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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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April 5th, 2006, 17:49 Posted By: wraggster
Virgin PLAY has announced today the agreement with the Dream On studio, to publish the game Dead and Furious worldwide for the portable console Nintendo DS, whose date launch will be next November.
The French studio Dream On goes more than 3 years dedicated to the development of video games for the portable consoles, included Nintendo's last one, the NDS.
Benjamin Yoris, CEO from Dream On Studio is very pleased to announce his partnership with Virgin Play on the game Dead'n Furious for the Nintendo DS, and he said about it: “ We are very excited to work with Virgin Play on such a fun and action-packed game. With your stylus or your finger, you will recreate all the sensations of an arcade gun-shooter: different weapons, zombies, a mysterious story ... All the ingredients for a great gaming moment, including touch screen gameplay and 2 players cooperative game mode, will be in your hands!
Dream On Studio has spent the last 3 years focusing on games for the handheld consoles including the Nintendo DS. We want to deliver the best possible and entertaining games on the Nintendo DS. Working with Virgin Play is undoubtedly a good opportunity for our gaming ideas to come to life and be successful.”
On the other hand, Paco Encinas, Virgin Play’s General manager has said:
" We are very satisfied to this publisher's agreement with Dream On, I am sure that this original and entertaining game is another firm step in our strategy of continuing growing as Publisher worldwide ".
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April 5th, 2006, 17:45 Posted By: wraggster
Nintendo of Europe updated its spring 2006 release schedule for Nintendo DS, Game Boy Advance and GameCube.
Unfortunately, a rare dose of sun straight to the eyes (well, IP addresses. My DNS is broken is what I'm flailing for) means we're struggling to remember just how many of these were this way beforehand and how many are updated, so please refrain from shouting too loudly if you've heard any of this before (I wouldn't be able to hear you doing so either - you'd be better off bombing my house).
In no particular order, then, the DS highlights (since that's what you care about) are Tetris DS (21st April), Trauma Centre (28th April), Pokemon Link and Metroid Prime Hunters (5th May), Super Princess Peach (26th May), Dr Kawashima's Brain Training (9th June) and New Super Mario Bros. (30th June).
Also, brilliantly, after writing it "NEW Super Mario Bros." for ages, now Nintendo's going for "New SUPER MARIO BROS." This makes us cry. (Or, actually, maybe we started that. Dammit!)
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April 5th, 2006, 17:42 Posted By: wraggster
News from Divineo China
We have just received today the new version of the M3 Adapter that is now compatible with Mini SD cards as well as the standard SD cards!
A first by M3 Adapter on Nintendo DS.
Heres More info:

M3 Adapter is made for those who want to download freeware games, movies and music from a PC to a GBA(SP) and/or Nintendo DS. You can use your PC and normal Compact Flash Card Reader to transfer and convert you movie & music files to the Compact Flash Cards. Then, insert M3 Adapter with CF/SD Card into GBA(SP) or Nintendo DS, and the files will be available after boot up of the console.
Its features are just the same as any other MP3 Player on the market but also playing games and movies instead of playing music only.
One of the coolest features of an M3 Adapter is that you can directly run third party software on it – that includes emulators of the video game system.
Compatible with all GBA games without any patching required and without any problem during gameplay. NDS games require patching.
Excellent Save compatibility. It support all saves types with the RTC function.
Capacity is very flexible and only depends on the card you use, which now are up to 4GBypte (32Gbit) on the market.
GOLDEN FINGER (CHEAT Code ) employs the IPS system that prevails in the world, with more diverse and powerful distinctive functions than CHT. The unique Auto IPS feature completely prevents computer crash.
With unique Super Real Time Save Function, easily operates and it can revive without limits.
CF/SD card +Reader can be used as a U disk and it only needs drag here and there when the game is burning.
Saves money: CF/SD card can also be used in digital camera and other products, and you can share your card as you need it without the need to buy a dedicated card for your NDS/GBA.
Supports GBA Games, FC games, Emulator games, GBA Movies, E-book, Cartoon books, browse pictures, enjoy music and so on.
Supports 4-key reboot to Rom menu function, and supports 4-key reboot beginning function.
Very safe for your CF/SD card.
Buy Now at Divineo China
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April 4th, 2006, 22:24 Posted By: wraggster
Source Gamebrink
Nintendo's website for the DS software entitled "The Original 'POINT-AND-SPEAK' Phrasebook launched today. The software includes information and translations for five countries that use five different languages. Those countries are Thailand, China, South Korea, the United States, and Germany. All destinations will be sold seperately but will use the same core software.
Some of the software's cool functionality include a translation phrase book, audio which pronunciates words in the new language, the ability to draw on maps, and a conversation helper that contains illustrations of common social scenes and useful phrases to use in those situations. The website even helps travelers out with common questions like what power adapters to use.
Looking at the English verions website you can clearly see all the base functionality the program has from the screens. There are sections for Arriving in the USA, Aiport to Hotel, Money & Tipping, At the Hotel, American English, Everyday Phrases, Daily Greetings, and a calculator. The example English conversations are kind of funny considering some talk about the Seattle Mariners which is owned by Nintendo.
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April 4th, 2006, 21:33 Posted By: wraggster
Thoduv has released the first DS Emulator for Linux:
DeSmuMe is a great NDS emulator for Windows by Yopyop. Recently he decided to stop the developpement of his program and to release the source. I download it and try to build DeSmuMe on Linux using SDL. Seeing it worked great, I write a small GTK+ interface for this emu. (a bit slower than Windows version, because it’s only written in C++)
Download and Give Feedback Via Comments
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April 4th, 2006, 20:25 Posted By: wraggster
The latest issue of EGM reports that the DS Lite is "due in May" on North American shores. The snippet coincides with 1Up's recent speculation, but does not contain further information that would validate this claim. Consider this a rumor — for now.
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April 4th, 2006, 20:23 Posted By: wraggster
When Nintendo first unveiled the DS in January 2004, many people in the game industry were skeptical. The so-called "innovative machine" was unlike anything that had been seen before, and a lot of detractors laughed off its dual screens as a gimmick.
Two years later, it's the executives at Nintendo who are laughing. Today, the company reported its biggest annual profit since 2001. For the financial year ending March 31, the company took in a whopping 95 billion yen ($807 million) in net income--an 8.7 percent rise from the previous financial year. The earnings beat Nintendo's own forecast, which called for a 14 percent drop in earnings for the year.
In its report, Nintendo cited two main factors for the better-than-expected earnings. First was a weaker than estimated yen, which allowed software and hardware sales in Europe and the US to boost its bottom line more than they normally would. The second factor was sales of the DS in Japan, which Nintendo deemed "favorable." That term smacks of Japanese understatement, as the handheld has been a sensation in the country, selling more than 5 million units and sparking the ongoing brain-training game craze.
Today's news was especially good if you owned a piece of a Nintendo. Instead of the 270 yen ($2.29) per-share payout stockholders were expecting, the company will now dole out 370 yen ($3.15) per share.
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April 4th, 2006, 19:56 Posted By: wraggster
Divineo China have posted this new accessory:

With a removable hook, this protective case designed for Nintendo DS Lite will let you play your console while inside the airfoam pocket! It can also be carried on your belt with a velcro scratch. Additional storage inside the bag allows you to carry game cards and other small accessories.
Buy at Divineo China
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April 4th, 2006, 19:51 Posted By: wraggster
Divineo China have posted this new accessory:

Recharge your Nintendo DS Lite console with your PC/Laptop (or any USB power source) via this USB power charge cable designed specifically for Nintendo DS Lite.
Quick charge function!
Buy at Divineo China
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April 4th, 2006, 17:11 Posted By: wraggster
zzo38computer has released a new version of his DS firmware replacement.
Whats New
- Settings in options.h to ignore auto-start flag in NDS card (in case it causes problems or you don't like that function, and this is also what was causing the screen to go black)
- On-screen keyboard functions have been changed a bit: Cursor is displayed after text, color of input text is now highlighted, and Esc key works (same as B button to cancel)
- L and R buttons can be used on main menu to toggle back-light
You can now call ARM7 functions in PROGRAMMING MODE
Known Bugs:
- A few commercial DS games won't boot (Lunar Dragon Song, Animal Crossing). caitsith2 seems to have found the problem.
- Firmware settings (name, birthday, etc) might be wiped? I wasn't too clear on what caitsith2 meant in this post.
Download via his site here --> http://zzo38computer.cjb.net/nitro/fwnitro/
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April 4th, 2006, 17:07 Posted By: wraggster
Nintendo, which earns about 75 percent of sales outside of Japan, holds foreign currency assets of about $3.5 billion and 1.1 billion euros. The company used an exchange rate of 117.47 yen to the dollar and 142.81 yen to the euro for today's earnings statement. In January, the company was forecasting a rate of 110 yen to the dollar and 135 yen to the euro.
Nintendo also said it would pay a 370 yen dividend for the full year, compared to its earlier plan to pay at least 140 yen. It paid out 270 yen in fiscal 2004. Shares of Nintendo rose 1.9 percent to 17,770 yen today on the Osaka Securities Exchange, paring losses earlier in the day.
The company said as of February said it sold more than 6 million DS units in Japan since the launch in December 2004, and targets 10 million units by year-end, as it introduces a thinner and lighter model called the DS Lite and add features such as a Web browser and digital TV tuner.
Nintendo's full-year net income is the highest since its 106 billion yen profit in fiscal 2001. The company will report final earnings on May 25.
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April 4th, 2006, 17:01 Posted By: wraggster
Shigureden is a newly-opened museum, showcasing and celebrating the ‘Ogura Hyakunin Isshu’ – a culturally important anthology of 100 poems by 100 different Japanese poets from the middle ages. For the literary scholars amongst you, the poems are all pre-haiku 'waka' (now called 'tanka') - five-line poems of 31 syllables, arranged as follows: 5, 7, 5, 7, 7.
The really interesting aspect of the museum, to SPOnG at least, is the fact that the digital and interactive installations at Shigureden have been bankrolled by Yamauchi and designed by Miyamoto.
Visitors use a DS-based device to guide them around the museum, called a ShigureNavi which is described as ‘a kind of Nintendo DS without buttons’ with only touchscreen and volume control.
The ShigureNavi receives signals from ceiling-mounted transmitters around the various exhibition spaces, which deliver location-relevant content to the ShigureNavi in the visitor’s hands. It certainly beats following a bored mature student carrying a coloured flag around some dusty museum!
As well as acting as a location tracking device, visitors can also use their ShigureNavi to control their environment. For example - and this really has blown us away - on the installation pictured in the top and bottom photos alongside this story, you will see that there are seventy 45-inch LCD monitors embedded in the museum floor. As visitors walk around the floor they look down at a detailed, animated aerial photograph of Kyoto – so they actually feel as if they are walking in the sky above the city.
Visitors can use their ShigureNavi as a sky-walk navigation system, specifying what the want to see and where they want to go in the city below, with a big bird under your feet guiding your sky walk. Visitors can also play ‘sporty card games’ using the device and the floor-embedded monitors. SPOnG is not sure what these games are made up of, as our command of the Japanese lingo is not what it should be.
If you check out the second picture to the top right of this story you will see that there is also an installation which looks very much like a huge Nintendo DS. With this feature, visitors can play card games with ancient historical characters, who they can see on the top screen across from them as they control the decks of cards with the huge, horizontal touch screen at the bottom.
It’s great to see that Nintendo is continuing to innovate in ways above and beyond their magical videogames. Shigureden certainly sounds like more fun than most art exhibitions and museums we’ve been dragged around in the past by well-meaning teachers, friends and parents.
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April 4th, 2006, 17:00 Posted By: wraggster
Special Offer from Play Asia:
Weekly Special: Seiken Densetsu DS: Children of Mana for Nintendo DS™ at US$ 19.90 only - offer valid for 1 week
Seiken Densetsu DS: Children of Mana is the first game as part of the World of Mana compilation launched by Square-Enix.
In the middle of the island of Illusia stands the famous Tree of Mana. Several years ago, a great disaster took place at the base of the tree and many lives were lost, leaving the main characters as orphans. A brave young boy and girl used the Sword of Mana to save the world from disaster. Now, years later, the main characters set out to investigate the details of the event that took so many loved ones away from them.
The game retains real-time battle mechanics of previous games in the Seiken Densetsu series, but is closely being modeled after Secret of Mana. The environments also retain the interactivity with weapons and items seen in certain Seiken Densetsu titles. New to the series is the Dual-Weapon system, which gives the player the ability to wield two weapons at once on the X and A buttons - a long range and short ranged weapon.
More info --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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April 4th, 2006, 16:58 Posted By: wraggster
News from Play Asia:
Roughly one week after our last Nintendo DS™ Lite shipping update, we are happy to announce that all pending preorders of the Ice Blue and Enamel Navy Nintendo DS™ Lite consoles are clearing today. If you haven't received a shipping notification of your preorder within the next couple of hours, check your customer account as some unavailable items are possibly blocking dispatch of your order. Our customer service will be happy to assist you with any order change that cannot be made online.
The shortage situation of the most popular Crystal White color model unfortunately continues. We have only been able to clear a short portion of the big number of backorders up to now. Though small quantities are coming in almost everyday, we are currently unable to completely foresee when sufficient units are going to be available on the market. If you still have a Crystal White preorder pending with us, we highly recommend considering switching to any of the other color models in order to speed up dispatch of your order.
New orders for Enamel Navy & Ice Blue Nintendo DS™ Lite units now open
As frequent visitor, you most likely have noticed that we have opened new orders of the Ice Blue model a few days ago. Today, also the Enamel Navy model is back on sale to ship within 24 hours (while those news are being written). Pricing for new orders has currently been set according to the market situation and vendor pricing/availability at US$ 199.90 and orders are limited to 1 unit per customer. Please also note that new orders placed now will not include the free gift that is supplied with all preorders.
In accordance to our previous policy, new orders for the Crystal White model will only be opened once sufficient quantities are in stock to cover all pending preorders.
More info here --> http://www.play-asia.com/SOap-23-83-...9-en-84-n.html
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April 4th, 2006, 16:56 Posted By: wraggster
Sure, old Mario has been known to paint, play professional sports, and even do some actual plumbing work on occasion, but he'll soon be able to power your mail through the postal service in the Far East.
10-stamp sheets of 80 Yen stamps are now available for pre-order in Japan, where gaming otakus will soon be able to adorn their snail mail with the likes of goombas, magic mushrooms, and mustachioed men. The set will be out next month.
Has the government of a country like the US ever done anything this official to honor one of the icons of gaming? Perhaps when we have avid gaming advocates in Congress -- or even, dare we say, in the White House -- things will look a little different with game legislation proposals and the postage of unwanted junk mail.
http://www.gamebrink.com/?news=319
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April 4th, 2006, 07:45 Posted By: wraggster
Zhen has released a Tetris clone for the DS created in Lua.
Heres the info:
When I made the Tetris, I learnt several features that will be great to put in DSLua.
- Get the time. The most accurate way to control the time, will be obtain the number of vertical blanks since init of DSLua because the Nintendo DS refresh frequency is a well-know fact.
- An API to draw tilemaps, I made the Tetris map in ascii art.
- I use a function to obtain the Button Down event. Add Button Up and Down check functions in the DSLua API.
- Play sound and music .
- It will be cool, a mode of rom pack with a default Lua script. This way we can distribute the rom like a full game, without see the *.lua, *.bmp files, gbfs folders ..etc. I can give my Zhentris to my friends without explain How to init the zhentris.lua script.
Thanks a lot for DSLua and Keep on it, Luis.
Download Via Comments
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April 4th, 2006, 07:43 Posted By: wraggster
Pookie has released an update to the Unofficial version of the MSX emulator released on the Nintendo DS by mvissers, heres what he says about this version:
Hi,
I've added the new FAT driver from Rain v14 to your version.
And now the savestate also works on the M3 SD.
Awesome news, Download this updated MSX emulator for the Nintendo DS at the Release Thread Here --> http://www.dcemu.co.uk/vbulletin/showthread.php?t=18922
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April 4th, 2006, 07:27 Posted By: wraggster
During the 1980s and early 1990s, painter Bob Ross became an unlikely cult celebrity. His friendly demeanor and incessant cheeriness endeared him to daytime viewers of his public television show, The Joy of Painting. His afro haircut and eccentric sayings--including the legendary "happy little trees"--also made him popular among college students, who would catch his program during late-night reairings.
Ross died of lymphoma in 1995, but his legacy lives on in the form of the business he left behind, Bob Ross Incorporated. Though painting supplies and kits are its mainstay, the company is diversifying--into games, no less.
Over the weekend, word began to circulate that a Bob Ross game was in the works for the DS. While initially blown off as an April Fool's joke, the announcement turned out to be true. An official announcement promises that the game is coming to not only the Nintendo DS, but the PC and the Revolution as well. The game is being developed by AGFRAG Entertainment Group, a small company focused primarily on flash games for the PC.
"I grew up watching Bob Ross on PBS and was always in awe of how quickly and smoothly he made these beautiful paintings, which helped inspire my creativity," said AGFRAG Director of Development Joseph Hatcher in a statement. "There are generations that know Bob Ross and his painting techniques, and I want to share his talent with future generations in a new medium."
No release date or gameplay details for the Bob Ross painting game had been announced as of press time.
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