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Nintendo DS News is a News and downloads site for All Nintendo Handhelds and Consoles including the Gameboy, NES, N64, Snes, Gamecube, Wii, WiiU, NDS, 3DS, GBA and Snes, We have all the latest emulators, hack, homebrew, commercial games and all the downloads on this site, the latest homebrew and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 6th, 2007, 04:47 Posted By: TeenDev
via TeenDev (aka. Me and the team).
"Hey everybody! In the last few days I decided to start learning C/C++ so I could do DS coding. Today I made my first app with PAlib. It’s kind of a multiple demo kinda thing.
Features:
Shows user info from the firmware.
Demonstration of all 3 PAlib splash screens
Shows a picture of a Hamster playing a DS Lite on the top screen
Shows a picture of a stick man pour gasoline on his head and starting on fire
plays a sound when you close the lid
if you can suggest anymore features to add in tell me.
Does anyone know how to launch NDS files in a program?"
Enjoy!
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EDIT: This version doesn't actually work (at least with my MMD) go to the blog to get the updated version that works with MMD.
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March 6th, 2007, 02:12 Posted By: wraggster
Bronto has updated his Mail app for the Nintendo DS:
fixes
- JPEG image viewer
- downloading of large mails (press 'A')
- "bare LF" problem when sending mails
- number of mails in folder tabs
- some more
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March 6th, 2007, 01:39 Posted By: wraggster
Robert Durbin had updated his game for the DS
Heres whats new:
I added internet highscore support to my Yahtzee game. A good score in Yahtzee would be around 300. Lets see how we all do. Can get some really high scores if you account for the Yahtzee bonuses, have fun.
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March 6th, 2007, 01:35 Posted By: wraggster
MangledLftThumb has updated his RiverCrossingDS game
Heres whats new:
Version 0.2
more puzzles (upto 20 now)
logs snap into place
added some logic to check log placement is near hiker
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March 6th, 2007, 01:26 Posted By: wraggster
via dsfanboy
Over at 4 Color Rebellion, writer (and Seoul resident) N Rumas tells us of a nation's ability to love Nintendo again. In riding the train, he reports of daily sightings where people are enjoying the DS and Brain Age, as well as seeing the handheld plentifully stocked at local retail outlets. He even reports of a friend, who owns a shop, enjoying a boost in business.
Now, with the release of New Super Mario Bros. this week, sales in the region for Nintendo should skyrocket that much further. With the universal appeal and popularity of Nintendo's plumber mascot, the game should sell very strongly upon release.
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March 6th, 2007, 01:24 Posted By: wraggster
Yes, Pokemon Diamond/Pearl will feature Wi-Fi trading and battling, hurray-hurrah. Little did we know, however, that some independent developers (i.e. programmers with way too much free time) were developing an MMORPG version of the franchise based on the original Red and Blue versions. Sister site Joystiq clued us in, and we were rather intrigued.
Upon installation, we noted the extreme "alpha" status of the project. The only system currently implemented is that of battle, and even that seemed shoddy at best. You simply choose your six Pokemon from the standard list of 151 and walk around a grassy field until challenged. The game has a long way to go, and the chances that it can make it all the way past Nintendo's elite legal team seem slim. Try it out if you're bored a Pokemon fan!
And please, Nintendo, take a hint. We really want an official Pokemon MMO.
via dsfanboy
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March 6th, 2007, 01:19 Posted By: wraggster
via dsfanboy
Just when we thought we had settled the issue of Professor Layton and the Townlike Area of Disputed Size (aka the 'Mysterious Village'), 1UP's preview of the second installment in the trilogy raises questions about the upcoming game's translated title. Thus far we've seen it written Professor Layton and Pandora's Box, but according to 1UP, it's the 'Devil's Box.' By any name, however, the first game looks incredible, and the second may be shaping up to be even better.
Some things in this second installment will be the same, such as the logic puzzles created by Akira Tago, and the Professor will again be accompanied by his assistant Luke. The story is where the second title really takes a turn. Instead of exploring -- you guessed it -- a mysterious village, the action in the second adventure revolves around a corpse, a train, and a strange box. Since the game already features a soft, retro look, mixing that with a traditional train-based murder mystery looks like a match made in heaven. Now if only we could get some localization news!
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March 6th, 2007, 01:17 Posted By: wraggster
The game formerly knoown as wright flight has seen another new release.
Heres whats new:
v0.2.3 (04-Mar-2007)
* Starting a network match doesn't reset the planes any more.
* A suicide is worth one minus point.
* The missile turrets don't target invulnerable planes any more.
* Changing layers eats now batteries, and the batteries are
recharged over time.
* Shrunk the plane graphics, and made the planes a little more
agile to make the levels appear larger.
* Added layer check to bullet vs AI bot collision checks."
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March 6th, 2007, 01:13 Posted By: wraggster
New release of the RTS game for the DS by JimmyL
Here's another update with some much needed features, mostly small things to make the game a little more comprehensible.
Added all building/unit action buttons to the map screen.
Finally added some text descriptions for each of the actions.
Rewrote the building/unit status area.
You can now cancel queued items by tapping on the item itself.
That's about it, other than I fixed the random again, seems I broke it when rearranging menu stuff for the previous version. Hope you all enjoy it.
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March 6th, 2007, 01:09 Posted By: wraggster
News/release from exdream
Hi!
I spend a few hours with palib to program something for my DSLite. The result is (just another) pong-clone ;-)
It has only a two player mode (with one DS), because there is still no AI.
Player1: UP/DOWN
Player2: X/B
Inspiration was the original arcade automat (GFX & sound):
It works fine with my M3Lite (load the game with the START-Button instead of A).
Just play it, like it or delete it!
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March 6th, 2007, 01:03 Posted By: wraggster
Updated release from Zarxrax:
This program is created to help me study Japanese (although it is not useful for that purpose yet). It is a basic flashcard program, displaying text on 2 sides of a card. In addition, it has a drawing pad where you can scribble an answer before you flip the card over.
Update: March 4, 2007
After many months of working on this on and off, I was just about ready to give up, but over the past few days I made some significant progress. Here's a new version just to let people know the project isn't dead. It still has a bit of a way to go before it's very useful.
Changes:
- Renamed the project from DSLearn to DSLearnJ, to indicate it is intended for learning Japanese.
- Can display Japanese characters now! Thanks to Benjamalin!
- DLDI support to load files.
Known Issues/Limitations:
- Don't use the quit option from the pause menu. It's better to restart your DS.
- I don't know what will happen if you put a lot of text on a card, or have a lot of cards.
- If cards are not in the correct format, it will probably lock up.
Upcoming:
I plan for the next version to support 3-sided cards (english, kana, kanji), have some options, cleaned up interface, fix bugs and have more stable code.
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March 6th, 2007, 00:50 Posted By: wraggster
Kevin has released a new version of his app that collects stats and more for both DS and Wii Games.
heres whats new:
- Added auto updater for new games and boxarts (Settings -> Update)
- Added 4 DS games (incl. Panel de Pon DS (J) and the new Yu-Gi-Oh)
- Added 1 Wii game (Elebits)
- Added Diddy Kong Racing gamehub
- Added a few new boxarts
- Fixed Megaman Dragon/Pegasus boxarts
Download at New domain here --> http://wfcstatus.net/
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March 6th, 2007, 00:50 Posted By: wraggster
Kevin has released a new version of his app that collects stats and more for both DS and Wii Games.
heres whats new:
- Added auto updater for new games and boxarts (Settings -> Update)
- Added 4 DS games (incl. Panel de Pon DS (J) and the new Yu-Gi-Oh)
- Added 1 Wii game (Elebits)
- Added Diddy Kong Racing gamehub
- Added a few new boxarts
- Fixed Megaman Dragon/Pegasus boxarts
Download at New domain here --> http://wfcstatus.net/
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March 6th, 2007, 00:24 Posted By: wraggster
GPF has released a new version of his Commodore 64 emulator for the Nintendo DS, heres whats new:
This version loads the preference file /rd/Frodo.fpr which can be created with the pc version or use the enclosed version.
Code - LimitSpeed = FALSE
Code - Emul1541Proc = TRUE
are the only options i played with, and only really tested the 1541 Emulation worked.
I have also included some snapshots I created with the pc version, rename the one you want to load to jjr.fss and load by pressing the X key, most probably require that you have already mounted the correct D64 file the next time they go to load
I have tested Maniac Mansion and it is working, now I used a snapshot because I was impatient to wait for it to load but with 1541 Emulation on it seems to work fine (jjr.fss in zip file is Maniac Mansion, i think you need disk 2 mounted)
This version doesn't include an icon, for some reason the icon seemed to crash my m3sd for some reason.
Download and Give Feedback at GPFs Forum here at DCEmu Here --> http://www.dcemu.co.uk/vbulletin/sho...096#post371096
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March 6th, 2007, 00:10 Posted By: wraggster
via wiifanboy
Taken by flickr user illustr8a, this picture of Mario was found at a local karaoke joint. Done with UV light paint (the stuff that glows under the black light), we see Mario, with smile wide, traversing the infinite black void of space. Personally, it makes us foam at the mouth for Mario's upcoming title later this year: Super Mario Galaxy.
Screen Via Comments
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March 6th, 2007, 00:01 Posted By: wraggster
Nintendo have announced that their revolutionary console, the Wii, has seen record-breaking sales since launch in every major region. Over 400,000 units were sold at the Japanese launch, 325,000 at the European and 600,000 at the North American launch and sales have not slowed since. Nintendo expect sales over over 6 million by the end of March
More Info
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March 5th, 2007, 23:58 Posted By: wraggster
The Super Mario Bros. 2 prototype marks a rare find. The cartridge was purchased by Johan_1984 on eBay in 2005 for $350. We would like to thank Johan_1984 for his huge contributions to this page.
The following comparisons use several different versions of Super Mario Bros. 2. For more information on these versions, please refer to our SMB2 Madness special and Doki Doki Panic & Super Mario Bros. 2 comparison. The SMB2 prototype represents a true transitional phase between Doki Doki Panic and the final version of Super Mario Bros. 2.
More Info
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March 5th, 2007, 23:56 Posted By: wraggster
via tanooki
Super Smash Bros. Brawl is probably somewhere in every Wii owner’s or future Wii owner’s top five games they want this year. There’s no doubt people have spent the last few years debating and speculating about the new game’s character roster.
The game’s director, Masashiro Sakurai, recently spoke on a Japanese radio show about the game. We’ll start with the bad news. The following characters will NOT be returning to the game’s roster: Young Link, Mr. Game & Watch, and the Ice Climbers. While reports don’t include the reasons for the removal of these characters, I think it’s safe to say a clone, an unknown, and a pair of characters with pretty lame moves won’t be missed by too many people. Personally though, I’d take Game & Watch or Ice Climbers back as long as they get rid of Pichu.
Now for some good news. Sakurai was able to confirm the arrival of Bowser Jr. to the game. Will he be a clone of Bowser? I’m thinking not, since Sakurai seems to be taking his time with this game, so I have a feeling we’re going to see less clones this time around. Next up, Link from The Wind Waker will be entering the ring. As to how his moves will differ from Young Link remains to be seen, but his inclusion makes sense with The Wind Waker being the most recent incarnation of “boy” Link, as well as the next one (in Phantom Hourglass). Lastly, Metroid’s Ridley will finally be playable in the Super Smash Bros. series. With Samus, Zero Suit Samus, and Ridley in Brawl and Metroid Prime 3: Corruption all coming this year, this is definately a year for Metroid.
Aside from Sakurai’s interview, Sonic and the Secret Rings director Yojiro Ogawa recently told the Nintendo Official Magazine that he would love to see Sonic in Brawl. “In my personal opinion, it would be great to have Sonic in it. But that would really involve Sonic and Nintendo’s management, it’s nothing to do with me!” Hopefully, Ogawa’s expressed desires will have more weight on the Brawl team than the fans do. I know some people around my dorm that desperately want Sonic in this game - as do I.
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March 5th, 2007, 23:43 Posted By: wraggster
New toy released in 2 Variants:
 
features
Official Super Mario Bros. Plush Doll
Dimension: 200 (W) × 200 (D) × 200 (H) mm
Limited availability
More info at Play Asia
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