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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
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THE LATEST NEWS BELOW
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May 6th, 2006, 13:33 Posted By: wraggster
Thoduv posted this:
Hi !
Now it’s true, i’ve managed to connect MSN with my DS, and it works perfectly !
SSL (secured) connection (yeah, SSL on DS )
Contacts list
Status
Messages (not fully working)
I’ve just a problem about message that are forked in multiples packets, but it won’t take long to fix.
Ndsim is progressing !
Edit 11pm: It appears that Dswifi TCP isn’t “stable” enough to handle correctly SSL connection. After a few tests with big contactlists, it also appears that some data sent by the server isn’t received by the DS (sgstair says that his TCP lost data when some buffers are fulls). Perhaps I’m going to have to wait the next release of Dswifi in order to get MSN correctly working, I don’t know, I’m going to do more testings
More info --> http://thoduv.drunkencoders.com/
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May 6th, 2006, 13:32 Posted By: wraggster
Ficedula has again updated the IRC app for the DS, heres whats new:
-Fixed PING/VERSION CTCPs
-Added ability to control keyboard/enter text using D-pad/A (scroll message windows with X/B now instead)
-Press SELECT to flip screens
-Scrolling text boxes (eg. list of nicks in channels)
-Fix QUIT messages
-Clip textboxes properly when text is too long
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May 6th, 2006, 13:30 Posted By: wraggster
Dynastab Posted this news/release:
Just to let you all know, I pretty much finalized my second Game of Life port on the DS. It's a work of art and fun as hell in my opinion. Please check the screenshots, read the instructions, explore the possibilities and give me some feedback! Any comment please!
*Fixed: Better defaults. Final Menu. Please change the color sliders to start the journey.
More info at his site and Download Via The Comments
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May 6th, 2006, 12:30 Posted By: wraggster
Via Rev Fanboy:
During one of those boring conferences where the company mills over profits and losses, an endless string of numbers, Activision actually dropped a little nugget of info about their involvement in the launch of Nintendo's Wii. Turns out the company will have three titles ready for the Wii launch, which is a time period that can range from the day the console releases to months later. Basically, it's whatever the "window" Nintendo states will be. Of these three titles, Tony Hawk Downhill Jam, which is described as "a frenzied downhill racing game and new direction for the Tony Hawk franchise," is more than likely one title, with the other two being left to speculation.
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May 6th, 2006, 12:29 Posted By: wraggster
Via Rev Fanboy
Citing "a few fan forums" as the basis for the proposed control-scheme of how Zelda: Twilight Princess will control on the Wii's remote, Digital Battle created the graphic to your right and declared that they had contacted Nintendo to validate this rumored control scheme only to receive the obligatory "we do not comment on rumors" response. The proposed control scheme doesn't make too much sense, however, as the small a and b buttons wouldn't be useful at all as you'd be unable to reach those buttons with your thumb and point the remote at the screen simultaneously. Considering your other hand will be holding the nunchuck attachment, that hand is not available either. Honestly though, it doesn't matter because we're only left to consider this a rumor until an honest announcement is made by Nintendo.
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May 6th, 2006, 12:24 Posted By: wraggster
A Nintendo fan took the contents of his NES and re-housed it in a Wii remote replica design. If that wasn't enough he even re routed the controllers to the back of his replica Wii controller. The A/V cords and power adapter plug straight into the new micro NES .
Check out the screenshot via Comments
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May 6th, 2006, 12:19 Posted By: wraggster
Via IGN:
Vaati hit me up with a very interesting piece of information coming from IGN Insider’s Gaming Life in Japan feature. The article contains information from Japanese gaming publication Nintendo Dream, in which they talk to Nintendo of Japan spokesperson Mitsuaki Hagishima about life left in the GameCube. The summary excerpt reads…
5. Nintendo isn’t done with the GameCube software announcements just yet! GameCube will be getting more titles, including some sequels to series that are well known. Hagishima states that one of the titles in development will surprise people with the new kind of gameplay it achieves on the GameCube. He claims to have actually played the game and promises that it will be announced soon.
New Cube titles, sequels to established series, and one particularly innovative title in the area of gameplay. Looks like the final nail in the Cube coffin hasn’t been hammered in just yet…
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May 6th, 2006, 11:46 Posted By: wraggster
Via Joystiq
Remember when North America got everything before Australia? Sure, sometimes Japan would get things before North America did, sometimes Europe would get things before North America did, but we could always comfort ourselves knowing that we would always get it before Australia (and, by extension, their neighbors in New Zealand with the adorable accents).
Nintendo has announced that the DS Lite will be released in Australia and New Zealand on June 1st, a full ten days before it hits American shores. Though they'll get their systems sooner, they'll also pay a premium for it. The DS Lite will retail in Australia for $199.95 AUD, $20 more than their DS Phat, and about $153 US, $20 more than our light. You've won this battle Oceania, but you haven't won the war!
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May 6th, 2006, 11:40 Posted By: wraggster
Via Gamespot:
TT Games, the developer formed by the merger of Giant Interactive and Traveller's Tales, owes a lot to Lego. The developer's rep has risen ever since the children's building blocks were part of one of last year's surprise hits in Lego Star Wars, which helped Eidos Interactive's parent company, SCi Entertainment, rake in higher than expected cash.
It's not surprising then that TT Games, with its Lego experience, will also be at the helm of Lego Star Wars II: The Original Trilogy, which is back in the hand of Star Wars license holder LucasArts.
Eidos isn't abandoning the Lego brand however, and is teaming up once again with TT for an all new game based on the Bionicle brand, a sci-fi extension of Lego toys. The game will be titled Bionicle Heroes, and will be released this fall on the PlayStation 2, PC, Game Boy Advance, DS, and GameCube.
The game will star a young hero who steps out of his normal life and into the Bionicle world. Gamers will have to master the powers and abilities of legendary Bionicle heroes in order to overcome challenges.
Eidos has not yet released rating of pricing information for Bionicle Heroes.
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May 6th, 2006, 11:38 Posted By: wraggster
Via Gamespot:
CDV Software, a longtime purveyor of PC-based military strategy sims, is starting to think outside of the desktop box--the publisher has announced it is preparing Panzer Tactics DS for the Nintendo DS. The publisher of such games as Codename: Panzers - Phase Two and Blitzkrieg 2 will be bringing the turn-based strategy game to Nintendo's portable later this year.
Built on hexagon-based maps, the game's campaign mode will take players through a series of 30 historically based missions from actual World War II battles. The missions get tougher throughout the three different campaigns, but so do the player's troops. Troops that survive emerge as experienced veterans, and players can also gain access to new types of units along the way.
Panzer Tactics DS will take advantage of the system's hardware, giving players the option to control the game with the D pad and buttons or with the touch screen. It will also make use of the system's wireless capabilities for multiplayer matches accommodating up to four players.
The game is being developed by Sproing, whose past credits include Iron Soldier 3, Beyond Normandy: Assignment Berlin, and the downloadable AIDS prevention game Catch the Sperm 2. CDV expects to release the game in the fourth quarter of the year.
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May 6th, 2006, 11:37 Posted By: wraggster
Via Gamespot
THQ gave its quarterly earnings report today, and the analysts' conference call that followed saw the publisher detail some of its plans going forward. On multiple occasions in the course of the call, THQ president and CEO Brian Farrell spoke about developing for the Nintendo Wii, touching on a number of topics including THQ's first reactions to its Wii games.
"We showed in a press event recently a SpongeBob game using the Nintendo Wii and Wii controller," Farrell said, "and standing there watching very jaded game journalists hoot and holler on a SpongeBob game was actually quite relieving. One of the things we like about that platform is the development costs...on the Wii are nowhere near what they are on the PS3 and Xbox 360. That's something that's quite encouraging. As you probably know, our portfolio maps very, very well to what we think the Wii demographic is going to be."
Currently the publisher has announced Wii games based on the Nickelodeon shows SpongeBob SquarePants and Avatar: The Last Airbender, as well as one for Pixar Animation Studios' upcoming film Cars.
Farrell also talked about developing for the Wii as opposed to the Xbox 360 and the PlayStation 3, noting that it was far less expensive making games for Nintendo's console. Farrell prefaced his comments by noting that he wasn't "a development professional," but he said the development environment for the Wii was similar to the GameCube's.
"[The Wii] wasn't a whole new programming environment," Farrell said. "So we had a lot of tools and tech that work in that environment. So those costs--and again, I hate these broad generalizations--but they could be as little as a third of the high-end next-gen titles... Maybe the range is a quarter to a half."
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May 5th, 2006, 20:34 Posted By: jojotjuh
Infantile Paralyser has released the final version of Moonshell v1.2 for the Nintendo DS
Moonshell is a multi purpose shell that displays graphics, plays videos etc
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May 5th, 2006, 17:08 Posted By: wraggster
Normmatt has released a new build of the Nintendo DS emulator for windows called DeSmuMe
Heres whats new:
This build adds save state and preliminary SRAM save support
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May 5th, 2006, 17:01 Posted By: wraggster
Article from Lik Sang
One noodle doesn't make a spaghetti dish. Non-authentic Italian sayings aside, Nintendo sure had all their ravioli together when revisiting one of the greatest 2D platformers that ever brought Jump'n Run bliss to gamers: Super Mario Bros. More than 20 years after its initial release, the series returns in all its glory to the Nintendo DS: revamped, reimagined and visually all-new: as Princess Peach got snatched away by Bowser and Mushroom Kingdom's equivalent of Mini-Me, Bowser Jr., only the Mario Bros. can rescue the royal cutie from her evil captors. Run, jump and stomp your way through diverse, bubble-gum-colored environments and challenges extreme, visiting new worlds, using new power-ups and sporting new moves! Grab a Mega Mushroom and grow to incredible proportions or smash through your enemies in a blue Koopa shell. Wireless Multiplayer and Touch Screen goodies (e.g. a huge number of minigames) inclusive. It's the first new 2D Mario platformer since Super Mario World has arrived, and boy, we are so ready for its upcoming release on May 15.
 
Preorders for New Super Mario Bros. on NDS are welcome for only US$ 44.90 (shipped!). The good thing is that, thanks to the region-free capability of the Nintendo DS, New Super Mario Bros. will work on any NDS system, wherever you might have originally bought it. That holds true for all Nintendo DS games. Importing couldn't be easier.

New Worlds to explore...
Valentine's day romance sure was ruined, as Princess Peach needs a rescue once more. Beautiful 2D backdrops await, as you platform through raging volcanoes, to tropical islands and over snowcapped peaks. The Mushroom Kingdom never was dressed up prettier. There are eight all-new worlds in New Super Mario Bros., each filled with extra levels, hidden paths and secrets galore. While it's possible to complete the game without visiting every world, you'll be faced with tracking down many alternate exits to get to see every nook and cranny in this adorable title. Developers at Nintendo have kept with the look and play of the original Super Mario Bros., with hidden coin rooms down in specific green pipes for example. Visually, 3D characters (which mean much smoother animation) are put in front of the 2D environments. Here, the lively scenery really plays out: moving and tilting platforms, swinging ropes etc. All has a very coherent brilliance to it, a perfect blend of traditional level design with an up-to-date graphical overhaul
Check out the videos and more at Lik Sang
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May 5th, 2006, 16:58 Posted By: wraggster
Article from Lik Sang
ComfortStylus is a bender. No, British readers, I don't mean that ComfortStylus is gay, I am saying it is flexible at mercy. Designed to be used with PDAs or any other touchscreen appliance, the ComfortStylus gets brilliant, when used for gaming purposes, either with the Nintendo DS or with the recent DS Lite. Especially since the latter is no longer including that little thumbthing on the top of the lanyard strap. The whole point of having a flexible Stylus is that you can attach it around your thumb or another finger. After spending a couple of minutes customizing the perfect position (so that you can press all buttons as well as the touchscreen with optimal ease), it truly enhances gameplay, especially in situations during which seconds matter or in a game like Metroid Prime Hunters. No more stylus grabbing at the last minute, no more stylus dropping in the middle of a crucial battle. Changing hands (literally) for US$ 7.95 only, the ComfortStylus is a bargain. Lik Sang recommends it to all serious NDS gamers out there.

Please note that the ComfortStylus is made out of very resistant material, so that it will last for an extremely long time if you are reasonably cautious when playing around with it. Still, naturally, if you really try your best efforts to break it, chances are you will eventually succeed. It required the IGN Gear crew quite a bit of energy to make that happen though: check out the IGN review of the ComfortStylus.
While about replacement styluses for Nintendo DS, third-party manufacturers are now offering their traditional 2-Stylus Packs in a wide range of colors. There are enough variations to match with any Nintendo DS flavor that has been released to date. All 2-Packs retail for US$ 3.95, bulk discounts are available for quantity orders. All of these sticks are designed for the original standard model of the Nintendo DS and fit with the size of the stylusholder in this model only. They do not fit with the new stylusholder in the Nintendo DS Lite, but we have received word from the maker that DS Lite models were in the works and should be available in the next couple of weeks.
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May 5th, 2006, 16:49 Posted By: wraggster
Via Gamespot
In a conference call following the release of Activision's earnings, CEO of publishing Mike Griffith further delved into the company's future plans. He described the attitude for the company's fiscal 2007 (April 1, 2006 through March 31, 2007) year as "cautious," but sees the following 12 months as a time when the industry will really take off, as evidenced by the projection of $1.6 billion in revenue for that time period.
Activision is planning on releasing five PlayStation Portable games, four Xbox 360 games, and three PlayStation 3 launch titles for this fiscal year and will also contribute three launch titles for the Wii. Gamers can expect more Activision support for the Wii than was given to the GameCube, according to one executive. No specific titles were mentioned.
This doesn't necessarily mean that the games will be available day one of both the Wii and PS3. Later on in the call, one executive explained that the games would be out "in very near proximity to the hardware launch." Of course, Activision already has experience releasing a trifecta of next-gen titles with a console launch. The company had Gun, Tony Hawk's American Wasteland, and Call of Duty 2 available for the Xbox 360's first day on the market.
The Tony Hawk franchise will get the same dual-release strategy that was given to the Call of Duty franchise in Call of Duty 2 (Xbox 360, PC) and Call of Duty: Big Red One (PlayStation 2, Xbox, GameCube). A "traditional" Tony Hawk game aimed at the hardcore Tony Hawk audience will be released, as will Tony Hawk's Downhill Jam, "a frenzied downhill racing game and new direction for the Tony Hawk franchise," aimed at more casual gamers.
The company's 2008 fiscal year is when Activision thinks the market will come around again, and has planned 50 percent more titles scheduled for launch at that time than in fiscal year '07. Games based on the next Shrek and Spider-Man films, both set to hit theaters in May 2007, will lead off the year, with new editions of Call of Duty, Tony Hawk, and X-Men games in the pipeline, as well as games based on DreamWorks' Bee Movie and Transformers movies.
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