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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 14th, 2005, 02:20 Posted By: wraggster
Source <a href="http://www.thepernproject.com/">Drunken Coders</a>
This version of the firmware does the following:
The button combination A+B+X+Y, gamecode "PASS" or title "DSBooter" on the GBA cartridge automatically starts program from GBA cartridge (starting from offset 0xC0). To convert an .nds file into a FlashMe/PassMe binary, you need to append it to an nds loader
# backlight fades in
# removes the health screen
# remove RSA signature check for uploading and running NDS files
The big advantage is now you can boot your NDS files from a compatible wifi card with no flash card required (once your firmware is installed that is).
http://ds.gcdev.com/dsfirmware/
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May 14th, 2005, 01:59 Posted By: wraggster
<a href="http://www.pocketheaven.com/boards/viewtopic.php?t=2147">Dwedit</a> has updated his Cheatfinder version of the Nes emulator for the GBA and also the Nintendo DS and Gamecube Gameboy player.
Download from above or the <a href="http://gbaemu.dcemu.co.uk/pocketnesu.shtml" target="_blank" >PocketNes Page</a>.
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May 13th, 2005, 18:37 Posted By: wraggster
Not to be outdone by the Xbox 360, Nintendo leaked a few juicy details on their Revolution. Perrin Kaplin, Nintendo of America’s VP for corporate affairs, went on record with the following tidbits:
Wireless controllers
Backwards compatibility
Online built in
Sleek design that will stand on its side (she said the size would be the same as 3 DVD cases sitting on top of each other)
DVD format discs (wow)
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May 13th, 2005, 18:30 Posted By: wraggster
As Microsoft spilt what little was left of their Xbox 360 guts all over MTV last night, the positively tight-lipped Nintendo decided to sneak out a few details of their own regarding their next-gen console, Revolution.
The big news is that Nintendo are planning a break from the traditional reliance on unique proprietary formats for their consoles, namely cartridges for their older systems and the mini DVD format for Gamecube.
Instead, Revolution will apparently play DVD movies, suggesting that games for the machine will almost certainly be available on this more conventional format, although it will still be backwards compatible with Gamecube games.
Details regarding the size of the console have also emerged, and point to the machine being incredibly bijou. The vertically standing console is reportedly no taller than a regular DVD case, and is just over an inch wide. Small. Compact. Nice.
After all the crazy wild talk of squeezy controllers and stereoscopic 3D gaming, it's refreshing to actually obtain some orthodox info regarding the console. Of course, we're anticipating that E3 will reveal more, so stick with us all of next week when we'll be updating direct from the show.
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May 13th, 2005, 18:26 Posted By: wraggster
IGN reports on a recent interview with Square-Enix president Wada, where it's revealed that the RPG crafting company is considering heavily supporting the Nintendo Revolution. From the article: "One area that Wada seems to be impressed with is a particularly controversial side of Nintendo's Online plan. In his comments posted at Impress Game Watch yesterday, Iwata states that Nintendo is going through with the idea of letting players connect only to players whom they've met in real life. While it's unclear how strict Nintendo plans to be with this idea (Animal Crossing DS is reported to allow for play amongst strangers), Wada applauds the move in his comments today, stating 'It gives the image of taking the real world seamlessly into the virtual world.'"
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May 13th, 2005, 18:24 Posted By: wraggster
Press the Buttons has the news that if you have a DS at E3 2005, this year's demos will be downloadable via wireless networks. From the article: "Now this has me thinking... since data downloaded into the Nintendo DS wirelessly stays in memory until the system is turned off, wouldn't it be possible to download, say, a Mario Kart DS demo at E3 and then just keep the system in sleep mode whenever it wasn't in use, thereby keeping the demo in your hands for weeks or even months after E3 is over?
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May 13th, 2005, 18:15 Posted By: wraggster
The Nintendo Revolution will be a sleek console that will come complete with wireless controllers, backwards compatibility and full online functionality out of the box, according to Nintendo.
Not to be outdone by Microsoft's MTV unveiling of the Xbox 360 and our exclusive report that Sony will reveal a near-complete version of the PS3 at next week's E3, Nintendo has decided to release the first official details of its next-gen machine.
Speaking to select members of the US mainstream press Perrin Kaplin, Nintendo of America's vice president for corporate affairs, described the Revolution as "very, very sleek."
She elaborated by stating that the console would sit horizontally, and compared its size to three DVD cases sitting on top of each other (about 5cm by 19cm). It's a huge departure from Nintendo's past console designs and signals a new desire to compete directly with Sony and Microsoft's slicker unit designs.
Other features confirmed for Revolution by Kaplin include wireless controllers and DVD playback. To allow for this new feature the console will use 12cm optical disks (that's the same size as a DVD-ROM) rather than the Cube's smaller proprietary disks.
Online play will be available out of the box and Nintendo will push this aspect of the Revolution extremely hard. More detailed plans about the Nintendo Online service are expected next week at E3, but wireless connectivity between DS and Revolution is also expected.
Perhaps most importantly for Nintendo fans, Kaplin confirmed that the Revolution would be backwards compatible with GameCube games. Microsoft is yet to announce whether you'll be able to play Xbox games on 360.
Kaplin also discussed new, next-gen games that would exploit high definition technology - clearly taking a lead from Xbox 360's emphasis on the 'HD Era'.
No further details about the console's release date, price, or much-debated gameplay revolution were revealed.
While numerous reports - including information passed to us last month - have suggested that the Revolution will not be present at next week's E3 in anything other than video form, these new official details suggest that we may see more of the console than expected.
Whatever happens, we'll bring you the news first.
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May 12th, 2005, 17:36 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3630&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>We have received stock of two new products from Datel today, Action Replay Duo and MaxPower Battery for the PSP, while the UK peripheral maker also confirmed an upcoming edition of the famous Action Replay for the PSP.
The MaxPower Battery Pack is identical one-to-one in comparison with the original battery pack from Sony. Same voltage, same mA, same power, same time of charge and of consumption. Just plain same, but 33% cheaper. A great save for those in need of a second battery pack for long trips with their PlayStation Portable. Bulk discounts are granted for quantity orders.
We have to deliver bad news about the Action Replay Duo which we received earlier this week: it does not allow to use cheat-codes with Nintendo DS software. This might come as a surprise to you, as it was to us here. Instead, Action Replay Duo allows cheat-codes on GBA games only while it adds another feature for NDS games: MaxDrive saves. Check this CodeJunkies' page for detailed explanations. Sadly it appears like the upcoming Action Replay for PSP, freshly announced by Datel, is also a powersave tool and will also NOT support the classic cheat-code feature. It started with the Action Replay Xbox and it seems to become a new usual trend now at Datel to use the Action Replay brand name with non-cheat-code-based products, which might seem confusing to many gamers out there. For those who do indeed want a GAME SAVES MANAGER for their NDS or their PSP, orders are welcome for US$34.99 only.</BLOCKQUOTE>
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May 11th, 2005, 22:52 Posted By: wraggster
Well it took them a very long time to get around to it but Nintendo wants some online action for their DS. Yes, we’ve been reading about it for months now, but they’ve gone and made it official. Let’s just say, it’s a great day for gamers. With all three console makers offering connectivity in their products we should start to see the same kind of multiplayer innovation we’ve enjoyed on the PC platform (which has, actually, been stagnant for far too long).
The Nintendo deal will, as previously speculated, utilize IGN’s matchmaking tools. It should make for a good experience, assuming you can find a hot spot near you.
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May 11th, 2005, 22:48 Posted By: wraggster
Ubisoft has today announced that Splinter Cell Chaos Theory will be making its arrival on Nintendo's DS handheld sometime in June.
The game will make full use of the touch-screen and stylus, allowing players to quickly solve puzzles and check their inventory on the bottom screen as well as manipulate the game's camera position.
DS's wireless capabilities will be put to good use, enabling two-player cooperative play spread over five levels, and a versus mode supporting either two or four-player matches, with seven maps available.
The single-player game will feature eight levels, one of which will be exclusive to the DS version.
"We are thrilled to release Splinter Cell Chaos Theory for the very first time in full 3D on a handheld console," said John Parkes, EMEA marketing director at Ubisoft. "The game will take full advantage of the Nintendo DS technology, with extensive use of the two screens and wireless communication for multiplayer games.
"With the addition of an exclusive solo mission and move, this shows our commitment and confidence in making Tom Clancy's Splinter Cell Chaos Theory DS a strong release for this summer."
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May 11th, 2005, 22:44 Posted By: wraggster
A solid indication of the timeline for the launch of Nintendo's next home console has emerged from memory firm MoSys Inc, which has revealed that it will supply memory for the system, with "mid-2006" touted as the launch date.
MoSys previously provided the 1T-SRAM memory technology used by NEC for the GameCube's memory, and speaking in a live conference call following the announcement of the firm's Q1 earnings, CEO and CFO Mark Voll said that it would again be fulfilling this role for Revolution.
"During the quarter we announced that NEC Electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90nm process, and that the initial designs to be incorporated in SoCs will be used in Nintendo's next-generation game console, codenamed Revolution," he said.
The most interesting part came next, however, when Voll commented that: "We are excited to be a participating member of the Nintendo team once again as Nintendo will roll out its successor game console to the GameCube in mid-2006."
This is the first solid evidence that the Revolution platform is still on track for a mid-2006 launch. The console is expected to debut at a pre-E3 conference next Tuesday, but it's still not known just how much will be on display - with sources close to Nintendo suggesting that only a pre-recorded video of "next-gen footage" may be shown.
MoSys didn't reveal how much RAM would be going into each Revolution console - but in an unrelated story also doing the rounds about Revolution today, Chinese website Unika.com claims to have seen an actual specification for the hardware.
According to the site, the console will boast four 2.5Ghz IBM G5 Custom cores, with 128KB of level 1 cache and a 512KB shared level 2 cache, while the graphics will be powered by a dual core ATI RN520 chipset, with 16MB of on-board eDRAM for the frame buffer.
While both of those specifications seem eminently possible - not least because IBM and ATI are confirmed as Nintendo's hardware partners for the console - we've been unable to find any confirmation or denial of the figures, simply because no developers outside of Nintendo's tightly sewn up inner circle actually have Revolution details, let alone devkits, as yet.
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May 11th, 2005, 02:06 Posted By: wraggster
Electronic Arts is making sure Nintendo DS owners can take their portable on the road--the digital road at least. The publisher today announced that Need for Speed Underground 2 for the DS has made its way on to the handheld. The DS edition, developed by EA Canada in Vancouver, is the sixth version of the game, which was previously released in November on the PlayStation 2, Xbox, GameCube, PC, and Game Boy Advance.
DS owners will use the unit's touch screen for a number of features. Using the stylus, drivers can control how much nitrous they want to use for an added speed boost. Car customization goes a step further on the DS, letting gamers create unique vinyl designs for their ride.
Like other versions of Need for Speed Underground, the game focuses on illegal street racing and tuner culture. Gamers will ride around a number of tracks, accumulating cash to trick out their cars both functionally and cosmetically. A selection of minigames will also keep gamers busy when they're not tearing up the city streets.
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May 11th, 2005, 02:04 Posted By: wraggster
Less than a week after an MTV listing revealed that the Xbox 360 will ship in November, another outside party has apparently pegged the release window of a rival next-generation console.
As part of its quarterly earnings call yesterday, Monolithic System Technology Inc. had its executives field the customary inquires from analysts. In a statement before he began fielding calls, interim chief executive officer and chief financial officer Mark Voll made a statement about the memory-technology firm's plans for the coming year--plans that involve a certain major Japanese game company.
While there are dozens of such calls every day, the Nintendophiles at GameCube Advanced noticed Voll's remarks contained a nugget of game-info gold. "During the quarter, we announced that NEC electronics will now use our 1T-SRAM embedded memory technologies on their advanced 90-nanometer process," said Voll, "and that the initial designs to be incorporated will be used in Nintendo's next-generation game console, code name 'Revolution.'"
Then, according to a transcript of the call, Voll said, "We are excited to be a participating member of the Nintendo team once again, as Nintendo will roll out and success game console to the GameCube in mid-2006." (Emphasis added.) Presuming that the transcriber misquoted Voll saying "a successor game console" as "and success console," it means that Nintendo's next-gen console will arrive just over a year from now.
As of press time, US Nintendo reps said they were waiting for an official response to Voll's comments. However, the executive's statements seem to confirm widespread speculation that the Revolution will arrive well into 2006, roughly the same time the PlayStation 3 is expected to launch. Sony has indicated it will begin mass production of the Cell processor, which will power the PlayStation, at the beginning of next year.
Monolithic System Technology--more commonly known as MoSys--developed the 1T-SRAM to offer "a combination of high density, low power consumption, high speed and low cost that other available memory technologies do not match," according to the company's Web site. In March, it announced it was extending its existing partnership with NEC to the chip-maker's new 90nm process generation of chips. MoSys has offices in Sunnyvale, California, and Yokohama, Japan.
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May 10th, 2005, 19:18 Posted By: wraggster
game has been sent in by William from the Puzzle Dungeon Advance Group:
My group has just finished our year long game project.
It's a puzzle game with 100 levels, and its a lot of fun.
Our website is: http://www.puzzledungeon.com/
The game has been tested on the real GBA hardware, and plays extremely well. It is very addictive, and has cool music and a polished feel to the graphics and interface. Well worth a try 
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May 10th, 2005, 18:46 Posted By: wraggster
Japanese giant Nintendo is set to focus strongly on the handheld market at E3, with a new revision of the GBA hardware and the unveiling of the DS online service set to take centre stage while Revolution is consigned to a video presentation.
Although Nintendo has pledged to show off something of its plans for the highly-anticipated next-generation platform at the expo, it has remained coy about exactly how much will be on display - and now sources close to the company have revealed that no Revolution hardware or specs will be discussed, with the console appearing only as a video of next-gen footage.
Instead, the focus of Nintendo's conference will be on the handheld market - with the rumoured new version of the Game Boy Advance hardware set to make an appearance for the first time, along with the first demonstration of the Nintendo DS' Wi-Fi powered online functionality.
The new GBA, however, is categorically not the "GBA2", Nintendo's genuine next-generation handheld console. The system is expected to be an update to the existing GBA hardware, perhaps sporting built-in wireless networking and the Play-Yan adapter for playing downloadable games and videos, both of which have up until now been separate components.
The Nintendo DS online service, meanwhile, was first mentioned by Satoru Iwata in his presentation at the Game Developers Conference in San Francisco earlier this spring, and is expected to roll out later in the year. Revolution, which is also confirmed to have wireless networking components, is likely to use a variant on the same system.
Although the decision to hold back on unveiling Revolution at the show will undoubtedly disappoint many, Nintendo is undoubtedly aware that it would be fighting for attention with the Xbox 360 and PlayStation 3, both of which are due to be demonstrated for the first time during E3 week.
Of course, it's not that Nintendo will have nothing to show off in terms of home consoles - as the new Legend of Zelda game, for example, will be playable for the first time at the show.
Nintendo's conference takes place on the morning of Tuesday, May 17th - Pacific Standard Time, of course, so expect the first reports to start emerging at about six o' clock in the evening, British time.
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May 10th, 2005, 18:45 Posted By: wraggster
Nintendo president Satoru Iwata has unveiled new plans for the DS's Wi-Fi capability, confirming that the handheld will connect wirelessly to the next-gen Revolution console.
Speaking to Japanese website Game Watch, Iwata announced that 1000 new Wi-Fi hot spots are being set up across Japan to support the new DS online service.
The service will be free to use, and DS owners will not be required to purchase any extra hardware. Nor will there be any need to adjust software configurations or enter a user ID and password to connect.
However, those who want to go online at home will need to adjust their settings - but Iwata says this won't be too tricky, especially if a router approved by Nintendo is used.
He went on to confirm that the DS will be able to communicate wirelessly with the Nintendo Revolution, but did not reveal details of how this will benefit users.
Although Nintendo will not charge a fee to use the online service, third-party publishers will have the option to do so for certain games - so there could be monthly subscriptions for online RPGs, or a charge for downloading additional content.
There's no word yet on a launch date for the online service, but Iwata has previously suggested that it will go live by the end of the year. An official announcement is expected at Nintendo's pre-E3 conference on May 17.
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May 10th, 2005, 18:42 Posted By: wraggster
Nintendo President Iwata further discussed the realities of the DS wireless initiative, Gamasutra reports. At the press conference he also revealed that, indeed, the next-generation console will utilize a wireless link-up to connect to the DS. From the article: "One particularly interesting piece of news is that, though Nintendo will not charge for the new online service, other publishers will be able to with relation to particular software titles - an option that is likely to please third-party publishers who may want to launch more complex online-capable RPG games or other information-retrieval services and then charge a monthly fee for them. Iwata makes it clear that any charges will be obviously signposted, however
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May 10th, 2005, 18:41 Posted By: wraggster
Not long after Iwata's discussion on new hardware WiFi connectivity, IGN announces that the Nintendo DS is going to utilize their GameSpy network to connect online gamers, and without any fees." From the article: "The service will be utilized by software developers in several Nintendo DS titles, including Animal Crossing DS which was revealed at the Game Developers Conference in March. Players will have the ability to choose to play with friends or strangers anywhere in the world, as long as both systems have access to a Wi-Fi hotspot. Nintendo will reveal other online-capable Nintendo DS titles in the coming weeks
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