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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 6th, 2005, 01:06 Posted By: wraggster
An entry in the <a href="http://www.gbax.com/main.pl?gbax2005/GBAX2005rr.html" target="_blank" >GBAX 2005 Coding Comp</a> this is Nibbles DS by Desktopman, heres whats new:
1.2 (gbax version)
added: Fun mode:
-you can't die on the pen or yourself
-press R to change level up
-press L to change level down
added: Two player mode:
-Player one moves worm with touchscreen
-player two moves apple with + pad
-yes, it's weird and fun
These can be combined. (unfair for apple though)
added: settings are saved, can coexist with gorilla and tetris save
added: menu with options
added: sound, positioned depending on screen location
added: Wifi multiboot icon and description
added: more fruit, again!
Developer changes:
changed: uses the new versions of dsbuild and ndstool
changed: new loader
changed: new ipc-location, thus new arm7 binary
Download Here --> http://nintendo-ds.dcemu.co.uk/nibblesds.shtml
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June 6th, 2005, 00:45 Posted By: wraggster
An entry in the <a href="http://www.gbax.com/main.pl?gbax2005/GBAX2005rr.html" target="_blank" >GBAX 2005 Coding Comp</a> this is TetrisDS by Desktopman, heres whats in this version:
<BLOCKQUOTE>1.2 (gbax version)
added: pieces can be rotated so parts go above the playfield
added: choose start level
added: Giant mode for single player
added: settings are saved, can coexist with gorilla and nibbles save
added: retro sound effects (hardware mixed, positioned depending on screen location)
added: pause for singleplayer
added: restart during game
added: Icon and description for wifi multiboot
added: drop/fast option
added: key repeat option
fixed: scoring in two-player
fixed: proper sram detection, works even if there is no cart
Developer changes:
changed: uses the new versions of dsbuild and ndstool
changed: new loader
changed: new ipc-location, thus new arm7 binary </BLOCKQUOTE>
Download Here --> http://nintendo-ds.dcemu.co.uk/tetrisds.shtml
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June 6th, 2005, 00:40 Posted By: wraggster
An entry in the <a href="http://www.gbax.com/main.pl?gbax2005/GBAX2005rr.html" target="_blank" >GBAX 2005 Coding Comp</a> this is WinS by Liranuna, this is been called Windows for DS, heres more info:
<BLOCKQUOTE>NDS WinS is an API for the Nintendo Dual Screen.
This is a port of the famous GBA WinS first coded by Francesco Napolitano
and is still available at www.gbawins.com.
However, NDS WinS is NOT a direct port of GBA WinS.
NDS WinS currently have the following features in addition to GBA WinS's features
• 100% Touch Screen Integration which means :
o Drag-able and Resize-able Windows
o On-Screen vKb (virtual Keyboard) for easy text editing
o Clickable Buttons and other Controls
• Cool new Application Lunching system – Icons
• On-Screen Real-Time-Clock
• Can hold ANY GBA WinS application
Please note that NDS WinS can run any application
coded and compiled correctly using any compiler.
The applications at this stage built in and must be pre-compiled
with the NDS WinS and WGL (WinS Graphic Library) libraries. </BLOCKQUOTE>
Download Here --> http://nintendo-ds.dcemu.co.uk/wins.shtml
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June 6th, 2005, 00:23 Posted By: wraggster
<a href="http://dualis.1emulation.com/" target="_blank" >Dualiis</a> is considered to be the best Nintendo DS emulator for windows, heres whats new in this update:
CPU: Fixed crashes when unsupported CP15 operations are invoked
MMU: Added optional mirroring of IPC to 0x027FFxxx
MMU: Fixed time/date data
GPU: Added support for direct color OBJs
GPU: Added support for 16-color rotoscaled OBJs
GPU: Fixed clipping of hflipped 16-color OBJs
GPU: Fixed rotoscaled 256-color OBJs
GPU: Fixed 512-pixel wide text BGs
GPU: Fixed screen size error for the D3D renderer
Download from here --> http://nintendo-ds.dcemu.co.uk/dualis.shtml
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June 5th, 2005, 22:53 Posted By: wraggster
An entry into the <a href="http://www.gbax.com/main.pl?gbax2005/GBAX2005rr.html">GBAX Coding Competition</a> heres the release of FluBBas Green Beret Single Game Arcade Emulator for the GBA (Also works on Nintendo DS and Gamecube Gameboy Player)heres the info:
This is a Green Beret/Rush'n Attack - Arcade emulator for the GBA.
No sound, still bugs in the cpu core.
Lots of unimplemented stuff, beware of falling debris.
Download from here --> http://gbaemu.dcemu.co.uk/greenboy.shtml
Thanks to FluBBa for a great release.
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June 4th, 2005, 12:45 Posted By: wraggster
A new version of the Multiplayer version of Visual Boy Advance has been released, heres whats new:
preliminary support of wireless adapter
logs can now be written by all instances of the emulator
cleanup and simplification of the cable link code
Download from here --> http://gcemu.dcemu.co.uk/visualboy.shtml
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June 3rd, 2005, 22:51 Posted By: wraggster
Wow. Good move. When we spoke with Nintendo about the price of their classic “emulated” games on the Revolution, they were coy and left the pricing up to our imaginations. I assumed they’d follow the GBA model — 10-12 bucks for a classic would be fair. But George Harrison of Nintendo just sprung a surprise. Classic Nintendo titles will be free. Buy the console, take it home, plug it in and start playing your old faves. They’ll have to be careful not to offer too much out of the gate. After all, you want people to spend money on the software. But as far as exciting services to offer with their new hardware, it’s hard to come up with a better idea.
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June 3rd, 2005, 22:34 Posted By: wraggster
GamesRadar has the details from an interview with Nintendo of America VP George Harrison, in which he passes on the very good news that certain past-gen Nintendo titles will be free for download onto the Revolution. The article seems to imply that primarily the games available for free download will be Nintendo created titles. From the article: "This is a clever move by Nintendo: regardless of the final power of Revolution and the frequency of new titles, Nintendo knows that its loyal fans will cry tears of joy over a free service that lets them download previous Nintendo classics straight out of the box.
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June 3rd, 2005, 22:33 Posted By: wraggster
Gamespot has the news that the hit DS title Nintendogs has allowed the Nintendo DS to pull ahead of the PSP and PS2 consoles for over a month straight. In the week Nintendogs was launched, the DS outsold the PSP and PS2 combined in the nation of Japan. Several weeks after its initial launch, the DS is still outselling the PSP by 5,000-sum units. Those of us in the states still have a little while to wait to see the cuteness firsthand. From the article: "The game is sold in different editions, each housing roughly five types of puppies, from Chihuahuas to Labrador retrievers. As a virtual owner, gamers will pet their pooches using the stylus, order commands through the integrated microphone, and let their canines sniff other gamers' Nintendogs wirelessly. Nintendogs is scheduled to roll over to the US on August 22.
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June 2nd, 2005, 23:03 Posted By: wraggster
Nintendogs, Nintendo's puppy-petting game, has helped bolster DS sales after a sluggish stretch brought on by the launch of Sony's own portable device, the PlayStation Portable. According to Media Create, the DS has been the best-selling piece of gaming hardware in Japan since the release of Nintendogs on April 21, outselling both the PlayStation 2 and the PSP. The only exception was the week of May 9, when overall game sales fell as Japanese workers returned to work after the golden week of holidays.
The Nintendo DS was trailing the PSP and PS2 the week before the release of Nintendogs, selling 21,698 units against 28,950 PSP units and 30,572 PS2 units. But when Nintendogs arrived, DS sales exploded to 96,191 units, outselling both the PSP (33,004) and the PS2 (33,080) combined. Sales of the DS are starting to settle down now, but as of the week of May 16, the DS continued to outsell both the PS2 and the PSP, selling 29,808 units, compared to 27,370 PSP units and 24,122 PS2 units.
Nintendogs is a virtual-pet game featuring real breeds of dogs. The game is sold in different editions, each housing roughly five types of puppies, from Chihuahuas to Labrador retrievers. As a virtual owner, gamers will pet their pooches using the stylus, order commands through the integrated microphone, and let their canines sniff other gamers' Nintendogs wirelessly
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June 2nd, 2005, 20:04 Posted By: dpathic2001
Possible using Passthrough or Wireless Passthrough in the future?
SD cards are much cheaper than GBA flash carts so it is very desirable if more Megs are required IMO.
Any thoughts or knowledge on why it may be/may be not possible.
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June 1st, 2005, 22:35 Posted By: wraggster
Bandai, the owner of popular gaming franchises Gundam, Digimon and .hack, has announced plans to produce games for the Nintendo Revolution, according to a report on Japanese website FujiSankei Business.
The news means that fellow Japanese giant Namco is also likely to support the Revolution, since the two companies are set to merge this September. Together they will form NamcoBandai Holdings, which will be the third largest games company in Japan.
Nintendo had not confirmed the report at the time of writing. The company has previously stated that "strong third-party support" for the Revolution is expected along with exclusive content from "key second-party developers." Square-Enix is already hard at work on a WiFi-enabled version of Final Fantasy Crystal Chronicle.
Neither Bandai or Namco were available for comment
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June 1st, 2005, 19:14 Posted By: Fede
hi
I'm new here and I couldn't find anything about if there are region codes on ds games!
I'm considering buying an american ds (I'm from denmark!) and i was wondering if any of you know if i can buy games i denmark and play them on the american ds???
thanks for helping
-Fede
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