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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 25th, 2005, 14:38 Posted By: wraggster
Darkain has released a new Demo for the Nintendo DS:
Features:
Support for 16 colours
Single-level undo
Drawing mode
Floodfill mode
Line draw mode
Box draw mode
Filled box draw mode
Input:
Use the stylus to draw
Use left/right on the d-pad to change modes (indicator on top screen)
"B" button for undo
http://www.darkain.com/forums/viewtopic.php?p=809
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March 24th, 2005, 08:32 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3604&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>Among other low profile releases, three new hot and exciting smash-hits have arrived in stock for the Nintendo DS in the last few days. After getting the preorders dispatched, it's now time for us to go into the action.
<b>Rayman DS</b>
Ubisoft's limbless hero Rayman reaches all the way back to 1995 with a lush 2D platformer for PlayStation, Saturn and Jaguar. The title did everything beautifully and earned a space in the hearts and memories of gamers, but it wasn't till 5 years later when a sequel would arrive. Like Super Mario 64, Rayman 2 moved into the 3rd dimension, and once again did everything perfectly. IGN for example said "if you love platformers, you must buy Rayman 2: The Great Escape -- it's that simple", and even "if you mildly enjoy platformers, you must buy the game." What was called by many "one of the best 3D platformers ever created" was released for PlayStation, N64, Dreamcast and PC. Now the French magic has touched the NDS, and is now shipping, one week ahead of its actual release date.
While many found Super Mario 64 DS took a hit from the lack of analogue stick, Rayman seems to improve upon the touch screen solution. Unlike the center of your 'virtual stick' being where ever you drop the stylus, here an actual analogue stick is shown on the bottom screen, and stays put. You can still adjust it's position and size if needed though, and this prevents running your stylus smack into the side of the screen. All 45 levels from the original Rayman 2 are here, from waterfalls to lava caves and pirate hideouts. Across the diverse environments Rayman will not only do the usual running and jumping, but skiing, swimming and flying, along with riding rockets and whirlwinds just to name a few. If you're tiring of trying to collect all 150 stars in Mario, Rayman is here to refresh your apatite for the 3D platformer.
<b>Space Invaders DS</b>
One of the first and most well known videogames of all time, Space Invaders has hit just about every console in history. Now the NDS proves it's no exception this Thursday, when Space Invaders DS arrives from Japan. As if you needed proof of the games popularity, over there in the late 70's, the game was so amazingly popular that it caused a coin shortage until the country's Yen supply was quadrupled! This handheld edition combines the vintage game play of that legendary shoot-'em up in classic mode, but with an extra New Era mode too.
New Era mode takes you on a 60-level world tour, battling waves of invaders in 20 different locations around the globe, eventually reaching a showdown with the UFO mother ship on the moon. Power-ups and new weapons help in destroying the fleet, while puzzle elements have been added to the mix too. When defending Big Ben in London for example, you need to shoot the ships above in a certain colour coded order. The power-ups that'll help you save our planet include protective shields, rapid-fire shots, column-clearing laser beams and some all important back-up in the form of additional support craft. Space Invaders DS looks set to unleash the addictive shooting on a new wave of gamers, and again, will be in stock from Thursday.
<b>Touch! Kirby's Magic Paintbrush DS</b>
As mentioned with the original 2D Rayman, the 'lush game' had wonderfully colorful and bold visuals. It's rare titles have such a style, but Touch! Kirby's Magic Paintbrush is such a treat for the eyes. This is somewhat fitting, as Kirby's world has literally been turned into a painting by an evil sorceress. Using your stylus as a magical paintbrush, you'll help Kirby return the world back to normal. By drawing lines you can create new paths for the automatically moving Kirby, ramps to speed him up, or walls to stop him heading into spikes or such. You'll need to keep an eye on the amount of paint you have left though, being careful not to run out.
11 different various attacks come in handy for enemies, which are pulled off and upgradeable via power ups by jabbing the pink blob himself. There have been a lot of remakes for NDS so far, which are fine, but it's nice to have something fresh, totally original and only possible on NDS, and Touch! Kirby's Magic Paintbrush is all that.
.</BLOCKQUOTE>
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March 24th, 2005, 01:05 Posted By: wraggster
Today i was given the chance to write a review on a new product thats a Flash Card/Writer and also a GBA gamepad for GBA emulators for PC, heres part of that review:
<BLOCKQUOTE>Once Finished downloading you click on My Favourites and then its gets very interesting because thats when the Gameboy Advance Pad kicks in, basically you can try all the games before you flash to a cart and to be very honest the GBA Pad was excellent, playing Mario Kart on it was great and much better than any normal controller you get for PC, </BLOCKQUOTE>
Read the rest of the review of this new flash cart for the GBA (and it also works on the NIntendo DS) on this <a href="http://nintendo-ds.dcemu.co.uk/qbusreview.shtml" target="_blank" >PAGE</a>.
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March 23rd, 2005, 22:19 Posted By: wraggster
The Nintendo DS emulator iDeaS has finally been released, heres whats in this release:
<BLOCKQUOTE>Emulation status
----------------
• ARM7TDMI
32-bit ARM CPU support (100%)
16-bit THUMB CPU support (100%)
• ARM946E-S:
32-bit ARM CPU support (90%)
16-bit THUMB CPU support (100%)
• Real sync emulation for HBlanks and VBlanks
• GFX Mode 0
* 16 colors support
* 256 colors support
* BG0/BG1/BG2/BG3 support
* 256x256 up to 512x512 tile maps support
* Default priorities support
* Horizontal/Vertical flipping support
* Horizontal/Vertical offset support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Rotation/Zoom
* Windows 0/1 support
• OAM support
* Horizontal/Vertical position
* Horizontal/Vertical flip
* 8x8 up to 64x64 sprite size support
* FadeIn/FadeOut Effect support
* Alpha-blending Effect support
* Trasparent OBJ
• 256 colors line-per-line palette support</BLOCKQUOTE>
Download <a href="http://nintendo-ds.dcemu.co.uk/ideas.shtml" target="_blank" >Here</a>.
Heres some <a href="http://nintendo-ds.dcemu.co.uk/ds-roms.shtml" target="_blank" >Nintendo DS Demos</a> to try with the emulator.
Thanks to <a href="http://www.emufanatics.com/" target="_blank" >Keith of Emufanatics</a> for the news.
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March 23rd, 2005, 17:56 Posted By: Vicious
Has anyone got SOLID info on when Mario Kart Ds is out?
on Lik-Sang its saying (April- Jap) and (US-Nov 7)?
I know dates change like the English weather but I would really like to know who might have the right info...
Thanks.
PS: This game is going to rock.
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March 23rd, 2005, 16:34 Posted By: wraggster
The Famicom emulator for the GBA (which works on Nintendo DS and Gamecube Gameboy Player with the right hardware) has seen a new updated release yesterday. Theres no read me file to say whats new but you can download the emulator and tools from <a href="http://gbaemu.dcemu.co.uk/unnfamicom.shtml" target="_blank" >Here</a>.
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March 23rd, 2005, 15:59 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3601&&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>Here are some pictures of the new Graphite Black and Pure White Nintendo DS systems, which will both officially hit the streets in Japan tomorrow at March 24. We have already received our initial stock yesterday and started to ship early pre-orders today. The remaining orders should be shipped within due course. The Candy Pink and Turquoise Blue editions of the Nintendo DS will be released in about one month from now, at April 21.
As with all Nintendo DS or Gameboys, the systems are region free. This means they will play games from all over the world and vice versa. If you are living in a country with 240V power outlets, you should pick one of the universal AC Adapters ($4.99) or a USB charger cable ($4.95).</BLOCKQUOTE>
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March 22nd, 2005, 22:48 Posted By: wraggster
The Nintendo DS & Gameboy Advance emulator for windows has been updated with a new release, heres the news that gos with the new release:
<BLOCKQUOTE>Now that the GPU has sprites, I decided it'd probably be a good idea if I could see the OBJ palette next to the BG palette. So now, the Palette viewer has two sections; BG and OBJ. I also found that the offset of the mouse coordinates when one hovers over a palette entry was throwing up the wrong value; a quick fix of that, and it all seems to work fine now.
I've tried tracking down the jump-to-0 bug by stepping through the instructions in the debugger, and it.. never happens. Very strange, that. As long as this continues, I'm not sure I'll be able to find this without a little help.</BLOCKQUOTE>
Download <a href="http://nintendo-ds.dcemu.co.uk/dsemu.shtml" target="_blank" >Here</a>
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March 22nd, 2005, 20:33 Posted By: wraggster
Even with no arms and no legs, Rayman is one of the most recognizable videogame characters around the world. The fearless and friendly Rayman heroically arrives on the Nintendo DS to defeat the pirate terror that has enslaved his world. Players will assume the role of Rayman and travel through magical worlds with surreal landscapes and gorgeous eye-popping 3D graphics. The Rayman series is well known for its diverse gameplay. In Rayman DS, the limbless hero can run, jump, ski, swim and fly with his helicopter hair. Rayman can also tame objects and devices in his world to surf on lava, ride whirlwinds and fly on a rocket.
<a href="http://www.lik-sang.com/info.php?products_id=6063&lsaid=219793" target="_blank" >More Information etc</a>
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March 21st, 2005, 22:44 Posted By: tidusuk123
Hi everyone. I sold my PSP to join you guys!!!
So what game shall i get? I've got my heart set on Mario, unless anyone else can convince me to get something better...
I'm waiting for Nanostray...
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March 21st, 2005, 18:07 Posted By: wraggster
News from <a href="http://www.lik-sang.com/news.php?artc=3598&lsaid=219793" target="_blank" >Lik Sang</a>
<BLOCKQUOTE>Datel announced their first product for the Nintendo DS. The Action Replay Duo goes into the GBA slot of your GBA or your Nintendo DS and comes with a USB link and a Windows Software. The product is supposed to be out in a couple of weeks.
Here is some info from Datel about the device including screenshots:
This cool device slots into your GBA or the GBA slot of your DS and enables you to access cheats and manage game saves. It comes with a PC application which you can use to download cheats and saves from the CodeJunkies server to be transferred to your DS or GBA. Isn't it annoying how GBA carts usually only have room for one game save? Well, with Action Replay Duo you can back up your GBA and DS saves to the Action Replay vault itself, or on your PC. Great if you share your GBA or DS with your friends.
We'll have more detailed info on Action Replay Duo when it's released (within a couple of weeks), but in the meantime, why not feast your eyes on a selection of screenshots from the PC Application and the devices on screen display </BLOCKQUOTE>
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March 21st, 2005, 18:01 Posted By: wraggster
You can always rely on Katamari Damacy to shine a bit of mental sunlight on even the dullest day, so news that the little lozenge-headed extraterrestrial could be rolling onto DS has us breaking out the tanning lotion.
Appropriately, word of Katamari's DS debut has entered our lives in extremely inconspicuous form. In a list of upcoming DS games published in official US mag Nintendo Power Katamari nestles quietly amongst other, previously announced Namco games like Baten Kaitos, Xenosaga and Pac 'n Roll.
If you were feeling minty you could draw comparisons between the way Katamari himself sneaks onto Earth unnoticed before tumbling himself into a sticky ball of cataclysmic proportions. Which is what we'd like to see happen with the DS game, obviously.
Of course, the PS2 version of Katamari Damacy has never yet received a release in the UK, so we shouldn't get hopes up too high. Still, the slightly less than commercially viable (although undisputedly fantastic) premise of the game would suit the DS better than a home console and the touchscreen would be perfect for Katamari's roly-poly action. And wi-fi multiplayer? Lovely.
We've been in touch with Nintendo to enquire about the DS version of Katamari but no information is available at present. Fingers crossed on this one.
Also appearing in Nintendo Power's extensive list of upcoming games are GoldenEye: Rogue Agent from EA and Age of Empires 2, which is a port of the Microsoft PC original being developed by Majesco.
Unfortunately, GoldenEye is not a straight port of the N64 original, as rumoured last year when EA announced the game. Wishful thinking, that. Rather, it's a DS-specific port of the rehashed GoldenEye that EA unleashed on home console before Christmas, and it's due this summer.
The touchscreen will act as your controller, Metroid Prime-style, as well as displaying status info and letting you trigger your GoldenEye's special powers. Wireless multiplayer for up to seven players is also confirmed.
Age of Empires 2: The Age of Kings is a slightly tweaked conversion of the PC original and should bring a much-needed dose of strategy to DS. The action will be turn based rather than real-time, with the top screen being used for status info while the bottom screen displays maps and battles. Touchscreen controls are promised so you can literally craft the future of your nation with your fingers.
DS games bonanza or what? Expect Age of Empires 2 and hope for Katamari Damacy DS before the end of the year
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March 21st, 2005, 17:58 Posted By: wraggster
The Nintendo DS's upcoming online gaming service will be run in conjunction with GameSpy, will be free to DS owners, and will be simple for developers to exploit, according to the latest issue of Nintendo Power.
Nintendo president Satoru Iwata spoke candidly about the birth of an online DS multiplayer service at the Game Developers Conference in San Francisco recently, but concrete details about how the system will actually work have been thin on the ground.
However, Nintendo Power, the official Nintendo magazine in the States, has managed to shed a little more light on the issue. The GameSpy connection (you may be familiar with GameSpy's PC gaming networks) is proclaimed as being "simple to set-up" and should offer a "seamless experience for players."
DS owners all over the world will be able to connect to the service for free, so long as they are within range of a wireless internet hotspot. These are springing up in public places like cafes and stations. Wireless internet in the home should also allow you to play DS online.
Game finding and matchmaking should be included, making playing DS games online as easy as getting within range of a hotspot, logging onto the service, and kicking international ass.
Iwata-san also promised that the jump from wi-fi multiplayer to wireless online multiplayer would be easy for developers, suggesting that the technology used will be extremely similar. Online DS dev kits are expected to reach developers before E3 in May.
So we can expect to see loads of DS game enabled for online play relatively early. In terms of new online titles, Iwata-san showed off Animal Crossing DS during his GDC keynote speech. With online trading and village-visiting in the mix, AC is expected to be the service's flagship title.
Nintendo has also suggested a similar service is in the works for its upcoming next-gen machine, the Revolution. The DS service may well serve as a 'test run' for the home console's online gaming network.
A spokesperson for Nintendo declined to expand on the DS's online service. "Nintendo expects to reveal more at E3," they said.
The DS online service is expected to roll out before the end of this year.
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March 21st, 2005, 00:45 Posted By: wraggster
Ready for a second round of rumors about how the controllers on Nintendo’s next-generation Revolution console are going to ditch the buttons and pads in favor of a configurable touch screen? Some speculation about all this was already going around back in December (and then there was that something or other in January about them coming with built-in gyroscopes), now a magazine called Game Informer is absolutely convinced that the Revolution will have a “touch screen as its controller” that has “no analog stick or shoulder buttons,” and that the “touch screen on the face of the controller is designed to be fully customizable.” Sound familiar? Whether they actually have some inside dirt or are just recycling December’s rumor isn’t totally clear, but it seems inconceivable that Nintendo would completely abandon actual physical controls (think of the hand strain!). Yeah, we get that the touch screen on the Nintendo DS (pictured at right) has its fans and that Nintendo is clearly enamored with the whole idea of touching, but even the DS has a d-pad and actual buttons. Note that while Game Informer says there isn’t an analog stick or shoulder buttons, they don’t mention whether there is a d-pad or not, so even if the controller for the Revolution does have some sort of touch screen, it still seems more plausible that they’re planning some sort of hybrid controller rather than something that is going to look like a Palm with a cable running out of it.
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March 19th, 2005, 12:21 Posted By: wraggster
The touchscreen controller in the DS allows to read out pressure of the touch. It should be called pseudo-pressure, really, because it’s based on the the touched area and not on real exerted pressure.
Here is a small demo to show touch pressure. Although an emulator binary is available there is no much use to it.
http://www.dslinux.org/blogs/natrium42/
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March 19th, 2005, 03:22 Posted By: lcsaeteurn
sd card adapter
well if anyone wants to buy an official sd card adapter the one from
"lik-sang" I've got one for sale so that you don't have to go messing up your memory card or putting a lot of work into soldering and potentially frying your card, here's the deal:
for sale: gamecube sd card reader and 32mb sd card
I am selling my official nintendo gamecube sd card reader and 32mb sd card together or separately. Item can not be found here in U.S. , buy from me and avoid all the extra s&h charges from having to ship internationally.
Great to save games onto with more memory than most standard memory cards. Also can be used to boot backup games with sdload.
they're shipping time: 2 weeks - 1 month
my shipping: 2 - 7 days (U.S. only)
card reader: 29.00 + 6.95 s&h
32mb sd card:12.00 + 2.95 s&h
both: 40.00 + 6.95 s&h
price on lik-sang.com for both 44.90 + about 6.95 s&h
and the sd card they offer is just 16mb.
http://www.lik-sang.com/info.php?ca...oducts_id=3360&
buy from me
save a few bucks
if interested
email me at: lcsaeteurn@hotmail.com
paypal only
Thanks for your interest.
I'll throw in an action replay for 24.00 more, an action replay retails at 29.99 + tax
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March 19th, 2005, 00:20 Posted By: wraggster
The Nintendo DS emulator <a href="http://dsemu.oopsilon.com/" target="_blank" >DSemu</a> has been updated, heres whats new:
<BLOCKQUOTE>I've ported the sprites from gladius' GPU, so there should be a lot more working GBA demos than there were yesterday. I know for a fact that at least a few sprite-based demos do work fine. I did have to add a double check for Y-coordinate bounding, on top of gladius' code, though; that seems strange.
I only have one DS demo that uses sprites, really, and that's Nibbles. However, it doesn't even start; it jumps to 0, just as many other DS demos do. It feels like a core bug to me, and until I fix that, I probably won't get much DS output.</BLOCKQUOTE>
Download <a href="http://nintendo-ds.dcemu.co.uk/dsemu.shtml" target="_blank" >Here</a>
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