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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 3rd, 2007, 00:12 Posted By: wraggster
via ign
Want to try out the latest DS games for free? Well, step right up to one of Nintendo's wi-fi enabled retail locations and make sure you're packing a DS. Right now, you can sample Dr Kawashima's Brain Training: How Old Is Your Brain?, Big Brain Academy, Clubhouse Games, Mario vs Donkey Kong 2: March of the Mini's, Hotel Dusk: Room 215 and Elite Beat Agents.
While you're there, you can also download unique items for Animal Crossing DS, and a special Nintendogs function that allows Nintendogs owners to experience the joys of Bark Mode without having someone else physically there to play with.
If you have a Nintendo Wi-Fi Connection compatible game, you can use it at a Hotspot to interact and play with other players around the world. Nintendo Wi-Fi Connection hotspots are currently available across numerous Australian retail locations.
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March 3rd, 2007, 00:10 Posted By: wraggster
Normally the moment anyone mentions a plane sim our eyes glaze over and we desperately search around the room for someone else to talk to. So, when Codemasters told us we could have an in-depth hands-on with it's all-action flight-sim Heatseeker, we couldn't help but think the worse. However, from the moment we grabbed the Wiimote and started wiping out bogies like a mum cleaning up a kid with a cold we realised Heatseeker isn't your average flight-sim - it's Burnout with wings.
In fact it's worth disregarding the word 'sim' entirely because Heatseeker is an arcade experience to the core. It takes its inspiration from classic fight 'n' flight games like Afterburner and focuses purely on action, rather than recreating a faithful flying experience. As a result Heatseeker feels like no other flying game we've played - it's more about stylish kills and taking down entire fleets of enemy aircraft as quickly as possible.
Full article
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March 2nd, 2007, 23:56 Posted By: wraggster
Smealum posted a new release of his game for DS:
Heres the info:
Demonstration! As promised, even if I did not succeed in respecting my times and that I have a whole heap of things to make, here small a demonstration which shows a little all that was made. That remains however at a stage rather not very advanced, therefore do not expect any much... It is ugly, I acknowledge it, the framerate is not stable, the limited IA, the horrible jump... But that will come all that, that will come...
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March 2nd, 2007, 23:50 Posted By: wraggster
New release from Indecisive and Kitsuta :
These are two early (and short) demos for a point and click adventure game Kitsuta and I are working on. It's our first game for the DS. Only tested on emulators and GBAMP as that's all we have.
The first file is a much earlier demo, the other has elements of the eventual storyline incorporated into it.
Controls –
The SceneDemo just uses the stylus.
ScriptDemo uses buttons too; d-pad left switches to “Interact” mode, d-pad up switches to “Walk” mode, and d-pad right switches to “Look” mode. The left shoulder button brings down the top screen so you can interact with your inventory, etc.
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March 2nd, 2007, 23:38 Posted By: wraggster
via dsfanboy
It's a Wonderful World just keeps getting more wonderful, and, um, worldly. Now in addition to the graphic style, we're hyped about the gameplay! Jeux-France has posted some scans of the game in action, highlighting the touch-screen weapons system, which uses badges to assign different attacks.
The attacks shown include Patrol Shot, Piercing Shot, Black Hole, Burst Shot, and Velocity Crash. All of these attacks are done with stylus gestures. The scans also state that part of the game takes place in Shibuya, making the game even more Jet Set Radio-like than we thought.
Screens here
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March 2nd, 2007, 23:36 Posted By: wraggster
via dsfanboy
If you're going to do a jigsaw puzzle (or ten), then why not learn the details of a great masterpiece of art at the same time? We're not saying this DS puzzler is educational or anything, but it probably can't hurt. This is probably another of those games it's safe to import regardless of your comfort level with Japanese, and a great idea for the touchscreen
Screens Here
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March 2nd, 2007, 23:23 Posted By: wraggster
FluBBa has released a new version of his Renegade arcade emu for GBA
Heres whats new:
V0.03 - 2007-03-02 (FluBBa)
Fixed decimal calculations.
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March 2nd, 2007, 22:47 Posted By: wraggster
NDS has released a new version of the DS Emulator for windows:
Heres whats new:
- Modified the icona of the program - Corrected a bug that gave problems to the execution of the emulatore
- Improved the function Open and Execute eliminating the bug that could block the computer
- Corrected some errors of text
- Inserted in the bar of the instruments the function Configuration
- Possibility to shape the diagram (as as an example not to allow the emulatore to execute nl operation of the game Main BG 0)
- Key rom improved and rendered automatic
- Possibility to decide in the operation of the game if to use or not to use the key rom through the menù of configuration
- Corrected an error of the key rom (it could make to block the computer)
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March 2nd, 2007, 22:40 Posted By: wraggster
Amponzi's has released a new version of his progress of the DS Emulator for windows called DeSmuME
Heres whats new:
Sprite Rotation now supported
Minor graphical fixes
Magically compiled despite Hyperina's genius claims otherwise
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March 2nd, 2007, 21:49 Posted By: wraggster
via /.
Even though the DS is already blessed with a large and varied library of great titles, its hard not to wish for the games that should be, and the games that probably will never be. Nintendo's little white pandora's box of quirky interfaces seems destined to forever remain pregnant with possibility, no matter how creative the developers get. To vent their desires, Pocket Gamer has assembled a canon of forgotten gaming heroes and oddball fancies that would make a good fit for Nintendo's dual-screened play thing
Heres the list:
A LucasArts adventure game collection
Okami DS
Pilot Wings DS
Sketch Fighter DS
A board game compendium for big kids?
Mario Paint DS
Donkey Kong DS
Anima Wars
GoldenEye DS
Marble Madness DS
me personally i want C&C Red alert on DS 
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March 2nd, 2007, 21:40 Posted By: wraggster
In support of Wii's technical ability, Geoff Thomas, producer at Radical Entertainment told CVG that Nintendo's console can pack a fair punch in the graphical department.
Speaking about his latest project, Scarface: The World is Yours, being reworked for Wii, Thomas said: "The Wii has a lot of horsepower under the hood and we're making full use of it.
"We've overhauled our graphics engine to get the most out of the console by updating all of the shaders responsible for rendering the environment, vehicle, and characters. In many ways Scarface looks sharper on the Wii than it does on the PS2 and Xbox."
Many gamers have expressed concerns over the visual quality of the current run of Wii games which look no better than GameCube games.
It's true that some Wii games have been visually underwhelming, but having played Super Mario Galaxy with its awesome textures and large, detailed worlds, we're certain the Wii's full potential is yet to be unlocked.
The motion-controlled Wii version of Scarface: The World is Yours is due to hit shops in Summer.
via cvg
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March 2nd, 2007, 17:43 Posted By: wraggster
Press release:
Join the Family, Earn Respect, Become the Godfather
After a life of small-time crime you've been accepted into America's most powerful criminal organization - the Corleone Family. Now it's up to you to carry out orders, earn respect, rise through the ranks, and make New York City your own. Choose your path in the world of The Godfather in this game custom-built for next gen systems with nwe content, improved gameplay, upgraded graphics, motion-sensing controls, and more. Take on a variety of action-packed missions, including mob hits, bank heists, and extortion, plus all-new missions and contract hits, in a fully living New York City. Play your cards right and you could become the next, and most powerful Don.
The World of The Godfather, Rebuilt for Next Gen - The authentic The Godfather experience reaches a new level on the PLAYSTATION®3 computer entertainment system with much more content thatn the current gen version of the game, including new hits, compounds, families, hubs, mini-games and more.
The Power of Intimidation - Wield the power of the BlackHand like never before with new motion-sensing controls, including special Wii gesture-based maneuvers for extra damage.
Do It Your Way - The non-linear action-adventure gameplay features orginial and film-based missions, including all-new missions.
Develop Your Characters - The new RPG system lets you choose your path as an Enforcer for better fighting skills or an Operator with a gift for extorting and influencing others.
Respect and Consequences - Use your powers of loyalty and fear to earn respect. How you go about gaining power - through negotiation, intimidation, or a strategic mix of both - affects how others deal with you.
More Explosive Action - Mafia warfare gets more intense on next gen with new car bombs, hard-hitting Corleone strike teams, and more.
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March 2nd, 2007, 17:41 Posted By: wraggster
Press release:
System 3 again delighted video game historians when it today announced the re-launch of the classic Epyx Commodore 64 title, Impossible Mission, with some special enhancements for the Nintendo DS™, PlayStation®Portable, PlayStation®2 and Nintendo Wii™.
It's hard to believe that it was twenty-five years since the original release. Impossible Mission was the first game to use real synthesized speech, an incredible development when first unleashed on the 8-bit formats. The original game included a random game-map system which ensured that no two games were the same. Although the original still stands the test of time today, inclusion of brand new graphics and sound ensures that Impossible Mission is primed to thrill a brand new audience.
The gamer takes the role of a secret agent attempting to stop evil genius Professor Elvin Atombender who has been tampering with National Security Computers. Players must penetrate Atombender's base, attempting to recover parts of the system password whilst avoiding deadly robots in a race against time.
Whilst the game has been re-written from the ground up and features new graphics, 3D objects, new Sound Effects and Music the gameplay remains impressively loyal with the game layout changing for every new game. There are now three main characters to choose from plus a brand new tutorial mode. The player can now chose from three game modes, new, original and for the purist; a hybrid mode with the original gameplay using the updated graphics.
The PSP versions offer an unusual feature which allows players to send a full copy of their game to a friend by Wireless so they can try it for themselves.
"We've worked hard to bring Impossible Mission up-to-date whilst keeping the original gameplay that made the game such a hit in the eighties", commented CEO, Mark Cale, "We're particularly pleased with the handheld versions which will ensure this historic game can be enjoyed by a completely new generation of gamers".
Impossible Mission is part of the Epyx back catalogue and will be available Quarter Two.
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March 2nd, 2007, 17:41 Posted By: wraggster
Press release:
System 3 again delighted video game historians when it today announced the re-launch of the classic Epyx Commodore 64 title, Impossible Mission, with some special enhancements for the Nintendo DS™, PlayStation®Portable, PlayStation®2 and Nintendo Wii™.
It's hard to believe that it was twenty-five years since the original release. Impossible Mission was the first game to use real synthesized speech, an incredible development when first unleashed on the 8-bit formats. The original game included a random game-map system which ensured that no two games were the same. Although the original still stands the test of time today, inclusion of brand new graphics and sound ensures that Impossible Mission is primed to thrill a brand new audience.
The gamer takes the role of a secret agent attempting to stop evil genius Professor Elvin Atombender who has been tampering with National Security Computers. Players must penetrate Atombender's base, attempting to recover parts of the system password whilst avoiding deadly robots in a race against time.
Whilst the game has been re-written from the ground up and features new graphics, 3D objects, new Sound Effects and Music the gameplay remains impressively loyal with the game layout changing for every new game. There are now three main characters to choose from plus a brand new tutorial mode. The player can now chose from three game modes, new, original and for the purist; a hybrid mode with the original gameplay using the updated graphics.
The PSP versions offer an unusual feature which allows players to send a full copy of their game to a friend by Wireless so they can try it for themselves.
"We've worked hard to bring Impossible Mission up-to-date whilst keeping the original gameplay that made the game such a hit in the eighties", commented CEO, Mark Cale, "We're particularly pleased with the handheld versions which will ensure this historic game can be enjoyed by a completely new generation of gamers".
Impossible Mission is part of the Epyx back catalogue and will be available Quarter Two.
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March 2nd, 2007, 17:39 Posted By: wraggster
Vivendi Games’ Sierra Entertainment division is bringing Scarface™: The World Is Yours, the smash-hit video game based on the 1983 classic film by Universal Pictures, to the Wii™ console this summer. The game, which presents a sequel storyline that asks “What if Tony Montana survived the mansion shootout?” has already sold more than 1.5 million copies worldwide on other platforms.
Scarface: The World Is Yours for Wii will include graphics and gameplay optimizations, an all-new control scheme that takes advantage of the Wii console’s unique motion-sensitive Remote and Nunchuk controller design, as well as other alterations for the Wii audience.
Scarface: The World Is Yours was created through a licensing agreement with Universal Studios Consumer Products.
“Bringing Scarface: The World Is Yours to Wii is an exciting opportunity to take an already amazing game and add an incredible twist, thanks to the Wii console’s unique Remote controller abilities,” said Cindy Cook, chief strategy and marketing officer for Vivendi Games. “Adding motion-sensitive elements to a game that already includes an incredible celebrity cast, Hollywood production values and non-stop action, delivers a gaming experience unlike any other, truly bringing the world of Tony Montana to vivid life.”
Scarface: The World Is Yours plunges players deep into the seedy underbelly of 1980s Miami as the one-and-only Tony Montana, featuring the likeness of Al Pacino. Players are challenged to re-enact the climactic mansion shoot-out from the original film, but in the game, Tony fights his way out of the mansion and survives. Returning to Miami, Tony must rebuild his fallen empire and wreak vengeance on his enemies.
Scarface: The World Is Yours delivers a Hollywood-quality cinematic experience in a video game, effectively bringing Tony Montana to life through unprecedented casting, leading technology and renowned Hollywood partners. The game has secured a triple-A voice cast of more than 50 celebrities from movies, television, sports and music and boasts a soundtrack of more than 120 licensed music tracks from the 80s and today, as well as the original motion picture score by Giorgio Moroder. In addition, Sierra Entertainment partnered with legendary Hollywood companies to create the feel of a sequel film in a video game, including working with Skywalker Sound to mix all in-game audio and partnering with Prologue Films for to create a gripping opening title sequence.
Scarface: The World Is Yours for Wii is expected to be available in summer 2007. For more information about Scarface: The World Is Yours, please visit the game’s official Web site at www.scarfacegame.com.
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March 2nd, 2007, 17:35 Posted By: wraggster
New from Play Asia:

features
Contains 1 out of 7 (+2 secret) available Gashapon (shipped randomly!)
Include 2 kinds of secret micro clock Gashapons
Official item
Limited availability
Buy from Play Asia
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March 2nd, 2007, 17:29 Posted By: wraggster
New for Nintendo DS:

features
Test your skills: With 4 modes, there are endless challenges! Travel through 8 planets to defeat the Space Monster on Arcade Mode, tackle 45 missions to rescue the Princess, take the challenge to reach up to Dimension 99 and more!
Challenge a friend: Invite a friend, or match up against Hell Metal to test your stacking skills! Can you fuel your ship faster than your mate?
Customize your experience: With 50 Effects and 10 screen Arts, the options are endless on how to create your very own look.
Different shapes, different strategies: With 5 different shapes, strategize to create your ultimate chain without breaking the 3x3 stacks.
Save up your coins: Accumulate coins through your games, and you can purchase new Effects and Arts - watch sushi rolls, dogs and tambourines pop out of your Trioncube!
description
The evil Hell Metal has kidnapped your Princess! As the Captain of the mighty ship Penko, you will embark on a journey to return her to safety.
Reach your goal by using blocks to provide your ship Penko with fuel - a series of 3x3 blocks, or Trioncube™, will start a chain reaction that fuels your ship If you break the series of 3x3's or you over stack, all the blocks turn into coins and the chain is broken. Can you continue the action without losing your rhythm, and defeat Hell Metal?
Buy from Play Asia
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March 2nd, 2007, 17:28 Posted By: wraggster
New for Nintendo DS:

features
Use the Touch Screen to execute launch procedures from within the cockpit and assess enemy targets during briefing
Fly 20 unique missions with multiple targets and objectives
Engage in intense aerial dogfights against hostiles
Master first-person take offs and landings
Harness the power of the 20MM Cannon, Sidewinder Missiles, Tomahawks and more!
4 player multiplayer aerial combat
description
SQUADRON HEADQUARTERS ADVISORY: Intelligence reports indicate that Iran is looking to conduct offensive air operations within the No Fly Zone. As an F24 fighter pilot you must eliminate the enemy, rescue international leaders and secure diplomacy in the Middle East.
Good Luck and Godspeed.
Buy from Play Asia
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March 2nd, 2007, 17:17 Posted By: wraggster
via joystiq
GamePro investigates continued soft demand for PS3s months after its release. More interesting from the article, however, is this little allegation by one anonymous retailer concerning Nintendo's supply (or lack thereof) of Wiis: "I'm not going to deny that there's an amazing demand, but Nintendo's supply chain could be a little better," says the unnamed manager.
Pointing out the obvious, manufacturers don't like sitting inventory because it loses them money. But the observation that Nintendo might be a little slow to replenish supply in an effort to further swell demand isn't outlandish. They've got plenty of hype, so who's to say they couldn't exploit the situation a little to their advantage? And who would know when a large part -- if not all of the demand -- is legit?
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March 2nd, 2007, 17:04 Posted By: wraggster
Nintendo's Wii console will outship and outsell the Xbox 360 and the PlayStation 3 throughout 2007 and 2008, according to market research firm IDC.
But although the Xbox 360 has enjoyed a full year's head start over rivals, and the Wii is likely to perform well over the next two years, the company believes that this home console cycle will see no clear-cut dominant hardware.
"IDC believes hardware shipments of Nintendo's Wii will capture a little more than a third of the worldwide market by 2008, rising slightly above Sony's PS3 and Microsoft's Xbox 360," reported the firm.
"Nintendo is the only one of the three manufacturers working to grow its accessible market for its hardware and software by broadening its audience beyond the traditional market," observed the company.
IDC believes that Nintendo will be responsible for capturing consumers new to gaming, while Sony and Microsoft continue the obsession with higher specifications and digital home entertainment packages.
Billy Pidgeon, program manager at IDC added: "With the Wii, Nintendo is abdicating the specification war, leaving Sony and Microsoft to slug it out between themselves for the hardcore market."
"We believe concerted efforts to broaden the appeal of videogames beyond the traditional enthusiast base will deepen the industry's penetration."
"This is good news for an industry that seemed to be receding last year due to over-saturation of the core base," he added.
via gibiz
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