|
Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
July 6th, 2012, 00:34 Posted By: wraggster
Comedian Rufus Hound is joining Nintendo to promote the upcoming Mario Kart 7 tournament.
Due to take place this summer, the Britian’s Fastest Family Tournament offers keen Mario Kart 7 players a chance to win a Honda Jazz and other Nintendo goodies as well as the coveted Mario Kart 7 trophy.
Rufus Hound will host a number of videos offering families tips and tricks to perfect player’s racing technique.
Hound said: “What are you doing just sitting there. Grab your Nintendo 3DS, call your father, harrang your grandpa, get practicing for glory awaits Britain’s Fastest Family!”
The tournament will run across England, Scotland and Wales with regional heats taking place at 30 HMV stores throughout August.
If you fancy yourself as a karting pro, and have a semi-competent family to back you up, then find out more information at www.nintendo.co.uk/britainsfastestfamily.
http://www.mcvuk.com/news/read/rufus...rnament/099059
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 17:25 Posted By: wraggster
via http://www.emucr.com/
1964 SVN r145 is compiled. 1964 is a free Open Source N64 Emulator. It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate.
1964 SVN Changelog
r145
Extreme-G 2 needs the same hack as South Park Rally to prevent the background from covering the screen.
brought ucodes into the correct order
disabled Conker's ucode map
http://www.mediafire.com/?in5o1bcesnw4ja4
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 17:25 Posted By: wraggster
via http://www.emucr.com/
Visual Boy Advance GX SVN r555 is released. Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.
Visual Boy Advance GX/Wii Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatibility based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
Visual Boy Advance GX/Wii SVN changelog:
r555
fix superstar saga sound glitch
Download and Give feedback Via Comments Attached Files
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 17:24 Posted By: wraggster
via http://www.emucr.com/
Visual Boy Advance GX SVN r555 is released. Visual Boy Advance GX is a Game Boy(GB)/Game Boy Color(GBC)/Game Boy Advance(GBA) emulator based on VBA-M, ported to the Wii and GameCube. The code is a continuation of Softdev and emu_kidid's efforts, and uses libogc and devkitppc.
Visual Boy Advance GX/Wii Features:
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* Rotation sensors, Solar sensors, and Rumble support
* Optional special Wii controls built-in for some games
* SRAM and State saving
* IPS/UPS patch support
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Compatibility based on VBA-M r927
* MEM2 ROM Storage for fast access
* Auto frame skip for those core heavy games
* Turbo speed, video zooming, widescreen, and unfiltered video options
Visual Boy Advance GX/Wii SVN changelog:
r555
fix superstar saga sound glitch
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 17:18 Posted By: wraggster
via http://www.emucr.com/
Snes9x GX SVN r713 is released. Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.
Snes9x GX Features:
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
Snes9x GX SVN changelog:
fix screen flicker when going back to menu
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 17:16 Posted By: wraggster
via http://www.emucr.com/
Snes9x GX SVN r713 is released. Snes9x GX is a Super Nintendo(SFC) emulator based on Snes9x, ported to the Wii and GameCube. The code is a continuation of Softdev and Crunchy2's efforts, and uses libogc and devkitppc.
Snes9x GX Features:
* Based on Snes9x 1.52
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD, SMB, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support
* Original/filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
Snes9x GX SVN changelog:
fix screen flicker when going back to menu
Download and Give Feedback Via Comments Attached Files
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:58 Posted By: wraggster
via http://www.emucr.com/
GameBoy Online (2012/06/29) is released. GameBoy Online is a Game Boy and GameBoy Color emulator written in Javascript. It strives to be efficient and try to have a perfect compatibility. Currently the execution speed is not optimal even on browsers. For example on Chrome, which is nevertheless deemed to run Javascript faster on a PC running Windows 7 64-bit version with a double heart 2 CPUs at 2.2 GHz, games run at normal speed but almost skipping some frames.
The sound production is still experimental and rather poor quality. The video portion is by HTML5 or by creating images with BMP string URI. State backups are implemented using the object window.localStorage and are serialized / deserialized JSON. Ditto for backup SRAM.
GameBoy Online Changelog:
- AudioJS update.
http://www.grantgalitz.org/gameboy/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:55 Posted By: wraggster
via http://www.emucr.com/
HalfNES SVN r178 is released. HalfNES is an open-source emulator for the Nintendo Entertainment System, written in Java. Currently, it only runs as a standalone Java SE application.
Current Features:
-Now cropping off the top and bottom 8 pixels of the video output, since these are not visible on most TVs and a lot of games render garbage on those lines.
-Added volume slider to options dialog (and rewrote the sound output code as well.)
-Fixed a lot of sound bugs. Crystalis, Zombie Nation, A Boy And His Blob etc. all sound right now.
-Fixed Twin Cobra
HalfNES SVN Changelog:
r175
fixed Galaxian which my last commit broke.
Fixed Low G Man with a special case hack (disabling WRAM based on CRC. Even
though the game doesn't have it, there's actually no way to indicate that in the
header.)
Tried to find why the DMC timing is wrong still and i have NO idea.
r176
oh yeah, wrote an oscilloscope and moved stuff around for that, made lowpass
filter more aggressive.
r177
added an ocilloscope. because why not?
r178
Fixed one key bug in VRC7 audio: envelope should be able to go from decay phase
straight to release if the key for that channel is set to off (but it CAN'T go
from attack straight to release though.) In a related bug channels on the
highest attack rate would never get out of attack state to a floating point
comparison mistake. Anyway, all that is fixed now and a couple other tweaks to
that stuff besides, and I think it's about time I did a release especially since
TASVideos are now testing my SVN versions for accuracy. (Not sure why they
bother since there is no way to make a TAS on this emulator at all.)
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:52 Posted By: wraggster
via http://www.emucr.com/
Fceux SVN r2550 is compiled. FCEUX is a cross platform, NTSC and PAL Famicom/NES emulator that is an evolution of the original FCE Ultra emulator. Over time FCE Ultra had separated into many separate branches. The concept behind FCEUX is to merge elements from FCE Ultra, FCEU rerecording, FCEUXD, FCEUXDSP, and FCEU-mm into a single branch of FCEU. As the X implies, it is an all-encompassing FCEU emulator that gives the best of all worlds for the general player, the ROM-hacking community, and the Tool-Assisted Speedrun Community.
Fceux SVN changelog:
r2550
* updated docs
* new hotkey "Run Manual Lua function" (not mapped by default)
* Taseditor: general cleanup of codebase
http://bitshare.com/files/5itodabz/E...-r2550.7z.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:47 Posted By: wraggster
via http://www.emucr.com/
Project64k v0.40 is released. Project64k is a version of the Project64 emulator that supports multiplayer games using the Kaillera network.
Project64k v0.40 Changelog:
- Fixed Server list
- Deleted Dark mans input
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:41 Posted By: wraggster
via http://www.emucr.com/
Dolphin Triforce Git 3.0-697 is compiled. Dolphin Triforce Git is a branch of Dolphin. Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator. It has a partial Wii support and plays most Gamecube games. Dolphin has been changed SVN to Git recently.
Dolphin Triforce Git changelog:
* Fixed "Virtua Striker 3 2002" stuck at boot regression and added working controls. Patch by MetalliC.
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:39 Posted By: wraggster
via http://www.emucr.com/
WinDS PRO 2012.8 is released. WinDS PRO is a Nintendo DS & GameBoy Advance emulator package. This have NO$Zoomer, NO$GBA, NO$MOOZ, NOZ, myZOOM, NGZoom, NO$GBA 2X, iDeaS, DeSmuME, VBA Link & VBA-M.
WinDS PRO 2012.8 Changelog:
- Updated Nintendo DS emulator DeSmuME JIT r4298 32 and 64 bits.
- Updated tricks to DeSmuME Nintendo DS and NO $ Zoomer.
http://www.mediafire.com/?9pd2y6mzco8gtfj
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:38 Posted By: wraggster
via http://www.emucr.com/
Lambnes v0.0.8 is released. Lambnes is an open source NES emulator written in java mainly as an educational project.
Lambnes v0.0.8 Changlog:
version 0.0.8 has been released. It corrects some sprite transparency issues that were in the previous versions, and runs at correct speed, I think. 8x16 sprites are implemented in this version, but rendering appears to have some issues. MMC1 prg-ram is implemented in 0.0.8 and appears to work pretty ok.
features:
working ppu
visualizations of palettes and pattern tables.
unimplemented:
apu, several dozen mappers.
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:32 Posted By: wraggster
via http://www.emucr.com/
DeSmuME SVN r4300 is compiled. DeSmuME is an open source Nintendo DS(NDS) emulator for Linux, Mac OS and Windows. DeSmuME supports save states, the ability to increase the size of the screen and it supports filters to improve image quality. DeSmuME also supports microphone use on Windows and Linux ports, as well as direct video and audio recording. The emulator also features a built-in movie recorder.
DeSmuME SVN Changelog:
r4299
refine timing of swapbuffers more. fixes 098 regression in devil survivor 2.
r4300
Cocoa Port:
- Fix thread-safety issue when changing the execution speed.
Download and Give feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:25 Posted By: wraggster
via http://www.nintendomax.com/portal.php
Commodore offers version 1.0.2 of its adaptation of the popular arcade game "Pong" for the Nintendo DS, " My Pong ".
Quote:
I am back, and have made a Pong clone! It only has a "Classic Mode" currently, but there are more to come!
Feel free to express your opinions!
6-20-12
I added splash screens, difficulty setting, player setting(does nothing yet), exiting the game(press X), and made the room transitions smoother.
-Commodore
6-25-12
I added Arcade mode, 2 player, and changed exitting to "Select". I also made the paddles easier to control and made the ball bounce correctly on the bottom edge of the screen.
-Commodore
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:21 Posted By: wraggster
via http://www.nintendomax.com/portal.php
Many of you wait for them, so here are the results of the 2012 Competition Nintendomax Wii Dev . It was again very tight on the podium. first - Hero City 2 by ThatOtherPerson (Canada) 2nd - Kurushi Wii tchagui (France) 3rd - Harmony by Mr. Reaper's Nightmare (USA) 4th - Newo Runner by Owen (Jamaica) 5th - Zombiies by sebskater29 (France) 6th - Wiimon by blabla (France) Congratulations to all participants and jury members who volunteered their time. I invite the first four to contact me via PM to me with their address can not send batches quickly. This year the projects are once again a higher standard than the previous year unfortunately the turnout was he half. I do not guarantee the progress of a possible " Nintendomax Wii Dev Competition 2013 ".
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
July 5th, 2012, 16:13 Posted By: wraggster
via http://www.aep-emu.de/
YoshiNES is a NES emulator written in Visual Basic and is based on basicNES.
YoshiNES is a Visual Basic Nes emulator. It's a modification of BasicNES, made by Don Jarret and David Finch. The BasicNES is a good emulator, but can be better. The YoshiNES have more stuff than BasicNES, like Pattern Table view, Pallete viewer, a lot of mappers, more filters, and more features.
YoshiNES current support this mappers: 1-4, 6-13, 15-19, 21-24, 26, 32-34, 40, 45, 47, 51, 53, 57, 61, 64-66, 68-69, 71, 73-75, 78-79, 83, 85, 88, 90-91, 94-95, 99-100, 115, 117-118, 130, 160, 151-152, 158, 185, 188, 200, 211-212, 226-228, 230-232, 245, 250, 255. Some games still very buggy and unplayable.
The sound engine are almost the same of BasicNES, i only made a sound level viewer. The sound use Midi Output, so, the games sounds wrongly sometimes. Sorry for my bad english.
DOWNLOAD AND GIVE FEEDBACK VIA COMMENTS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
next » |
|
|