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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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October 11th, 2005, 23:19 Posted By: wraggster
News From Lik Sang
Release Date / Price Point
While the Xbox 360 and PS3 have unbelievable graphics, and are just bursting at the seams with raw power, if you think about it, the gameplay of titles isn't really much different to that of Xbox and PS2 games. Some people like it like that, but there's a growing number of gamers and non-gamers in search of something fresh. What they search for is the Nintendo Revolution.
No release date other than "2006" has been announced, nor any price points, although Nintendo are aiming for this to be significantly cheaper than their competitors, hoping people will buy the Revolution and a PlayStation 3 or Xbox 360. Nintendo has a long tradition of delaying hardware and releasing last, but then again with the Nintendo DS they beat Sony out the door, so perhaps we'll be surprised.
The Games and Online Functionality
Naturally it's too early to talk much about games, but what we do know is that Nintendo President, Satoru Iwata said how he'd like Mario, Metroid, Zelda and Smash Bros. out on the Revolution as soon as possible. "Personally I am pushing very strongly on Mr. Miyamoto to make Mario one of the launch titles for the Revolution," he said in an interview with G4TV. While these are the same 'old' games we've played on GameCube, and the N64 before that too, remember of course it makes no sense to announce just the names of original titles in development.
While the level of backwards compatibility of PS3 is impressive, and Microsoft is trying, no one beats the big N here. The Revolution will play every single first party Nintendo game, all the way back to the Famicom (NES). There's 221 such games for the NES, SNES, Satellaview (SNES Add-On), N64 and N64: DD. These titles will be stored on 512MB of internal flash memory, which is enough for anywhere between around 50 to over a thousand titles to be stored. Then there's still GameCube to count too, with a library of over 550 games. The Revolution drive accepts your mini GC discs, and hidden under covers on the top of the console are four GameCube controller ports and two memory card slots. These let you use your existing GC controllers, plus the microphone, bongo drums and dance mats.
Games for the previous consoles will be downloadable on Nintendo's "Virtual Console" system, for a yet undecided fee. Despite hopes, the titles will not be free, although Nintendo have said they might run such offers like one free download with a new game purchased. Currently they are talking to third parties to try and get them to publish their past titles for download also. Since it's based on emulation, even titles from former rival Sega may be there. In an interview with Famitsu magazine, Sega's Yuji Naka, head of Sonic Team and Sega's Software R&D said "I hope Sega games will be playable as well." While emulation is nothing new for PC, the chance to play these classics with a real controller, on a TV, how they were meant be played, is nothing short of exciting.
The Controller
The main twist of the Revolution lies in the controller, which was surrounded by so much speculation and rumors across the internet, many wondered if Nintendo could live up to the hype they built. They did though, as while we were all wondering about touch screens and gyroscopes, Nintendo were building a much simpler and original controller. In the rectangle shape of a remote control. Using two small sensors with a range of 10 to 15 feet by your TV, the Revolution will detect your exact position in the room, on all three axes. Even motion sensing arcade machines don't have this sort of technology, but next year you'll have it in the palm of your hands. The controller its self also detects rotation and direction, giving you precise and natural control in every imaginable sense.
On the top corner is an On/Off button, then below that, a d-pad, buttons, then four LED lights to show you which of the four controller "slots" you're using. If you hold it on the side, it's looks like an enhanced NES pad in ceramic white or one of other various colors. On the rear of the controller, there's a large "B" trigger, then the battery compartment. Fixing a common complaint gamers had with Nintendo's previous wireless Wavebird controller too, a rumble feature has been built into this new pad. Meanwhile at the bottom is an expansion slot for peripherals like the "nunchuck controller". This, which won over many of the western developers, is a "pod" giving you an analog-stick to hold in the other hand, with Z1 and Z2 triggers underneath.
Using a modified Metroid Prime 2 engine, this device was shown off as players ran around with the analog-stick while using their other arm to point the main controller where they want to shoot. Since the Dreamcast days, companies have tried putting a d-pad or analog stick on a light gun to give you such freedom, but none even came close to what they aimed for. Now Nintendo have leaped over them and produced a device more natural and precise than a keyboard and mouse!
Even Peter Moore, corporate Vice President of Xbox, said at the Tokyo Game Show "I want to give kudos for Nintendo for its attempt at innovation with the new controller. (It'll) bring people in that, as Iwata-san said, are either lapsed gamers or gamers that are intimidated by the complexity of the controller." To ensure multi-platform and more traditional titles are still playable though, "shells" will be sold, where you just slide the Revolution controller into the shell of a GameCube style pad for example, and feel right at home. Other more original peripheral "shells" may include anything from Maracas for Sega's Samba De Amigo, to a toy model plane for games like Pilotwings.
Technical Specs
What hasn't excited many fans however, is Nintendo's stance on High Definition. While it's nothing new given the companies slow uptake on a CD with the N64, and online gaming with GameCube, the ever growing numbers of those who own a plasma or LCD TV are stunned the Revolution won't support a TV resolution higher than that created back in 1941.
Perrin Kaplan, Nintendo of America's Vice President of Marketing and Corporate Affair, addressed this issue saying "Nintendo doesn't plan for the system to be HD compatible as with that comes a higher price for both the consumer and also the developer creating the game. Will it make the game better to play? With the technology being built into the Revolution, we believe the games will look brilliant and play brilliantly. This can all be done without HD." Later he went on to say "Companies focused on outdoing each other for technology's sake are using the power of public relations to confuse the media into thinking high-definition is a live-or-die part of the games of the future. It is a technological fact that games will still look incredibly beautiful and play incredibly well without the high cost of making them HD compatible. HD may be one of the technologies of the future. Is it the gaming industry's only future? We don't think so."
Exact specs for the machine are still a closely guarded secret, but it's been announced that the machine will be two to three times more powerful than the GameCube. This is a far cry from that of Sony and Microsoft's efforts, but that's what will keep the cost down for Nintendo, game developers, and us the consumers. Hoping the Revolution will be the platform of choice for publishers to give new concepts and original ideas a go, and as loyal PS2 developers are even questioning their rising costs, Nintendo may very well be onto something here.
Not missing out on every mod con however, the Revolution will have an online match making system similar to Xbox Live, can be linked to other consoles or the Nintendo DS via Wi-Fi, and with an add-on, it'll play DVD movies. This is likely to be through a dongle, ala Xbox DVD Playback Kit. Wireless wise, both 802.11b and 802.11g will be supported, or if you don't already have a wireless router, a USB port will be included to accept routers or high speed modems with a USB output. Using wireless, NDS owners will be able to download demos, and then transfer them over to their handheld without so much as getting off the couch, a popular goal in this next generation.
Finally, leaving a few surprises up their sleeves, Nintendo of Europe's Jim Merrick admitted they "have not shared everything that there is to know about Revolution or its controller", and finished with "C'mon, we're Nintendo - we like to hold things until the very end!"
While the next gen console war is just beginning, the battle over the next generation of DVD has already been raging on for years. On one side there's Sony and Philips with Blu Ray, then on the other it's Toshiba and NEC with HD-DVD. It used to be easy to decide who to root for, as Blu Ray offered more space for us consumers, while HD-DVD was cheaper to manufacturer for the corporate movie studios. These days however, it's simply impossible to decide as the two sides sling mud at each other on an almost daily basis, and new announcements of higher capacities are usually just successful experiments created in their labs, and who knows how many years away they are from actually being mass produced. Sometimes new technologies like anti-scratch coating give one side the edge, but then the other quickly adopts the same.
Alliances have been forged and broken down, peace talks attempted and shattered into bits, oh yes, this is real war. Sony are even using the old Trojan Horse strategy by putting the Blu Ray drive in the PS3 to ensure their format is in tens of millions of homes, even though that's probably one of the reasons we're constantly warned about how expensive the PS3 is going to be. Anyone who remembers how much the first DVD players cost will tell you that first generation players for a new format at a reasonable price are simply impossible. Someone has to be losing a lot of money, and that's probably why Sony, by their own admission, will be arguing over the price of the PS3 until the last possible minute.
As you can see already the format war is affecting our videogames. Sony, who outside of the PlayStation has seriously struggled in the past few years, previously lost the Betamax vs VHS wars, then lost again in the creation of the DVD standard we know today. One analyst, Michael Pachter of Wedbush Morgan Securities, said how Sony has "bet the entire future on this", and went on to explain how "it's too important for them to lose, so they will do everything they can to win."
Meanwhile to keep costs down and release the Xbox 360 this year, Microsoft's machine will only play regular DVD discs, as will the Nintendo Revolution. That's not to say Microsoft hasn’t chosen a favorite though. Originally in return for Sony including Microsoft's VC-1 codec in the Blu Ray standard, which had already been adopted by the HD-DVD group, Microsoft was meant to remain neutral.
Then Microsoft laid down some standards of what they demand for the future, in terms of being able to stream movies around the house via Windows Media Center, and several other such details. Recently as movie studios seemed to be siding with Sony because of stronger copy protection, Bill Gates and Intel publicly sided with HD-DVD, stating Blu Ray hadn't lived up to their requirements. Naturally the Blu Ray executives were out raged, and pointed out how they do in fact meet those standards.
No doubt this is a battle that will be fought for a long time to come, but not knowing which side will be the next Laserdisc or VCD, we the consumers are going to lose out. Let's just hope on the videogames side of things, that the finances to fund this war won't come all from our own pockets.
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October 11th, 2005, 19:25 Posted By: malrak
I found this site while looking for info on DS homebrew stuff. I'm about to take the plunge and buy some crap, but I'm not sure which crap I need.
On your site, it has the 4 gadgets that I need. Is that it? Everywhere I go to buy the Superpassme, I see these other NDS Flash Cart Kits, that supposed to have everything in it. But they seem different from what your site said I need.
Overall, I'm confused. If someone could shed some light on the difference between the Flash Cart Kits and the SuperPassMe route, I'b ppreciate it.
Thanks!
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October 11th, 2005, 15:00 Posted By: Arkz
Has anyone been able to hack action replay codes for X-men legends II for the gamecube, because It would be greatful If anyone can post them. I checked codejunkies for 2 to 3 week and no codes, gscentral has'nt been updated In months. So If would be really greatful If you can post them ?
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October 11th, 2005, 05:31 Posted By: Captain Stupid
Hey guys,
I have probably the most laughable question to date so set your faces to chuckle. I have been searching for about 24 hours and can not find an answer but please forgive me if it has been asked before.
Background: I have a M3 Perfect and a Passkey. When I try to load up with the Passkey in passkey mode with a cart in the slot my DS greyscreens.
The Stupid Questions 3:
1. Do I need to do a firmware flash for the Passkey to work?
2. If so, what ones won't wreck my DS?
3. After a flash, will I need to still use the Passkey?
4. Can I still use the DS 'as normal' after a flash?
(I never said I could count)
Cheers guys.
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October 11th, 2005, 02:07 Posted By: Degamer
Hi, I just stumbled onto this whole NDS homebrew thing, I was wondering, are there any programs available that simulate PDA functionality, or allow web browsing through the Wi-Fi link?
Thanks.
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October 10th, 2005, 19:49 Posted By: wraggster
Nintendo has blamed the GameCube for a loss in first-half profits, which forced the gaming vet to lower its full-year sales target. Slumping North American sales of the GameCube and its software continue to foreshadow the console’s imminent demise, which may be closer than previously projected. Nintendo’s senior managing director Yoshihiro Mori spoke frankly at a news conference in Osaka, stating, “The big drop for GameCube games was in North America. It looks like the product’s life is nearing its end.” Nintendo had expected to sell 2.8 million GameCube units this fiscal year, but is now prepared to lower that estimate. Looks like a Revolution is exactly what Nintendo needs…
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October 10th, 2005, 19:48 Posted By: wraggster
SuccessHK have posted the release of several new GBA titles and also the price drop of the Silver GBA Micro to $107 , heres the new games:
GameBoy Micro GameBoy Micro US ver. - Silver Price Dropped.
Xevious The Avenger New Stock.
Tetris Worlds New Stock.
PAC-MAN Collection New Stock.
Metroid New Stock.
F-Zero GP Legend New Stock.
GameBoy Advance Castlevania New Stock.
GameBoy Advance Astro Boy Omega Factor New Stock.
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October 10th, 2005, 19:06 Posted By: Adattude
Ok, heres the deal. I used wifi to replace my firmware, and I used the NDSPatch to load games onto my 512 x-rom cartridge. Everything is working great. So far I have gotten metroid, castlevania, and a couple other games to play just fine. I have 3 questions though.
1) Warioware Touch won't play. I read it has something to do with "unlocking" it? Can anyone shed some light?
2) More importantly is there a working multiboot program for NDS roms?
3) Is there anyway I can use my x-rom cart for both NDS and GBA roms at the same time? It sucks have 1 NDS rom on there and I cant use the extra space for any GBA roms.
Thanks in advance
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October 10th, 2005, 16:40 Posted By: King DS
ok, my proposal is to make a list of all the known brickers and all the clean non-killer rom loaders. then we know whos being a bstrd when they say "somthing somthing ds rom loader v1" and that somthing somthing is on the bricker list. this way we can find the rats and ban them. and probly block there IP if you can.
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October 9th, 2005, 00:18 Posted By: wraggster
Hi,
I made available the new current snapshot of ReboNDS. You can get sources and binaries on my homepage, as always, at:
http://francois.pessaux.neuf.fr/creations.html
Microphone is still not available but I added sounds (not yet for everything), I fixed numerous bugs, all current maluses are available, and I translated the project from the uggly C++ to regular and holly C ))
By the way, I fixed the wrong section assignment (linker complained about my "attribute"s).
I'll try soon to add a *really functionnal* highscores saving.
-- Didou
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October 8th, 2005, 22:50 Posted By: wraggster
Might Max has released an update to his homebrew loader for the gbamp. This is comming along very nicely and even suppors plugins based on file type. Currently only png and mpg (v1) are supported.
08.10.2005 - 21:25
Enabled FileListSize parameter
Added FileListColor_R/G/B parameters
Added Description* parameters
Added Icon* parameters
Added font.ini for font customizations
Hidden files or folders don't show in list anymore
Fixed a bug that prevented a reload of multiboot
Added a parameter to list the files vertical centered
Touchscreen selection scrolls now correct
http://mightymax.org/gbamp_multiboot.html
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October 8th, 2005, 22:49 Posted By: wraggster
More news on the horrid release, heres what Drunken Coders Posted:
A day or so ago, Darkfader released a certain malicious bit of homebrew under the name r0mloader. This software claimed to allow a person to run commercial roms off of their GBAMP or supper card. What it actually does is corrupt the firmware on your DS as well as on your supper card or GBAMP effectively turning your DS into a brick.
It is suspected that this was done as an act of anti-piracy but it has caused many beginning amateur programmers to shy away from the system. Although I tend to fall heavily on the anti-piracy side of things myself, I do not feel it is the homebrew communities place to take such actions.
Fortunately the first thing most people do when the set up their DS for homebrew is apply Firefly's firmware patch. Unlike Nintendo’s firmware, Firefly's patch has recovery code built in which allows you to restore your firmware if you have a gba flash cart.
If you do not have the firmware patch applied be careful of what you run. If it is already too late it is still possible to recover although it requires a bit of effort.
I am not sure how wide spread this is, feel free to email me if you were affected and I will work on getting a recovery guide posted.
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October 8th, 2005, 22:21 Posted By: wraggster
Another article thanks to Guyfawkes
DarkFader has released a fake DS ROM that claims to be a Hentai viewer or ROM loader but is in actual fact a program that will flash part of your firmware rendering your DS useless. It is apparently possible to fix the DS if you have FlashMe but otherwise you will be left with a brick. UPDATE: To fix if you have FlashMe hold A+B+SELECT+START when switching on the DS, you can then run the original FlashMe updater to restore the DS. There are also reports that it will erase G6, M3, gbamp and SuperCard firmware as well as deleting anything found on the CompactFlash card in the gbamp.
The file was originally released as taihen.zip (.nds size 548,673 bytes) which is an Hentai viewer and then as r0mloader.zip (.nds size 151,361 bytes) which claims to be a ROM loader. At the moment there is no way to be absolutely sure if a ROM is legit so please be VERY careful before trying any new homebrew.
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October 8th, 2005, 22:04 Posted By: wraggster
The recent Brick inducing PSP/DS Software has claimed many victims, more DS than PSP, heres an article from the respected Kojote of PDRoms
just can't hold myself back but there are a few things which have to be said right now.
Recently the PSP and now the DS are affected by malicious programs, which are able to break your handhelds. The sense of this action is just right beyond my understanding and the understanding of most developers I know. People who are new to homebrew might be tricked to run a program, which will destroy their hard paid off system. Not everyone can afford a new one - and it's not clever to trick new people into running code which is really doing bad things. Many people will get a wrong opinion about homebrew software and this is what i don't want.
The PSP is affected in two ways:
There is a FAKE downgrader which ****s up your bios, the chance of getting it back to work is almost zero
Recently Symantec also figured out the first VIRUS for the PSP. It doesn't spread it self, but it ****s up the bios as well.
The NDS is affected in this way:
The DS bricker will overwrite some regions of the bios and it will be extremly hard to recover anything.
All that stuff might have been developed to show skills, but never forget there are kids who don't understand anything about it and they forward those things to their friends to fool them. More and more system will be bricked - Is this what we need? Things will spread over Bittorrent and E-Mule and reach hundrets of people - hundrets of people who are now in potential danger to brick their system.
Exactly such a behaviour shows companies as Sony that they are right with upgrading their firmware again and again, and finaly eleminate EVERY SINGLE EXPLOIT which is found. If there are no exploits left, you can't run any homebrew. This could be the dead of everything people were supporting for years.
Until further notice:
* NO NEWS ON PDROMS
Homebrew over - at least for the next days.
I hope my words will ring a bell in some people head. A general warning to everyone who is new to homebrew, please only get things for a serious source and avoid warez, as playing commercial games for "free" might be a bigger target. You shouldn't play warez at all anyway.
Thanks for everyone who keeps on destroying the homebrew scene - Thanks for destroying the hard work of many people - Thanks for destroying the effort people used to get everything working.
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October 8th, 2005, 21:59 Posted By: wraggster
Spacy has just posted a new work in progress build of his unofficial VisualBoy Advance. No changes were listed with the files but if you are interested in giving it a go and want to provide Spacy with some feedback that would be cool.
Head on over to his support thread to leave some feedback after giving this work in progress build a go.
http://www.emutalk.net/emu64-news/3...-1-7-7-wip.html
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October 8th, 2005, 20:15 Posted By: wraggster
BigRedPimp founder of #DSDev speaks out on the Bricker issue, heres the full newspost:
I feel that this should be said considering how people are saying #dsdev supports the bricker…
I, BigRedPimp, am the founder of #dsdev on EFNet. Rumor has been going around that the bricker app (which renders stock Nintendo DS units useless) is supported by the ops of my channel. This is not the case. The fact of the matter is that I am disgusted with certain individuals who not only created it but condone its creation by saying “because I can”. This, to be blunt, is bullshit. You are single-handedly making it hard to trust anyone out there looking for help on their current work. Why someone would create an “app” that would turn a US$120+ portable device into a paperweight is beyond me. I think this individual needs a serious reality check. Just because you can afford a DS whenever you want one doesn’t give you the ****ING RIGHT to destroy the rest of ours. I’ll be expecting some sort of retort for this but I don’t care.
In closing, I reiterate the point that the staff of EFNet #dsdev does NOT condone the use of the bricker in any way, shape or form. Support positive development, not destructive. That is all.
- I say thanks to BigRedPimp for this news, pity that one lamer and a few idiots who think its funny can cause problems for our scene.
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October 8th, 2005, 19:56 Posted By: wraggster
A new version of VBA smooth has been released.
new features:
- update to latest VBA v1.8 beta 3 core
- integrated with achurch's optimized ARM cpu core
- add PM's 2xPM, 2xPMLQ image filter (2xPM now works)
bug fix:
[many people] VBA smooth v6.4 failed to open file dialog in Win98
- fixed this bug by change MFC compiler directive
[mikoxc] VBA smooth in window x2 size or below, image filter effect was messed up by d3d bi-linear filter
- fixed this bug
[mikoxc] VBA smooth in window x2 mode, the right and bottom lines pixels was cut off
- fixed this bug
[Kaminari] When using 2xPM filter, the output image is heavily distorted.
- fixed, now add 2xPM and 2xPMLQ to filter plug-in
[mikoxc] after VBA smooth v6.1, for win98 failed to open FileDialog
- fixed by setting VS.NET to compile a version compatible with win98
[jeffkongz] suggest not to delete rewind states when save states are loaded
- fixed, not to reset rewind states when save states are loaded as suggested way
[suanyuan] remove skin functionality to clean up code base a little bit
- Remove skin functionality, since skin option only worked for DirectDraw driver
http://www.emutalk.net/emu64-news/30...-released.html
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October 8th, 2005, 17:02 Posted By: wraggster
First off id like to say that no release on this site will ever brick your DS because i will check everyone that doesnt come from a valid source, the DS scene is great apart from some elitest idiots who think its funny to ruin peoples DS consoles.
Heres a log thats on the net of the time when Darkfader released his bricking app --> http://www.tehskeen.net/files/dsdev.20051007.log (original url)
Read it and youll see that the Developers (a minority it must be said) thought it was funny when one of the users ran the software and nearly bricked his PSP.
I read what other forums and sites posted about the loader and so i went in myself to #dsdev and well the atitude that came across when i asked about the loader was disapointing to say the least, basically they were saying that unless you flash your DS then its tough if anything happens.
My thoughts on the whole situation are that as any homebrew scene you do not shit on the homebrew users and this ill guarentee will be found in a homebrew game before long.
No site or forums or even a chat room should think its funny when a release like this happens but it seems that a certain chat room does, now ill bet that a lot of the developers are horrified that this has been released but from what i seen in there, only a few lamers rule the roost.
So in future can you trust anything released from such sources if they think its funny when your DS dies, it has to be the lamest release of the year and it will hit homebrew users more than any bloody warez users in the long run 
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October 8th, 2005, 13:47 Posted By: wraggster
According to logs that were posted on the internet a coder by the name of Darkfader has released a Bricking tool which will kill any Nintendo DS that uses PassMe/FlashMe and any of the following cards Supercard, M3 Adapter and the GBA Media Player.
Basically for now you must hold off trying any new homebrew unless you can guarentee 100% that the person supplying it is safe:
Brakken posted this:
DarkFader, the person who cracked the Nintendo DS, was behind the creation of the NeoFlash, the MAN who ran the Nintendo DS ROM release group GST (Golden Sun Team) has released a small program that will erase your Nintendo DS firmware, GBAMP firmware and/or your SuperCard Firmware and the release appears to be supported and endorsed by the DSDEV (#dsdev on EFNET IRC) community of dev's (who most recieve free NeoFlash devkits). This Bricker does not destroy NeoFlash carts? Could there possibly be any correlation?
The code used in the original bricking application has been ripped and now is being added to other homebrew and roms so if you run one without checking it first you'll end up with a dead Nintendo DS, GBAMP and/or SuperCard. This is a very counter-productive move on the Nintendo DS's Development Community as their code to disrupt piracy (which they helped create) is now being used in their own programs! Currently there is no way to test for this bricking code!
Just image going to run NESDS and having your Nintendo DS die! Luckily, if you use the FlashMe Firmware replacement for the Nintendo DS you can recover from this deadly attack by booting up the system any holding "A+B+START+SELECT" then loading the Firmware from a flashcart other then your SuperCard (as it's most likely been destroyed).
Some Conversation off IRC that was posted:
<DarkFader> yes
<xxxxx> what's all this about a trojan?
<DarkFader> DS program that erases some things
<xxxxx> hmmm... payback for something?
<DarkFader> firmware of supercard, media player, DS
<DarkFader> nah
<DarkFader> for fun of course
<xxxxx> heh, I see
<DarkFader> it also erases the xg/neoflash card and CF inside movie player
<DarkFader> I still need to add support for more devices 
<DarkFader> M3, G6, SD cards
<xxxxx> hmmm... for what purpose? laughs? 
<DarkFader> it will put ppl on alert
<xxxxx> and leave them with a hell of a lot of broken DS'es
<DarkFader> it can be fixed
<DarkFader> but still very annoying to fix it all 
<xxxxx> indeed
<xxxxx> but won't stuff like this kill the homebrew scene?
<xxxxx> no one wants to load anything in fear of frying their DS.. or flash card
<DarkFader> hmm
There you have it folks please do not touch it 
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October 7th, 2005, 23:37 Posted By: wraggster
creepyplaidman has updated his WIP game for the Nintendo DS.
Alright, I've now turned my engine into a 3 level game and I've dubbed the release the Zotbot Preview, because I feel the game has reached that 60% Level that neoflash desires, so feel free to judge my zotbot preview. Also added top screen fun to the release, just to make it look more fun
More info and downloads here --> http://nintendo-ds.dcemu.co.uk/zotbotds.shtml
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