nintendo DSi or Nintendo DSi XL will yield only 100 coins, as opposed to the previously established 160 coins.
Software rewards are also getting a shake-up, though only select titles will see a decrease. Completing registration surveys for some 3D Classics and other downloadable titles will grant fewer coins; however, a lot of first-party 3DS games like Mario Kart 7 and some third-party ones, such as Resident Evil Revelations, are seeing increases. Wii and DS/DSi games are sadly seeing a reduction pretty much across the board. Better put in your Animal Crossing: City Folk code before time runs out!
http://www.joystiq.com/2012/06/04/cl...ing-on-july-1/
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