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December 7th, 2012, 00:38 Posted By: wraggster
Rhythm Hunter HarmoKnight, a 3DS eShop game by Pokemon developer Game Freak, was released back in September in Japan. There's been no word on an international release for the rhythm action game, however, until today's Nintendo Direct.
The game, now called simply HarmoKnight, has been confirmed for a North American release, but no date was provided. In HarmoKnight, players run, jump and attack in side-scrolling levels to the beat of the background music.
http://www.joystiq.com/2012/12/05/ga...north-america/
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December 7th, 2012, 00:35 Posted By: wraggster
Wii U Panorama View, an app that lets you view panoramic videos on the GamePad, changing the view by moving the device around, will launch in the spring in both North America and Europe, Nintendo announced today. It'll be an eShop release, allowing you to simulate flying with birds, view London and Kyoto, and more.
In advance of the full release, Nintendo will put a "free preview demo" on eShop, featuring multiple scenes.
http://www.joystiq.com/2012/12/05/wi...ble-in-spring/
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December 7th, 2012, 00:30 Posted By: wraggster
Publishers are starting to be into the idea of retail games on the 3DS eShop. Today, Natsume and Warner Bros. drop some of their recent releases on the store, including the 3DS version of Scribblenauts Unlimited. There's so much we almost didn't notice Ninja Gaiden missing its release date! A few more Wii U retail games from D3 and Ubisoft also make the lineup.
There's even a Wii Virtual Console game, which makes this a historic week: for the first time, downloadable games have been released on four Nintendo consoles in the same week.
There's also a Skrillex video on Nintendo Video this week. So there's that.
http://www.joystiq.com/2012/12/06/ni...ted-tons-more/
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December 6th, 2012, 22:04 Posted By: kadrim
Watch your favorite Videos directly on the Wii or Wii U Console:
The transcoding tool "Wiideocenter" has been updated to version 0.5.0 which fixes some minor bugs and adds preliminary Wii U support.
Just download the programm and run it on your PC where all the files are stored. Using the built-in browsers of the consoles you can use it, to transcode all your Videos and watch them on the TV or on the Wii U Gamepad.
Get it here: https://sourceforge.net/projects/wiideocenter/
Enjoy ;-)
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December 6th, 2012, 12:24 Posted By: wraggster
Nintendo has confirmed that Fire Emblem: Awakening for 3DS will be out in US on February 4.
The firm made the announcement today during the US Nintendo Direct broadcast, in which it also showed off new gameplay footage.Awakening is the latest game from Advance Wars developer Intelligent Systems, and continues series tradition with top-down turn-based battles unfolding in a grid system.
Here is the full US Nintendo Direct video - Fire Emblem Awakening footage starts at 24:35.
http://www.computerandvideogames.com...nailed-for-us/
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December 6th, 2012, 12:22 Posted By: wraggster
Zen Studios has confirmed it will release Zen Pinball 2 via the Wii U eShop in December, and new gameplay footage is below.
The developer promises a list of new Wii U features, including "controlling the plunger on the touch screen, rotating camera views, accessing information via the dot matrix, and Free View control by tilting the Wii U GamePad".The Wii U version will also support full gameplay on the GamePad screen, independent of the TV, along with split-screen and 'hot seat' multiplayer.
As per previous Zen Pinball entries, you'll be able to download the game for free and play trial versions of the tables, which can be unlocked for unrestricted play each for a small fee.
Here's a list of the tables that'll be available in the Wii U version at launch:
Zen Classic Pack featuring Tesla, El Dorado, V12, Shaman
Marvel Pinball featuring Spider-Man, Wolverine, Blade and Iron Man
Marvel Pinball: Avengers Chronicles featuring Marvel's The Avengers, Infinity Gauntlet, World War Hulk, Fear Itself
Marvel Pinball: Vengeance and Virtue featuring X-Men, Thor, Ghost Rider, Moon Knight
Individual DLC Tables: Excalibur, Earth Defense, Sorcerer's Lair, Paranormal, Mars, Epic Quest, Plants vs. Zombies, Fantastic Four, Captain America
http://www.computerandvideogames.com...p-in-december/
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December 6th, 2012, 12:21 Posted By: wraggster
Nintendo of Canada communications director Matt Ryan, has explained that the Wii Mini was designed to keep costs as low as possible.
To keep costs low, and to provide a console with a release price of $99.99, Nintendo has decided to not include online functionality, an SD card slot, nor backwards compatibility with GameCube games.Speaking to Polygon, Ryan explains that, "we want the system to be as affordable as possible to everybody, and the widest audience possible. By taking out functionality, that allows us to keep the cost down."
Ryan says that "there are gamers who have not bought a Wii yet, and there are gamers who have a Wii and want a second one for the cottage, or the chalet, or whatever, who actually don't need the online functionality." It is these consumers that Nintendo is targeting with the Canada exclusive Wii Mini, set to launch this Friday.
Justifying the reason for not including online functionality, Ryan states, "a lot of the Wii experiences, and there's over 1,400 of them that are disc-based Wii games, don't require online functionality for you to have fun."
The Wii Mini has been designed for families, late adopters, or those who aren't much of a gamer. This target market isn't looking for an online experience, and as Ryan states the Wii Mini "isn't designed for the player who's looking to have an online experience."
When asked if Ryan was worried about it launching so close to the Wii U, Ryan said he wasn't as they are "fundamentally very, very different products."
http://www.computerandvideogames.com...ep-costs-down/
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December 6th, 2012, 12:20 Posted By: wraggster
Vicarious Visions ceased development on Guitar Hero 7 after Activision publishing exec Eric Hirshberg visited the studio and reviewed the project, according to a new report.
In early 2011, Activision announced it was no longer investing in the Guitar Hero franchise as sales began to fall and analysts suggested the market had saturated.But new information provided by Kotaku claims that an undisclosed Guitar Hero 7 project was underway at Vicarious Visions since 2010 and up until it was axed in 2011.
A source connected to the matter described development of the game as a "disaster".
It is said that the game was to return to its roots by eschewing microphone and drum-kit support, and instead progress the series by developing a more complex plastic guitar.
"Not a real guitar, or even full six-stringed," said the Kotaku source.
"It had the classic Guitar Hero buttons on the neck with one extra new button, and six strings where the strum bar used to be. The strings were unresponsive and loose, and the guitars cost a fortune to make. No one could figure out a way to make it so your average Joe could buy one."
Activision has not commented on the article, which goes on to explain that problems multiplied as track listings were being decided on.
"When the songs started coming in, a great sense of dread came about everyone with an active brain," the source claimed.
"The game had all of the worst hits from the 1990s. They realized that, with our lack of budget and time, they couldn't get quality music so they bought bargain basement music like 'Closing time' and 'Sex and Candy.' There were some songs in there that had been used at least three times in the GH franchises before."
Vicarious Visions had lost a number of staff as a result of the cancellation. It is currently working on two or more undisclosed projects.
Though Activision closed down its Guitar Hero business in early 2011, the company has on several occasions hinted that the series could return.
http://www.computerandvideogames.com...er-by-insider/
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December 6th, 2012, 12:16 Posted By: wraggster
Good news for Wii owners in the UK who just can't wait to stream a bit of the old Twilight Saga on their console: Nintendo's last-gen gaming rig is getting access to Amazon-owned Lovefilm today, by way of a free app downloadable through the Wii Shop Channel. The console joins the PlayStation 3 and XBOX 360 (not to mention the Kindle Fire HD and iPad) in offering up the service's streamable movies and TV shows. Lovefilm's also promised that Wii Ufunctionality will "follow shortly." (Wii Mini functionality, on the other hand -- well, we're not holding our breath for that one.) In the meantime, please amuse yourself by checking out the press release after the break.
http://www.engadget.com/2012/12/04/lovefilm-wii/
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December 6th, 2012, 12:09 Posted By: wraggster
During today's Nintendo Direct presentation, Iwata-san had plenty of game footage to show to Japan-based fans, but he also casually mentioned that Google-powered maps and street vistas would arrive on the Wii U at the end of January 2013. As demonstrated by the man himself, you'll be able to swing the GamePad around to get the best view of anywhere that's been documented by Google -- including underwater. Navigation looks similar to the previously-seen Wii U Panorama View (which Nintendo confirmed would arrive Spring 2013) and although Street View isn't motion video, there's admittedly more to see from Google's cartography. You'll be able to navigate down roads, and use the vanilla map view and street view on both the big-screen and the GamePad. If you're liking what you hear, you'd better be quick: the app will launch free for two months, after which users will have to pay an as-yet-unmentioned price for access.
http://www.engadget.com/2012/12/05/g...-january-2013/
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December 6th, 2012, 12:07 Posted By: wraggster
Buried amongst Nintendo America's amusing (and often silly) Direct presentation from today comes news of the next iteration of its popular lifestyle experience: Wii Fit U. Outside of a few brief screens and a very vague first half of 2013 release window, not much is known about the updated title save for one bit -- an included pedometer dubbed the Fit Meter. Functioning much like the Fitbit, this additional peripheral will, presumably, be clipped to users' clothing, gathering movement data that will eventually be transferred to the Wii U console for use in over 77 game-based activities. Health-tracking is fast becoming a crowded space, so it's no surprise the Big N would want to extend that plastic scale's functionality with some real-world info. We'll keep you updated on any further news as it's released. In th
http://www.engadget.com/2012/12/05/nintendo-wii-fit-u/
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December 6th, 2012, 10:51 Posted By: wraggster
Wii U sequel now expected between April and June; Google Maps and Panoramic View also hitting next year
[h=3]Nintendo[/h]nintendo-europe.com
Pikmin 3 has been delayed Nintendo confirmed today. In a Nintendo Direct video, Treehouse's Erik Peterson said the colorful sequel will debut in the second quarter of 2013.
Previously, Pikmin 3 had been listed as one of the Wii U titles set for the system's "launch window," the period Nintendo generously described as running from its November debut through the end of March 2013. No reason was given for the game's tardiness.
Elsewhere in the Nintendo Direct presentation, Nintendo revealed that the Panoramic View software that lets users explore a live action video clip from 360 degrees with the GamePad would be a paid download. Similar functionality will also be built into the system's Google Maps function, allowing users to pan around the utility's street view functions to virtually explore the world. Both additions will be available next year.
http://www.gamesindustry.biz/article...kmin-3-delayed
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December 6th, 2012, 10:28 Posted By: wraggster
Nintendo has announced a variety of items as part of today's Nintendo Direct presentations, including launch targets for several first and third party titles.
Wii Fit U will launch in the first half of 2013, and as announced at this year's E3 will come with the Fit Meter electronic pedometer.
Pikmin 3 has suffered an unexplained delay to the second quarter of 2013. The game was one of the titles originally scheduled to fall within the Wii U's launch window, which ends in March of next year.
Luigi's Mansion: Dark Moon received two release targets. The 3DS effort is set for a spring 2013 arrival in North America, and a more specific March 2013 launch for Europe. The game had previously suffered a delay from a 2012 holiday release to the first half of 2013.
3DS title Animal Crossing: New Leaf will land in the UK, and supposedly other parts of Europe, in the second quarter of 2013 following its recent release in Japan.
One item of particular note is the news that 3DS eShop game Rhythm Hunter HarmoKnight by Pokemon developer Game Freak is getting a North American release.
Beyond the Pokemon franchise, a Game Freak developed title making it outside of Japan is rare. The game, which will be shortened to HarmoKnight, launched in Japan back in September. No word on if it will arrive in any other regions.
North American Wii U launch title Scribblenauts Unlimited will hit Europe on February 8th (cool, an actual release date instead of just a target). The game's launch window in Europe before today's announcement was 2013, so that's a bit less vague.
Wii U party game Game & Wario is slated for Q1 2013. The title, revealed back in June, is a spinoff of the WarioWare series that allows up to five players at the same time to take part in over a dozen minigames.
Caught your breath? Alright, back to it.
Castlevania: Lords of Shadow - Mirror of Fate on 3DS will launch in Europe during March 2013, 3DS title Fire Emblem: Awakening will launch in North America on February 4th, 2013, and the 3DS remake of PSOne title Dragon Quest/Warrior 7 is scheduled for release in Japan next Feburary as well.
The US localization of 3DS game Brain Age: Concentration Training has been pushed back to February 10th, 2013. It suffers over a two month delay from its original release date of December 3rd, 2012.
Finally, the apps.
The Google Street View app is heading to Wii U in Japan and North America, scheduled to make its debut on the eShop in Q1 2013. The app will apparently be free between the end of Jaunary and March of next year, and then will come at a cost from that point on.
Then there's the Panorama View app, which allows players to look around videos in 3D space. The app, which was originally shown as a tech demo at E3 2011, will arrive on the Wii U eShop next spring as a paid download.
No price points were revealed for either application, but a free demo will be released alongside the full version of the Panorama View app when it arrives.
http://www.mcvuk.com/news/read/ninte...ded-up/0107598
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December 6th, 2012, 01:35 Posted By: wraggster
Given that he conceived the troop-crushing Odama, feudal Japan’s most unreliable military weapon, it’s hardly surprising that Yoot Saito should now have devised the world’s least efficient baggage-sorting system. Aero Porter sees you raise and lower sections of a tower of conveyor belts to lift or drop colour-coded cases to like-hued carousels. But a squeeze of either shoulder button moves all belts, and when you have five or six to keep an eye on – not to mention a strict time limit to load all baggage onto a flight before it departs – coordinating your index fingers is a good deal trickier than it might first appear.
http://www.edge-online.com/review/aero-porter-review/
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December 4th, 2012, 01:39 Posted By: wraggster
The basic 8GB Wii U pack accounted for just ten per cent of sales during the console's launch weekend in the UK.
The £250 ($300 USD / $350 AUS) basic console comes in white and carries 8GB of storage, of which about 3GB is reserved for the player - barely enough to download launch titleNintendo Land.The £300 ($350 USD / $430 AUS) Nintendo Land bundle claimed 60 per cent of week one sales in the UK, while the £320 32GB ZombiU pack made up the remaining 30 per cent, according to data from retail monitor Chart-Track.
Both more expensive Wii U models come in black bundled with a game, GamePad charger, GamePad stand, as well as console stand feet. The ZombiU pack also includes a Wii U Pro Controller.
Call of Duty: Black Ops 2 held off competition from new entry Far Cry 3 to retain the top spot on the UK all formats chart during the week ended December 1.
A number of multiformat titles saw a boost thanks to the release of Wii U editions, but the highest new entries exclusive to Nintendo's console were Nintendo Land at No.11, New Super Mario Bros. U at No.14 and ZombiU at No.17.
http://www.computerandvideogames.com...-launch-sales/
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December 4th, 2012, 00:12 Posted By: wraggster
Ubisoft has reportedly confirmed a Rayman Legends release date of February 26, 2013.
That's according to Pure Nintendo, a recently launched bi-monthly publication which says it aims to continue "the legacy of print magazines such as Nintendo Power" following a successful Kickstarter campaign.February 26 is a Tuesday, so if the report is accurate we can probably expect a UK release for the Wii U exclusive game the Friday before, or possibly the one after. We've contacted Ubisoft for confirmation of Pure Nintendo's story.
Update: Ubisoft has issued us with the following statement regarding the Rayman Legends release date: "Ubisoft confirms that Rayman Legends is scheduled for release in early 2013. The team is working hard to finalize the game and is looking forward to sharing more details with fans very soon!"
Original story continues: In October, the publisher delayed Rayman Legends from a 2012 release to a 2013 launch.
And Ubisoft CEO Yves Guillemot said last month that Ubisoft Montpellier's progress with Beyond Good & Evil 2 was being slowed by the continued development of Rayman Legends.
Wii U launched last Friday in the UK. A number of multiformat titles saw a sales boost thanks to the release of Wii U editions, but the highest new entries on the UK all formats chart which were exclusive to Nintendo's console were Nintendo Land at No.11, New Super Mario Bros. U at No.14 and ZombiU at No.17.
http://www.computerandvideogames.com...6-2013-report/
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December 4th, 2012, 00:10 Posted By: wraggster
Games industry analysts have weighed in with US sales predictions for the month of November, ahead of the NPD Group's release of official market data this Thursday.
Perhaps most interestingly, Wedbush Morgan's Michael Pachter and fellow analyst firm EEDAR both expect Wii U to have sold 450,000 units last month, a figure impacted more by a slower-than-expected production schedule than by disappointing demand, according to the former. In comparison, the pair forecast Xbox 360 sales of at least 1,350,000.Pachter also predicted a Wii U software attach rate of three games per console, suggesting that 1.3 million software units were sold in November, generating sales likely approaching $80 million.
Cowen & Company analyst Doug Creutz was less optimistic, forecasting that Wii U games generated roughly $50 million in retail software sales, which would be slightly above first month sales for the original Wii.
Elsewhere, analysts expect November software sales to be led by new releases including Black Ops 2, Halo 4 and Assassin's Creed 3.
Pachter forecast 8.5 million Black Ops 2 sales, "slightly below" last November's Call of Duty: Modern Warfare 3, while Creutz expects the game to have shifted 7.9 million, down 11 per cent year-on-year.
However, Creutz points out that Modern Warfare 3 was on sale for an extra week during last November's NPD reporting period. "Call of Duty sales will not be comparable on an apples/apples basis," he said. "We think that getting a real read on the y/y performance of CoD will not be possible until December NPD data comes out.
Creutz also predicted Halo 4 sales of 2.9 million units, Assassin's Creed 3 sales of 2.6 million, and Need for Speed: Most Wanted sales of 469,000 units.
Wedbush / EEDAR November hardware sales estimates (change year-on-year):
- 360 - 1,400,000 (-17%) / 1,350,000 (-20%)
- PS3 - 700,000 (-22%) / 850,000 (-5%)
- Wii U 450,000 (n/a) / 450,000 (n/a)
- 3DS - 440,000 (-45%) / 800,000 (0%)
- Wii - 435,000 (-50%) / 170,000 (-80%)
- DS - 375,000 (7%) / 260,000 (-26%)
- Vita 190,000 (n/a) / 190,000 (n/a)
- PSP - 9,500 (-96%) / 8,000 (-92%)
- PS2 - 500 (-98%) / (n/a)
- Total - 4,000,000 (-18%) / 4,088,000 (-16%)
http://www.computerandvideogames.com...-85m-analysts/
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